Index: source/blender/editors/space_view3d/view3d_header.c =================================================================== --- source/blender/editors/space_view3d/view3d_header.c (revision 44977) +++ source/blender/editors/space_view3d/view3d_header.c (working copy) @@ -455,9 +455,9 @@ row= uiLayoutRow(layout, 1); block= uiLayoutGetBlock(row); - uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode"); - uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode"); - uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode"); + uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select - shift-click for multiple modes"); + uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select - shift-click for multiple modes"); + uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, 0,0,UI_UNIT_X,UI_UNIT_Y, &em->selectmode, 1.0, 0.0, 0, 0, "Face select - shift-click for multiple modes"); } } @@ -538,11 +538,11 @@ block= uiLayoutGetBlock(row); if (v3d->twflag & V3D_USE_MANIPULATOR) { - but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Translate manipulator mode")); + but= uiDefIconButBitC(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Translate manipulator - shift-click for multiple modes")); uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */ - but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Rotate manipulator mode")); + but= uiDefIconButBitC(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Rotate manipulator - shift-click for multiple modes")); uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */ - but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Scale manipulator mode")); + but= uiDefIconButBitC(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, 0,0,UI_UNIT_X,UI_UNIT_Y, &v3d->twtype, 1.0, 0.0, 0, 0, TIP_("Scale manipulator - shift-click for multiple modes")); uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */ } Index: source/blender/makesrna/intern/rna_scene.c =================================================================== --- source/blender/makesrna/intern/rna_scene.c (revision 44977) +++ source/blender/makesrna/intern/rna_scene.c (working copy) @@ -4149,7 +4149,7 @@ RNA_def_property_boolean_sdna(prop, NULL, "lay", 1); RNA_def_property_array(prop, 20); RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set"); - RNA_def_property_ui_text(prop, "Layers", "Layers visible when rendering the scene"); + RNA_def_property_ui_text(prop, "Layers", "Visible layers - shift-click to select multiple layers"); RNA_def_property_update(prop, NC_SCENE|ND_LAYER, "rna_Scene_layer_update"); /* active layer */