Switching to fully guarded memory allocator. Blender 2.82 (sub 7) Build: 2020-03-12 15:41:08 Windows Release argv[0] = blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\david\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\david\AppData\Roaming\Blender Foundation\Blender\2.82\config\userpref.blend read file C:\Users\david\AppData\Roaming\Blender Foundation\Blender\2.82\config\startup.blend Version 282 sub 7 date 2020-02-12 16:20 hash 77d23b0bd76f found bundled python: C:\Users\david\OneDrive\Documents\blender-2.82a-windows64\2.82\python I0314 09:11:52.996351 3048 blender_python.cpp:184] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0314 09:11:55.131114 3048 device_opencl.cpp:48] CLEW initialization succeeded. I0314 09:11:55.451172 3048 device_cuda.cpp:2599] CUEW initialization failed: Error opening the library