./blender --factory-startup --debug-cycles AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead found bundled python: C:\Program Files\Blender Foundation\Blender\2.79\python I0917 18:47:50.955759 15648 blender_python.cpp:186] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : zu I0917 18:47:51.008322 15648 device_cuda.cpp:2096] CUEW initialization succeeded I0917 18:47:51.008322 15648 device_cuda.cpp:2098] Found precompiled kernels I0917 18:47:51.198909 15648 device_opencl.cpp:58] CLEW initialization succeeded. I0917 18:47:52.142920 15648 opencl_util.cpp:778] Enumerating devices for platform NVIDIA CUDA. I0917 18:47:52.143921 15648 opencl_util.cpp:842] Ignoring device GeForce GTX 1080 Ti, not officially supported yet. Read blend: D:\Users\[REDACTED]\Desktop\bmw27_gpu.blend skipping driver '-100*power', automatic scripts are disabled skipping driver '-90*brake', automatic scripts are disabled skipping driver '100*power', automatic scripts are disabled skipping driver '90*brake', automatic scripts are disabled skipping driver '100*power', automatic scripts are disabled skipping driver '90*brake', automatic scripts are disabled skipping driver '-90*brake', automatic scripts are disabled skipping driver '-100*power', automatic scripts are disabled I0917 18:48:13.002528 5344 util_system.cpp:77] Detected 1 CPU groups. I0917 18:48:13.003028 5344 util_system.cpp:80] Group 0 has 12 threads. I0917 18:48:13.003028 5344 util_task.cpp:203] Creating pool of 12 threads. I0917 18:48:13.129650 14868 nodes.cpp:1961] Using sharp glossy BSDF. I0917 18:48:13.130151 15728 nodes.cpp:2056] Using sharp glass BSDF. I0917 18:48:13.130151 14868 nodes.cpp:2056] Using sharp glass BSDF. I0917 18:48:13.130151 16524 nodes.cpp:1961] Using sharp glossy BSDF. I0917 18:48:13.130151 15728 nodes.cpp:1961] Using sharp glossy BSDF. I0917 18:48:13.130652 14868 nodes.cpp:1961] Using sharp glossy BSDF. I0917 18:48:13.130652 16524 graph.cpp:639] Deduplicated 2 nodes. I0917 18:48:14.100312 18464 session.cpp:744] Requested features: Experimental features: On Max closure count: 3 Max nodes group: 3 Nodes features: 4 Use Hair: False Use Object Motion: False Use Camera Motion: False Use Baking: False Use Subsurface: False Use Volume: False Use Branched Integrator: False Use Patch Evaluation: False Use Transparent Shadows: True Use Principled BSDF: False Use Denoising: False I0917 18:48:14.101313 18464 device_cuda.cpp:400] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\cycles\lib/kernel_sm_61.cubin. I0917 18:48:14.101814 18464 device_cuda.cpp:402] Using precompiled kernel. I0917 18:48:14.101814 18464 device_cuda.cpp:400] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender\2.79\scripts\addons\cycles\lib/filter_sm_61.cubin. I0917 18:48:14.101814 18464 device_cuda.cpp:402] Using precompiled kernel. I0917 18:48:14.115325 18464 session.cpp:757] Total time spent loading kernels: 0.0150782 I0917 18:48:14.115828 18464 svm.cpp:98] Total 27 shaders. I0917 18:48:14.115828 15728 constant_fold.cpp:127] Discarding closure emission. I0917 18:48:14.115828 22256 svm.cpp:66] Compilation summary: Shader name: BMWWhite Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000018 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000000 Generate: 0.000020 Total: 0.000022 I0917 18:48:14.115828 15676 svm.cpp:66] Compilation summary: Shader name: BMWBlack Number of SVM nodes: 7 Peak stack usage: 3 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000014 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000015 Total: 0.000017 I0917 18:48:14.115828 23904 svm.cpp:66] Compilation summary: Shader name: BMWSilver Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000011 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000012 Total: 0.000014 I0917 18:48:14.115828 2584 svm.cpp:66] Compilation summary: Shader name: BMWBlue Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000012 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000014 Total: 0.000015 I0917 18:48:14.115828 21104 svm.cpp:66] Compilation summary: Shader name: BlackPlastic Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000002 Bump finalize: 0.000000 Finalize: 0.000002 Surface: 0.000021 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000023 Total: 0.000030 I0917 18:48:14.115828 23128 svm.cpp:66] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000008 Bump finalize: 0.000000 Finalize: 0.000008 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000008 Total: 0.000020 I0917 18:48:14.115828 14868 svm.cpp:66] Compilation summary: Shader name: Chrome Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000014 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000016 Total: 0.000017 I0917 18:48:14.115828 16524 svm.cpp:66] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000029 Bump finalize: 0.000000 Finalize: 0.000029 Surface: 0.000007 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000008 Total: 0.000038 I0917 18:48:14.115828 21008 constant_fold.cpp:54] Folding RGB::Color to constant (0.36948, 0.437762, 0.5). I0917 18:48:14.115828 20724 svm.cpp:66] Compilation summary: Shader name: CarShellNew Number of SVM nodes: 22 Peak stack usage: 9 Time (in seconds): Finalize: 0.000012 Bump finalize: 0.000000 Finalize: 0.000012 Surface: 0.000029 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000031 Total: 0.000043 I0917 18:48:14.115828 18464 svm.cpp:66] Compilation summary: Shader name: ChromeMatte Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000005 Bump finalize: 0.000000 Finalize: 0.000005 Surface: 0.000018 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000020 Total: 0.000026 I0917 18:48:14.116328 15728 svm.cpp:66] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000269 Bump finalize: 0.000000 Finalize: 0.000269 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000272 I0917 18:48:14.116827 22256 svm.cpp:66] Compilation summary: Shader name: Emit Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000004 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000005 Total: 0.000006 I0917 18:48:14.117328 15676 svm.cpp:66] Compilation summary: Shader name: Floor Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000004 Bump finalize: 0.000000 Finalize: 0.000004 Surface: 0.000013 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000014 Total: 0.000019 I0917 18:48:14.117828 23904 svm.cpp:66] Compilation summary: Shader name: Glass Number of SVM nodes: 14 Peak stack usage: 7 Time (in seconds): Finalize: 0.000004 Bump finalize: 0.000000 Finalize: 0.000004 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000016 I0917 18:48:14.118330 11836 svm.cpp:66] Compilation summary: Shader name: Brake Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.002608 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.002610 Total: 0.002612 I0917 18:48:14.119330 2584 svm.cpp:66] Compilation summary: Shader name: HeadLightAngelEye Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000003 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000000 Generate: 0.000006 Total: 0.000007 I0917 18:48:14.119830 21104 svm.cpp:66] Compilation summary: Shader name: HeadlightChrome Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000008 Total: 0.000010 I0917 18:48:14.121331 14868 svm.cpp:66] Compilation summary: Shader name: HeadLightGlass Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000004 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000000 Generate: 0.000005 Total: 0.000005 I0917 18:48:14.121832 16524 svm.cpp:66] Compilation summary: Shader name: HeadlightMatte Number of SVM nodes: 9 Peak stack usage: 5 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000012 I0917 18:48:14.122333 21008 svm.cpp:66] Compilation summary: Shader name: default_background Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.006236 Bump finalize: 0.000000 Finalize: 0.006236 Surface: 0.000003 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000004 Total: 0.006241 I0917 18:48:14.122833 20724 svm.cpp:66] Compilation summary: Shader name: Interior Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000007 Total: 0.000008 I0917 18:48:14.123333 18464 svm.cpp:66] Compilation summary: Shader name: Material Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000005 Bump finalize: 0.000000 Finalize: 0.000005 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000010 Total: 0.000016 I0917 18:48:14.123834 15728 svm.cpp:66] Compilation summary: Shader name: MatteBlack Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000009 Total: 0.000011 I0917 18:48:14.225934 22256 svm.cpp:66] Compilation summary: Shader name: Plate Number of SVM nodes: 16 Peak stack usage: 10 Time (in seconds): Finalize: 0.000004 Bump finalize: 0.000000 Finalize: 0.000004 Surface: 0.101305 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.101308 Total: 0.101312 I0917 18:48:14.225934 15676 svm.cpp:66] Compilation summary: Shader name: Tailight Number of SVM nodes: 13 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000000 Finalize: 0.000001 Surface: 0.100718 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.100721 Total: 0.100723 I0917 18:48:14.225934 23904 svm.cpp:66] Compilation summary: Shader name: TireRubber Number of SVM nodes: 25 Peak stack usage: 8 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000019 Finalize: 0.000019 Surface: 0.000007 Bump: 0.099940 Volume: 0.000000 Displacement: 0.000006 Generate: 0.099953 Total: 0.099991 I0917 18:48:14.225934 23128 svm.cpp:66] Compilation summary: Shader name: HeadlightGlass Number of SVM nodes: 48 Peak stack usage: 12 Time (in seconds): Finalize: 0.000001 Bump finalize: 0.000023 Finalize: 0.000023 Surface: 0.000010 Bump: 0.105037 Volume: 0.000000 Displacement: 0.000007 Generate: 0.105054 Total: 0.105106 I0917 18:48:14.228936 18464 device_cuda.cpp:647] Texture allocate: __svm_nodes, 5,776 bytes. (5.64K) I0917 18:48:14.229436 18464 device_cuda.cpp:647] Texture allocate: __shader_flag, 540 bytes. (zu) I0917 18:48:14.255961 18464 svm.cpp:144] Shader manager updated 27 shaders in 0.140286 seconds. I0917 18:48:14.256463 18464 object.cpp:541] Total 104 objects. I0917 18:48:14.263469 18464 device_cuda.cpp:647] Texture allocate: __objects, 19,968 bytes. (19.50K) I0917 18:48:14.263969 18464 mesh.cpp:1965] Total 35 meshes. I0917 18:48:14.289494 18464 device_cuda.cpp:647] Texture allocate: __attributes_map, 24,960 bytes. (24.38K) I0917 18:48:14.290494 18464 device_cuda.cpp:647] Texture allocate: __attributes_float, 1,193,856 bytes. (1.14M) I0917 18:48:14.296000 18464 device_cuda.cpp:647] Texture allocate: __attributes_float3, 14,162,672 bytes. (13.51M) I0917 18:48:14.313016 2584 bvh_build.cpp:519] BVH build statistics: Build time: 0.0111638 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.330034 11836 bvh_build.cpp:519] BVH build statistics: Build time: 0.0277987 Total number of nodes: 151 Number of inner nodes: 75 Number of leaf nodes: 76 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.346549 20724 bvh_build.cpp:519] BVH build statistics: Build time: 0.0445701 Total number of nodes: 347 Number of inner nodes: 173 Number of leaf nodes: 174 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.472169 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.169654 Total number of nodes: 1,063 Number of inner nodes: 531 Number of leaf nodes: 532 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.492689 21008 bvh_build.cpp:519] BVH build statistics: Build time: 0.190445 Total number of nodes: 1,391 Number of inner nodes: 695 Number of leaf nodes: 696 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.594787 21104 bvh_build.cpp:519] BVH build statistics: Build time: 0.291741 Total number of nodes: 4,271 Number of inner nodes: 2,135 Number of leaf nodes: 2,136 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.741930 22256 bvh_build.cpp:519] BVH build statistics: Build time: 0.438986 Total number of nodes: 2,539 Number of inner nodes: 1,269 Number of leaf nodes: 1,270 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.749938 14868 bvh_build.cpp:519] BVH build statistics: Build time: 0.44641 Total number of nodes: 4,031 Number of inner nodes: 2,015 Number of leaf nodes: 2,016 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.760948 23128 bvh_build.cpp:519] BVH build statistics: Build time: 0.451608 Total number of nodes: 3,799 Number of inner nodes: 1,899 Number of leaf nodes: 1,900 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.786473 15728 bvh_build.cpp:519] BVH build statistics: Build time: 0.482884 Total number of nodes: 5,813 Number of inner nodes: 2,906 Number of leaf nodes: 2,907 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.815001 15676 bvh_build.cpp:519] BVH build statistics: Build time: 0.512103 Total number of nodes: 3,901 Number of inner nodes: 1,950 Number of leaf nodes: 1,951 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:14.896579 23904 bvh_build.cpp:519] BVH build statistics: Build time: 0.593515 Total number of nodes: 6,031 Number of inner nodes: 3,015 Number of leaf nodes: 3,016 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.215886 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.697387 Total number of nodes: 5,871 Number of inner nodes: 2,935 Number of leaf nodes: 2,936 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.235906 11836 bvh_build.cpp:519] BVH build statistics: Build time: 0.233883 Total number of nodes: 5,479 Number of inner nodes: 2,739 Number of leaf nodes: 2,740 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.353519 16524 bvh_build.cpp:519] BVH build statistics: Build time: 1.0347 Total number of nodes: 66,873 Number of inner nodes: 33,436 Number of leaf nodes: 33,437 Number of unaligned nodes: 0 Allocation slop factor: 0.999611 I0917 18:48:15.390054 20724 bvh_build.cpp:519] BVH build statistics: Build time: 0.265793 Total number of nodes: 8,839 Number of inner nodes: 4,419 Number of leaf nodes: 4,420 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.427090 21008 bvh_build.cpp:519] BVH build statistics: Build time: 0.311041 Total number of nodes: 3,553 Number of inner nodes: 1,776 Number of leaf nodes: 1,777 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.449612 14868 bvh_build.cpp:519] BVH build statistics: Build time: 0.213308 Total number of nodes: 1,555 Number of inner nodes: 777 Number of leaf nodes: 778 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.633289 11836 bvh_build.cpp:519] BVH build statistics: Build time: 0.305497 Total number of nodes: 8,443 Number of inner nodes: 4,221 Number of leaf nodes: 4,222 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.658313 11836 bvh_build.cpp:519] BVH build statistics: Build time: 0.0226386 Total number of nodes: 287 Number of inner nodes: 143 Number of leaf nodes: 144 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.673328 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.346981 Total number of nodes: 5,997 Number of inner nodes: 2,998 Number of leaf nodes: 2,999 Number of unaligned nodes: 0 Allocation slop factor: 0.999909 I0917 18:48:15.675329 23128 bvh_build.cpp:519] BVH build statistics: Build time: 0.390445 Total number of nodes: 10,873 Number of inner nodes: 5,436 Number of leaf nodes: 5,437 Number of unaligned nodes: 0 Allocation slop factor: 0.99968 I0917 18:48:15.680835 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.00577358 Total number of nodes: 55 Number of inner nodes: 27 Number of leaf nodes: 28 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.704357 23128 bvh_build.cpp:519] BVH build statistics: Build time: 0.0257564 Total number of nodes: 239 Number of inner nodes: 119 Number of leaf nodes: 120 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.705359 14868 bvh_build.cpp:519] BVH build statistics: Build time: 0.0309936 Total number of nodes: 311 Number of inner nodes: 155 Number of leaf nodes: 156 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.895041 21104 bvh_build.cpp:519] BVH build statistics: Build time: 0.411961 Total number of nodes: 12,849 Number of inner nodes: 6,424 Number of leaf nodes: 6,425 Number of unaligned nodes: 0 Allocation slop factor: 0.999727 I0917 18:48:15.949594 23904 bvh_build.cpp:519] BVH build statistics: Build time: 0.278519 Total number of nodes: 2,225 Number of inner nodes: 1,112 Number of leaf nodes: 1,113 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:15.986629 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.304918 Total number of nodes: 3,091 Number of inner nodes: 1,545 Number of leaf nodes: 1,546 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:16.064204 2584 bvh_build.cpp:519] BVH build statistics: Build time: 0.38815 Total number of nodes: 10,853 Number of inner nodes: 5,426 Number of leaf nodes: 5,427 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:16.199836 21008 bvh_build.cpp:519] BVH build statistics: Build time: 0.585972 Total number of nodes: 28,009 Number of inner nodes: 14,004 Number of leaf nodes: 14,005 Number of unaligned nodes: 0 Allocation slop factor: 0.999356 I0917 18:48:16.291424 16524 bvh_build.cpp:519] BVH build statistics: Build time: 0.310097 Total number of nodes: 4,009 Number of inner nodes: 2,004 Number of leaf nodes: 2,005 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:16.797911 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.803796 Total number of nodes: 37,761 Number of inner nodes: 18,880 Number of leaf nodes: 18,881 Number of unaligned nodes: 0 Allocation slop factor: 0.999666 I0917 18:48:16.983090 21104 bvh_build.cpp:519] BVH build statistics: Build time: 1.01984 Total number of nodes: 44,175 Number of inner nodes: 22,087 Number of leaf nodes: 22,088 Number of unaligned nodes: 0 Allocation slop factor: 0.999648 I0917 18:48:16.992599 18464 mesh.cpp:2109] Objects BVH build pool statistics: Total time: 2.690706 Tasks handled: 35 I0917 18:48:16.992599 18464 mesh.cpp:1817] Using regular BVH optimization structure I0917 18:48:16.993100 18464 bvh_build.cpp:519] BVH build statistics: Build time: 0.000198175 Total number of nodes: 211 Number of inner nodes: 105 Number of leaf nodes: 106 Number of unaligned nodes: 0 Allocation slop factor: 1 I0917 18:48:17.008615 18464 device_cuda.cpp:647] Texture allocate: __bvh_nodes, 9,437,824 bytes. (9.00M) I0917 18:48:17.012118 18464 device_cuda.cpp:647] Texture allocate: __bvh_leaf_nodes, 2,360,000 bytes. (2.25M) I0917 18:48:17.013119 18464 device_cuda.cpp:647] Texture allocate: __object_node, 416 bytes. (zu) I0917 18:48:17.013620 18464 device_cuda.cpp:647] Texture allocate: __prim_tri_index, 1,953,180 bytes. (1.86M) I0917 18:48:17.014120 18464 device_cuda.cpp:647] Texture allocate: __prim_tri_verts, 23,433,264 bytes. (22.35M) I0917 18:48:17.019625 18464 device_cuda.cpp:647] Texture allocate: __prim_type, 1,953,180 bytes. (1.86M) I0917 18:48:17.020627 18464 device_cuda.cpp:647] Texture allocate: __prim_visibility, 1,953,180 bytes. (1.86M) I0917 18:48:17.021627 18464 device_cuda.cpp:647] Texture allocate: __prim_index, 1,953,180 bytes. (1.86M) I0917 18:48:17.022128 18464 device_cuda.cpp:647] Texture allocate: __prim_object, 1,953,180 bytes. (1.86M) I0917 18:48:17.031137 18464 device_cuda.cpp:647] Texture allocate: __tri_shader, 1,756,376 bytes. (1.67M) I0917 18:48:17.032138 18464 device_cuda.cpp:647] Texture allocate: __tri_vnormal, 3,977,232 bytes. (3.79M) I0917 18:48:17.033138 18464 device_cuda.cpp:647] Texture allocate: __tri_vindex, 7,025,504 bytes. (6.70M) I0917 18:48:17.035641 18464 device_cuda.cpp:647] Texture allocate: __tri_patch, 1,756,376 bytes. (1.67M) I0917 18:48:17.036643 18464 device_cuda.cpp:647] Texture allocate: __tri_patch_uv, 1,988,616 bytes. (1.90M) I0917 18:48:17.037643 18464 device_cuda.cpp:647] Texture allocate: __object_flag, 416 bytes. (zu) I0917 18:48:17.040145 21104 device_cuda.cpp:647] Texture allocate: __tex_image_byte4_001, 1,440,000 bytes. (1.37M) I0917 18:48:17.041647 14868 device_cuda.cpp:647] Texture allocate: __tex_image_byte4_009, 1,959,688 bytes. (1.87M) I0917 18:48:17.042649 15676 device_cuda.cpp:647] Texture allocate: __tex_image_byte4_017, 2,066,640 bytes. (1.97M) I0917 18:48:17.105208 18464 device_cuda.cpp:647] Texture allocate: __tex_image_byte4_025, 64,000,000 bytes. (61.04M) I0917 18:48:17.119722 18464 tables.cpp:43] Total 1 lookup tables. I0917 18:48:17.120223 18464 device_cuda.cpp:647] Texture allocate: __lookup_table, 262,144 bytes. (256.00K) I0917 18:48:17.120723 18464 light.cpp:824] Total 0 lights. I0917 18:48:17.120723 18464 light.cpp:634] No effective light, ignoring points update. I0917 18:48:17.121223 18464 light.cpp:295] Total 25410 of light distribution primitives. I0917 18:48:17.122225 18464 device_cuda.cpp:647] Texture allocate: __light_distribution, 406,576 bytes. (397.05K) I0917 18:48:17.122725 18464 particles.cpp:102] Total 0 particle systems. I0917 18:48:17.122725 18464 device_cuda.cpp:647] Texture allocate: __particles, 80 bytes. (zu) I0917 18:48:17.123726 18464 device_cuda.cpp:647] Texture allocate: __sobol_directions, 257,536 bytes. (251.50K) I0917 18:48:17.124227 18464 tables.cpp:43] Total 2 lookup tables. I0917 18:48:17.124227 18464 device_cuda.cpp:647] Texture allocate: __lookup_table, 266,240 bytes. (260.00K) I0917 18:48:17.124727 18464 scene.cpp:248] System memory statistics after full device sync: Usage: 233,947,818 (223.11M) Peak: 234,214,058 (223.36M) I0917 18:48:17.125227 22064 device_cuda.cpp:647] Texture allocate: __bindless_mapping, 516 bytes. (zu) I0917 18:48:17.125728 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) I0917 18:48:17.126229 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuCtxSynchronize(), line 1372 Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html CUDA error: Illegal address in cuMemcpyDtoH((uchar*)mem.data_pointer + offset, (CUdeviceptr)(mem.device_pointer + offset), size), line 591 CUDA error: Illegal address in cuMemcpyDtoH((uchar*)mem.data_pointer + offset, (CUdeviceptr)(mem.device_pointer + offset), size), line 591 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 I0917 18:48:37.314236 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.315237 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.333254 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.333755 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.352272 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 1,572,864 bytes. (1.50M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.352773 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 196,608 bytes. (192.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.366286 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.366786 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.384804 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.385804 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.403822 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 2,097,152 bytes. (2.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.404824 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.423341 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 1,572,864 bytes. (1.50M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.423841 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 196,608 bytes. (192.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.436853 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 229,376 bytes. (224.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.437355 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 28,672 bytes. (28.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.439857 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 229,376 bytes. (224.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.439857 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 28,672 bytes. (28.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.442359 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 229,376 bytes. (224.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.442359 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 28,672 bytes. (28.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.444360 22064 device_cuda.cpp:560] Buffer allocate: render_buffer, 172,032 bytes. (168.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.444861 22064 device_cuda.cpp:560] Buffer allocate: rng_state, 21,504 bytes. (21.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0917 18:48:37.446863 5344 blender_session.cpp:488] Total render time: 24.4296 I0917 18:48:37.446863 5344 blender_session.cpp:489] Render time (without synchronization): 20.3218 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 615 Error: CUDA error: Illegal address in cuCtxSynchronize(), line 1372