Switching to fully guarded memory allocator. Blender 2.83 (sub 9) Build: 2020-03-19 07:04:51 Windows Release argv[0] = blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\PASANG~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') read file Version 280 sub 39 date unknown hash unknown found bundled python: C:\Users\Pasang Bomjan\3D Objects\blender-2.83-f70241deba0e-windows64\blender-2.83-f70241deba0e-windows64\2.83\python I0319 20:57:48.624691 5980 blender_python.cpp:185] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0319 20:57:48.824923 5980 device_opencl.cpp:48] CLEW initialization succeeded. I0319 20:57:48.840011 5980 device_cuda.cpp:56] CUEW initialization failed: Error opening the library Saved session recovery to 'C:\Users\PASANG~1\AppData\Local\Temp\quit.blend' Writing userprefs: 'C:\Users\Pasang Bomjan\AppData\Roaming\Blender Foundation\Blender\2.83\config\userpref.blend' ok Blender quit Press any key to exit . . .