[Inline Frame] blender.exe!openvdb::v7_0::math::Vec3::lengthSqr() Line 211 at D:\dev\blender\lib\win64_vc15\openvdb\include\openvdb\math\Vec3.h(211) [Inline Frame] blender.exe!openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::updateDistance(const openvdb::v7_0::math::Coord &) Line 2170 at D:\dev\blender\lib\win64_vc15\openvdb\include\openvdb\tools\MeshToVolume.h(2170) blender.exe!openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::voxelizeTriangle(const openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::Triangle & prim, openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizationData,4>,5>>>> & data, openvdb::v7_0::util::NullInterrupter * const interrupter) Line 2157 at D:\dev\blender\lib\win64_vc15\openvdb\include\openvdb\tools\MeshToVolume.h(2157) [Inline Frame] blender.exe!openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::evalTriangle(const openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::Triangle &) Line 2080 at D:\dev\blender\lib\win64_vc15\openvdb\include\openvdb\tools\MeshToVolume.h(2080) blender.exe!openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>::operator()(const tbb::blocked_range & range) Line 2007 at D:\dev\blender\lib\win64_vc15\openvdb\include\openvdb\tools\MeshToVolume.h(2007) [Inline Frame] blender.exe!tbb::interface9::internal::start_for,openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>,tbb::auto_partitioner const>::run_body(tbb::blocked_range & r) Line 115 at D:\dev\blender\lib\win64_vc15\tbb\include\tbb\parallel_for.h(115) blender.exe!tbb::interface9::internal::dynamic_grainsize_mode>::work_balance,openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>,tbb::auto_partitioner const>,tbb::blocked_range>(tbb::interface9::internal::start_for,openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>,tbb::auto_partitioner const> & start, tbb::blocked_range & range) Line 439 at D:\dev\blender\lib\win64_vc15\tbb\include\tbb\partitioner.h(439) [Inline Frame] blender.exe!tbb::interface9::internal::partition_type_base::execute(tbb::interface9::internal::start_for,openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>,tbb::auto_partitioner const> &) Line 256 at D:\dev\blender\lib\win64_vc15\tbb\include\tbb\partitioner.h(256) blender.exe!tbb::interface9::internal::start_for,openvdb::v7_0::tools::mesh_to_volume_internal::VoxelizePolygons,4>,5>>>,openvdb::v7_0::tools::QuadAndTriangleDataAdapter,openvdb::v7_0::math::Vec3>,openvdb::v7_0::util::NullInterrupter>,tbb::auto_partitioner const>::execute() Line 143 at D:\dev\blender\lib\win64_vc15\tbb\include\tbb\parallel_for.h(143)