Index: source/blender/editors/screen/glutil.c =================================================================== --- source/blender/editors/screen/glutil.c (revision 55142) +++ source/blender/editors/screen/glutil.c (working copy) @@ -560,10 +560,10 @@ glEnable(GL_TEXTURE_2D); glBegin(GL_QUADS); glTexCoord2f((float)(0 + offset_left) / tex_w, (float)(0 + offset_bot) / tex_h); - glVertex2f(rast_x + (float)offset_left * xzoom, rast_y + (float)offset_bot * xzoom); + glVertex2f(rast_x + (float)offset_left * xzoom, rast_y + (float)offset_bot * yzoom); glTexCoord2f((float)(subpart_w - offset_right) / tex_w, (float)(0 + offset_bot) / tex_h); - glVertex2f(rast_x + (float)(subpart_w - offset_right) * xzoom * scaleX, rast_y + (float)offset_bot * xzoom); + glVertex2f(rast_x + (float)(subpart_w - offset_right) * xzoom * scaleX, rast_y + (float)offset_bot * yzoom); glTexCoord2f((float)(subpart_w - offset_right) / tex_w, (float)(subpart_h - offset_top) / tex_h); glVertex2f(rast_x + (float)(subpart_w - offset_right) * xzoom * scaleX, rast_y + (float)(subpart_h - offset_top) * yzoom * scaleY);