INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 Traceback (most recent call last): File "D:\Program files\Blender 3.2\3.2\scripts\modules\addon_utils.py", line 371, in enable mod.register() File "C:\Users\godless\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\hair_tool\__init__.py", line 216, in register bpy.utils.register_tool(hair_workspace_tool.HTOOL_OT_ToolModelHair, after={"builtin.scale_cage"}, separator=True, group=True) File "D:\Program files\Blender 3.2\3.2\scripts\modules\bpy\utils\__init__.py", line 875, in register_tool tool_converted = tool_from_class(tool_cls) File "D:\Program files\Blender 3.2\3.2\scripts\modules\bpy\utils\__init__.py", line 872, in tool_from_class cls._km_action_simple(kc_default, kc, context_descr, tool_def.label, keymap_data) File "D:\Program files\Blender 3.2\3.2\scripts\startup\bl_ui\space_toolsystem_common.py", line 493, in _km_action_simple keymap_fn[0](km) File "D:\Program files\Blender 3.2\3.2\scripts\startup\bl_ui\space_toolsystem_common.py", line 38, in keymap_fn keymap_init_from_data(km, keymap_fn.keymap_data) File "D:\Program files\Blender 3.2\3.2\scripts\modules\bl_keymap_utils\io.py", line 252, in keymap_init_from_data kmi = new_fn(kmi_idname, **kmi_args) TypeError: KeyMapItems.new(): error with keyword argument "type" - enum "EVT_TWEAK_L" not found in ('NONE', 'LEFTMOUSE', 'MIDDLEMOUSE', 'RIGHTMOUSE', 'BUTTON4MOUSE', 'BUTTON5MOUSE', 'BUTTON6MOUSE', 'BUTTON7MOUSE', 'PEN', 'ERASER', 'MOUSEMOVE', 'INBETWEEN_MOUSEMOVE', 'TRACKPADPAN', 'TRACKPADZOOM', 'MOUSEROTATE', 'MOUSESMARTZOOM', 'WHEELUPMOUSE', 'WHEELDOWNMOUSE', 'WHEELINMOUSE', 'WHEELOUTMOUSE', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'ZERO', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'LEFT_CTRL', 'LEFT_ALT', 'LEFT_SHIFT', 'RIGHT_ALT', 'RIGHT_CTRL', 'RIGHT_SHIFT', 'OSKEY', 'APP', 'GRLESS', 'ESC', 'TAB', 'RET', 'SPACE', 'LINE_FEED', 'BACK_SPACE', 'DEL', 'SEMI_COLON', 'PERIOD', 'COMMA', 'QUOTE', 'ACCENT_GRAVE', 'MINUS', 'PLUS', 'SLASH', 'BACK_SLASH', 'EQUAL', 'LEFT_BRACKET', 'RIGHT_BRACKET', 'LEFT_ARROW', 'DOWN_ARROW', 'RIGHT_ARROW', 'UP_ARROW', 'NUMPAD_2', 'NUMPAD_4', 'NUMPAD_6', 'NUMPAD_8', 'NUMPAD_1', 'NUMPAD_3', 'NUMPAD_5', 'NUMPAD_7', 'NUMPAD_9', 'NUMPAD_PERIOD', 'NUMPAD_SLASH', 'NUMPAD_ASTERIX', 'NUMPAD_0', 'NUMPAD_MINUS', 'NUMPAD_ENTER', 'NUMPAD_PLUS', 'F1', 'F2', 'F3', 'F4', 'F5', 'F6', 'F7', 'F8', 'F9', 'F10', 'F11', 'F12', 'F13', 'F14', 'F15', 'F16', 'F17', 'F18', 'F19', 'F20', 'F21', 'F22', 'F23', 'F24', 'PAUSE', 'INSERT', 'HOME', 'PAGE_UP', 'PAGE_DOWN', 'END', 'MEDIA_PLAY', 'MEDIA_STOP', 'MEDIA_FIRST', 'MEDIA_LAST', 'TEXTINPUT', 'WINDOW_DEACTIVATE', 'TIMER', 'TIMER0', 'TIMER1', 'TIMER2', 'TIMER_JOBS', 'TIMER_AUTOSAVE', 'TIMER_REPORT', 'TIMERREGION', 'NDOF_MOTION', 'NDOF_BUTTON_MENU', 'NDOF_BUTTON_FIT', 'NDOF_BUTTON_TOP', 'NDOF_BUTTON_BOTTOM', 'NDOF_BUTTON_LEFT', 'NDOF_BUTTON_RIGHT', 'NDOF_BUTTON_FRONT', 'NDOF_BUTTON_BACK', 'NDOF_BUTTON_ISO1', 'NDOF_BUTTON_ISO2', 'NDOF_BUTTON_ROLL_CW', 'NDOF_BUTTON_ROLL_CCW', 'NDOF_BUTTON_SPIN_CW', 'NDOF_BUTTON_SPIN_CCW', 'NDOF_BUTTON_TILT_CW', 'NDOF_BUTTON_TILT_CCW', 'NDOF_BUTTON_ROTATE', 'NDOF_BUTTON_PANZOOM', 'NDOF_BUTTON_DOMINANT', 'NDOF_BUTTON_PLUS', 'NDOF_BUTTON_MINUS', 'NDOF_BUTTON_1', 'NDOF_BUTTON_2', 'NDOF_BUTTON_3', 'NDOF_BUTTON_4', 'NDOF_BUTTON_5', 'NDOF_BUTTON_6', 'NDOF_BUTTON_7', 'NDOF_BUTTON_8', 'NDOF_BUTTON_9', 'NDOF_BUTTON_10', 'NDOF_BUTTON_A', 'NDOF_BUTTON_B', 'NDOF_BUTTON_C', 'ACTIONZONE_AREA', 'ACTIONZONE_REGION', 'ACTIONZONE_FULLSCREEN', 'XR_ACTION') I0815 23:54:21.527256 8636 device.cpp:32] CUEW initialization succeeded I0815 23:54:21.527256 8636 device.cpp:34] Found precompiled kernels I0815 23:54:21.544260 8636 device.cpp:55] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Switching to fully guarded memory allocator. Blender 3.2.1 Build: 2022-07-06 07:45:50 Windows release argv[0] = D:\Program files\Blender 3.2\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\godless\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\godless\AppData\Roaming\Blender Foundation\Blender\3.2\config\userpref.blend Traceback (most recent call last): File "C:\Users\godless\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\hair_tool\hair_workspace_tool.py", line 163, in poll return context.workspace.tools.from_space_view3d_mode(mode=context.mode).idname == "hair_tool.hair_transform" AttributeError: 'NoneType' object has no attribute 'idname' Traceback (most recent call last): File "C:\Users\godless\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\hair_tool\hair_workspace_tool.py", line 243, in poll return context.workspace.tools.from_space_view3d_mode(mode=context.mode).idname == "hair_tool.hair_transform" AttributeError: 'NoneType' object has no attribute 'idname' READ! INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 228 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Menu : Program/shader state performance warning: Vertex shader in program 37 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 40 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["shoudler.r"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["shoudler.r"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["knee0.r"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_pinky1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["knee0.l"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["knee0.l"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_thumb1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_index1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["correctarm.r"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_middle1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["correctarm.r"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["correctarm.l"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_ring1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["knee0.r"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["arms.l"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["arms.l"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Key.002', 'key_blocks["arms.r"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["arms.r"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:4201 BKE_animsys_eval_driver: invalid driver - key_blocks["correctarm.l"].value[0] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 3 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 5 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 3 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 5 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 3 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 5 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 3 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 5 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 253 is being recompiled based on GL state. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Workbench > psl->transp_depth_ps : Program/shader state performance warning: Vertex shader in program 88 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Workbench : Program/shader state performance warning: Vertex shader in program 4 is being recompiled based on GL state. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_thumb1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_index1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_pinky1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_middle1_base.l"]["bend_all"][0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v320\blender.git\source\blender\blenkernel\intern\anim_sys.c:386 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["c_ring1_base.l"]["bend_all"][0]' Read blend: F:\搜狗高速下载\新建文件夹\00COMIC\scene\entrance1.blend do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1_base.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1_base.l do Action Constraint 动作 - Ob ayane_rig Pchan c_index1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1.r do Action Constraint 动作 - Ob ayane_rig Pchan c_thumb3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle1.r do Action ConstINFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 000024c4 raint 动作 - Ob ayane_rig Pchan c_thumb3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring1.l do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle2.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_pinky3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_middle3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_index3.r do Action Constraint 动作 - Ob ayane_rig Pchan c_ring2.l do Action Constraint 动作 - Ob ayane_rig Pchan c_middle3.l do Action Constraint 动作 - Ob ayane_rig Pchan c_ring3.l Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 00001a80 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 000025dc Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 0000316c Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 0000006c Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 000005ac Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 00003b18 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 00003a24 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 00001b80 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 000009a0 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32E7 Module : blender.exe Thread : 00002684 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6126A32EE Module : blender.exe Thread : 00000f30 Writing: C:\Users\godless\AppData\Local\Temp\entrance1.crash.txt INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping.