# Blender 2.81 (sub 13), Commit date: 2019-10-05 15:18, Hash 0bdf4e2f2d1c Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0, -0, -0.849691), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.resize(value=(1, 1, 1.73753), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0, -0, -0.212422), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0.345974, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.type = 'RENDERED' # Property bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=872, mouse_y=699, extend=False, deselect_all=True) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=782, mouse_y=567, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-266.982, -42.028, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.add_search(node_item='52') # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=908, mouse_y=469, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-8.99939, 66.0441, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1398, mouse_y=225, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(111.587, 9.50378, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.data.materials["mg2"].node_tree.nodes["Principled BSDF"].inputs[7].default_value = 1 # Property bpy.data.materials["mg2"].node_tree.nodes["Principled BSDF"].inputs[5].default_value = 0.138636 # Property bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1512, mouse_y=667, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-180.439, -35.6392, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=992, mouse_y=515, extend=True) # Operator bpy.ops.node.group_make() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1218, mouse_y=561, extend=False, deselect_all=True) # Operator bpy.ops.node.group_edit(exit=False) # Operator bpy.ops.node.clipboard_copy() # Operator bpy.ops.node.clipboard_copy() # Operator bpy.ops.node.clipboard_paste() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1132, mouse_y=593, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-56.9808, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1140, mouse_y=539, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1476, mouse_y=625, extend=False, deselect_all=True) # Operator bpy.ops.node.delete() # Operator bpy.ops.node.clipboard_paste() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1006, mouse_y=567, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-45.1056, -4.75189, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1138, mouse_y=533, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1456, mouse_y=601, extend=False, deselect_all=True) # Operator bpy.ops.node.delete() # Operator bpy.context.space_data.context = 'MATERIAL' # Property bpy.context.object.active_material_index = 1 # Property bpy.ops.node.clipboard_paste() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=914, mouse_y=569, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-45.1056, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1140, mouse_y=533, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1454, mouse_y=595, extend=False, deselect_all=True) # Operator bpy.ops.node.delete() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=998, mouse_y=553, extend=False, deselect_all=True) # Operator bpy.ops.node.group_edit(exit=False) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1270, mouse_y=509, extend=False, deselect_all=True) # Operator bpy.ops.node.group_edit(exit=False) # Operator bpy.ops.object.light_add(type='AREA', radius=1, location=(0.13434, -7.83395, 1.45167)) # Operator bpy.ops.transform.translate(value=(17.705, 15.0142, 3.80271), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.space_data.context = 'WORLD' # Property bpy.data.worlds["World"].node_tree.nodes["Background"].inputs[0].default_value = (0.00598064, 0.00598064, 0.00598064, 1) # Property bpy.data.worlds["World"].node_tree.nodes["Background"].inputs[0].default_value = (0.00598064, 0.00598064, 0.00598064, 1) # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.translate(value=(-3.822, -11.3765, -4.1293), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.space_data.context = 'DATA' # Property bpy.ops.transform.translate(value=(-0.147682, 1.80874, -0.0827182), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.object.data.energy = 740.2 # Property bpy.ops.transform.translate(value=(0.104283, 2.92118, 0.201893), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'RENDER' # Property bpy.context.scene.view_settings.look = 'Filmic - Medium High Contrast' # Property bpy.ops.transform.translate(value=(0.345331, 0.0274727, 1.72006), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=-1.44531, orient_axis='Z', orient_type='VIEW', orient_matrix=((0.65869, 0.752415, 3.72529e-07), (-0.104715, 0.0916713, -0.990268), (0.745092, -0.65228, -0.139172)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(4.5981, 5.47256, -1.03203), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.primitive_plane_add(size=2, enter_editmode=False, location=(0.13434, -7.83395, 1.45167)) # Operator bpy.ops.transform.translate(value=(9.28747, -14.9313, 2.12802), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.collection_new(nested=True) # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.outliner.collection_new(nested=True) # Operator bpy.ops.outliner.collection_drop() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.outliner.collection_drop() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.outliner.collection_drop() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.resize(value=(16.4093, 16.4093, 16.4093), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.space_data.context = 'MATERIAL' # Property bpy.ops.material.new() # Operator bpy.context.object.active_material.name = "black" # Property bpy.ops.transform.rotate(value=1.5708, orient_axis='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(5.2549, 5.2549, 5.2549), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(18.0903, -9.0863, -0.279805), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.649736, orient_axis='Z', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(2.09296, -5.47793, -0.0676459), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.outliner.collection_new(nested=True) # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.primitive_cube_add(size=2, enter_editmode=False, location=(0.13434, -7.83395, 1.45167)) # Operator bpy.ops.transform.translate(value=(12.8787, 6.95394, -2.90786), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(4.67704, 4.67704, 4.67704), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(2.64801, 2.64801, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(1.43887, 1, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-5.06695, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.material.new() # Operator bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[2].default_value = 1 # Property bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[2].default_value = 0.02 # Property bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[8].default_value = 1 # Property bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[0].default_value = (1, 1, 1, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[0].default_value = (1, 1, 1, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled Volume"].inputs[2].default_value = 0.01 # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.translate(value=(0, 0, 2.9151), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'OBJECT' # Property bpy.context.object.display_type = 'BOUNDS' # Property bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-25.6365, -1.78191, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.rotate(value=-1.87916, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, 0, -0), (0, -1, 0), (-0, 0, -1)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-3.6213, -5.4607, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-2.58664, 5.92054, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.239125, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, 0, -0), (0, -1, 0), (-0, 0, -1)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(1.43702, -0.57481, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.space_data.context = 'DATA' # Property bpy.context.object.data.energy = 263.1 # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.view3d.object_as_camera() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'OUTPUT' # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'DATA' # Property bpy.context.object.data.shift_x = 2 # Property bpy.context.object.data.shift_y = 2 # Property bpy.context.object.data.shift_x = 0 # Property bpy.context.object.data.shift_y = 0 # Property bpy.context.space_data.context = 'OBJECT' # Property bpy.context.object.display_type = 'BOUNDS' # Property bpy.context.scene.type = 'LOCAL' # Property bpy.ops.transform.rotate(value=0.0398463, orient_axis='X', orient_type='LOCAL', orient_matrix=((-0.801202, -0.595645, -0.0572933), (0.0403068, -0.149247, 0.987978), (-0.597035, 0.789261, 0.143586)), orient_matrix_type='LOCAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=936, mouse_y=671, extend=False, deselect_all=True) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=992, mouse_y=541, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(156.683, 180.572, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.add_search(node_item='26') # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1582, mouse_y=523, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-40.3576, 144.933, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=776, mouse_y=529, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1460, mouse_y=517, extend=False, deselect_all=True) # Operator bpy.ops.node.select_box(tweak=True, xmin=1460, xmax=1466, ymin=483, ymax=517) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1462, mouse_y=533, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.data.objects["fspy.fspy"].(null) = True # Property bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(0, 5.28534, 0), "orient_type":'LOCAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'LOCAL', "constraint_axis":(False, True, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-10.7318, -0, -0), "orient_type":'LOCAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'LOCAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator # backtrace 0 Blender 0x000000010a0dde27 BLI_system_backtrace + 55 1 Blender 0x0000000109e04da9 sig_handle_crash + 361 2 libsystem_platform.dylib 0x00007fff5c1ffb5d _sigtramp + 29 3 ??? 0x0000000000000000 0x0 + 0 4 AMDRadeonX4000GLDriver 0x000000011893e7e3 glrWriteBufferData + 185 5 GLEngine 0x00007fff39d416e9 glBufferSubData_Exec + 608 6 Blender 0x000000010f47071f GPU_vertbuf_use + 143 7 Blender 0x000000010f451410 create_bindings + 48 8 Blender 0x000000010f450e25 batch_update_program_bindings + 101 9 Blender 0x000000010f450c61 GPU_batch_draw_advanced + 113 10 Blender 0x000000010dbb0380 draw_call_single_do + 672 11 Blender 0x000000010dbaf76b drw_draw_pass_ex + 1371 12 Blender 0x000000010dbda8bc EEVEE_shadows_draw_cubemap + 668 13 Blender 0x000000010dbd8edf EEVEE_shadows_draw + 303 14 Blender 0x000000010dbc8cb4 eevee_draw_background + 516 15 Blender 0x000000010dba5fd6 DRW_draw_render_loop_ex + 1494 16 Blender 0x000000010de8a8ed view3d_main_region_draw + 125 17 Blender 0x000000010defbe9e ED_region_do_draw + 366 18 Blender 0x000000010a30784b wm_draw_update + 1899 19 Blender 0x000000010a305470 WM_main + 48 20 Blender 0x0000000109e01616 main + 934 21 libdyld.dylib 0x00007fff5c0143d5 start + 1