Switching to fully guarded memory allocator. Blender 2.90.0 Alpha Build: 2020-06-05 21:06:31 Windows Release argv[0] = C:\Users\Rodger Davis\Documents\_A02 3D\_A02B04 Programs\3D Renderers\blender-2.90.0-b74cc23dc478-windows64\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\RODGER~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Rodger Davis\AppData\Roaming\Blender Foundation\Blender\2.90\config\userpref.blend read file C:\Users\Rodger Davis\AppData\Roaming\Blender Foundation\Blender\2.90\config\startup.blend Version 283 sub 13 date 2020-04-21 17:59 hash 13e3a1c53222 found bundled python: C:\Users\Rodger Davis\Documents\_A02 3D\_A02B04 Programs\3D Renderers\blender-2.90.0-b74cc23dc478-windows64\2.90\python I0605 19:28:07.202237 14140 blender_python.cpp:191] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0605 19:28:08.507808 14140 device_opencl.cpp:48] CLEW initialization succeeded. I0605 19:28:08.528671 14140 device_cuda.cpp:56] CUEW initialization failed: Error opening the library