Switching to fully guarded memory allocator. Blender 2.92.0 Build: 2021-02-25 09:31:14 Windows Release argv[0] = C:\Program Files\Blender Foundation\Blender 2.92\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\ADMINI~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend read file Version 280 sub 39 date unknown hash unknown read file Version 283 sub 8 date 2020-03-12 14:53 hash 63ee3db96107 read file Version 282 sub 7 date 2020-02-12 16:20 hash 77d23b0bd76f Info: Deleted 1 object(s) Memoryblock GPUIndexBuf data: end corrupt Memoryblock GPUIndexBuf data: end corrupt