============================================ = Blender 2.63 (sub 0) System Information = ============================================ Blender: ============================================ version 2.63 (sub 0), revision b'46461'. b'Release' build date: b'2012-05-09', b'17:39:55' platform: b'Linux:64bit' binary path: '/opt/blender/blender' build cflags: b'-pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE' build cxxflags: b'-pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE' build linkflags: b'-L/home/sources/staticlibs/lib64' build system: b'SCons' Python: ============================================ version: 3.2.3 (default, Apr 18 2012, 10:48:48) [GCC 4.3.4] paths: '/home/vagran/.blender/2.63/scripts/addons' '/opt/blender/2.63/scripts/addons' '/opt/blender/2.63/scripts/startup' '/opt/blender/2.63/scripts/modules' '/opt/blender/2.63/python/lib/python32.zip' '/opt/blender/2.63/python/lib/python3.2/' '/opt/blender/2.63/python/lib/python3.2/plat-linux2' '/opt/blender/2.63/python/lib/python3.2/lib-dynload' '/opt/blender/2.63/scripts/addons/modules' '/home/vagran/.blender/2.63/scripts/addons/modules' Directories: ============================================ scripts: ['/opt/blender/2.63/scripts', '/home/vagran/.blender/2.63/scripts'] user scripts: None datafiles: '/home/vagran/.blender/2.63/datafiles/' config: '/home/vagran/.blender/2.63/config/' scripts : '/home/vagran/.blender/2.63/scripts/' autosave: '/home/vagran/.blender/2.63/autosave/' tempdir: '/tmp/' FFmpeg: ============================================ 'avcodec':' ''53, 61, 100' 'avdevice':' ''53, 4, 100' 'avformat':' ''53, 32, 100' 'avutil':' ''51, 35, 100' 'swscale':' '' 2, 1, 100' OpenGL ============================================ renderer: 'Quadro NVS 140M/PCI/SSE2' vendor: 'NVIDIA Corporation' version: '2.1.2 NVIDIA 173.14.28' extensions: 'GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers' 'GL_ARB_fragment_program GL_ARB_fragment_program_shadow' 'GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging' 'GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query' 'GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite' 'GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100' 'GL_ARB_texture_border_clamp GL_ARB_texture_compression' 'GL_ARB_texture_cube_map GL_ARB_texture_env_add' 'GL_ARB_texture_env_combine GL_ARB_texture_env_dot3' 'GL_ARB_texture_float GL_ARB_texture_mirrored_repeat' 'GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle' 'GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object' 'GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos' 'GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once' 'GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra' 'GL_EXT_blend_color GL_EXT_blend_equation_separate' 'GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract' 'GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform' 'GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced' 'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit' 'GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object' 'GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB' 'GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters' 'GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays' 'GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels' 'GL_EXT_pixel_buffer_object GL_EXT_point_parameters' 'GL_EXT_rescale_normal GL_EXT_secondary_color' 'GL_EXT_separate_specular_color GL_EXT_shadow_funcs' 'GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D' 'GL_EXT_texture_array GL_EXT_texture_buffer_object' 'GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc' 'GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map' 'GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine' 'GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic' 'GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias' 'GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB' 'GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array' 'GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat' 'GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color' 'GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp' 'GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance' 'GL_NV_fragment_program GL_NV_fragment_program_option' 'GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage' 'GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float' 'GL_NV_light_max_exponent GL_NV_multisample_coverage' 'GL_NV_multisample_filter_hint GL_NV_occlusion_query' 'GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object' 'GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart' 'GL_NV_register_combiners GL_NV_register_combiners2' 'GL_NV_texgen_reflection GL_NV_texture_compression_vtc' 'GL_NV_texture_env_combine4 GL_NV_texture_expand_normal' 'GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2' 'GL_NV_texture_shader3 GL_NV_transform_feedback' 'GL_NV_vertex_array_range GL_NV_vertex_array_range2' 'GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2' 'GL_NV_vertex_program2_option GL_NV_vertex_program3' 'GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod' 'GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum '