./blender.exe --debug-cycles --factory-startup AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead found bundled python: D:\Users\[REDACTED]\Desktop\blender-2.79.0-git.e3546a5-windows64\2.79\python I0930 11:29:50.986037 46696 blender_python.cpp:188] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : zu I0930 11:29:51.012073 46696 device_cuda.cpp:2052] CUEW initialization succeeded I0930 11:29:51.012573 46696 device_cuda.cpp:2054] Found precompiled kernels I0930 11:29:51.191757 46696 device_opencl.cpp:58] CLEW initialization succeeded. I0930 11:29:52.132164 46696 opencl_util.cpp:778] Enumerating devices for platform NVIDIA CUDA. I0930 11:29:52.133165 46696 opencl_util.cpp:842] Ignoring device GeForce GTX 1080 Ti, not officially supported yet. Read blend: D:\Users\[REDACTED]\Desktop\benchmark\classroom\classroom_gpu.blend Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\lamps\lamps.blend', '//assets/lamps/lamps.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\chairs\chairs.blend', '//assets/chairs/chairs.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\coatStand\coatStand.blend', '//assets/coatStand/coatStand.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\desks\desks.blend', '//assets/desks/desks.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\dustBin\dustBin.blend', '//assets/dustBin/dustBin.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\radiator\radiator.blend', '//assets/radiator/radiator.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\suitcase\suitcase.blend', '//assets/suitcase/suitcase.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\wallClock\wallClock.blend', '//assets/wallClock/wallClock.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\wastes\wastes.blend', '//assets/wastes/wastes.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\books\books.blend', '//assets/books/books.blend', parent '' Info: Read library: 'D:\Users\[REDACTED]\Desktop\benchmark\classroom\assets\officeSupplies\officeSupplies.blend', '//assets/officeSupplies/officeSupplies.blend', parent '' skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled skipping driver '-0.0438+(var*0.025)', automatic scripts are disabled I0930 11:30:22.547089 33256 util_system.cpp:77] Detected 1 CPU groups. I0930 11:30:22.547089 33256 util_system.cpp:80] Group 0 has 12 threads. I0930 11:30:22.547590 33256 util_task.cpp:203] Creating pool of 12 threads. I0930 11:30:22.675212 32608 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.675714 15604 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.675714 33316 constant_fold.cpp:54] Folding RGB::Color to constant (0.0363065, 0.0297998, 0.0251564). I0930 11:30:22.676213 32608 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.676714 15604 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.676714 33316 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.676714 35512 constant_fold.cpp:43] Folding Math::Value to constant (0.05). I0930 11:30:22.678216 33316 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.678216 41204 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.677716 32608 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.677716 15604 constant_fold.cpp:54] Folding RGB::Color to constant (0.8, 0.8, 0.8). I0930 11:30:22.677716 10940 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.21311, 0.960836, 0.762225). I0930 11:30:22.677215 20312 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.677215 17704 graph.cpp:617] Deduplicated 3 nodes. I0930 11:30:22.678216 42460 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.678716 45028 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.678716 41204 constant_fold.cpp:109] Folding Bump::Normal to socket geometry::Normal. I0930 11:30:22.678716 32608 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.679216 32964 constant_fold.cpp:54] Folding RGB::Color to constant (0.482664, 0.299514, 0.165557). I0930 11:30:22.679216 33316 constant_fold.cpp:54] Folding RGB::Color to constant (0.482664, 0.299514, 0.165557). I0930 11:30:22.679216 35512 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.679216 41636 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.679216 15604 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.679718 10940 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.680218 20312 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.680718 17704 graph.cpp:617] Deduplicated 1 nodes. I0930 11:30:22.680718 42460 constant_fold.cpp:54] Folding RGB::Color to constant (0.147319, 0.147319, 0.147319). I0930 11:30:23.246763 30828 session.cpp:743] Requested features: Experimental features: On Max closure count: 4 Max nodes group: 3 Nodes features: 4 Use Hair: False Use Object Motion: False Use Camera Motion: False Use Baking: False Use Subsurface: False Use Volume: False Use Branched Integrator: False Use Patch Evaluation: False Use Transparent Shadows: True Use Principled BSDF: False Use Denoising: False I0930 11:30:23.248265 30828 device_cuda.cpp:401] Testing for pre-compiled kernel D:\Users\[REDACTED]\Desktop\blender-2.79.0-git.e3546a5-windows64\2.79\scripts\addons\cycles\lib/kernel_sm_61.cubin. I0930 11:30:23.248765 30828 device_cuda.cpp:403] Using precompiled kernel. I0930 11:30:23.248765 30828 device_cuda.cpp:401] Testing for pre-compiled kernel D:\Users\[REDACTED]\Desktop\blender-2.79.0-git.e3546a5-windows64\2.79\scripts\addons\cycles\lib/filter_sm_61.cubin. I0930 11:30:23.249265 30828 device_cuda.cpp:403] Using precompiled kernel. I0930 11:30:23.261777 30828 session.cpp:756] Total time spent loading kernels: 0.0150227 I0930 11:30:23.262279 30828 svm.cpp:98] Total 96 shaders. I0930 11:30:23.262279 20312 constant_fold.cpp:127] Discarding closure emission. I0930 11:30:23.262279 15604 constant_fold.cpp:127] Discarding closure Background. I0930 11:30:23.262279 35512 svm.cpp:66] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000007 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000008 Total: 0.000016 I0930 11:30:23.262279 41636 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.10936, 0.975911, 0.91798). I0930 11:30:23.262279 10940 constant_fold.cpp:54] Folding Blackbody::Color to constant (1.21311, 0.960836, 0.762225). I0930 11:30:23.262279 32964 svm.cpp:66] Compilation summary: Shader name: Area Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000009 Surface: 0.000007 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000008 Total: 0.000017 I0930 11:30:23.262279 42460 svm.cpp:66] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000024 Surface: 0.000016 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000017 Total: 0.000042 I0930 11:30:23.262279 45028 svm.cpp:66] Compilation summary: Shader name: pointLight Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000017 Surface: 0.000006 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000007 Total: 0.000024 I0930 11:30:23.262279 41204 svm.cpp:66] Compilation summary: Shader name: Area.003 Number of SVM nodes: 10 Peak stack usage: 4 Time (in seconds): Finalize: 0.000014 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000026 I0930 11:30:23.262279 32608 svm.cpp:66] Compilation summary: Shader name: shader Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000011 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000015 I0930 11:30:23.262279 33316 svm.cpp:66] Compilation summary: Shader name: shader Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000011 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000016 I0930 11:30:23.262779 20312 svm.cpp:66] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000257 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000260 I0930 11:30:23.262779 15604 svm.cpp:66] Compilation summary: Shader name: default_background Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000464 Surface: 0.000001 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000002 Total: 0.000467 I0930 11:30:23.264281 30828 svm.cpp:66] Compilation summary: Shader name: beigePaint Number of SVM nodes: 60 Peak stack usage: 16 Time (in seconds): Finalize: 0.000005 Surface: 0.001693 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001697 Total: 0.001702 I0930 11:30:23.264281 17704 svm.cpp:66] Compilation summary: Shader name: beige_paintedPipe Number of SVM nodes: 60 Peak stack usage: 16 Time (in seconds): Finalize: 0.000007 Surface: 0.001909 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.001913 Total: 0.001921 I0930 11:30:23.265281 41636 svm.cpp:66] Compilation summary: Shader name: sun Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.003135 Surface: 0.000004 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000005 Total: 0.003140 I0930 11:30:23.265781 10940 svm.cpp:66] Compilation summary: Shader name: Point Number of SVM nodes: 10 Peak stack usage: 4 Time (in seconds): Finalize: 0.003601 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000010 Total: 0.003611 I0930 11:30:23.266283 35512 svm.cpp:66] Compilation summary: Shader name: beigePaintedPlastic Number of SVM nodes: 31 Peak stack usage: 18 Time (in seconds): Finalize: 0.000005 Surface: 0.001664 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.001666 Total: 0.001672 I0930 11:30:23.269285 32964 svm.cpp:66] Compilation summary: Shader name: beigePaintedwood Number of SVM nodes: 804 Peak stack usage: 17 Time (in seconds): Finalize: 0.000005 Surface: 0.002097 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.002101 Total: 0.002106 I0930 11:30:23.270787 45028 svm.cpp:66] Compilation summary: Shader name: blackBoard Number of SVM nodes: 27 Peak stack usage: 18 Time (in seconds): Finalize: 0.000006 Surface: 0.001302 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.001303 Total: 0.001310 I0930 11:30:23.271287 41204 svm.cpp:66] Compilation summary: Shader name: blackBoardLight Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000005 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000006 Total: 0.000007 I0930 11:30:23.271787 42460 svm.cpp:66] Compilation summary: Shader name: beigeWall Number of SVM nodes: 37 Peak stack usage: 21 Time (in seconds): Finalize: 0.000001 Surface: 0.003364 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.003367 Total: 0.003369 I0930 11:30:23.272789 32608 svm.cpp:66] Compilation summary: Shader name: blackPaintedWood Number of SVM nodes: 1660 Peak stack usage: 28 Time (in seconds): Finalize: 0.000005 Surface: 0.000125 Bump: 0.000000 Volume: 0.000012 Displacement: 0.000002 Generate: 0.000138 Total: 0.000143 I0930 11:30:23.276793 33316 svm.cpp:66] Compilation summary: Shader name: boardFrame Number of SVM nodes: 294 Peak stack usage: 16 Time (in seconds): Finalize: 0.000001 Surface: 0.001718 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.001722 Total: 0.001724 I0930 11:30:23.276793 20312 svm.cpp:66] Compilation summary: Shader name: ceilingAirVent Number of SVM nodes: 1353 Peak stack usage: 16 Time (in seconds): Finalize: 0.000007 Surface: 0.000445 Bump: 0.000000 Volume: 0.000010 Displacement: 0.000001 Generate: 0.000456 Total: 0.000464 I0930 11:30:23.277793 15604 svm.cpp:66] Compilation summary: Shader name: coloredPlastic Number of SVM nodes: 277 Peak stack usage: 10 Time (in seconds): Finalize: 0.000008 Surface: 0.000032 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000034 Total: 0.000042 I0930 11:30:23.280797 17704 svm.cpp:66] Compilation summary: Shader name: dayLight_portal Number of SVM nodes: 288 Peak stack usage: 12 Time (in seconds): Finalize: 0.000006 Surface: 0.000054 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.000059 Total: 0.000066 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.280797 30828 svm.cpp:66] Compilation summary: Shader name: cork Number of SVM nodes: 797 Peak stack usage: 17 Time (in seconds): Finalize: 0.000001 Surface: 0.001662 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001665 Total: 0.001667 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.284799 10940 svm.cpp:66] Compilation summary: Shader name: drawing.002 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000443 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000445 Total: 0.000447 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.286801 35512 svm.cpp:66] Compilation summary: Shader name: drawing.003 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000501 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000503 Total: 0.000504 I0930 11:30:23.287802 32964 svm.cpp:66] Compilation summary: Shader name: drawing Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000005 I0930 11:30:23.288803 45028 svm.cpp:66] Compilation summary: Shader name: drawing.004 Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000005 I0930 11:30:23.291806 42460 svm.cpp:66] Compilation summary: Shader name: drawing.006 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000539 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000541 Total: 0.000542 I0930 11:30:23.294309 32608 svm.cpp:66] Compilation summary: Shader name: drawing.007 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000002 Surface: 0.000676 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.000680 Total: 0.000683 I0930 11:30:23.295310 33316 svm.cpp:66] Compilation summary: Shader name: drawing.008 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000412 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000415 Total: 0.000418 I0930 11:30:23.296811 20312 svm.cpp:66] Compilation summary: Shader name: dust Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000003 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000005 Total: 0.000007 I0930 11:30:23.300315 41636 svm.cpp:66] Compilation summary: Shader name: drawing.001 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.018629 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.018631 Total: 0.018633 I0930 11:30:23.300815 17704 svm.cpp:66] Compilation summary: Shader name: greyDiffusePaint Number of SVM nodes: 269 Peak stack usage: 7 Time (in seconds): Finalize: 0.000002 Surface: 0.000647 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000000 Generate: 0.000649 Total: 0.000652 I0930 11:30:23.304318 30828 svm.cpp:66] Compilation summary: Shader name: leatherCoat Number of SVM nodes: 319 Peak stack usage: 24 Time (in seconds): Finalize: 0.000007 Surface: 0.001079 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001083 Total: 0.001090 I0930 11:30:23.304318 10940 svm.cpp:66] Compilation summary: Shader name: override_black Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000004 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000006 Total: 0.000008 I0930 11:30:23.304819 15604 svm.cpp:66] Compilation summary: Shader name: frostedGlass Number of SVM nodes: 30 Peak stack usage: 15 Time (in seconds): Finalize: 0.000018 Surface: 0.006258 Bump: 0.000013 Volume: 0.000004 Displacement: 0.000002 Generate: 0.006277 Total: 0.006296 I0930 11:30:23.306320 35512 svm.cpp:66] Compilation summary: Shader name: paintedBlind Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000012 I0930 11:30:23.308322 45028 svm.cpp:66] Compilation summary: Shader name: paper Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000012 I0930 11:30:23.309823 42460 svm.cpp:66] Compilation summary: Shader name: plaster Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000010 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000013 I0930 11:30:23.311825 32964 svm.cpp:66] Compilation summary: Shader name: paintedCeiling Number of SVM nodes: 877 Peak stack usage: 36 Time (in seconds): Finalize: 0.000001 Surface: 0.004643 Bump: 0.000000 Volume: 0.000014 Displacement: 0.000002 Generate: 0.004660 Total: 0.004661 I0930 11:30:23.312826 32608 svm.cpp:66] Compilation summary: Shader name: porcelainHandle Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000007 Surface: 0.000013 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000014 Total: 0.000022 I0930 11:30:23.314828 33316 svm.cpp:66] Compilation summary: Shader name: postit Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000002 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000010 Total: 0.000013 I0930 11:30:23.316330 20312 svm.cpp:66] Compilation summary: Shader name: sc.blade Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000009 Total: 0.000011 I0930 11:30:23.318832 17704 svm.cpp:66] Compilation summary: Shader name: white_glossPaint Number of SVM nodes: 21 Peak stack usage: 10 Time (in seconds): Finalize: 0.000006 Surface: 0.000018 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000020 Total: 0.000027 I0930 11:30:23.320334 30828 svm.cpp:66] Compilation summary: Shader name: whiteChalk Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000009 Total: 0.000011 I0930 11:30:23.320834 41636 svm.cpp:66] Compilation summary: Shader name: varnishedWoodDoor Number of SVM nodes: 1338 Peak stack usage: 25 Time (in seconds): Finalize: 0.000006 Surface: 0.003028 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.003033 Total: 0.003040 I0930 11:30:23.322336 10940 svm.cpp:66] Compilation summary: Shader name: whitePaintedWindow Number of SVM nodes: 45 Peak stack usage: 18 Time (in seconds): Finalize: 0.000001 Surface: 0.000032 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000034 Total: 0.000035 I0930 11:30:23.323837 41204 svm.cpp:66] Compilation summary: Shader name: drawing.005 Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.033518 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.033520 Total: 0.033522 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.326840 45028 svm.cpp:66] Compilation summary: Shader name: worldMap Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000475 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000476 Total: 0.000478 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.328341 42460 svm.cpp:66] Compilation summary: Shader name: yellowLetter Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000011 Total: 0.000012 libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:23.328842 35512 svm.cpp:66] Compilation summary: Shader name: woodPlanks Number of SVM nodes: 48 Peak stack usage: 13 Time (in seconds): Finalize: 0.000035 Surface: 0.001085 Bump: 0.002827 Volume: 0.000003 Displacement: 0.000005 Generate: 0.003922 Total: 0.003957 I0930 11:30:23.329843 15604 svm.cpp:66] Compilation summary: Shader name: woodFloor Number of SVM nodes: 804 Peak stack usage: 18 Time (in seconds): Finalize: 0.000006 Surface: 0.005905 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.005909 Total: 0.005916 I0930 11:30:23.329843 32964 svm.cpp:66] Compilation summary: Shader name: ceillingLamp_light Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000005 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000006 Total: 0.000008 I0930 11:30:23.333346 33316 svm.cpp:66] Compilation summary: Shader name: ceilingLamp_BlackPlastic Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000005 Surface: 0.000011 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000012 Total: 0.000018 I0930 11:30:23.333847 32608 svm.cpp:66] Compilation summary: Shader name: ceilingLamp_metal Number of SVM nodes: 541 Peak stack usage: 16 Time (in seconds): Finalize: 0.000001 Surface: 0.001682 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.001686 Total: 0.001687 I0930 11:30:23.335849 20312 svm.cpp:66] Compilation summary: Shader name: ceillingLamp_glass Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000002 Surface: 0.000005 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000007 Total: 0.000010 I0930 11:30:23.336850 17704 svm.cpp:66] Compilation summary: Shader name: leatherChair_blackPlastic Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000008 Surface: 0.000017 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000019 Total: 0.000028 I0930 11:30:23.339853 30828 svm.cpp:66] Compilation summary: Shader name: leatherChair_metal Number of SVM nodes: 1321 Peak stack usage: 17 Time (in seconds): Finalize: 0.000002 Surface: 0.001782 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.001786 Total: 0.001788 I0930 11:30:23.341856 41636 svm.cpp:66] Compilation summary: Shader name: leatherChair_leather Number of SVM nodes: 75 Peak stack usage: 13 Time (in seconds): Finalize: 0.000036 Surface: 0.000282 Bump: 0.001944 Volume: 0.000002 Displacement: 0.000007 Generate: 0.002234 Total: 0.002270 I0930 11:30:23.344859 41204 svm.cpp:66] Compilation summary: Shader name: suitCoat_metal Number of SVM nodes: 282 Peak stack usage: 18 Time (in seconds): Finalize: 0.000001 Surface: 0.001696 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001699 Total: 0.001700 I0930 11:30:23.346359 45028 svm.cpp:66] Compilation summary: Shader name: schoolDesk_wood Number of SVM nodes: 819 Peak stack usage: 19 Time (in seconds): Finalize: 0.000001 Surface: 0.001343 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.001347 Total: 0.001348 I0930 11:30:23.347360 10940 svm.cpp:66] Compilation summary: Shader name: suitCoat_darkWood Number of SVM nodes: 285 Peak stack usage: 18 Time (in seconds): Finalize: 0.000005 Surface: 0.005210 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.005214 Total: 0.005220 I0930 11:30:23.348361 35512 svm.cpp:66] Compilation summary: Shader name: schoolDesk_blackPlastic Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000011 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000012 Total: 0.000014 I0930 11:30:23.348361 42460 svm.cpp:66] Compilation summary: Shader name: schoolDesk_metal Number of SVM nodes: 1321 Peak stack usage: 17 Time (in seconds): Finalize: 0.000001 Surface: 0.001715 Bump: 0.000000 Volume: 0.000016 Displacement: 0.000001 Generate: 0.001732 Total: 0.001734 I0930 11:30:23.350863 15604 svm.cpp:66] Compilation summary: Shader name: schoolDesk_plastic Number of SVM nodes: 295 Peak stack usage: 14 Time (in seconds): Finalize: 0.000008 Surface: 0.000042 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000045 Total: 0.000053 I0930 11:30:23.352865 32964 svm.cpp:66] Compilation summary: Shader name: teacherDesk_wood Number of SVM nodes: 294 Peak stack usage: 16 Time (in seconds): Finalize: 0.000001 Surface: 0.001295 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000001 Generate: 0.001300 Total: 0.001302 I0930 11:30:23.353366 33316 svm.cpp:66] Compilation summary: Shader name: teacherDesk_plastic Number of SVM nodes: 355 Peak stack usage: 37 Time (in seconds): Finalize: 0.000077 Surface: 0.000033 Bump: 0.000043 Volume: 0.000003 Displacement: 0.000006 Generate: 0.000086 Total: 0.000164 I0930 11:30:23.356369 20312 svm.cpp:66] Compilation summary: Shader name: teacherDesk_blackPlastic Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000006 Surface: 0.000013 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000015 Total: 0.000022 I0930 11:30:23.356369 32608 svm.cpp:66] Compilation summary: Shader name: teacherDesk_metal Number of SVM nodes: 282 Peak stack usage: 18 Time (in seconds): Finalize: 0.000001 Surface: 0.001608 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001610 Total: 0.001612 I0930 11:30:23.358371 17704 svm.cpp:66] Compilation summary: Shader name: dustbin_metal Number of SVM nodes: 134 Peak stack usage: 39 Time (in seconds): Finalize: 0.000075 Surface: 0.000465 Bump: 0.000048 Volume: 0.000002 Displacement: 0.000003 Generate: 0.000518 Total: 0.000595 I0930 11:30:23.361874 41636 svm.cpp:66] Compilation summary: Shader name: dustBin_wireframe Number of SVM nodes: 17 Peak stack usage: 10 Time (in seconds): Finalize: 0.000006 Surface: 0.000447 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000449 Total: 0.000456 I0930 11:30:23.361874 30828 svm.cpp:66] Compilation summary: Shader name: dustbin_bottom_metal Number of SVM nodes: 282 Peak stack usage: 18 Time (in seconds): Finalize: 0.000001 Surface: 0.001946 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001949 Total: 0.001950 I0930 11:30:23.363878 41204 svm.cpp:66] Compilation summary: Shader name: radiator_glossyPaint Number of SVM nodes: 112 Peak stack usage: 28 Time (in seconds): Finalize: 0.000005 Surface: 0.001193 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.001197 Total: 0.001203 I0930 11:30:23.366379 10940 svm.cpp:66] Compilation summary: Shader name: suitCase_leather Number of SVM nodes: 50 Peak stack usage: 13 Time (in seconds): Finalize: 0.000034 Surface: 0.000358 Bump: 0.000906 Volume: 0.000004 Displacement: 0.000007 Generate: 0.001274 Total: 0.001309 I0930 11:30:23.366379 45028 svm.cpp:66] Compilation summary: Shader name: suitCase_metal Number of SVM nodes: 45 Peak stack usage: 20 Time (in seconds): Finalize: 0.000001 Surface: 0.002435 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.002439 Total: 0.002440 I0930 11:30:23.366379 35512 svm.cpp:66] Compilation summary: Shader name: wallClock_darkWood Number of SVM nodes: 322 Peak stack usage: 20 Time (in seconds): Finalize: 0.000005 Surface: 0.000057 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000060 Total: 0.000065 I0930 11:30:23.368381 42460 svm.cpp:66] Compilation summary: Shader name: wallClock_whiteBackground Number of SVM nodes: 17 Peak stack usage: 10 Time (in seconds): Finalize: 0.000005 Surface: 0.000487 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000489 Total: 0.000494 I0930 11:30:23.370383 15604 svm.cpp:66] Compilation summary: Shader name: wallClock_blackPlastic Number of SVM nodes: 296 Peak stack usage: 25 Time (in seconds): Finalize: 0.000001 Surface: 0.000042 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000044 Total: 0.000045 I0930 11:30:23.371383 32964 svm.cpp:66] Compilation summary: Shader name: wallClock_Glass Number of SVM nodes: 9 Peak stack usage: 5 Time (in seconds): Finalize: 0.000001 Surface: 0.000008 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000010 Total: 0.000011 I0930 11:30:23.374886 20312 svm.cpp:66] Compilation summary: Shader name: beigeBook_cover Number of SVM nodes: 41 Peak stack usage: 19 Time (in seconds): Finalize: 0.000001 Surface: 0.000963 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000965 Total: 0.000967 I0930 11:30:23.375387 32608 svm.cpp:66] Compilation summary: Shader name: beigeBook_pages Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000738 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000001 Generate: 0.000741 Total: 0.000742 I0930 11:30:23.375888 33316 svm.cpp:66] Compilation summary: Shader name: crinkledPaper_paper Number of SVM nodes: 79 Peak stack usage: 36 Time (in seconds): Finalize: 0.000007 Surface: 0.003314 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.003317 Total: 0.003325 I0930 11:30:23.378391 17704 svm.cpp:66] Compilation summary: Shader name: LeatherBook_cover Number of SVM nodes: 75 Peak stack usage: 13 Time (in seconds): Finalize: 0.000042 Surface: 0.000325 Bump: 0.000975 Volume: 0.000002 Displacement: 0.000007 Generate: 0.001309 Total: 0.001352 I0930 11:30:23.380391 41636 svm.cpp:66] Compilation summary: Shader name: leatherBook_pages Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000757 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000759 Total: 0.000761 I0930 11:30:23.381893 30828 svm.cpp:66] Compilation summary: Shader name: zapBook_color Number of SVM nodes: 16 Peak stack usage: 10 Time (in seconds): Finalize: 0.000006 Surface: 0.000731 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000732 Total: 0.000739 I0930 11:30:23.382395 41204 svm.cpp:66] Compilation summary: Shader name: eraser_carton Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000003 Total: 0.000005 I0930 11:30:23.383395 10940 svm.cpp:66] Compilation summary: Shader name: eraser Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000001 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000004 Total: 0.000005 I0930 11:30:23.385397 45028 svm.cpp:66] Compilation summary: Shader name: largeBox_glossyWhitePaper Number of SVM nodes: 27 Peak stack usage: 15 Time (in seconds): Finalize: 0.000006 Surface: 0.001222 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.001225 Total: 0.001231 I0930 11:30:23.385897 35512 svm.cpp:66] Compilation summary: Shader name: largeBox_greyPaper Number of SVM nodes: 10 Peak stack usage: 7 Time (in seconds): Finalize: 0.000001 Surface: 0.000436 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000437 Total: 0.000438 I0930 11:30:23.389401 42460 svm.cpp:66] Compilation summary: Shader name: pencil Number of SVM nodes: 316 Peak stack usage: 22 Time (in seconds): Finalize: 0.000012 Surface: 0.002574 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.002579 Total: 0.002591 I0930 11:30:23.390902 32964 svm.cpp:66] Compilation summary: Shader name: base_carbon Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000005 Surface: 0.000011 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000013 Total: 0.000018 I0930 11:30:23.391903 15604 svm.cpp:66] Compilation summary: Shader name: base_metal Number of SVM nodes: 20 Peak stack usage: 15 Time (in seconds): Finalize: 0.000001 Surface: 0.002452 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.002454 Total: 0.002455 I0930 11:30:23.392405 20312 svm.cpp:66] Compilation summary: Shader name: plasticGoldPen_greenPlastic Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000005 Surface: 0.000011 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000012 Total: 0.000018 I0930 11:30:23.393905 32608 svm.cpp:66] Compilation summary: Shader name: base_brass Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000001 Surface: 0.000009 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000010 Total: 0.000012 I0930 11:30:23.394906 33316 svm.cpp:66] Compilation summary: Shader name: base_PlastiqueNoir Number of SVM nodes: 15 Peak stack usage: 7 Time (in seconds): Finalize: 0.000007 Surface: 0.000014 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000015 Total: 0.000023 I0930 11:30:23.412423 30828 device_cuda.cpp:645] Texture allocate: __svm_nodes, 283,760 bytes. (277.11K) I0930 11:30:23.412925 30828 device_cuda.cpp:645] Texture allocate: __shader_flag, 1,920 bytes. (1.88K) I0930 11:30:23.436946 30828 svm.cpp:144] Shader manager updated 96 shaders in 0.174708 seconds. I0930 11:30:23.436946 30828 object.cpp:552] Total 854 objects. I0930 11:30:23.438949 30828 device_cuda.cpp:645] Texture allocate: __objects, 163,968 bytes. (160.13K) I0930 11:30:23.441951 30828 mesh.cpp:1956] Total 246 meshes. I0930 11:30:23.467977 30828 device_cuda.cpp:645] Texture allocate: __attributes_map, 204,960 bytes. (200.16K) I0930 11:30:23.474483 30828 device_cuda.cpp:645] Texture allocate: __attributes_float3, 18,202,528 bytes. (17.36M) I0930 11:30:23.480489 30828 device_cuda.cpp:645] Texture allocate: __attributes_uchar4, 1,202,184 bytes. (1.15M) I0930 11:30:23.482991 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.000107822 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.483491 32608 bvh_build.cpp:519] BVH build statistics: Build time: 0.000644822 Total number of nodes: 89 Number of inner nodes: 44 Number of leaf nodes: 45 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.483491 45028 bvh_build.cpp:519] BVH build statistics: Build time: 0.000513809 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:30:23.483491 17704 bvh_build.cpp:519] BVH build statistics: Build time: 0.000650845 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.483491 20312 bvh_build.cpp:519] BVH build statistics: Build time: 0.000727645 Total number of nodes: 93 Number of inner nodes: 46 Number of leaf nodes: 47 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.483491 10940 bvh_build.cpp:519] BVH build statistics: Build time: 0.000825227 Total number of nodes: 107 Number of inner nodes: 53 Number of leaf nodes: 54 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.483491 42460 bvh_build.cpp:519] BVH build statistics: Build time: 0.000745415 Total number of nodes: 109 Number of inner nodes: 54 Number of leaf nodes: 55 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.483491 35512 bvh_build.cpp:519] BVH build statistics: Build time: 0.00075445 Total number of nodes: 95 Number of inner nodes: 47 Number of leaf nodes: 48 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.483992 41636 bvh_build.cpp:519] BVH build statistics: Build time: 0.00100593 Total number of nodes: 75 Number of inner nodes: 37 Number of leaf nodes: 38 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.483992 32964 bvh_build.cpp:519] BVH build statistics: Build time: 6.44521e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.483992 15604 bvh_build.cpp:519] BVH build statistics: Build time: 0.00117008 Total number of nodes: 165 Number of inner nodes: 82 Number of leaf nodes: 83 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.484992 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.000210523 Total number of nodes: 33 Number of inner nodes: 16 Number of leaf nodes: 17 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.485493 41204 bvh_build.cpp:519] BVH build statistics: Build time: 0.00232539 Total number of nodes: 387 Number of inner nodes: 193 Number of leaf nodes: 194 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:30:23.486995 32608 bvh_build.cpp:519] BVH build statistics: Build time: 6.38497e-005 Total number of nodes: 13 Number of inner nodes: 6 Number of leaf nodes: 7 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 5 I0930 11:30:23.487495 45028 bvh_build.cpp:519] BVH build statistics: Build time: 6.26449e-005 Total number of nodes: 13 Number of inner nodes: 6 Number of leaf nodes: 7 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 5 I0930 11:30:23.488996 20312 bvh_build.cpp:519] BVH build statistics: Build time: 0.000291239 Total number of nodes: 75 Number of inner nodes: 37 Number of leaf nodes: 38 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:30:23.489497 17704 bvh_build.cpp:519] BVH build statistics: Build time: 0.000655062 Total number of nodes: 127 Number of inner nodes: 63 Number of leaf nodes: 64 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.496505 32964 bvh_build.cpp:519] BVH build statistics: Build time: 4.69837e-005 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0930 11:30:23.497505 10940 bvh_build.cpp:519] BVH build statistics: Build time: 0.000702347 Total number of nodes: 95 Number of inner nodes: 47 Number of leaf nodes: 48 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:30:23.497505 15604 bvh_build.cpp:519] BVH build statistics: Build time: 0.00029154 Total number of nodes: 55 Number of inner nodes: 27 Number of leaf nodes: 28 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 7 I0930 11:30:23.498507 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.000169262 Total number of nodes: 35 Number of inner nodes: 17 Number of leaf nodes: 18 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 6 I0930 11:30:23.499507 42460 bvh_build.cpp:519] BVH build statistics: Build time: 4.39719e-005 Total number of nodes: 11 Number of inner nodes: 5 Number of leaf nodes: 6 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 4 I0930 11:30:23.500008 41636 bvh_build.cpp:519] BVH build statistics: Build time: 5.24049e-005 Total number of nodes: 11 Number of inner nodes: 5 Number of leaf nodes: 6 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 4 I0930 11:30:23.500008 32608 bvh_build.cpp:519] BVH build statistics: Build time: 5.12002e-005 Total number of nodes: 11 Number of inner nodes: 5 Number of leaf nodes: 6 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 4 I0930 11:30:23.500509 30828 bvh_build.cpp:519] BVH build statistics: Build time: 0.0151321 Total number of nodes: 6,279 Number of inner nodes: 3,139 Number of leaf nodes: 3,140 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 17 I0930 11:30:23.501008 35512 bvh_build.cpp:519] BVH build statistics: Build time: 0.000969491 Total number of nodes: 191 Number of inner nodes: 95 Number of leaf nodes: 96 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.502009 45028 bvh_build.cpp:519] BVH build statistics: Build time: 0.00104328 Total number of nodes: 241 Number of inner nodes: 120 Number of leaf nodes: 121 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.504011 17704 bvh_build.cpp:519] BVH build statistics: Build time: 0.000375569 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.505013 32964 bvh_build.cpp:519] BVH build statistics: Build time: 0.000349366 Total number of nodes: 67 Number of inner nodes: 33 Number of leaf nodes: 34 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.513020 42460 bvh_build.cpp:519] BVH build statistics: Build time: 0.000415324 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.516023 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.000375569 Total number of nodes: 71 Number of inner nodes: 35 Number of leaf nodes: 36 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.517524 30828 bvh_build.cpp:519] BVH build statistics: Build time: 0.000839684 Total number of nodes: 183 Number of inner nodes: 91 Number of leaf nodes: 92 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:30:23.518525 41204 bvh_build.cpp:519] BVH build statistics: Build time: 0.0171825 Total number of nodes: 5,347 Number of inner nodes: 2,673 Number of leaf nodes: 2,674 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 16 I0930 11:30:23.518525 35512 bvh_build.cpp:519] BVH build statistics: Build time: 0.000919496 Total number of nodes: 169 Number of inner nodes: 84 Number of leaf nodes: 85 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.520027 15604 bvh_build.cpp:519] BVH build statistics: Build time: 0.0020971 Total number of nodes: 367 Number of inner nodes: 183 Number of leaf nodes: 184 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.521528 41636 bvh_build.cpp:519] BVH build statistics: Build time: 0.00145891 Total number of nodes: 281 Number of inner nodes: 140 Number of leaf nodes: 141 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 11 I0930 11:30:23.522028 32964 bvh_build.cpp:519] BVH build statistics: Build time: 0.00122609 Total number of nodes: 235 Number of inner nodes: 117 Number of leaf nodes: 118 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.523030 32608 bvh_build.cpp:519] BVH build statistics: Build time: 2.16848e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.524030 30828 bvh_build.cpp:519] BVH build statistics: Build time: 2.10825e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.525032 17704 bvh_build.cpp:519] BVH build statistics: Build time: 0.00494504 Total number of nodes: 805 Number of inner nodes: 402 Number of leaf nodes: 403 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 15 I0930 11:30:23.525532 20312 bvh_build.cpp:519] BVH build statistics: Build time: 0.0203491 Total number of nodes: 6,215 Number of inner nodes: 3,107 Number of leaf nodes: 3,108 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 17 I0930 11:30:23.527034 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.00387495 Total number of nodes: 513 Number of inner nodes: 256 Number of leaf nodes: 257 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:30:23.527534 35512 bvh_build.cpp:519] BVH build statistics: Build time: 3.13225e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.528035 41204 bvh_build.cpp:519] BVH build statistics: Build time: 2.40942e-005 Total number of nodes: 1 Number of inner nodes: 0 Number of leaf nodes: 1 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 1 I0930 11:30:23.529036 15604 bvh_build.cpp:519] BVH build statistics: Build time: 0.000354787 Total number of nodes: 79 Number of inner nodes: 39 Number of leaf nodes: 40 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.529536 42460 bvh_build.cpp:519] BVH build statistics: Build time: 0.000315935 Total number of nodes: 73 Number of inner nodes: 36 Number of leaf nodes: 37 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.530036 45028 bvh_build.cpp:519] BVH build statistics: Build time: 0.0106216 Total number of nodes: 2,671 Number of inner nodes: 1,335 Number of leaf nodes: 1,336 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 17 I0930 11:30:23.530537 10940 bvh_build.cpp:519] BVH build statistics: Build time: 0.00571876 Total number of nodes: 919 Number of inner nodes: 459 Number of leaf nodes: 460 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:30:23.532038 41636 bvh_build.cpp:519] BVH build statistics: Build time: 0.0024299 Total number of nodes: 421 Number of inner nodes: 210 Number of leaf nodes: 211 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:30:23.534040 30828 bvh_build.cpp:519] BVH build statistics: Build time: 0.000837575 Total number of nodes: 193 Number of inner nodes: 96 Number of leaf nodes: 97 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.535542 17704 bvh_build.cpp:519] BVH build statistics: Build time: 0.000821613 Total number of nodes: 193 Number of inner nodes: 96 Number of leaf nodes: 97 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 10 I0930 11:30:23.538044 32964 bvh_build.cpp:519] BVH build statistics: Build time: 0.00724001 Total number of nodes: 1,291 Number of inner nodes: 645 Number of leaf nodes: 646 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:30:23.539046 33316 bvh_build.cpp:519] BVH build statistics: Build time: 0.000773123 Total number of nodes: 189 Number of inner nodes: 94 Number of leaf nodes: 95 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.539546 20312 bvh_build.cpp:519] BVH build statistics: Build time: 0.000743608 Total number of nodes: 189 Number of inner nodes: 94 Number of leaf nodes: 95 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 9 I0930 11:30:23.539546 32608 bvh_build.cpp:519] BVH build statistics: Build time: 0.00782159 Total number of nodes: 1,317 Number of inner nodes: 658 Number of leaf nodes: 659 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:30:23.541048 15604 bvh_build.cpp:519] BVH build statistics: Build time: 0.000254796 Total number of nodes: 63 Number of inner nodes: 31 Number of leaf nodes: 32 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 8 I0930 11:30:23.545050 35512 bvh_build.cpp:519] BVH build statistics: Build time: 0.00566214 Total number of nodes: 825 Number of inner nodes: 412 Number of leaf nodes: 413 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:30:23.545552 42460 bvh_build.cpp:519] BVH build statistics: Build time: 0.0038617 Total number of nodes: 709 Number of inner nodes: 354 Number of leaf nodes: 355 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 12 I0930 11:30:23.546051 41204 bvh_build.cpp:519] BVH build statistics: Build time: 0.00587297 Total number of nodes: 883 Number of inner nodes: 441 Number of leaf nodes: 442 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:30:23.546051 10940 bvh_build.cpp:519] BVH build statistics: Build time: 0.00252989 Total number of nodes: 431 Number of inner nodes: 215 Number of leaf nodes: 216 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 13 I0930 11:30:23.551558 45028 bvh_build.cpp:519] BVH build statistics: Build time: 0.00793935 Total number of nodes: 1,297 Number of inner nodes: 648 Number of leaf nodes: 649 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 14 I0930 11:30:23.558563 30828 mesh.cpp:2100] Objects BVH build pool statistics: Total time: 0.075855 Tasks handled: 246 I0930 11:30:23.558563 30828 mesh.cpp:1817] Using regular BVH optimization structure I0930 11:30:23.966958 30828 bvh_build.cpp:519] BVH build statistics: Build time: 0.358388 Total number of nodes: 156,687 Number of inner nodes: 78,343 Number of leaf nodes: 78,344 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 27 I0930 11:30:24.034546 30828 device_cuda.cpp:645] Texture allocate: __bvh_nodes, 6,119,168 bytes. (5.83M) I0930 11:30:24.037048 30828 device_cuda.cpp:645] Texture allocate: __bvh_leaf_nodes, 1,530,784 bytes. (1.46M) I0930 11:30:24.038049 30828 device_cuda.cpp:645] Texture allocate: __object_node, 3,416 bytes. (3.34K) I0930 11:30:24.038049 30828 device_cuda.cpp:645] Texture allocate: __prim_tri_index, 1,970,524 bytes. (1.88M) I0930 11:30:24.039050 30828 device_cuda.cpp:645] Texture allocate: __prim_tri_verts, 23,614,656 bytes. (22.52M) I0930 11:30:24.045557 30828 device_cuda.cpp:645] Texture allocate: __prim_type, 1,970,524 bytes. (1.88M) I0930 11:30:24.046557 30828 device_cuda.cpp:645] Texture allocate: __prim_visibility, 1,970,524 bytes. (1.88M) I0930 11:30:24.048058 30828 device_cuda.cpp:645] Texture allocate: __prim_index, 1,970,524 bytes. (1.88M) I0930 11:30:24.049062 30828 device_cuda.cpp:645] Texture allocate: __prim_object, 1,970,524 bytes. (1.88M) I0930 11:30:24.064574 30828 device_cuda.cpp:645] Texture allocate: __tri_shader, 1,967,888 bytes. (1.88M) I0930 11:30:24.066076 30828 device_cuda.cpp:645] Texture allocate: __tri_vnormal, 4,397,280 bytes. (4.19M) I0930 11:30:24.067579 30828 device_cuda.cpp:645] Texture allocate: __tri_vindex, 7,871,552 bytes. (7.51M) I0930 11:30:24.070080 30828 device_cuda.cpp:645] Texture allocate: __tri_patch, 1,967,888 bytes. (1.88M) I0930 11:30:24.071081 30828 device_cuda.cpp:645] Texture allocate: __tri_patch_uv, 2,198,640 bytes. (2.10M) I0930 11:30:24.072582 30828 device_cuda.cpp:645] Texture allocate: __object_flag, 3,416 bytes. (3.34K) libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:24.138646 15604 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_001, 1,960,000 bytes. (1.87M) I0930 11:30:24.165673 17704 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_033, 4,194,304 bytes. (4.00M) I0930 11:30:24.168174 30828 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_073, 4,079,616 bytes. (3.89M) I0930 11:30:24.171677 33316 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_089, 4,194,304 bytes. (4.00M) I0930 11:30:24.175181 20312 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_025, 4,194,304 bytes. (4.00M) I0930 11:30:24.179185 35512 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_081, 3,991,780 bytes. (3.81M) I0930 11:30:24.187193 15604 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_097, 1,440,000 bytes. (1.37M) I0930 11:30:24.203208 41204 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_065, 4,194,304 bytes. (4.00M) I0930 11:30:24.213235 41636 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_049, 4,194,304 bytes. (4.00M) I0930 11:30:24.230252 30828 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_113, 2,890,000 bytes. (2.76M) libpng warning: iCCP: known incorrect sRGB profile I0930 11:30:24.238759 35512 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_137, 1,960,000 bytes. (1.87M) I0930 11:30:24.243764 41204 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_153, 1,048,576 bytes. (1.00M) I0930 11:30:24.268788 32964 device_cuda.cpp:645] Texture allocate: __tex_image_float4_000, 16,777,216 bytes. (16.00M) I0930 11:30:24.277297 42460 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_009, 16,777,216 bytes. (16.00M) I0930 11:30:24.283803 20312 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_129, 4,194,304 bytes. (4.00M) I0930 11:30:24.294313 45028 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_017, 7,681,752 bytes. (7.33M) I0930 11:30:24.298817 35512 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_177, 1,048,576 bytes. (1.00M) I0930 11:30:24.319337 10940 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_057, 24,429,000 bytes. (23.30M) I0930 11:30:24.326844 41636 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_161, 4,194,304 bytes. (4.00M) I0930 11:30:24.328846 30828 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_169, 2,890,000 bytes. (2.76M) I0930 11:30:24.332350 15604 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_145, 4,194,304 bytes. (4.00M) I0930 11:30:24.350867 33316 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_121, 14,401,536 bytes. (13.73M) I0930 11:30:24.357373 10940 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_233, 1,048,576 bytes. (1.00M) I0930 11:30:24.359876 41204 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_185, 4,194,304 bytes. (4.00M) I0930 11:30:24.361878 32964 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_193, 4,194,304 bytes. (4.00M) I0930 11:30:24.379895 10940 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_273, 1,048,576 bytes. (1.00M) I0930 11:30:24.381897 42460 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_201, 4,194,304 bytes. (4.00M) I0930 11:30:24.383899 32608 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_041, 28,602,432 bytes. (27.28M) I0930 11:30:24.391907 45028 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_217, 4,194,304 bytes. (4.00M) I0930 11:30:24.393409 20312 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_209, 4,194,304 bytes. (4.00M) I0930 11:30:24.395411 41636 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_241, 2,097,152 bytes. (2.00M) I0930 11:30:24.396411 30828 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_249, 2,097,152 bytes. (2.00M) I0930 11:30:24.397413 15604 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_257, 2,097,152 bytes. (2.00M) I0930 11:30:24.401417 33316 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_265, 2,097,152 bytes. (2.00M) I0930 11:30:24.403918 17704 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_105, 16,777,216 bytes. (16.00M) I0930 11:30:24.408422 35512 device_cuda.cpp:645] Texture allocate: __tex_image_byte4_225, 16,777,216 bytes. (16.00M) I0930 11:30:24.412927 30828 tables.cpp:43] Total 1 lookup tables. I0930 11:30:24.412927 30828 device_cuda.cpp:645] Texture allocate: __lookup_table, 262,144 bytes. (256.00K) I0930 11:30:24.413427 30828 light.cpp:820] Total 10 lights. I0930 11:30:24.413427 30828 light.cpp:807] Number of lights sent to the device: 10 I0930 11:30:24.413427 30828 light.cpp:809] Number of lights without contribution: 0 I0930 11:30:24.413928 30828 device_cuda.cpp:645] Texture allocate: __light_data, 1,760 bytes. (1.72K) I0930 11:30:24.413928 30828 light.cpp:291] Total 80658 of light distribution primitives. I0930 11:30:24.416931 30828 device_cuda.cpp:645] Texture allocate: __light_distribution, 1,290,544 bytes. (1.23M) I0930 11:30:24.417932 30828 particles.cpp:102] Total 0 particle systems. I0930 11:30:24.418432 30828 device_cuda.cpp:645] Texture allocate: __particles, 80 bytes. (zu) I0930 11:30:24.418933 30828 device_cuda.cpp:645] Texture allocate: __sobol_directions, 24,832 bytes. (24.25K) I0930 11:30:24.419433 30828 tables.cpp:43] Total 2 lookup tables. I0930 11:30:24.419433 30828 device_cuda.cpp:645] Texture allocate: __lookup_table, 266,240 bytes. (260.00K) I0930 11:30:24.419934 30828 scene.cpp:246] System memory statistics after full device sync: Usage: 367,259,784 (350.25M) Peak: 367,526,024 (350.50M) I0930 11:30:24.419934 43732 device_cuda.cpp:645] Texture allocate: __bindless_mapping, 1,604 bytes. (1.57K) I0930 11:30:24.420434 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) I0930 11:30:24.424438 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102 CUDA error: Illegal address in cuCtxSynchronize(), line 1344 Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html CUDA error: Illegal address in cuMemcpyDtoH((uchar*)mem.data_pointer + offset, (CUdeviceptr)(mem.device_pointer + offset), size), line 590 CUDA error: Illegal address in cuMemcpyDtoH((uchar*)mem.data_pointer + offset, (CUdeviceptr)(mem.device_pointer + offset), size), line 590 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 I0930 11:30:31.233901 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.238405 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.266443 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.270946 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.298974 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.302978 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.330504 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.335009 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.363035 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.368041 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.395067 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.400071 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.425597 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 7,340,032 bytes. (7.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.428098 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 131,072 bytes. (128.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.440635 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.445140 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.476169 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.481174 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.510704 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.515708 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.542734 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.547238 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.574764 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.579269 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.606796 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.611301 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.638826 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.643332 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.669356 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 7,340,032 bytes. (7.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.671859 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 131,072 bytes. (128.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.684370 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.688374 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.719404 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.723908 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.750934 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.755439 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.782464 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.786969 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.813995 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.817999 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.845027 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.849529 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.876555 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.881059 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.906085 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 7,340,032 bytes. (7.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.908586 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 131,072 bytes. (128.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.921098 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.925102 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.954630 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.959136 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.986161 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:31.990666 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.017191 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.021695 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.047720 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.052225 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.078750 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.083256 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.109279 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 14,680,064 bytes. (14.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.113783 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 262,144 bytes. (256.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.138308 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 7,340,032 bytes. (7.00M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.140810 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 131,072 bytes. (128.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.152822 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.154323 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.161330 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.163832 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.170338 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.171840 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.179847 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.180850 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.186854 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.187856 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.193862 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.195363 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.201369 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 3,211,264 bytes. (3.06M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.202870 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 57,344 bytes. (56.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.208375 43732 device_cuda.cpp:561] Buffer allocate: render_buffer, 1,605,632 bytes. (1.53M) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.208876 43732 device_cuda.cpp:561] Buffer allocate: rng_state, 28,672 bytes. (28.00K) CUDA error: Illegal address in cuMemAlloc(&device_pointer, size), line 568 I0930 11:30:32.212379 33256 blender_session.cpp:488] Total render time: 9.65049 I0930 11:30:32.212379 33256 blender_session.cpp:489] Render time (without synchronization): 7.79227 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 CUDA error: Illegal address in cuMemFree(cuda_device_ptr(mem.device_pointer)), line 613 Error: CUDA error: Illegal address in cuCtxSynchronize(), line 1344 Blender quit