# Blender 2.81 (sub 13), Commit date: 2019-10-05 15:18, Hash 0bdf4e2f2d1c Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":18, "mesh_select_mode_init":(False, True, False)}, TRANSFORM_OT_edge_slide={"value":-0.033388, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.vert_connect_path() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.vert_connect_path() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.subdivide(quadcorner='INNERVERT') # Operator bpy.ops.transform.edge_slide(value=-0.716634, mirror=True, correct_uv=True, release_confirm=True) # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.subdivide() # Operator bpy.ops.transform.edge_slide(value=-0.615972, mirror=True, correct_uv=True, release_confirm=True) # Operator bpy.ops.mesh.subdivide() # Operator bpy.ops.transform.edge_slide(value=-0.410397, mirror=True, correct_uv=True, release_confirm=True) # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.mesh.vert_connect_path() # Operator bpy.ops.transform.translate(value=(-0.0218476, -9.2955e-09, 0.0691842), orient_type='GLOBAL', orient_matrix=((1, 1.01752e-08, -0), (1.35913e-15, -1.33573e-07, -1), (-1.01752e-08, 1, -1.33573e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.0145651, 4.89237e-10, -0.00364127), orient_type='GLOBAL', orient_matrix=((1, 1.73209e-08, -0), (2.32788e-15, -1.34398e-07, -1), (-1.73209e-08, 1, -1.34398e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.0254889, -5.38161e-09, 0.040054), orient_type='GLOBAL', orient_matrix=((1, 2.48013e-09, -0), (3.27403e-16, -1.32011e-07, -1), (-2.48013e-09, 1, -1.32011e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(-0.0182064, -4.89237e-09, 0.0364127), orient_type='GLOBAL', orient_matrix=((1, 1.28657e-08, -0), (1.57418e-15, -1.22355e-07, -1), (-1.28657e-08, 1, -1.22355e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.0254889, -9.78474e-10, 0.00728254), orient_type='GLOBAL', orient_matrix=((1, 2.84047e-08, -0), (3.62602e-15, -1.27655e-07, -1), (-2.84047e-08, 1, -1.27655e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.0291302, -4.89237e-10, 0.00364127), orient_type='GLOBAL', orient_matrix=((1, 1.20048e-08, -0), (1.40567e-15, -1.17092e-07, -1), (-1.20048e-08, 1, -1.17092e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0, -5.38161e-09, 0.040054), orient_type='GLOBAL', orient_matrix=((1, 1.40792e-08, -0), (1.77411e-15, -1.26009e-07, -1), (-1.40792e-08, 1, -1.26009e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.transform.translate(value=(0.0182064, -2.93542e-09, 0.0218476), orient_type='GLOBAL', orient_matrix=((1, 8.15099e-09, -0), (1.05152e-15, -1.29005e-07, -1), (-8.15099e-09, 1, -1.29005e-07)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.modifier_add(type='SUBSURF') # Operator bpy.context.object.modifiers["Subdivision"].levels = 2 # Property bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":0, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":-0.689949, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.primitive_cylinder_add(radius=1, depth=2, enter_editmode=False, location=(-6.50254, 11.6868, 0.61098)) # Operator bpy.data.window_managers["WinMan"].(null) = 16 # Property bpy.ops.mesh.primitive_cylinder_add(vertices=16, radius=1, depth=2, enter_editmode=False, location=(-6.50254, 11.6868, 0.61098)) # Operator bpy.ops.transform.translate(value=(-0, -17.0086, -0), orient_type='NORMAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='NORMAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(4.62507, -2.44647, -0.667356), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0, -0, -3.61542), orient_type='NORMAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='NORMAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.rotate(value=-1.5708, orient_axis='Y', orient_type='NORMAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='NORMAL', constraint_axis=(False, True, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.206977, 0, -1.08064), orient_type='NORMAL', orient_matrix=((7.54979e-08, -0, 1), (0, 1, 0), (-1, 0, 7.54979e-08)), orient_matrix_type='NORMAL', constraint_axis=(True, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.context.scene.type = 'GLOBAL' # Property bpy.ops.transform.resize(value=(-0.21909, -0.21909, -0.21909), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(0.0335552, 0, 0.0329616), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.resize(value=(0.863585, 0.863585, 0.863585), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.show_xray = True # Property bpy.ops.transform.translate(value=(0.351365, 0, 0), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.data.screens["Layout"].shading.show_xray = False # Property Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.inset(thickness=0.130432, depth=0, release_confirm=True) # Operator bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.326384, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.extrude_context_move(MESH_OT_extrude_context={"use_normal_flip":False, "mirror":False}, TRANSFORM_OT_translate={"value":(-0.256919, -0, -0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(True, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":0.179859, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.transform.resize(value=(0.564786, 0.564786, 0.564786), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator bpy.ops.transform.translate(value=(-0.019067, -0.0125027, -0.0105558), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.mesh.bevel(offset=0.0339578, offset_pct=0, segments=4, release_confirm=True) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.shade_smooth() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":27, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":0.955218, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":98, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":0.919286, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":73, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":0.755056, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.mesh.loopcut_slide(MESH_OT_loopcut={"number_cuts":1, "smoothness":0, "falloff":'INVERSE_SQUARE', "object_index":0, "edge_index":345, "mesh_select_mode_init":(True, False, False)}, TRANSFORM_OT_edge_slide={"value":-0.515523, "single_side":False, "use_even":False, "flipped":False, "use_clamp":True, "mirror":True, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "correct_uv":True, "release_confirm":True, "use_accurate":False}) # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.delete(type='FACE') # Operator bpy.ops.object.editmode_toggle() # Operator Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-0, -0, -0.750489), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, False, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator # backtrace 0 Blender 0x000000010865ee27 BLI_system_backtrace + 55 1 Blender 0x0000000108385da9 sig_handle_crash + 361 2 libsystem_platform.dylib 0x00007fff5c1ffb5d _sigtramp + 29 3 ??? 0x0000000000000000 0x0 + 0 4 AMDRadeonX4000GLDriver 0x0000000116ebf7e3 glrWriteBufferData + 185 5 GLEngine 0x00007fff39d416e9 glBufferSubData_Exec + 608 6 Blender 0x000000010d9f171f GPU_vertbuf_use + 143 7 Blender 0x000000010d9d2410 create_bindings + 48 8 Blender 0x000000010d9d1e25 batch_update_program_bindings + 101 9 Blender 0x000000010d9d16f7 GPU_batch_program_set_no_use + 695 10 Blender 0x000000010c13135b draw_call_single_do + 635 11 Blender 0x000000010c13076b drw_draw_pass_ex + 1371 12 Blender 0x000000010c1628e8 workbench_deferred_draw_scene + 184 13 Blender 0x000000010c15f0c0 workbench_solid_draw_background + 48 14 Blender 0x000000010c126fd6 DRW_draw_render_loop_ex + 1494 15 Blender 0x000000010c128030 DRW_draw_render_loop_offscreen + 240 16 Blender 0x000000010c40bb5d ED_view3d_draw_offscreen + 557 17 Blender 0x000000010c40be8a ED_view3d_draw_offscreen_imbuf + 682 18 Blender 0x000000010c40c1b1 ED_view3d_draw_offscreen_imbuf_simple + 625 19 Blender 0x0000000108896b77 wm_save_as_mainfile_exec + 1975 20 Blender 0x0000000108896f48 wm_save_mainfile_invoke + 296 21 Blender 0x000000010889101b wm_operator_invoke + 571 22 Blender 0x00000001088928dd wm_handler_operator_call + 589 23 Blender 0x0000000108891eec wm_handlers_do_intern + 2332 24 Blender 0x000000010888d2bf wm_handlers_do + 31 25 Blender 0x000000010888c486 wm_event_do_handlers + 294 26 Blender 0x0000000108886460 WM_main + 32 27 Blender 0x0000000108382616 main + 934 28 libdyld.dylib 0x00007fff5c0143d5 start + 1