I0710 18:22:11.013209 204 blender_python.cpp:195] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : EMBREE Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0710 18:22:11.171120 204 device_opencl.cpp:48] CLEW initialization succeeded. I0710 18:22:11.229673 204 device_cuda.cpp:56] CUEW initialization failed: Error opening the library WARN (gpu.shader): OVERLAY_shader_armature_sphere_410 FragShader: | 6 | #extension GL_ARB_shader_draw_parameters : enable | ^ | Warning: (#62) enable/warn/disable extension is not found. Extension "GL_ARB_conservative_depth" is not supported WARN (gpu.shader): OVERLAY_shader_armature_sphere_397 FragShader: | 6 | #extension GL_ARB_shader_draw_parameters : enable | ^ | Warning: (#62) enable/warn/disable extension is not found. Extension "GL_ARB_conservative_depth" is not supported WARN (gpu.shader): OVERLAY_shader_armature_shape_435 GeomShader: | 5 | #endif | ^ | Warning: (#310) Inputs that are integers should be qualified with the interpolation qualifier "flat" I0710 18:22:34.991295 4024 opencl_util.cpp:957] Enumerating devices for platform AMD Accelerated Parallel Processing. I0710 18:22:34.991295 4024 opencl_util.cpp:993] Using more readable device name: Radeon RX 580 Series I0710 18:22:34.991295 4024 opencl_util.cpp:995] Adding new device Radeon RX 580 Series. I0710 18:22:34.992295 4024 opencl_util.cpp:957] Enumerating devices for platform Intel(R) OpenCL. I0710 18:22:34.992295 4024 opencl_util.cpp:1007] Ignoring device Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz, not officially supported yet. I0710 18:22:34.992295 4024 device_opencl_impl.cpp:634] Creating new Cycles device for OpenCL platform AMD Accelerated Parallel Processing, device Radeon RX 580 Series. OpenCL error (-6): CL_OUT_OF_HOST_MEMORY OpenCL: Error creating command queue Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF770B69E60 Module : blender.exe Thread : 00000fb8 Switching to fully guarded memory allocator. Blender 2.93.1 Build: 2021-06-22 23:47:42 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 2.93\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\moham\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\moham\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 Read blend: E:\blender\3d logos from 2d image\logo.blend read file E:\blender\3d logos from 2d image\logo.blend Version 291 sub 10 date 2020-11-25 08:34 hash 0f45cab862b8 Writing: C:\Users\moham\AppData\Local\Temp\logo.crash.txt