# Blender 3.3.0, Commit date: 2022-09-06 15:39, Hash 0759f671ce1f Preferences saved # Info bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.hook_add_selob(use_bone=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.hook_add_selob(use_bone=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.hook_add_selob(use_bone=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.hook_add_selob(use_bone=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-1, -3, 2), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.hook_add_selob(use_bone=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator Saved "SPOODER.blend" # Info Preferences saved # Info bpy.context.space_data.overlay.show_relationship_lines = False # Property bpy.ops.view3d.snap_cursor_to_center() # Operator bpy.context.space_data.context = 'BONE' # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_y = False # Property bpy.context.active_pose_bone.lock_ik_z = False # Property bpy.context.active_pose_bone.ik_stiffness_x = 0 # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.lock_ik_x = False # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_x = True # Property bpy.context.active_pose_bone.ik_stiffness_z = 0 # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.context.active_pose_bone.lock_ik_z = True # Property bpy.context.active_pose_bone.lock_ik_y = True # Property bpy.ops.transform.translate(value=(22, 30, 1), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.pose.loc_clear() # Operator bpy.ops.object.posemode_toggle() # Operator Saved "SPOODER.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 5), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 5), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 2.5), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 2.5), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.view3d.snap_cursor_to_selected() # Operator bpy.context.scene.tool_settings.transform_pivot_point = 'CURSOR' # Property bpy.ops.transform.rotate(value=-0.071985, orient_axis='Z', orient_type='VIEW', orient_matrix=((4.93038e-32, 1, 2.22045e-16), (2.22045e-16, 4.93038e-32, 1), (1, 2.22045e-16, 4.93038e-32)), orient_matrix_type='VIEW', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator Saved "SPOODER.blend" # Info bpy.context.scene.tool_settings.use_snap = False # Property bpy.context.scene.tool_settings.use_snap = True # Property bpy.ops.transform.translate(value=(0, 80, -50), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.context.active_pose_bone.ik_stiffness_x = 0.358622 # Property bpy.context.active_pose_bone.ik_stiffness_x = 0 # Property bpy.context.active_pose_bone.ik_stiffness_x = 0 # Property bpy.context.active_pose_bone.ik_stiffness_x = 0.88898 # Property bpy.context.active_pose_bone.ik_stiffness_x = 0.626327 # Property bpy.ops.pose.loc_clear() # Operator bpy.context.scene.tool_settings.transform_pivot_point = 'CURSOR' # Property bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'DATA' # Property bpy.context.object.data.resolution_u = 8 # Property bpy.context.object.data.bevel_resolution = 2 # Property bpy.ops.transform.resize(value=(0.422751, 0.422751, 0.422751), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.context.space_data.context = 'RENDER' # Property bpy.context.space_data.context = 'OUTPUT' # Property bpy.context.scene.render.resolution_x = 1899 # Property bpy.context.space_data.context = 'OBJECT' # Property bpy.context.space_data.context = 'WORLD' # Property Saved "SPOODER.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_rotate={"value":1.0472, "orient_axis":'Z', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":9.84974, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "center_override":(0, 0, 0), "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_rotate={"value":1.0472, "orient_axis":'Z', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":9.84974, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "center_override":(0, 0, 0), "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_rotate={"value":1.0472, "orient_axis":'Z', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":9.84974, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "center_override":(0, 0, 0), "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_rotate={"value":1.0472, "orient_axis":'Z', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":9.84974, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "center_override":(0, 0, 0), "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_rotate={"value":1.0472, "orient_axis":'Z', "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":9.84974, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "center_override":(0, 0, 0), "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.outliner.delete() # Operator bpy.ops.outliner.item_activate(deselect_all=True) # Operator bpy.ops.outliner.item_activate(deselect_all=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.data.window_managers["WinMan"].(null) = "ARMATURE" # Property bpy.ops.object.move_to_collection(collection_index=0, is_new=True, new_collection_name="ARMATURE") # Operator Objects moved to ARMATURE # Info bpy.ops.outliner.collection_drop() # Operator bpy.ops.outliner.item_activate(deselect_all=True) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=2, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=2, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=2, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=False) # Operator Saved "SPOODER.blend" # Info bpy.ops.outliner.item_activate(deselect_all=True) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=False) # Operator bpy.ops.object.select_all(action='SELECT') # Operator bpy.ops.object.select_all(action='SELECT') # Operator bpy.ops.object.hide_collection(collection_index=2, extend=False) # Operator bpy.ops.object.hide_collection(collection_index=1, extend=True) # Operator bpy.ops.object.empty_add(type='CUBE', align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)) # Operator bpy.ops.transform.resize(value=(9.4293, 9.4293, 9.4293), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.resize(value=(1.18245, 1.18245, 1.18245), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.resize(value=(1, 1, 0.729826), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.scene.world.name = "World" # Property bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.object.name = "Body Controller" # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.pose.constraint_add(type='FLOOR') # Operator bpy.ops.constraint.delete(constraint="Floor", owner='BONE') # Operator bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='OBJECT', keep_transform=False) # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.parent_set(type='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["BezierCurve.006"] # Property bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = None # Property bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = None # Property bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = None # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.constraint.delete(constraint="Child Of", owner='BONE') # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.pose.constraint_add(type='CHILD_OF') # Operator bpy.context.object.pose.bones["Bone"].constraints["Child Of"].target = bpy.data.objects["Body Controller"] # Property bpy.ops.object.posemode_toggle() # Operator Saved "SPOODER.blend" # Info bpy.ops.object.posemode_toggle() # Operator bpy.ops.transform.resize(value=(0.643061, 0.643061, 0.643061), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 30), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator Saved "SPOODER.blend" # Info bpy.context.scene.tool_settings.use_snap = False # Property bpy.ops.curve.primitive_bezier_circle_add(radius=1, enter_editmode=False, align='WORLD', location=(0, 0, 0), scale=(1, 1, 1)) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.resize(value=(5.71963, 5.71963, 5.71963), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.rotate(value=1.5708, orient_axis='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.resize(value=(1, 1, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.curve.extrude_move(CURVE_OT_extrude={"mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_axis_ortho":'X', "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "view2d_edge_pan":False, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}) # Operator bpy.ops.curve.handle_type_set(type='VECTOR') # Operator bpy.ops.curve.handle_type_set(type='VECTOR') # Operator bpy.ops.transform.translate(value=(-5.80387, 0.445362, 0.143691), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0, -0, -1.98676), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(5.71655, -0.221894, 5.31286), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(1.00527, -0.0561229, 0.574364), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(6.30388, -0.533312, -0.215382), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0.0762842, -0.0499595, -1.18462), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(3.82286, -0.440023, -2.58463), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.642833, -0.0772208, -0.502567), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-1.9323, 0.185922, 0.538464), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0.857908, 0.0933613, 0.46667), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(2.15229, -0.14277, 0.753853), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-2.54662, 0.172079, -0.825648), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.context.space_data.context = 'DATA' # Property bpy.context.object.data.resolution_u = 19 # Property bpy.context.object.data.resolution_u = 20 # Property bpy.context.object.data.resolution_u = 21 # Property bpy.context.object.data.resolution_u = 22 # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property bpy.ops.pose.constraint_add(type='FOLLOW_PATH') # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 14.9 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 36.9 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 56.7 # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.transform.resize(value=(1.89505, 1.89505, 1.89505), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 13.8 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = -47.3 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = -103.9 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0 # Property bpy.ops.object.posemode_toggle() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0 # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.transform.resize(value=(1.99157, 1.99157, 1.99157), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.resize(value=(1.14163, 1.14163, 1.14163), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-3.42137, -2.02264e-07, 1.5054), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(3.69508, -7.72281e-07, 5.7479), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.curve.extrude_move(CURVE_OT_extrude={"mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_axis_ortho":'X', "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable_only":False, "use_snap_to_same_target":False, "snap_face_nearest_steps":1, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "view2d_edge_pan":False, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}) # Operator bpy.ops.curve.delete(type='VERT') # Operator bpy.ops.curve.split() # Operator bpy.ops.transform.translate(value=(6.97959, 5.88404e-07, -4.37935), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.curve.delete(type='VERT') # Operator bpy.ops.curve.delete(type='VERT') # Operator bpy.ops.transform.translate(value=(3.55822, -4.04528e-07, 3.0108), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-7.52701, 2.94202e-07, -2.18967), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-13.0012, 1.43424e-06, -10.6747), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(3.42137, -5.51629e-08, 0.410564), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(5.20048, 1.28713e-07, -0.957983), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-4.37935, -9.19382e-08, 0.684273), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0, 0, 0), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0, 0, 0), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(1.51939e-16, -0.684273, 0.684273), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(1.34949e-32, 0.273709, 6.07757e-17), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(1.63594e-16, 1.12356, 0.73676), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0.0230664, 0.0644398, 0.126472), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-1.2545, 3.5243e-07, -2.62305), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-4.33373, 2.91138e-07, -2.16687), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(3.7635, 1.37907e-07, -1.02641), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.pose.loc_clear() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'OBJECT' # Property bpy.ops.view3d.snap_cursor_to_selected() # Operator bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property Failed to find '' # Error bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.ops.view3d.snap_selected_to_cursor(use_offset=False) # Operator bpy.ops.view3d.snap_selected_to_cursor(use_offset=False) # Operator bpy.ops.view3d.snap_selected_to_cursor(use_offset=True) # Operator bpy.data.window_managers["WinMan"].(null) = True # Property bpy.ops.view3d.snap_selected_to_cursor(use_offset=False) # Operator bpy.data.window_managers["WinMan"].(null) = False # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.transform_apply(location=True, rotation=False, scale=False) # Operator bpy.ops.object.posemode_toggle() # Operator Saved "SPOODER.blend" # Info bpy.ops.object.transform_apply(location=False, rotation=False, scale=True) # Operator bpy.ops.object.transform_apply(location=True, rotation=True, scale=True) # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.ops.view3d.snap_selected_to_cursor(use_offset=True) # Operator bpy.ops.view3d.snap_selected_to_cursor(use_offset=False) # Operator bpy.ops.view3d.snap_cursor_to_selected() # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].use_fixed_location = True # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].use_fixed_location = False # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].use_fixed_location = True # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].use_fixed_location = False # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = -2.6 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].forward_axis = 'FORWARD_X' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].forward_axis = 'FORWARD_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Z' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Z' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0.2 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Z' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 15.6 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_X' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_X' # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.context.space_data.context = 'BONE' # Property bpy.context.space_data.context = 'BONE_CONSTRAINT' # Property bpy.ops.pose.constraint_add(type='FOLLOW_PATH') # Operator bpy.ops.constraint.delete(constraint="Follow Path", owner='BONE') # Operator bpy.ops.pose.constraint_add(type='FOLLOW_PATH') # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].target = None # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 15.3 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 24.1 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 26.4 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_X' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = 33.9 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 1 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Z' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Y' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 0.895349 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 1 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 1 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 0 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].up_axis = 'UP_Z' # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 1 # Property bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.object.posemode_toggle() # Operator bpy.ops.transform.translate(value=(-8.45789, 3.5095, -5.21888), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=9.84974, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].offset = -5.1 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 0.831395 # Property bpy.context.object.pose.bones["Bone.008"].constraints["Follow Path"].influence = 1 # Property # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF6B2D858B9 Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters[0] : 0x0000000000000000 Parameters[1] : 0x000000000000001F Stack trace: blender.exe :0x00007FF6B2D858B0 BKE_subdiv_free blender.exe :0x00007FF6B2D87880 BKE_subsurf_modifier_subdiv_descriptor_ensure blender.exe :0x00007FF6B2F61110 draw_subdiv_create_requested_buffers blender.exe :0x00007FF6B2F62080 DRW_create_subdivision blender.exe :0x00007FF6B2F91870 DRW_mesh_batch_cache_create_requested blender.exe :0x00007FF6B2F86000 drw_batch_cache_generate_requested blender.exe :0x00007FF6B2F5F1A0 drw_engines_cache_populate blender.exe :0x00007FF6B2F5B8C0 DRW_draw_render_loop_ex blender.exe :0x00007FF6B2F5C9B0 DRW_draw_view blender.exe :0x00007FF6B39FFA00 view3d_main_region_draw blender.exe :0x00007FF6B3211070 ED_region_do_draw blender.exe :0x00007FF6B2E63700 wm_draw_window_offscreen blender.exe :0x00007FF6B2E63560 wm_draw_window blender.exe :0x00007FF6B2E62FB0 wm_draw_update blender.exe :0x00007FF6B2E3C380 WM_main blender.exe :0x00007FF6B1F312A0 main blender.exe :0x00007FF6B80528B0 __scrt_common_main_seh KERNEL32.DLL :0x00007FFF55487020 BaseThreadInitThunk ntdll.dll :0x00007FFF56E62680 RtlUserThreadStart Threads: Thread : 00004408 ntdll.dll :0x00007FFF56EAD070 NtWaitForSingleObject KERNELBASE.dll :0x00007FFF54551A40 WaitForSingleObjectEx blender.exe :0x00007FF6B8BE5F30 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6B8BE5740 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6B20F3A50 std::thread::_Invoke