diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp index a289062..855a010 100644 --- a/source/gameengine/Converter/BL_ActionActuator.cpp +++ b/source/gameengine/Converter/BL_ActionActuator.cpp @@ -213,6 +213,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame) { start = m_endframe; end = m_startframe; + m_starttime = curtime; } break;