$ ./blender.exe --debug-cycles --factory-startup AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead found bundled python: D:\Users\[REDACTED]\Desktop\blender-2.80.0-git.e3fe812-windows64\2.80\python I0930 11:39:00.937984 7944 blender_python.cpp:188] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : zu I0930 11:39:01.057600 7944 device_cuda.cpp:2073] CUEW initialization succeeded I0930 11:39:01.058100 7944 device_cuda.cpp:2075] Found precompiled kernels I0930 11:39:01.241277 7944 device_opencl.cpp:58] CLEW initialization succeeded. I0930 11:39:02.189769 7944 opencl_util.cpp:778] Enumerating devices for platform NVIDIA CUDA. I0930 11:39:02.190769 7944 opencl_util.cpp:842] Ignoring device GeForce GTX 1080 Ti, not officially supported yet. Read blend: D:\Users\[REDACTED]\Desktop\benchmark\classroom\classroom_gpu.blend Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\lamps\lamps.blend', '//assets/lamps/lamps.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\chairs\chairs.blend', '//assets/chairs/chairs.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\coatStand\coatStand.blend', '//assets/coatStand/coatStand.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\desks\desks.blend', '//assets/desks/desks.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\dustBin\dustBin.blend', '//assets/dustBin/dustBin.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\radiator\radiator.blend', '//assets/radiator/radiator.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\suitcase\suitcase.blend', '//assets/suitcase/suitcase.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\wallClock\wallClock.blend', '//assets/wallClock/wallClock.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\wastes\wastes.blend', '//assets/wastes/wastes.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\books\books.blend', '//assets/books/books.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\officeSupplies\officeSupplies.blend', '//assets/officeSupplies/officeSupplies.blend', parent '' skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled I0930 11:39:53.075510 7944 util_system.cpp:77] Detected 1 CPU groups. I0930 11:39:53.076011 7944 util_system.cpp:80] Group 0 has 12 threads. I0930 11:39:53.076511 7944 util_task.cpp:203] Creating pool of 12 threads. I0930 11:39:53.486907 7944 device_cuda.cpp:561] Buffer allocate: render_buffer, 28,008,576 bytes. (26.71M) I0930 11:39:53.496917 7944 device_cuda.cpp:561] Buffer allocate: rng_state, 7,002,144 bytes. (6.68M) I0930 11:39:53.498917 45404 session.cpp:743] Requested features: Experimental features: On Max closure count: 64 Max nodes group: 3 Nodes features: 15 Use Hair: False Use Object Motion: False Use Camera Motion: False Use Baking: False Use Subsurface: False Use Volume: False Use Branched Integrator: False Use Patch Evaluation: False Use Transparent Shadows: True Use Principled BSDF: False Use Denoising: False I0930 11:39:53.500419 45404 device_cuda.cpp:401] Testing for pre-compiled kernel D:\Users\[REDACTED]\Desktop\blender-2.80.0-git.e3fe812-windows64\2.80\scripts\addons\cycles\lib/kernel_sm_61.cubin. I0930 11:39:53.500921 45404 device_cuda.cpp:403] Using precompiled kernel. I0930 11:39:53.501920 45404 device_cuda.cpp:401] Testing for pre-compiled kernel D:\Users\[REDACTED]\Desktop\blender-2.80.0-git.e3fe812-windows64\2.80\scripts\addons\cycles\lib/filter_sm_61.cubin. I0930 11:39:53.501920 45404 device_cuda.cpp:403] Using precompiled kernel. I0930 11:39:53.523442 45404 session.cpp:756] Total time spent loading kernels: 0.0245074 I0930 11:39:53.523942 45404 svm.cpp:98] Total 96 shaders. I0930 11:39:53.524442 42652 constant_fold.cpp:127] Discarding closure emission. I0930 11:39:53.524442 39348 constant_fold.cpp:127] Discarding closure Background. I0930 11:39:53.524442 21216 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.21311, 0.960836, 0.762225). I0930 11:39:53.524442 43580 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.10936, 0.975911, 0.91798). I0930 11:39:53.524442 45616 svm.cpp:66] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000111 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000012 Total: 0.000123 I0930 11:39:53.524442 44500 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.524442 45136 svm.cpp:66] Compilation summary: Shader name: shader Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000099 Surface: 0.000002 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000005 Total: 0.000105 I0930 11:39:53.524442 41244 svm.cpp:66] Compilation summary: Shader name: pointLight Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000104 Surface: 0.000023 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000024 Total: 0.000129 I0930 11:39:53.524442 20384 svm.cpp:66] Compilation summary: Shader name: shader Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000114 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000118 I0930 11:39:53.524442 43436 svm.cpp:66] Compilation summary: Shader name: Area Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000123 Surface: 0.000017 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000018 Total: 0.000142 I0930 11:39:53.524442 45404 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.524442 31148 svm.cpp:66] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000121 Surface: 0.000034 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000036 Total: 0.000158 I0930 11:39:53.524442 35160 svm.cpp:66] Compilation summary: Shader name: Area.003 Number of SVM nodes: 10 Peak stack usage: 4 Time (in seconds): Finalize: 0.000139 Surface: 0.000020 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000021 Total: 0.000161 I0930 11:39:53.524442 42652 svm.cpp:66] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000382 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000385 I0930 11:39:53.524943 39348 svm.cpp:66] Compilation summary: Shader name: default_background Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000673 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000676 I0930 11:39:53.524943 21216 svm.cpp:66] Compilation summary: Shader name: Point Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000898 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000901 I0930 11:39:53.525444 43580 svm.cpp:66] Compilation summary: Shader name: sun Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.001190 Surface: 0.000003 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000004 Total: 0.001195 I0930 11:39:53.531450 20384 svm.cpp:66] Compilation summary: Shader name: blackBoard Number of SVM nodes: 27 Peak stack usage: 18 Time (in seconds): Finalize: 0.000038 Surface: 0.001234 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001236 Total: 0.001275 I0930 11:39:53.533951 43436 svm.cpp:66] Compilation summary: Shader name: blackBoardLight Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000012 Surface: 0.000005 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000006 Total: 0.000018 I0930 11:39:53.535452 31148 constant_fold.cpp:54] Folding RGB::Color to constant (0.0363065, 0.0297998, 0.0251564). I0930 11:39:53.540958 42652 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.542960 44500 svm.cpp:66] Compilation summary: Shader name: beige_paintedPipe Number of SVM nodes: 60 Peak stack usage: 16 Time (in seconds): Finalize: 0.002450 Surface: 0.016403 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.016408 Total: 0.018858 I0930 11:39:53.543962 39348 svm.cpp:66] Compilation summary: Shader name: coloredPlastic Number of SVM nodes: 277 Peak stack usage: 10 Time (in seconds): Finalize: 0.000043 Surface: 0.000033 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000036 Total: 0.000080 I0930 11:39:53.543962 45404 svm.cpp:66] Compilation summary: Shader name: beigePaint Number of SVM nodes: 60 Peak stack usage: 16 Time (in seconds): Finalize: 0.009854 Surface: 0.009895 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.009899 Total: 0.019753 I0930 11:39:53.546964 43580 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.549466 45616 svm.cpp:66] Compilation summary: Shader name: beigePaintedPlastic Number of SVM nodes: 31 Peak stack usage: 18 Time (in seconds): Finalize: 0.000048 Surface: 0.022665 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.022670 Total: 0.022718 I0930 11:39:53.551970 31148 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.551970 43436 svm.cpp:66] Compilation summary: Shader name: drawing.002 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000027 Surface: 0.000520 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000522 Total: 0.000550 I0930 11:39:53.552469 45136 svm.cpp:66] Compilation summary: Shader name: beigePaintedwood Number of SVM nodes: 804 Peak stack usage: 17 Time (in seconds): Finalize: 0.000048 Surface: 0.024331 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000001 Generate: 0.024339 Total: 0.024388 I0930 11:39:53.553470 35160 svm.cpp:66] Compilation summary: Shader name: boardFrame Number of SVM nodes: 294 Peak stack usage: 16 Time (in seconds): Finalize: 0.000057 Surface: 0.016173 Bump: 0.000000 Volume: 0.000021 Displacement: 0.000001 Generate: 0.016195 Total: 0.016253 I0930 11:39:53.553970 21216 svm.cpp:66] Compilation summary: Shader name: cork Number of SVM nodes: 797 Peak stack usage: 17 Time (in seconds): Finalize: 0.000060 Surface: 0.008662 Bump: 0.000000 Volume: 0.000015 Displacement: 0.000001 Generate: 0.008679 Total: 0.008740 I0930 11:39:53.553970 41244 svm.cpp:66] Compilation summary: Shader name: beigeWall Number of SVM nodes: 37 Peak stack usage: 21 Time (in seconds): Finalize: 0.000048 Surface: 0.025148 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.025153 Total: 0.025202 I0930 11:39:53.553970 42652 svm.cpp:66] Compilation summary: Shader name: ceilingAirVent Number of SVM nodes: 1353 Peak stack usage: 16 Time (in seconds): Finalize: 0.012710 Surface: 0.000585 Bump: 0.000000 Volume: 0.000023 Displacement: 0.000002 Generate: 0.000610 Total: 0.013321 I0930 11:39:53.560977 44500 svm.cpp:66] Compilation summary: Shader name: drawing.003 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000030 Surface: 0.000613 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000614 Total: 0.000646 I0930 11:39:53.562979 39348 svm.cpp:66] Compilation summary: Shader name: drawing Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000027 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000029 I0930 11:39:53.563980 45404 svm.cpp:66] Compilation summary: Shader name: drawing.004 Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000021 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000024 I0930 11:39:53.564481 43580 svm.cpp:66] Compilation summary: Shader name: dayLight_portal Number of SVM nodes: 288 Peak stack usage: 12 Time (in seconds): Finalize: 0.017179 Surface: 0.000080 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000083 Total: 0.017263 I0930 11:39:53.566984 31148 svm.cpp:66] Compilation summary: Shader name: blackPaintedWood Number of SVM nodes: 1660 Peak stack usage: 28 Time (in seconds): Finalize: 0.031741 Surface: 0.000129 Bump: 0.000000 Volume: 0.000019 Displacement: 0.000002 Generate: 0.000150 Total: 0.031892 I0930 11:39:53.573990 20384 svm.cpp:66] Compilation summary: Shader name: drawing.001 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000027 Surface: 0.024258 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.024261 Total: 0.024289 I0930 11:39:53.578495 43436 svm.cpp:66] Compilation summary: Shader name: drawing.006 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000029 Surface: 0.001212 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001214 Total: 0.001244 I0930 11:39:53.581997 45136 svm.cpp:66] Compilation summary: Shader name: drawing.007 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000035 Surface: 0.000536 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000538 Total: 0.000574 I0930 11:39:53.584501 35160 svm.cpp:66] Compilation summary: Shader name: drawing.008 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000027 Surface: 0.000377 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000378 Total: 0.000406 I0930 11:39:53.585501 21216 svm.cpp:66] Compilation summary: Shader name: dust Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000022 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000024 I0930 11:39:53.587002 41244 constant_fold.cpp:43] Folding Math::Value to constant (0.05). I0930 11:39:53.589505 42652 svm.cpp:66] Compilation summary: Shader name: greyDiffusePaint Number of SVM nodes: 269 Peak stack usage: 7 Time (in seconds): Finalize: 0.000038 Surface: 0.000875 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.000879 Total: 0.000919 libpng warning: iCCP: known incorrect sRGB profile I0930 11:39:53.590507 44500 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.593009 39348 svm.cpp:66] Compilation summary: Shader name: override_black Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000015 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000018 libpng warning: iCCP: known incorrect sRGB profile I0930 11:39:53.594010 45404 svm.cpp:66] Compilation summary: Shader name: paintedBlind Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000018 Surface: 0.000007 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000008 Total: 0.000027 libpng warning: iCCP: known incorrect sRGB profile I0930 11:39:53.595512 43580 graph.cpp:617] Deduplicated 3 nodes. I0930 11:39:53.597013 31148 svm.cpp:66] Compilation summary: Shader name: paper Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000024 Surface: 0.000007 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000008 Total: 0.000033 I0930 11:39:53.598014 20384 svm.cpp:66] Compilation summary: Shader name: plaster Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000013 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000007 Total: 0.000020 I0930 11:39:53.599515 43436 svm.cpp:66] Compilation summary: Shader name: porcelainHandle Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000025 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000038 I0930 11:39:53.601016 45136 svm.cpp:66] Compilation summary: Shader name: postit Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000020 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000007 Total: 0.000028 I0930 11:39:53.603520 45616 svm.cpp:66] Compilation summary: Shader name: drawing.005 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000028 Surface: 0.038114 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000003 Generate: 0.038119 Total: 0.038148 I0930 11:39:53.603520 35160 svm.cpp:66] Compilation summary: Shader name: sc.blade Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000027 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000039 I0930 11:39:53.605020 21216 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.607022 42652 constant_fold.cpp:54] Folding RGB::Color to constant (0.8, 0.8, 0.8). I0930 11:39:53.608523 44500 svm.cpp:66] Compilation summary: Shader name: leatherCoat Number of SVM nodes: 319 Peak stack usage: 24 Time (in seconds): Finalize: 0.016702 Surface: 0.001360 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000002 Generate: 0.001366 Total: 0.018068 I0930 11:39:53.609025 39348 svm.cpp:66] Compilation summary: Shader name: whiteChalk Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000017 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000007 Total: 0.000024 I0930 11:39:53.610525 45404 svm.cpp:66] Compilation summary: Shader name: whitePaintedWindow Number of SVM nodes: 45 Peak stack usage: 18 Time (in seconds): Finalize: 0.000042 Surface: 0.000024 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000026 Total: 0.000069 I0930 11:39:53.610525 41244 svm.cpp:66] Compilation summary: Shader name: frostedGlass Number of SVM nodes: 30 Peak stack usage: 15 Time (in seconds): Finalize: 0.018366 Surface: 0.005378 Bump: 0.000009 Volume: 0.000003 Displacement: 0.000002 Generate: 0.005392 Total: 0.023759 I0930 11:39:53.616531 43436 svm.cpp:66] Compilation summary: Shader name: worldMap Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000032 Surface: 0.000565 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000567 Total: 0.000600 I0930 11:39:53.617532 45136 svm.cpp:66] Compilation summary: Shader name: yellowLetter Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000024 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000010 Total: 0.000035 I0930 11:39:53.620034 20384 svm.cpp:66] Compilation summary: Shader name: woodPlanks Number of SVM nodes: 48 Peak stack usage: 13 Time (in seconds): Finalize: 0.000055 Surface: 0.001875 Bump: 0.003732 Volume: 0.000003 Displacement: 0.000005 Generate: 0.005615 Total: 0.005672 I0930 11:39:53.620034 45616 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.21311, 0.960836, 0.762225). I0930 11:39:53.621035 43580 svm.cpp:66] Compilation summary: Shader name: paintedCeiling Number of SVM nodes: 877 Peak stack usage: 36 Time (in seconds): Finalize: 0.015553 Surface: 0.010463 Bump: 0.000000 Volume: 0.000009 Displacement: 0.000002 Generate: 0.010473 Total: 0.026027 I0930 11:39:53.623037 31148 svm.cpp:66] Compilation summary: Shader name: woodFloor Number of SVM nodes: 804 Peak stack usage: 18 Time (in seconds): Finalize: 0.000062 Surface: 0.009786 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.009791 Total: 0.009854 I0930 11:39:53.623037 35160 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.623538 42652 svm.cpp:66] Compilation summary: Shader name: white_glossPaint Number of SVM nodes: 21 Peak stack usage: 10 Time (in seconds): Finalize: 0.016821 Surface: 0.000018 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000020 Total: 0.016842 I0930 11:39:53.625041 44500 svm.cpp:66] Compilation summary: Shader name: ceilingLamp_BlackPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000024 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000028 I0930 11:39:53.626541 21216 svm.cpp:66] Compilation summary: Shader name: varnishedWoodDoor Number of SVM nodes: 1338 Peak stack usage: 25 Time (in seconds): Finalize: 0.018278 Surface: 0.003014 Bump: 0.000000 Volume: 0.000010 Displacement: 0.000002 Generate: 0.003025 Total: 0.021304 I0930 11:39:53.626541 39348 svm.cpp:66] Compilation summary: Shader name: ceillingLamp_glass Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000039 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000043 I0930 11:39:53.628042 45404 svm.cpp:66] Compilation summary: Shader name: leatherChair_blackPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000021 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000025 I0930 11:39:53.629544 41244 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.632046 43436 svm.cpp:66] Compilation summary: Shader name: leatherChair_leather Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000069 Surface: 0.000002 Bump: 0.000001 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000005 Total: 0.000074 I0930 11:39:53.633548 45136 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.634548 20384 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.635049 45616 svm.cpp:66] Compilation summary: Shader name: ceillingLamp_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.014747 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.014750 I0930 11:39:53.636550 43580 constant_fold.cpp:109] Folding Bump::Normal to socket geometry::Normal. I0930 11:39:53.638051 31148 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.638051 35160 svm.cpp:66] Compilation summary: Shader name: ceilingLamp_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.015162 Surface: 0.000003 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000005 Total: 0.015168 I0930 11:39:53.639554 42652 svm.cpp:66] Compilation summary: Shader name: schoolDesk_blackPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000019 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000022 I0930 11:39:53.642055 44500 constant_fold.cpp:54] Folding RGB::Color to constant (0.482664, 0.299514, 0.165557). I0930 11:39:53.643056 21216 svm.cpp:66] Compilation summary: Shader name: teacherDesk_wood Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000043 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000047 I0930 11:39:53.644058 39348 constant_fold.cpp:54] Folding RGB::Color to constant (0.482664, 0.299514, 0.165557). I0930 11:39:53.645560 45404 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.645560 41244 svm.cpp:66] Compilation summary: Shader name: leatherChair_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.015996 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.016000 I0930 11:39:53.647060 43436 svm.cpp:66] Compilation summary: Shader name: teacherDesk_blackPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000033 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000037 I0930 11:39:53.647562 45136 svm.cpp:66] Compilation summary: Shader name: suitCoat_darkWood Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.014135 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.014138 I0930 11:39:53.647562 20384 svm.cpp:66] Compilation summary: Shader name: suitCoat_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.013047 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.013051 I0930 11:39:53.649564 45616 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.651064 43580 svm.cpp:66] Compilation summary: Shader name: schoolDesk_wood Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.014411 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.014415 I0930 11:39:53.651064 31148 svm.cpp:66] Compilation summary: Shader name: schoolDesk_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.013022 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.013026 I0930 11:39:53.652065 35160 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.653066 42652 svm.cpp:66] Compilation summary: Shader name: dustBin_wireframe Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000029 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000032 I0930 11:39:53.653566 44500 svm.cpp:66] Compilation summary: Shader name: schoolDesk_plastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.011697 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.011700 I0930 11:39:53.655068 21216 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.655570 39348 svm.cpp:66] Compilation summary: Shader name: teacherDesk_plastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.011413 Surface: 0.000002 Bump: 0.000002 Volume: 0.000002 Displacement: 0.000002 Generate: 0.000007 Total: 0.011421 I0930 11:39:53.655570 45404 svm.cpp:66] Compilation summary: Shader name: teacherDesk_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.010146 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.010150 I0930 11:39:53.657070 41244 svm.cpp:66] Compilation summary: Shader name: suitCase_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000067 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000073 I0930 11:39:53.658571 43436 svm.cpp:66] Compilation summary: Shader name: suitCase_leather Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000073 Surface: 0.000001 Bump: 0.000001 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000078 I0930 11:39:53.663076 45136 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.663578 20384 svm.cpp:66] Compilation summary: Shader name: wallClock_whiteBackground Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000029 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000031 I0930 11:39:53.664077 45616 svm.cpp:66] Compilation summary: Shader name: dustbin_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.014743 Surface: 0.000002 Bump: 0.000002 Volume: 0.000002 Displacement: 0.000002 Generate: 0.000007 Total: 0.014750 I0930 11:39:53.665580 43580 graph.cpp:617] Deduplicated 1 nodes. I0930 11:39:53.667080 31148 svm.cpp:66] Compilation summary: Shader name: wallClock_Glass Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000018 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000022 I0930 11:39:53.667080 35160 svm.cpp:66] Compilation summary: Shader name: dustbin_bottom_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.015207 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.015211 I0930 11:39:53.668581 42652 svm.cpp:66] Compilation summary: Shader name: crinkledPaper_paper Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000120 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000124 I0930 11:39:53.669582 44500 svm.cpp:66] Compilation summary: Shader name: beigeBook_cover Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000050 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000053 I0930 11:39:53.670083 21216 svm.cpp:66] Compilation summary: Shader name: radiator_glossyPaint Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.014809 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000005 Total: 0.014814 I0930 11:39:53.672085 39348 svm.cpp:66] Compilation summary: Shader name: beigeBook_pages Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000031 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000035 I0930 11:39:53.674088 45404 svm.cpp:66] Compilation summary: Shader name: LeatherBook_cover Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000067 Surface: 0.000001 Bump: 0.000001 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000005 Total: 0.000073 I0930 11:39:53.675588 41244 svm.cpp:66] Compilation summary: Shader name: leatherBook_pages Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000025 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000028 I0930 11:39:53.676589 43436 svm.cpp:66] Compilation summary: Shader name: zapBook_color Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000027 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000029 I0930 11:39:53.676589 45136 svm.cpp:66] Compilation summary: Shader name: wallClock_darkWood Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.013864 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.013869 I0930 11:39:53.677590 20384 svm.cpp:66] Compilation summary: Shader name: eraser_carton Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000018 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000020 I0930 11:39:53.678591 45616 svm.cpp:66] Compilation summary: Shader name: eraser Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000012 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000000 Generate: 0.000001 Total: 0.000014 I0930 11:39:53.678591 43580 svm.cpp:66] Compilation summary: Shader name: wallClock_blackPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.013420 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.013424 I0930 11:39:53.681093 31148 svm.cpp:66] Compilation summary: Shader name: largeBox_glossyWhitePaper Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000045 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000048 I0930 11:39:53.682095 35160 svm.cpp:66] Compilation summary: Shader name: largeBox_greyPaper Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000023 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000025 I0930 11:39:53.683095 42652 svm.cpp:66] Compilation summary: Shader name: pencil Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000084 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000088 I0930 11:39:53.684096 44500 svm.cpp:66] Compilation summary: Shader name: base_metal Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000034 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000037 I0930 11:39:53.684597 21216 constant_fold.cpp:54] Folding RGB::Color to constant (0.147319, 0.147319, 0.147319). I0930 11:39:53.686097 39348 svm.cpp:66] Compilation summary: Shader name: plasticGoldPen_greenPlastic Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000025 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000028 I0930 11:39:53.687099 45404 svm.cpp:66] Compilation summary: Shader name: base_brass Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000019 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000023 I0930 11:39:53.688601 41244 svm.cpp:66] Compilation summary: Shader name: base_PlastiqueNoir Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000028 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000002 Generate: 0.000004 Total: 0.000033 I0930 11:39:53.702113 21216 svm.cpp:66] Compilation summary: Shader name: base_carbon Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.017319 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.017323 I0930 11:39:53.707619 45404 device_cuda.cpp:645] Texture allocate: __svm_nodes, 159,664 bytes. (155.92K) I0930 11:39:53.708621 45404 device_cuda.cpp:645] Texture allocate: __shader_flag, 1,920 bytes. (1.88K) I0930 11:39:53.735646 45404 svm.cpp:144] Shader manager updated 96 shaders in 0.21159 seconds. I0930 11:39:53.736146 45404 object.cpp:552] Total 290 objects. I0930 11:39:53.737148 45404 device_cuda.cpp:645] Texture allocate: __objects, 55,680 bytes. (54.38K) I0930 11:39:53.738148 45404 mesh.cpp:1956] Total 164 meshes. I0930 11:39:53.746656 45404 device_cuda.cpp:645] Texture allocate: __attributes_map, 69,600 bytes. (67.97K) I0930 11:39:53.749158 45404 device_cuda.cpp:645] Texture allocate: __attributes_float3, 6,348,672 bytes. (6.05M) I0930 11:39:53.752662 45404 device_cuda.cpp:645] Texture allocate: __attributes_uchar4, 349,944 bytes. (341.74K) I0930 11:39:53.755164 21216 bvh_build.cpp:519] BVH build statistics: Build time: 0.000367136 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.755164 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.000409903 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.755164 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.000391531 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0930 11:39:53.755164 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.000417131 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.755164 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.000589706 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.755164 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.000604163 Total number of nodes: 33 Number of inner nodes: 16 Number of leaf nodes: 17 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 6 I0930 11:39:53.755666 31148 bvh_build.cpp:519] BVH build statistics: Build time: 0.000892089 Total number of nodes: 89 Number of inner nodes: 44 Number of leaf nodes: 45 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.755666 42652 bvh_build.cpp:519] BVH build statistics: Build time: 0.000946301 Total number of nodes: 75 Number of inner nodes: 37 Number of leaf nodes: 38 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.755666 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.000848117 Total number of nodes: 93 Number of inner nodes: 46 Number of leaf nodes: 47 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.755666 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.000949614 Total number of nodes: 107 Number of inner nodes: 53 Number of leaf nodes: 54 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.756166 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.0016101 Total number of nodes: 275 Number of inner nodes: 137 Number of leaf nodes: 138 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.757668 21216 bvh_build.cpp:519] BVH build statistics: Build time: 0.000386712 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.759670 44500 bvh_build.cpp:519] BVH build statistics: Build time: 1.65647e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.760169 41244 bvh_build.cpp:519] BVH build statistics: Build time: 0.00531067 Total number of nodes: 823 Number of inner nodes: 411 Number of leaf nodes: 412 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.760669 35160 bvh_build.cpp:519] BVH build statistics: Build time: 0.00548776 Total number of nodes: 823 Number of inner nodes: 411 Number of leaf nodes: 412 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.761171 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.1746e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.761672 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.00316538 Total number of nodes: 681 Number of inner nodes: 340 Number of leaf nodes: 341 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.761672 43580 bvh_build.cpp:519] BVH build statistics: Build time: 1.29507e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.762672 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.0021745 Total number of nodes: 477 Number of inner nodes: 238 Number of leaf nodes: 239 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:39:53.763674 31148 bvh_build.cpp:519] BVH build statistics: Build time: 1.1746e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.765174 42652 bvh_build.cpp:519] BVH build statistics: Build time: 0.00045779 Total number of nodes: 99 Number of inner nodes: 49 Number of leaf nodes: 50 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.766175 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.00047556 Total number of nodes: 109 Number of inner nodes: 54 Number of leaf nodes: 55 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.766676 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.00022257 Total number of nodes: 69 Number of inner nodes: 34 Number of leaf nodes: 35 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.768677 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.00110864 Total number of nodes: 229 Number of inner nodes: 114 Number of leaf nodes: 115 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.768677 21216 bvh_build.cpp:519] BVH build statistics: Build time: 0.00047556 Total number of nodes: 95 Number of inner nodes: 47 Number of leaf nodes: 48 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.770179 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.00117218 Total number of nodes: 263 Number of inner nodes: 131 Number of leaf nodes: 132 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.771181 41244 bvh_build.cpp:519] BVH build statistics: Build time: 0.00114478 Total number of nodes: 231 Number of inner nodes: 115 Number of leaf nodes: 116 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.772181 35160 bvh_build.cpp:519] BVH build statistics: Build time: 0.0013029 Total number of nodes: 233 Number of inner nodes: 116 Number of leaf nodes: 117 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.774184 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.00115231 Total number of nodes: 245 Number of inner nodes: 122 Number of leaf nodes: 123 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.775184 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.00113785 Total number of nodes: 239 Number of inner nodes: 119 Number of leaf nodes: 120 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.777186 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.00150739 Total number of nodes: 239 Number of inner nodes: 119 Number of leaf nodes: 120 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.778187 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.00159353 Total number of nodes: 291 Number of inner nodes: 145 Number of leaf nodes: 146 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.779188 31148 bvh_build.cpp:519] BVH build statistics: Build time: 0.00139084 Total number of nodes: 225 Number of inner nodes: 112 Number of leaf nodes: 113 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.780189 42652 bvh_build.cpp:519] BVH build statistics: Build time: 0.00124055 Total number of nodes: 287 Number of inner nodes: 143 Number of leaf nodes: 144 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.781190 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.000930639 Total number of nodes: 213 Number of inner nodes: 106 Number of leaf nodes: 107 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.781690 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.000602356 Total number of nodes: 131 Number of inner nodes: 65 Number of leaf nodes: 66 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.783191 43436 bvh_build.cpp:519] BVH build statistics: Build time: 1.29506e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.785694 44500 bvh_build.cpp:519] BVH build statistics: Build time: 2.13836e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.786695 41244 bvh_build.cpp:519] BVH build statistics: Build time: 1.80707e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.787698 35160 bvh_build.cpp:519] BVH build statistics: Build time: 1.83719e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.788697 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.98778e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.790699 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.000696624 Total number of nodes: 161 Number of inner nodes: 80 Number of leaf nodes: 81 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.792201 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.000264434 Total number of nodes: 67 Number of inner nodes: 33 Number of leaf nodes: 34 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.792701 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.000141554 Total number of nodes: 35 Number of inner nodes: 17 Number of leaf nodes: 18 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:39:53.795204 42652 bvh_build.cpp:519] BVH build statistics: Build time: 2.49977e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.796205 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.000210523 Total number of nodes: 45 Number of inner nodes: 22 Number of leaf nodes: 23 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:39:53.797705 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.000371653 Total number of nodes: 85 Number of inner nodes: 42 Number of leaf nodes: 43 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.798207 31148 bvh_build.cpp:519] BVH build statistics: Build time: 0.0045764 Total number of nodes: 843 Number of inner nodes: 421 Number of leaf nodes: 422 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:39:53.799207 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.000143963 Total number of nodes: 35 Number of inner nodes: 17 Number of leaf nodes: 18 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:39:53.803210 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.0046541 Total number of nodes: 929 Number of inner nodes: 464 Number of leaf nodes: 465 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:39:53.803712 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.80707e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.805213 20384 bvh_build.cpp:519] BVH build statistics: Build time: 1.95766e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.806215 43580 bvh_build.cpp:519] BVH build statistics: Build time: 3.31295e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.807716 39348 bvh_build.cpp:519] BVH build statistics: Build time: 3.07201e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.808717 41244 bvh_build.cpp:519] BVH build statistics: Build time: 0.00645996 Total number of nodes: 915 Number of inner nodes: 457 Number of leaf nodes: 458 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:39:53.809217 42652 bvh_build.cpp:519] BVH build statistics: Build time: 1.20471e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.815222 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.00346565 Total number of nodes: 681 Number of inner nodes: 340 Number of leaf nodes: 341 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.817225 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.00467398 Total number of nodes: 823 Number of inner nodes: 411 Number of leaf nodes: 412 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.818725 20384 bvh_build.cpp:519] BVH build statistics: Build time: 2.07813e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.820729 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.00504443 Total number of nodes: 823 Number of inner nodes: 411 Number of leaf nodes: 412 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.833240 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.0144776 Total number of nodes: 3,019 Number of inner nodes: 1,509 Number of leaf nodes: 1,510 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 15 I0930 11:39:53.828234 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.0012538 Total number of nodes: 235 Number of inner nodes: 117 Number of leaf nodes: 118 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.851758 44500 bvh_build.cpp:519] BVH build statistics: Build time: 3.76472e-005 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0930 11:39:53.852258 45136 bvh_build.cpp:519] BVH build statistics: Build time: 3.61413e-005 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0930 11:39:53.853260 44500 bvh_build.cpp:519] BVH build statistics: Build time: 1.74682e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.854260 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.000298768 Total number of nodes: 63 Number of inner nodes: 31 Number of leaf nodes: 32 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.856261 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.74684e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.857764 39348 bvh_build.cpp:519] BVH build statistics: Build time: 3.13225e-005 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0930 11:39:53.857764 45136 bvh_build.cpp:519] BVH build statistics: Build time: 6.89698e-005 Total number of nodes: 13 Number of inner nodes: 6 Number of leaf nodes: 7 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 4 I0930 11:39:53.857764 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.00288438 Total number of nodes: 541 Number of inner nodes: 270 Number of leaf nodes: 271 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.859264 20384 bvh_build.cpp:519] BVH build statistics: Build time: 7.16803e-005 Total number of nodes: 11 Number of inner nodes: 5 Number of leaf nodes: 6 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 4 I0930 11:39:53.859766 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.00500798 Total number of nodes: 709 Number of inner nodes: 354 Number of leaf nodes: 355 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.859766 45616 bvh_build.cpp:519] BVH build statistics: Build time: 1.6866e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.860266 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.000119869 Total number of nodes: 25 Number of inner nodes: 12 Number of leaf nodes: 13 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:39:53.860266 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.0217363 Total number of nodes: 2,911 Number of inner nodes: 1,455 Number of leaf nodes: 1,456 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 15 I0930 11:39:53.860266 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.00083878 Total number of nodes: 187 Number of inner nodes: 93 Number of leaf nodes: 94 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.861268 35160 bvh_build.cpp:519] BVH build statistics: Build time: 0.0535741 Total number of nodes: 10,745 Number of inner nodes: 5,372 Number of leaf nodes: 5,373 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 20 I0930 11:39:53.861768 41244 bvh_build.cpp:519] BVH build statistics: Build time: 0.00232238 Total number of nodes: 431 Number of inner nodes: 215 Number of leaf nodes: 216 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:39:53.863270 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.00114899 Total number of nodes: 251 Number of inner nodes: 125 Number of leaf nodes: 126 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.863270 42652 bvh_build.cpp:519] BVH build statistics: Build time: 0.00847665 Total number of nodes: 1,297 Number of inner nodes: 648 Number of leaf nodes: 649 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:39:53.864270 31148 bvh_build.cpp:519] BVH build statistics: Build time: 0.00109177 Total number of nodes: 237 Number of inner nodes: 118 Number of leaf nodes: 119 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.864771 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.00147457 Total number of nodes: 243 Number of inner nodes: 121 Number of leaf nodes: 122 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.865272 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.00121585 Total number of nodes: 245 Number of inner nodes: 122 Number of leaf nodes: 123 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.866772 21216 bvh_build.cpp:519] BVH build statistics: Build time: 0.0722589 Total number of nodes: 28,545 Number of inner nodes: 14,272 Number of leaf nodes: 14,273 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 19 I0930 11:39:53.878784 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.000857152 Total number of nodes: 231 Number of inner nodes: 115 Number of leaf nodes: 116 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.868274 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.00118604 Total number of nodes: 257 Number of inner nodes: 128 Number of leaf nodes: 129 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.868774 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.00111014 Total number of nodes: 237 Number of inner nodes: 118 Number of leaf nodes: 119 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.870275 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.00114719 Total number of nodes: 257 Number of inner nodes: 128 Number of leaf nodes: 129 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.870777 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.00117339 Total number of nodes: 257 Number of inner nodes: 128 Number of leaf nodes: 129 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.874279 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.000390326 Total number of nodes: 69 Number of inner nodes: 34 Number of leaf nodes: 35 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.875280 35160 bvh_build.cpp:519] BVH build statistics: Build time: 0.00042707 Total number of nodes: 69 Number of inner nodes: 34 Number of leaf nodes: 35 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.875280 42652 bvh_build.cpp:519] BVH build statistics: Build time: 0.000396952 Total number of nodes: 69 Number of inner nodes: 34 Number of leaf nodes: 35 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:39:53.875782 41244 bvh_build.cpp:519] BVH build statistics: Build time: 0.00292956 Total number of nodes: 551 Number of inner nodes: 275 Number of leaf nodes: 276 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:39:53.876782 31148 bvh_build.cpp:519] BVH build statistics: Build time: 0.000492727 Total number of nodes: 95 Number of inner nodes: 47 Number of leaf nodes: 48 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.877782 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.000508388 Total number of nodes: 95 Number of inner nodes: 47 Number of leaf nodes: 48 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.867274 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.00115682 Total number of nodes: 239 Number of inner nodes: 119 Number of leaf nodes: 120 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.881287 20384 bvh_build.cpp:519] BVH build statistics: Build time: 5.15014e-005 Total number of nodes: 7 Number of inner nodes: 3 Number of leaf nodes: 4 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0930 11:39:53.882787 43580 bvh_build.cpp:519] BVH build statistics: Build time: 1.44566e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.883788 45404 bvh_build.cpp:519] BVH build statistics: Build time: 1.3553e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.884789 39348 bvh_build.cpp:519] BVH build statistics: Build time: 1.23483e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.885790 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.00355209 Total number of nodes: 761 Number of inner nodes: 380 Number of leaf nodes: 381 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.886291 45136 bvh_build.cpp:519] BVH build statistics: Build time: 0.000164443 Total number of nodes: 33 Number of inner nodes: 16 Number of leaf nodes: 17 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:39:53.886792 35160 bvh_build.cpp:519] BVH build statistics: Build time: 6.14403e-005 Total number of nodes: 13 Number of inner nodes: 6 Number of leaf nodes: 7 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 5 I0930 11:39:53.887794 42652 bvh_build.cpp:519] BVH build statistics: Build time: 8.04145e-005 Total number of nodes: 13 Number of inner nodes: 6 Number of leaf nodes: 7 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 5 I0930 11:39:53.888293 21216 bvh_build.cpp:519] BVH build statistics: Build time: 3.13225e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.890295 41244 bvh_build.cpp:519] BVH build statistics: Build time: 2.65037e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.891296 31148 bvh_build.cpp:519] BVH build statistics: Build time: 2.83108e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.892297 44500 bvh_build.cpp:519] BVH build statistics: Build time: 3.25273e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.892797 43436 bvh_build.cpp:519] BVH build statistics: Build time: 2.34919e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.894299 20384 bvh_build.cpp:519] BVH build statistics: Build time: 2.95155e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.895299 43580 bvh_build.cpp:519] BVH build statistics: Build time: 2.49979e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.896301 45404 bvh_build.cpp:519] BVH build statistics: Build time: 2.46966e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.897301 39348 bvh_build.cpp:519] BVH build statistics: Build time: 2.46966e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.898303 45616 bvh_build.cpp:519] BVH build statistics: Build time: 2.80095e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.900305 45136 bvh_build.cpp:519] BVH build statistics: Build time: 2.68049e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.900805 35160 bvh_build.cpp:519] BVH build statistics: Build time: 2.8913e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.901806 42652 bvh_build.cpp:519] BVH build statistics: Build time: 2.1986e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.902807 21216 bvh_build.cpp:519] BVH build statistics: Build time: 2.01788e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.903307 41244 bvh_build.cpp:519] BVH build statistics: Build time: 2.22871e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.904309 31148 bvh_build.cpp:519] BVH build statistics: Build time: 2.34919e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.904809 44500 bvh_build.cpp:519] BVH build statistics: Build time: 2.80095e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.906311 43436 bvh_build.cpp:519] BVH build statistics: Build time: 3.31295e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.907311 20384 bvh_build.cpp:519] BVH build statistics: Build time: 2.52989e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.908313 43580 bvh_build.cpp:519] BVH build statistics: Build time: 2.56001e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.910815 45404 bvh_build.cpp:519] BVH build statistics: Build time: 2.74072e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.911815 39348 bvh_build.cpp:519] BVH build statistics: Build time: 2.16848e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.912317 45616 bvh_build.cpp:519] BVH build statistics: Build time: 2.01788e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.913317 45136 bvh_build.cpp:519] BVH build statistics: Build time: 2.10823e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.913818 35160 bvh_build.cpp:519] BVH build statistics: Build time: 2.10825e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.914819 42652 bvh_build.cpp:519] BVH build statistics: Build time: 1.92755e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.916821 21216 bvh_build.cpp:519] BVH build statistics: Build time: 2.62024e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.917320 41244 bvh_build.cpp:519] BVH build statistics: Build time: 2.46966e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.919823 31148 bvh_build.cpp:519] BVH build statistics: Build time: 2.13836e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.920825 44500 bvh_build.cpp:519] BVH build statistics: Build time: 2.40942e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.921825 43436 bvh_build.cpp:519] BVH build statistics: Build time: 2.37931e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.923326 20384 bvh_build.cpp:519] BVH build statistics: Build time: 2.56001e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.924329 43580 bvh_build.cpp:519] BVH build statistics: Build time: 2.34919e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.925328 45404 bvh_build.cpp:519] BVH build statistics: Build time: 2.31906e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.926329 39348 bvh_build.cpp:519] BVH build statistics: Build time: 2.16848e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.927330 45616 bvh_build.cpp:519] BVH build statistics: Build time: 2.28895e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.927831 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.95765e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.929833 35160 bvh_build.cpp:519] BVH build statistics: Build time: 2.048e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.930835 42652 bvh_build.cpp:519] BVH build statistics: Build time: 2.07813e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.931334 21216 bvh_build.cpp:519] BVH build statistics: Build time: 2.16848e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.932335 41244 bvh_build.cpp:519] BVH build statistics: Build time: 2.07813e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.932835 31148 bvh_build.cpp:519] BVH build statistics: Build time: 2.22871e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.938341 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.0042948 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.939342 43436 bvh_build.cpp:519] BVH build statistics: Build time: 0.00431949 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.940845 20384 bvh_build.cpp:519] BVH build statistics: Build time: 0.00451526 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.941344 43580 bvh_build.cpp:519] BVH build statistics: Build time: 0.00427763 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.942847 45136 bvh_build.cpp:519] BVH build statistics: Build time: 2.31906e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.943847 35160 bvh_build.cpp:519] BVH build statistics: Build time: 2.8612e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.944849 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.00456435 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.945348 42652 bvh_build.cpp:519] BVH build statistics: Build time: 3.07201e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.945848 39348 bvh_build.cpp:519] BVH build statistics: Build time: 0.00458393 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.946849 21216 bvh_build.cpp:519] BVH build statistics: Build time: 2.25884e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.946849 45616 bvh_build.cpp:519] BVH build statistics: Build time: 0.0044484 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:39:53.947850 41244 bvh_build.cpp:519] BVH build statistics: Build time: 2.04801e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.949852 31148 bvh_build.cpp:519] BVH build statistics: Build time: 2.16848e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:39:53.951354 43436 bvh_build.cpp:519] BVH build statistics: Build time: 1.29506e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.952354 20384 bvh_build.cpp:519] BVH build statistics: Build time: 1.23483e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.952855 43580 bvh_build.cpp:519] BVH build statistics: Build time: 1.38542e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.953356 45136 bvh_build.cpp:519] BVH build statistics: Build time: 1.08423e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:39:53.954857 44500 bvh_build.cpp:519] BVH build statistics: Build time: 0.00400868 Total number of nodes: 831 Number of inner nodes: 415 Number of leaf nodes: 416 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:39:53.967370 45404 mesh.cpp:2100] Objects BVH build pool statistics: Total time: 0.212910 Tasks handled: 164 I0930 11:39:53.967869 45404 mesh.cpp:1817] Using regular BVH optimization structure I0930 11:39:53.969871 45404 bvh_build.cpp:519] BVH build statistics: Build time: 0.000655664 Total number of nodes: 579 Number of inner nodes: 289 Number of leaf nodes: 290 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:39:53.978379 45404 device_cuda.cpp:645] Texture allocate: __bvh_nodes, 2,316,992 bytes. (2.21M) I0930 11:39:53.991392 45404 device_cuda.cpp:645] Texture allocate: __bvh_leaf_nodes, 581,888 bytes. (568.25K) I0930 11:39:53.991392 45404 device_cuda.cpp:645] Texture allocate: __object_node, 1,160 bytes. (1.13K) I0930 11:39:53.991892 45404 device_cuda.cpp:645] Texture allocate: __prim_tri_index, 743,952 bytes. (726.52K) I0930 11:39:53.992393 45404 device_cuda.cpp:645] Texture allocate: __prim_tri_verts, 8,913,504 bytes. (8.50M) I0930 11:39:54.081480 45404 device_cuda.cpp:645] Texture allocate: __prim_type, 743,952 bytes. (726.52K) I0930 11:39:54.110527 45404 device_cuda.cpp:645] Texture allocate: __prim_visibility, 743,952 bytes. (726.52K) I0930 11:39:54.111027 45404 device_cuda.cpp:645] Texture allocate: __prim_index, 743,952 bytes. (726.52K) I0930 11:39:54.129043 45404 device_cuda.cpp:645] Texture allocate: __prim_object, 743,952 bytes. (726.52K) I0930 11:39:54.134049 45404 device_cuda.cpp:645] Texture allocate: __tri_shader, 742,792 bytes. (725.38K) I0930 11:39:54.167080 45404 device_cuda.cpp:645] Texture allocate: __tri_vnormal, 1,866,848 bytes. (1.78M) I0930 11:39:54.185097 45404 device_cuda.cpp:645] Texture allocate: __tri_vindex, 2,971,168 bytes. (2.83M) I0930 11:39:54.211122 45404 device_cuda.cpp:645] Texture allocate: __tri_patch, 742,792 bytes. (725.38K) I0930 11:39:54.212123 45404 device_cuda.cpp:645] Texture allocate: __tri_patch_uv, 933,424 bytes. (911.55K) I0930 11:39:54.239650 45404 device_cuda.cpp:645] Texture allocate: __object_flag, 1,160 bytes. (1.13K) libpng warning: iCCP: known incorrect sRGB profile I0930 11:39:54.296705 43580 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_009, 1,960,000 bytes. (1.87M) I0930 11:39:54.322731 45404 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_081, 4,079,616 bytes. (3.89M) I0930 11:39:54.324733 39348 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_057, 3,991,780 bytes. (3.81M) I0930 11:39:54.326733 42652 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_041, 4,194,304 bytes. (4.00M) I0930 11:39:54.336743 41244 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_025, 4,194,304 bytes. (4.00M) I0930 11:39:54.338747 45136 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_097, 4,194,304 bytes. (4.00M) I0930 11:39:54.340747 35160 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_049, 4,194,304 bytes. (4.00M) I0930 11:39:54.342749 20384 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_073, 4,194,304 bytes. (4.00M) I0930 11:39:54.366272 43580 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_105, 1,440,000 bytes. (1.37M) I0930 11:39:54.367774 39348 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_121, 1,960,000 bytes. (1.87M) I0930 11:39:54.387292 44500 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_001, 7,681,752 bytes. (7.33M) I0930 11:39:54.391296 45136 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_145, 2,890,000 bytes. (2.76M) I0930 11:39:54.394299 31148 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_089, 14,401,536 bytes. (13.73M) I0930 11:39:54.399303 43436 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_017, 16,777,216 bytes. (16.00M) I0930 11:39:54.405810 41244 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_137, 4,194,304 bytes. (4.00M) I0930 11:39:54.410315 42652 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_129, 4,194,304 bytes. (4.00M) I0930 11:39:54.417321 45616 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_065, 24,429,000 bytes. (23.30M) I0930 11:39:54.427330 21216 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_033, 28,602,432 bytes. (27.28M) I0930 11:39:54.454357 45404 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_113, 16,777,216 bytes. (16.00M) I0930 11:39:54.458861 45404 tables.cpp:43] Total 1 lookup tables. I0930 11:39:54.458861 45404 device_cuda.cpp:645] Texture allocate: __lookup_table, 262,144 bytes. (256.00K) I0930 11:39:54.459362 45404 light.cpp:820] Total 4 lights. I0930 11:39:54.459362 45404 light.cpp:807] Number of lights sent to the device: 4 I0930 11:39:54.459362 45404 light.cpp:809] Number of lights without contribution: 0 I0930 11:39:54.459862 45404 device_cuda.cpp:645] Texture allocate: __light_data, 704 bytes. (zu) I0930 11:39:54.460362 45404 light.cpp:291] Total 12 of light distribution primitives. I0930 11:39:54.460362 45404 device_cuda.cpp:645] Texture allocate: __light_distribution, 208 bytes. (zu) I0930 11:39:54.460863 45404 particles.cpp:102] Total 0 particle systems. I0930 11:39:54.460863 45404 device_cuda.cpp:645] Texture allocate: __particles, 80 bytes. (zu) I0930 11:39:54.461364 45404 device_cuda.cpp:645] Texture allocate: __sobol_directions, 24,832 bytes. (24.25K) I0930 11:39:54.461364 45404 tables.cpp:43] Total 2 lookup tables. I0930 11:39:54.461864 45404 device_cuda.cpp:645] Texture allocate: __lookup_table, 266,240 bytes. (260.00K) I0930 11:39:54.461864 45404 scene.cpp:246] System memory statistics after full device sync: Usage: 268,067,650 (255.65M) Peak: 268,333,890 (255.90M) I0930 11:39:54.462364 45212 device_cuda.cpp:645] Texture allocate: __bindless_mapping, 1,092 bytes. (1.07K) I0930 11:39:54.760771 45404 light.cpp:820] Total 4 lights. I0930 11:39:54.761270 45404 light.cpp:807] Number of lights sent to the device: 4 I0930 11:39:54.761270 45404 light.cpp:809] Number of lights without contribution: 0 I0930 11:39:54.761771 45404 device_cuda.cpp:645] Texture allocate: __light_data, 704 bytes. (zu) I0930 11:39:54.761771 45404 light.cpp:291] Total 12 of light distribution primitives. I0930 11:39:54.762271 45404 device_cuda.cpp:645] Texture allocate: __light_distribution, 208 bytes. (zu) I0930 11:39:54.762271 45404 scene.cpp:246] System memory statistics after full device sync: Usage: 268,067,650 (255.65M) Peak: 268,333,890 (255.90M) CUDA error: Illegal address in cuCtxSynchronize(), line 1344 Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html CUDA error: Illegal address in cuCtxSynchronize(), line 1812 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuGraphicsUnregisterResource(pmem.cuPBOresource), line 1576 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 Blender quit