diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index d94a237c..4100443b 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -3024,6 +3024,7 @@ def load(operator, context, filepath="", texture_mapping_set(fbx_lnk, ma_wrap.roughness_texture) # XXX, applications abuse bump! elif lnk_type in {b'NormalMap', b'Bump', b'3dsMax|maps|texmap_bump'}: + image.colorspace_settings.name = 'Non-Color' ma_wrap.normalmap_texture.image = image texture_mapping_set(fbx_lnk, ma_wrap.normalmap_texture) """ diff --git a/io_scene_obj/import_obj.py b/io_scene_obj/import_obj.py index c565bd05..75eb184c 100644 --- a/io_scene_obj/import_obj.py +++ b/io_scene_obj/import_obj.py @@ -172,7 +172,7 @@ def create_materials(filepath, relpath, bump_mult = map_options.get(b'-bm') bump_mult = float(bump_mult[0]) if (bump_mult and len(bump_mult[0]) > 1) else 1.0 mat_wrap.normalmap_strength_set(bump_mult) - + image.colorspace_settings.name = 'Non-Color' _generic_tex_set(mat_wrap.normalmap_texture, image, 'UV', map_offset, map_scale) elif type == 'D':