# Blender 2.81 (sub 13), Commit date: 2019-10-05 15:18, Hash 0bdf4e2f2d1c bpy.ops.transform.translate(value=(0, 0, 0.215024), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.delete(use_global=False, confirm=False) # Operator Deleted 1 object(s) # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0, -0, -1.49497), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 0.0809077), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.translate(value=(-0, -1.2129, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(9.31323e-10, 0.0404765, 0.128227), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.translate(value=(-3.97729e-33, 0.080669, 1.79121e-17), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(4.10486e-16, -3.52927, -1.84867), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(3.64213e-16, -3.3881, -1.64027), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(-4.47803e-18, -0.0201673, 0.0201673), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.transform.translate(value=(-1.79962e-18, -0.167499, -0.00810477), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.bevel(offset=0.19115, offset_pct=0, segments=5, release_confirm=True) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":16, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":0.622415, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.context.scene.type = 'NORMAL' # Property bpy.ops.transform.translate(value=(0.15781, 0, 0), orient_type='NORMAL', orient_matrix=((-0, 0.888975, 0.457956), (-1, -0, 0), (0, -0.457956, 0.888975)), orient_matrix_type='NORMAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":4, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":-1, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.transform.edge_slide(value=-0.577751, mirror=True, correct_uv=True, release_confirm=True) # Operator bpy.ops.transform.edge_slide(value=0.0670853, mirror=True, correct_uv=True, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset=0.316509, offset_pct=0, segments=5, release_confirm=True) # Operator bpy.data.window_managers["WinMan"].(null) = 'PERCENT' # Property bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=0, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=1.50943, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=5.28302, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=8.30189, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=9.81132, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=11.3208, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=12.0755, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=12.8302, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=15.0943, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=16.6038, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=18.8679, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=22.6415, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=27.1698, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=27.9245, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=29.434, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=30.9434, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=31.6981, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=33.2075, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=34.717, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=35.4717, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=36.2264, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=36.9811, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=37.7359, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=38.4906, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=39.2453, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=41.5094, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=70.1887, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=72.4528, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=73.2075, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=78.4906, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=82.2642, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=84.5283, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=87.5472, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=89.0566, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=89.8113, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=93.5849, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=97.3585, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=98.8679, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=98.1132, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=94.3396, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=87.5472, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=82.2642, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=76.2264, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=69.434, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=64.1509, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=60.3774, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=55.0943, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=51.3208, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=47.5472, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=44.5283, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=43.0189, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=42.2642, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=40.7547, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=38.4906, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=35.4717, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=32.4528, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=30.1887, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=27.9245, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=24.9057, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=23.3962, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=21.1321, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=20.3774, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=18.1132, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=16.6038, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=15.8491, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=15.0943, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=16.6038, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=24.9057, segments=5, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=5, release_confirm=True) # Operator bpy.data.window_managers["WinMan"].(null) = 25.6604 # Property bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=6, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=7, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=25.6604, segments=8, release_confirm=True) # Operator bpy.data.window_managers["WinMan"].(null) = 8 # Property bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=24.9057, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=24.1509, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=22.6415, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=21.8868, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=19.6226, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=17.3585, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=16.6038, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=14.3396, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=15.0943, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=15.8491, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=16.6038, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=17.3585, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=18.1132, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=18.8679, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=19.6226, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=20.3774, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=21.1321, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=21.8868, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=22.6415, segments=8, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset_type='PERCENT', offset=0.316509, offset_pct=23.3962, segments=8, release_confirm=True) # Operator bpy.data.window_managers["WinMan"].(null) = 23.3962 # Property bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.bevel(offset=2.1844, offset_pct=0, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset=0, offset_pct=0, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0150583, -0.0513414, 0.073936), orient_type='GLOBAL', orient_matrix=((0.417419, -0.908714, 0), (-0.57744, -0.265248, -0.772144), (0.701659, 0.322308, -0.635447)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0, 0, 1.15256), orient_type='NORMAL', orient_matrix=((0, -0.747176, 0.664626), (0, -0.664626, -0.747176), (1, 0, 0)), orient_matrix_type='NORMAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.context.scene.type = 'GLOBAL' # Property bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(-1.18731, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-1.54324e-17, 0.787682, -0.0695013), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.data.screens["Layout"].shading.show_xray = False # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-21.6365, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(0, 0, 0.342352), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0100037, 0.130009, 6.55968e-08), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.0148165, -0.0110151, -0.00105952), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.transform.resize(value=(0.943819, 1, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.object.modifiers["Subdivision"].show_on_cage = True # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-0, -0, -0.170225), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.primitive_cylinder_add(radius=1, depth=2, enter_editmode=False, location=(-6.50254, 11.6868, 0.61098)) # Operator bpy.data.window_managers["WinMan"].(null) = 16 # Property bpy.ops.mesh.primitive_cylinder_add(vertices=16, radius=1, depth=2, enter_editmode=False, location=(-6.50254, 11.6868, 0.61098)) # Operator bpy.ops.transform.translate(value=(-2.90039e-16, -19.2667, 1.30622), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=1.5708, orient_axis='Y', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(0.0840575, 0.0840575, 0.0840575), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-5.71944e-18, -0.239182, 0.0257581), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(6.49341, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-1.21493e-17, -0.014788, 0.0547155), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(1.42604, 1.42604, 1.42604), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0, 0, 0.0125106), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.bevel(offset=0.469512, offset_pct=0, segments=5, release_confirm=True) # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.transform.resize(value=(1.04207, 1.04207, 1.04207), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(1.35172, 1, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.shade_smooth() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.inset(thickness=0.110614, depth=0, release_confirm=True) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0, -0, -0.13193), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.shade_smooth() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.object.modifiers["Subdivision"].levels = 3 # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.resize(value=(0.711576, 0.711576, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0, -0.0178855, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(-0.0342636, -2.63064e-10, -0.00195792), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0, -0, -0.24474), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0861486, -5.26128e-10, -0.00391584), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(0.0587377, 2.10451e-09, 0.0156634), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0107686, -4.13011e-08, -0.307394), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0802748, -1.05226e-08, -0.0783169), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.00195792, -1.70992e-08, -0.127265), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0606956, -3.94596e-10, -0.00293688), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.modifier_add(type='MIRROR') # Operator bpy.context.object.modifiers["Mirror"].use_axis[1] = True # Property bpy.context.object.modifiers["Mirror"].use_axis[2] = True # Property bpy.context.object.modifiers["Mirror"].use_axis[1] = False # Property bpy.context.object.modifiers["Mirror"].use_axis[0] = False # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.scene.tool_settings.use_transform_data_origin = True # Property bpy.ops.transform.translate(value=(-0.0234951, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=-0.0199135, orient_axis='Z', orient_type='VIEW', orient_matrix=((1, 0, 0), (-0, -1.34359e-07, -1), (-0, -1, -1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.context.scene.tool_settings.use_transform_data_origin = False # Property bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.edge_face_add() # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.modifier_add(type='SOLIDIFY') # Operator bpy.ops.object.modifier_move_up(modifier="Solidify") # Operator bpy.context.object.modifiers["Solidify"].offset = 0 # Property bpy.context.object.modifiers["Solidify"].thickness = 0.31 # Property bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Solidify") # Operator bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Mirror") # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.merge(type='CENTER') # Operator bpy.ops.mesh.merge(type='CENTER') # Operator bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.mesh.merge(type='CENTER') # Operator bpy.ops.mesh.merge(type='CENTER') # Operator bpy.ops.mesh.delete(type='FACE') # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.subdivide(quadcorner='INNERVERT') # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":37, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.screens["Layout"].shading.show_xray = False # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = True # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = False # Property bpy.ops.mesh.bevel(offset=0.128054, offset_pct=0, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0.058256, 8.04842e-08, -0.599024), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.resize(value=(0.837936, 0.837936, 0.837936), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0151972, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.0189965, -5.1047e-10, 0.00379931), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.transform.translate(value=(-0.0240623, -0, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0379931, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0, -0, -0.572429), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(-0.0139308, -8.50784e-10, 0.00633218), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.0077075, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (-0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.subdivide() # Operator bpy.ops.transform.translate(value=(-0.0221626, -9.92581e-10, 0.00738754), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0147751, -9.92581e-10, 0.00738754), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=-0.255877, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (-0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.339921, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (-0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.00366445, -1.23088e-09, 0.00916114), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.0042752, -1.23088e-09, 0.00916114), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.delete(type='FACE') # Operator bpy.ops.mesh.delete(type='FACE') # Operator bpy.ops.transform.translate(value=(0.00353439, -1.89951e-09, 0.0141376), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.00212063, -2.18443e-09, 0.0162582), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.transform.shrink_fatten(value=-0.0732891, use_even_offset=False, mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.bevel(offset=0.282434, offset_pct=0, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset=0.299302, offset_pct=0, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset=0.238379, offset_pct=0, segments=2, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.00151824, 0.000385718, 0.0395723), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.data.screens["Layout"].shading.show_xray = False # Property bpy.ops.transform.rotate(value=-0.458839, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.0219132, 2.23192e-09, -0.0166116), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.transform.translate(value=(-0.0130772, -1.09222e-09, 0.00812909), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=-0.462102, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.314178, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0130772, -1.32965e-09, 0.00989629), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0187323, -1.37714e-09, 0.0102497), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.346295, orient_axis='Z', orient_type='VIEW', orient_matrix=((-1, -0, 0), (0, 1.34359e-07, -1), (0, 1, 1.34359e-07)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.00494814, 3.32413e-10, -0.00247407), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.bevel(offset=0.118772, offset_pct=0, segments=2, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = False # Property bpy.ops.object.shade_smooth() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0, 0, 0.0314647), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0, -0, -0.00720312), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0.00243371, 1.16415e-10, -0.0382694), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.00927883, -0.000385796, -0.00221024), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.00707521, 7.10058e-05, -0.00309547), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.00159106, 0.000138933, -0.0183075), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.000265677, 4.81641e-05, -0.00716381), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.modifier_add(type='SUBSURF') # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = False # Property bpy.ops.object.shade_smooth() # Operator bpy.context.space_data.context = 'DATA' # Property bpy.context.object.data.use_auto_smooth = True # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0, -0, -0.523388), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.rotate(value=1.5708, orient_axis='Z', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0, -0.0129281, -0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(0.862631, 0.862631, 0.862631), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(1, 0.793467, 1), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.duplicate_move(MESH_OT_duplicate={"mode":1}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(0.0323977, -1.16415e-10, -0.0304977), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.scene.tool_settings.transform_pivot_point = 'BOUNDING_BOX_CENTER' # Property bpy.ops.view3d.snap_cursor_to_selected() # Operator bpy.ops.mesh.spin(angle=0, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.00847077, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.0536501, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.125956, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.186621, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.244687, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.303191, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.341661, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.437609, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.517782, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.593603, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.700694, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.770009, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.865821, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.932004, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-0.992439, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.07937, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.14747, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.2331, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.28538, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.34907, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.37499, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.40818, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.42048, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.43024, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.43998, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.44968, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.47166, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.49022, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.50884, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.52418, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.53044, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.53044, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.53044, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.54295, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.55851, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.57109, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.5805, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.58363, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.5963, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.60907, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.61544, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.61871, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.6251, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.6251, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.66128, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.70575, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.77809, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.81171, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.82833, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.83254, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.83677, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.84456, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.86402, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.8956, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-1.96386, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.01821, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.10113, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.15061, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.19802, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.25411, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.31892, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.37992, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.48348, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.55936, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.61276, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.68176, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.70732, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.74353, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.77095, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.79816, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.8222, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.84287, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.85761, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.86342, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.89517, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.91526, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.9297, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.9549, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.97081, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-2.99889, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.03666, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.05034, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.07272, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.11296, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.14346, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.18286, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.2183, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.27675, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.35348, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.37275, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.38682, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.39221, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.40637, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.41185, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.41736, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.42609, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.43725, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.44288, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.44854, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45424, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.13434, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.134905, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137167, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139428, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.14169, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.14338, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.146201, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.148456, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.150711, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152973, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.154097, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.155228, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.156353, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.156918, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.157483, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.156346, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.155216, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.154078, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152941, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152941, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152941, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.45167), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4511), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.44769), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.44428), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.44144), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.43746), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.43576), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.43348), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.43121), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4295), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4278), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42609), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42439), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42325), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42211), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42154), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42154), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42154), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42154), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42154), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42097), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.42041), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41984), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41984), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41984), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41984), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41984), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41927), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4187), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4187), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.4187), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.152376, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.151805, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.150674, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.149537, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.147834, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.146132, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145001, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.143864, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.142727, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.142155, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.14159, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.141018, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.141018, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.140452, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.140452, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139887, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139322, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139322, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138756, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138756, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138756, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138756, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138185, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138185, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137619, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137613, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137047, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137035, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.13647, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.136463, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137594, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137594, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137594, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.137594, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138719, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138719, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.138719, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139843, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139843, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139837, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139837, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139831, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139831, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139831, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139831, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139831, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.139259, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.14039, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.140955, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.142086, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.142651, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.143782, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.144347, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.144913, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41813), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41756), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41472), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41188), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.41017), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40733), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40392), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40165), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39937), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.3988), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39824), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.3988), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39937), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39937), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.39994), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40051), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40165), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40165), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40221), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40278), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40392), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40335), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40221), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40221), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40165), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.45997, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.46698, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.47557, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.52106, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.53696, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.54389, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.55293, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.58511, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.59443, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.6013, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.6107, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.62702, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.63382, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.64338, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.65301, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.66947, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.68595, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.69578, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.70568, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.71232, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.72228, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.73887, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.74892, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.76553, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.77568, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.78589, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.79228, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.80252, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.81909, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.spin(angle=-3.81909, center=(0.145478, -7.83395, 1.40108), axis=(0, 1, 0)) # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.transform.rotate(value=-1.07852, orient_axis='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0.0643269, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.00191542, -0.00101608, -0.00237923), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.mesh.dissolve_verts() # Operator bpy.ops.mesh.dissolve_verts() # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0424809, -0.0134623, -0.00486949), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.087489, -0.00877075, -0.000973888), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.0342057, 0.0106695, 0.0105503), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.084242, -0.00817463, 0.00627317), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0, -0, -1.12676), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.rotate(value=1.43039, orient_axis='Z', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=0.399922, orient_axis='Z', orient_type='VIEW', orient_matrix=((0.801202, 0.595645, 0.0572933), (-0.0403068, 0.149247, -0.987978), (0.597035, -0.789261, -0.143586)), orient_matrix_type='VIEW', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.026014, -0.0148648, -0.0264581), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.delete(type='VERT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-0.0698236, -0.0426181, 0.154099), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.join() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(21.6484, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.transform.translate(value=(-0.13197, -0.035313, -0.354625), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(21.2091, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(21.1872, 0, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-0.486917, -1.0822, 2.6764), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False}) # Operator bpy.ops.object.delete(use_global=False, confirm=False) # Operator Deleted 1 object(s) # Info bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'MODIFIER' # Property bpy.ops.object.modifier_apply(apply_as='DATA', modifier="Solidify") # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.delete(type='FACE') # Operator bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.mesh.delete(type='FACE') # Operator bpy.data.screens["Layout"].shading.show_xray = False # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":625, "mesh_select_mode_init":(False, False, True)}, TRANSFORM_OT_edge_slide={"value":0.97223, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":665, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":635, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0.953659, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":2, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":7, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":12, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":14, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":15, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":634, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 15 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":666, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 2 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":2, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":666, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 3 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":3, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":666, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 4 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":4, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":666, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 2 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":2, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 3 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":3, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 4 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":4, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 5 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":5, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 4 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":4, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.data.window_managers["WinMan"].(null) = 3 # Property bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":3, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":683, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.make_links_data(type='MATERIAL') # Operator bpy.ops.object.make_links_data(type='MODIFIERS') # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.join() # Operator bpy.ops.object.join() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(0, 0, 0.058652), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, True), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.object.modifiers["Subdivision"].levels = 2 # Property bpy.ops.object.editmode_toggle() # Operator bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.mesh.select_more() # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.object.modifiers["Subdivision"].render_levels = 2 # Property bpy.context.object.modifiers["Subdivision"].levels = 1 # Property bpy.context.object.modifiers["Subdivision"].render_levels = 1 # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = False # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.context = 'MATERIAL' # Property bpy.ops.object.make_links_data(type='MODIFIERS') # Operator bpy.ops.object.make_links_data(type='MODIFIERS') # Operator bpy.ops.object.make_links_data(type='MODIFIERS') # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.join() # Operator bpy.ops.object.make_links_data(type='MODIFIERS') # Operator bpy.context.space_data.context = 'MODIFIER' # Property bpy.ops.object.modifier_remove(modifier="Subdivision") # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-9.31323e-10, 0.0789899, 0.0058547), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(0, 0.100533, 0.0198436), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.overlay.show_overlays = False # Property bpy.context.space_data.show_gizmo = False # Property bpy.data.screens["Layout"].shading.type = 'RENDERED' # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.space_data.overlay.show_overlays = True # Property bpy.context.space_data.show_gizmo = True # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_more() # Operator # backtrace 0 Blender 0x000000010b0e1e27 BLI_system_backtrace + 55 1 Blender 0x000000010ae08da9 sig_handle_crash + 361 2 libsystem_platform.dylib 0x00007fff5c1ffb5d _sigtramp + 29 3 ??? 0x0000000000000000 0x0 + 0 4 AMDRadeonX4000GLDriver 0x00000001199427e3 glrWriteBufferData + 185 5 GLEngine 0x00007fff39d416e9 glBufferSubData_Exec + 608 6 Blender 0x000000011047471f GPU_vertbuf_use + 143 7 Blender 0x0000000110455410 create_bindings + 48 8 Blender 0x0000000110454e25 batch_update_program_bindings + 101 9 Blender 0x0000000110454c61 GPU_batch_draw_advanced + 113 10 Blender 0x000000010ebb4380 draw_call_single_do + 672 11 Blender 0x000000010ebb376b drw_draw_pass_ex + 1371 12 Blender 0x000000010ebccda0 eevee_draw_background + 752 13 Blender 0x000000010eba9fd6 DRW_draw_render_loop_ex + 1494 14 Blender 0x000000010ee8e8ed view3d_main_region_draw + 125 15 Blender 0x000000010eeffe9e ED_region_do_draw + 366 16 Blender 0x000000010b30b84b wm_draw_update + 1899 17 Blender 0x000000010b309470 WM_main + 48 18 Blender 0x000000010ae05616 main + 934 19 libdyld.dylib 0x00007fff5c0143d5 start + 1