GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_V ERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hint i s GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operatio ns. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Texture state usage warning: The texture object (0) bound to textu re image unit 0 does not have a defined base level and cannot be used for textur e mapping. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). GL API other: Texture state usage warning: The texture object (0) bound to textu re image unit 0 does not have a defined base level and cannot be used for textur e mapping. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_A RRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY i n SYSTEM HEAP memory (fast). GPUTexture: create : TEXTURE_2D, R8, w : 4096, h : 16, d : 0, comp : 1, size : 0 .06 MiB GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_AR B, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memo ry (fast). Warning: Pass : , Uniform 'edgeScale' not found!