Switching to fully guarded memory allocator. Note: No (valid) 'C:\Users\Oleg\AppData\Roaming\Blender Foundation\Blender\2.80\config\startup.blend' found, fall back to built-in default. read file Version 280 sub 39 date unknown hash unknown graph_id_tag_update: id=SCScene flags=LEGACY_0 source=USER_EDIT ED_screen_refresh: set screen graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=SCScene flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=ANIMATION, COPY_ON_WRITE source=VISIBILITY Depsgraph built in 0.013109 seconds. [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: SCENE_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: SEQUENCES_EVAL() [SCScene :: View Layer]: Operation is entry point for update: SOUND_EVAL() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: View Layer]: Operation is entry point for update: VIEW_LAYER_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Accumulated recalc bits for SCScene: 8196 [SCScene :: View Layer]: Accumulated recalc bits for OBCube: 8199 [SCScene :: View Layer]: Accumulated recalc bits for MAMaterial: 8324 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8324 [SCScene :: View Layer]: Accumulated recalc bits for MECube: 4294967175 [SCScene :: View Layer]: Accumulated recalc bits for OBLight: 8199 [SCScene :: View Layer]: Accumulated recalc bits for LALight: 8196 [SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 8199 [SCScene :: View Layer]: Accumulated recalc bits for CACamera: 8196 [SCScene :: View Layer]: Accumulated recalc bits for GRMaster Collection: 8196 [SCScene :: View Layer]: Accumulated recalc bits for GRCollection: 8196 [SCScene :: View Layer]: Accumulated recalc bits for WOWorld: 8324 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8324 [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0000021D938363D8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRCollection (0000021D9376CF98) [SCScene :: View Layer]: deg_evaluate_copy_on_write on CACamera (0000021D93EB5CF8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRMaster Collection (0000021D9376D238) [SCScene :: View Layer]: deg_evaluate_copy_on_write on WOWorld (0000021D93782B78) [SCScene :: View Layer]: deg_evaluate_copy_on_write on LALight (0000021D93E638C8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCamera (0000021D93EEFEB8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MECube (0000021D93EEF658) [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0000021D938361B8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBLight (0000021D93EAFFA8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0000021D93EEDD18) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MAMaterial (0000021D937031D8) [SCScene :: View Layer]: layer_eval_view_layer on View Layer (0000021D9376CE48) [SCScene :: View Layer]: BKE_scene_eval_sequencer_sequences on SCScene (0000021D93EEDD18) [SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0000021D938363D8) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCamera (0000021D93EEFEB8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0000021D93EEFEB8) [SCScene :: View Layer]: BKE_world_eval on WOWorld (0000021D93782B78) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCamera (0000021D93EEFEB8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0000021D93EAFFA8) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBLight (0000021D93EAFFA8) [SCScene :: View Layer]: BKE_object_data_select_update on MECube (0000021D93EEF658) [SCScene :: View Layer]: BKE_mesh_eval_geometry on MECube (0000021D93EEF658) [SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0000021D938361B8) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBLight (0000021D93EAFFA8) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_object_eval_uber_data on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_object_handle_data_update on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_material_eval on MAMaterial (0000021D937031D8) Depsgraph updated in 0.009626 seconds. found bundled python: D:\Programs\Blender\2.8\Git-ee0d8426ab6d-03-May-21-09\2.80\python graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRUV Editing flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SRModeling flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Accumulated recalc bits for SCScene: 8192 [SCScene :: View Layer]: Accumulated recalc bits for OBCube: 0 [SCScene :: View Layer]: Accumulated recalc bits for OBLight: 0 [SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 0 [SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0000021D93EEDD18) [SCScene :: View Layer]: layer_eval_view_layer on View Layer (0000021DA201DE08) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0000021D93EAF9E8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0000021D93EEFEB8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0000021D93EAFFA8) Depsgraph updated in 0.001801 seconds.