From e55b016c574714f353a182533a41903f3715df12 Mon Sep 17 00:00:00 2001 From: Daniel Tavares Date: Wed, 21 Mar 2012 17:40:04 -0700 Subject: [PATCH 1/4] Save pt_BR.po using Poedit without making any changes Poedit split several lines once I saved the document. There should be no other changes in the *.po. --- pt_BR.po | 1322 +++++++++++++++++++++++++++++++++++++++++--------------------- 1 file changed, 881 insertions(+), 441 deletions(-) diff --git a/pt_BR.po b/pt_BR.po index b53f708..dbb5e0d 100644 Index: pt_BR.po =================================================================== --- pt_BR.po +++ pt_BR.po @@ -4,7 +4,7 @@ msgstr "" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2012-03-19 20:22+0100\n" "PO-Revision-Date: \n" -"Last-Translator: Bastien Montagne \n" +"Last-Translator: Daniel Tavares \n" "Language-Team: greylica \n" "Language: pt_BR\n" "MIME-Version: 1.0\n" @@ -276,15 +276,18 @@ msgstr "Objeto" #: bpy.types.DriverTarget.id_type:'TEXTURE' #: bpy.types.DynamicPaintSurface.init_texture #: bpy.types.EffectorWeights.texture bpy.types.FieldSettings.texture -#: bpy.types.FieldSettings.type:'TEXTURE' bpy.types.Action.id_root:'TEXTURE' +#: bpy.types.FieldSettings.type:'TEXTURE' +#: bpy.types.Action.id_root:'TEXTURE' #: bpy.types.Brush.texture bpy.types.NodeTree.type:'TEXTURE' #: bpy.types.KeyingSetPath.id_type:'TEXTURE' #: bpy.types.MaterialHalo.use_texture bpy.types.DisplaceModifier.texture #: bpy.types.WarpModifier.texture bpy.types.WaveModifier.texture -#: bpy.types.CompositorNode.type:'TEXTURE' bpy.types.CompositorNodeTexture +#: bpy.types.CompositorNode.type:'TEXTURE' +#: bpy.types.CompositorNodeTexture #: bpy.types.CompositorNodeTexture.texture bpy.types.ShaderNode.type:'TEXTURE' #: bpy.types.ShaderNodeTexture bpy.types.ShaderNodeTexture.texture -#: bpy.types.TextureNode.type:'TEXTURE' bpy.types.TextureNodeTexture +#: bpy.types.TextureNode.type:'TEXTURE' +#: bpy.types.TextureNodeTexture #: bpy.types.TextureNodeTexture.texture #: bpy.types.NODE_OT_new_node_tree.type:'TEXTURE' #: bpy.types.OBJECT_OT_effector_add.type:'TEXTURE' @@ -308,7 +311,8 @@ msgstr "Textura" #: bpy.types.ConstraintActuator.material #: bpy.types.DriverTarget.id_type:'MATERIAL' #: bpy.types.DynamicPaintBrushSettings.material -#: bpy.types.Action.id_root:'MATERIAL' bpy.types.Material.active_node_material +#: bpy.types.Action.id_root:'MATERIAL' +#: bpy.types.Material.active_node_material #: bpy.types.ParticleSettings.draw_color:'MATERIAL' #: bpy.types.ParticleSettings.material #: bpy.types.KeyingSetPath.id_type:'MATERIAL' @@ -321,7 +325,8 @@ msgstr "Textura" #: bpy.types.RenderSettings.sequencer_gl_preview:'MATERIAL' #: bpy.types.RenderSettings.sequencer_gl_render:'MATERIAL' #: bpy.types.CollisionSensor.material bpy.types.RaySensor.material -#: bpy.types.RaySensor.ray_type:'MATERIAL' bpy.types.TouchSensor.material +#: bpy.types.RaySensor.ray_type:'MATERIAL' +#: bpy.types.TouchSensor.material #: bpy.types.SpaceProperties.context:'MATERIAL' #: bpy.types.SpaceProperties.texture_context:'MATERIAL' #: bpy.types.SpaceView3D.viewport_shade:'MATERIAL' @@ -331,11 +336,14 @@ msgid "Material" msgstr "Material" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1226 -#: bpy.types.DriverTarget.id_type:'LAMP' bpy.types.Action.id_root:'LAMP' -#: bpy.types.Object.type:'LAMP' bpy.types.KeyingSetPath.id_type:'LAMP' +#: bpy.types.DriverTarget.id_type:'LAMP' +#: bpy.types.Action.id_root:'LAMP' +#: bpy.types.Object.type:'LAMP' +#: bpy.types.KeyingSetPath.id_type:'LAMP' #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'LAMP' #: bpy.types.OBJECT_OT_add.type:'LAMP' -#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' bpy.types.CyclesLamp_PT_lamp +#: bpy.types.OBJECT_OT_select_by_type.type:'LAMP' +#: bpy.types.CyclesLamp_PT_lamp #: bpy.types.DATA_PT_lamp bpy.types.ThemeView3D.lamp #: release/scripts/startup/bl_ui/space_info.py:302 #: release/scripts/startup/bl_ui/space_userpref.py:356 @@ -344,7 +352,8 @@ msgstr "Lampada" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1228 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:132 -#: bpy.types.DriverTarget.id_type:'WORLD' bpy.types.Action.id_root:'WORLD' +#: bpy.types.DriverTarget.id_type:'WORLD' +#: bpy.types.Action.id_root:'WORLD' #: bpy.types.Scene.world bpy.types.KeyingSetPath.id_type:'WORLD' #: bpy.types.WORLD_PT_game_world bpy.types.WORLD_PT_world #: bpy.types.RenderSettings.bake_normal_space:'WORLD' @@ -376,12 +385,15 @@ msgstr "Ambos" #: bpy.types.PropertyActuator.mode:'ADD' #: bpy.types.AnimData.action_blend_type:'ADD' #: bpy.types.ColorMapping.blend_type:'ADD' -#: bpy.types.FModifierNoise.blend_type:'ADD' bpy.types.Brush.blend:'ADD' -#: bpy.types.Brush.direction:'ADD' bpy.types.Brush.vertex_tool:'ADD' +#: bpy.types.FModifierNoise.blend_type:'ADD' +#: bpy.types.Brush.blend:'ADD' +#: bpy.types.Brush.direction:'ADD' +#: bpy.types.Brush.vertex_tool:'ADD' #: bpy.types.Material.diffuse_ramp_blend:'ADD' #: bpy.types.Material.specular_ramp_blend:'ADD' #: bpy.types.LampSkySettings.sky_blend_type:'ADD' -#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' bpy.types.MaterialHalo.add +#: bpy.types.MaterialGameSettings.alpha_blend:'ADD' +#: bpy.types.MaterialHalo.add #: bpy.types.INFO_MT_add bpy.types.INFO_MT_edit_curve_add #: bpy.types.LOGIC_MT_logicbricks_add bpy.types.NLA_MT_add #: bpy.types.SEQUENCER_MT_add bpy.types.VertexWeightMixModifier.mix_mode:'ADD' @@ -398,8 +410,10 @@ msgstr "Ambos" #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD' #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ADD' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ADD' -#: bpy.types.ParticleBrush.puff_mode:'ADD' bpy.types.ParticleEdit.tool:'ADD' -#: bpy.types.Sequence.blend_type:'ADD' bpy.types.Sequence.type:'ADD' +#: bpy.types.ParticleBrush.puff_mode:'ADD' +#: bpy.types.ParticleEdit.tool:'ADD' +#: bpy.types.Sequence.blend_type:'ADD' +#: bpy.types.Sequence.type:'ADD' #: bpy.types.TextureSlot.blend_type:'ADD' #: bpy.types.WorldLighting.ao_blend_type:'ADD' #: release/scripts/startup/bl_ui/space_sequencer.py:202 @@ -415,9 +429,11 @@ msgstr "Selecionar" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1334 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1382 -#: bpy.types.KeyMapItem.key_modifier:'DEL' bpy.types.KeyMapItem.type:'DEL' +#: bpy.types.KeyMapItem.key_modifier:'DEL' +#: bpy.types.KeyMapItem.type:'DEL' #: bpy.types.OUTLINER_OT_object_operation.type:'DELETE' -#: bpy.types.SceneGameData.exit_key:'DEL' bpy.types.KeyboardSensor.key:'DEL' +#: bpy.types.SceneGameData.exit_key:'DEL' +#: bpy.types.KeyboardSensor.key:'DEL' #: bpy.types.KeyboardSensor.modifier_key_1:'DEL' #: bpy.types.KeyboardSensor.modifier_key_2:'DEL' #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:330 @@ -509,7 +525,8 @@ msgstr "Reduzir" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1850 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/interface/interface_templates.c:1852 -#: bpy.types.KeyMap.region_type:'TOOLS' bpy.types.Region.type:'TOOLS' +#: bpy.types.KeyMap.region_type:'TOOLS' +#: bpy.types.Region.type:'TOOLS' msgid "Tools" msgstr "Ferramentas" @@ -682,7 +699,8 @@ msgstr "Cancelar" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:130 #: bpy.types.ParticleSettings.render_step bpy.types.INFO_MT_render #: bpy.types.Modifier.show_render -#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER' bpy.types.PARTICLE_PT_render +#: bpy.types.WM_OT_demo_mode_setup.mode:'RENDER' +#: bpy.types.PARTICLE_PT_render #: bpy.types.RENDER_PT_render bpy.types.SpaceProperties.context:'RENDER' #: release/scripts/startup/bl_ui/properties_data_metaball.py:66 #: release/scripts/startup/bl_ui/properties_data_modifier.py:401 @@ -692,9 +710,11 @@ msgid "Render" msgstr "Renderizar" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:131 -#: bpy.types.Actuator.type:'SCENE' bpy.types.ParentActuator.mode +#: bpy.types.Actuator.type:'SCENE' +#: bpy.types.ParentActuator.mode #: bpy.types.SceneActuator.scene bpy.types.DriverTarget.id_type:'SCENE' -#: bpy.types.Action.id_root:'SCENE' bpy.types.Screen.scene +#: bpy.types.Action.id_root:'SCENE' +#: bpy.types.Screen.scene #: bpy.types.KeyingSetPath.id_type:'SCENE' #: bpy.types.CompositorNodeRLayers.scene #: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'SCENE' @@ -714,13 +734,16 @@ msgstr "Cena" #: bpy.types.BoidRuleAvoid.object bpy.types.BoidRuleFollowLeader.object #: bpy.types.BoidRuleGoal.object bpy.types.FollowTrackConstraint.object #: bpy.types.ObjectSolverConstraint.object -#: bpy.types.DriverTarget.id_type:'OBJECT' bpy.types.DupliObject.object -#: bpy.types.Action.id_root:'OBJECT' bpy.types.Object.mode:'OBJECT' +#: bpy.types.DriverTarget.id_type:'OBJECT' +#: bpy.types.DupliObject.object +#: bpy.types.Action.id_root:'OBJECT' +#: bpy.types.Object.mode:'OBJECT' #: bpy.types.Object.parent_type:'OBJECT' #: bpy.types.ParticleSettings.object_factor #: bpy.types.ParticleSettings.render_type:'OBJECT' #: bpy.types.KeyingSetPath.id_type:'OBJECT' -#: bpy.types.MaterialSlot.link:'OBJECT' bpy.types.VIEW3D_MT_object +#: bpy.types.MaterialSlot.link:'OBJECT' +#: bpy.types.VIEW3D_MT_object #: bpy.types.ArmatureModifier.object bpy.types.BooleanModifier.object #: bpy.types.CastModifier.object bpy.types.CurveModifier.object #: bpy.types.DisplaceModifier.texture_coords:'OBJECT' @@ -731,7 +754,8 @@ msgstr "Cena" #: bpy.types.VertexWeightMixModifier.mask_tex_mapping:'OBJECT' #: bpy.types.VertexWeightProximityModifier.mask_tex_mapping:'OBJECT' #: bpy.types.WarpModifier.texture_coords:'OBJECT' -#: bpy.types.WaveModifier.texture_coords:'OBJECT' bpy.types.ObjectBase.object +#: bpy.types.WaveModifier.texture_coords:'OBJECT' +#: bpy.types.ObjectBase.object #: bpy.types.CONSTRAINT_OT_childof_clear_inverse.owner:'OBJECT' #: bpy.types.CONSTRAINT_OT_childof_set_inverse.owner:'OBJECT' #: bpy.types.CONSTRAINT_OT_limitdistance_reset.owner:'OBJECT' @@ -760,7 +784,8 @@ msgstr "Cena" #: bpy.types.RenderSettings.bake_normal_space:'OBJECT' #: bpy.types.SpaceNodeEditor.shader_type:'OBJECT' #: bpy.types.SpaceNodeEditor.texture_type:'OBJECT' -#: bpy.types.SpaceProperties.context:'OBJECT' bpy.types.LampTextureSlot.object +#: bpy.types.SpaceProperties.context:'OBJECT' +#: bpy.types.LampTextureSlot.object #: bpy.types.LampTextureSlot.texture_coords:'OBJECT' #: bpy.types.MaterialTextureSlot.normal_map_space:'OBJECT' #: bpy.types.MaterialTextureSlot.object @@ -809,7 +834,8 @@ msgstr "Dados do Objeto" #: bpy.types.CONSTRAINT_OT_objectsolver_set_inverse.owner:'BONE' #: bpy.types.CONSTRAINT_OT_stretchto_reset.owner:'BONE' #: bpy.types.OBJECT_OT_parent_set.type:'BONE' -#: bpy.types.OUTLINER_OT_parent_drop.type:'BONE' bpy.types.PoseBone.bone +#: bpy.types.OUTLINER_OT_parent_drop.type:'BONE' +#: bpy.types.PoseBone.bone #: bpy.types.MocapConstraint.constrained_bone #: bpy.types.SpaceProperties.context:'BONE' #: release/scripts/startup/bl_ui/properties_object_constraint.py:77 @@ -836,7 +862,8 @@ msgid "Textures" msgstr "Texturas" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_buttons/buttons_header.c:141 -#: bpy.types.ParticleEdit.type:'PARTICLES' bpy.types.ParticleSystem.particles +#: bpy.types.ParticleEdit.type:'PARTICLES' +#: bpy.types.ParticleSystem.particles #: bpy.types.SpaceProperties.context:'PARTICLES' #: bpy.types.SpaceTimeline.cache_particles #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:1211 @@ -1086,7 +1113,8 @@ msgid "Copy this group's weight to other selected verts" msgstr "Selecionar conectores" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_view3d/view3d_buttons.c:878 -#: bpy.types.CompositorNode.type:'NORMALIZE' bpy.types.CompositorNodeNormalize +#: bpy.types.CompositorNode.type:'NORMALIZE' +#: bpy.types.CompositorNodeNormalize #: bpy.types.ShaderNodeVectorMath.operation:'NORMALIZE' #: release/scripts/startup/bl_ui/space_view3d.py:1185 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:975 @@ -1133,7 +1161,8 @@ msgstr "Selecionar conectores" #: bpy.types.MESH_OT_primitive_plane_add.rotation #: bpy.types.MESH_OT_primitive_torus_add.rotation #: bpy.types.MESH_OT_primitive_uv_sphere_add.rotation -#: bpy.types.NLA_OT_duplicate.mode:'ROTATION' bpy.types.OBJECT_OT_add.rotation +#: bpy.types.NLA_OT_duplicate.mode:'ROTATION' +#: bpy.types.OBJECT_OT_add.rotation #: bpy.types.OBJECT_OT_armature_add.rotation #: bpy.types.OBJECT_OT_camera_add.rotation #: bpy.types.OBJECT_OT_duplicate.mode:'ROTATION' @@ -1219,7 +1248,8 @@ msgstr "Raio" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/space_view3d/view3d_buttons.c:1100 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/blenkernel/intern/fmodifier.c:498 -#: bpy.types.FModifier.type:'ENVELOPE' bpy.types.Armature.draw_type:'ENVELOPE' +#: bpy.types.FModifier.type:'ENVELOPE' +#: bpy.types.Armature.draw_type:'ENVELOPE' #: bpy.types.GRAPH_OT_fmodifier_add.type:'ENVELOPE' #: bpy.types.NLA_OT_fmodifier_add.type:'ENVELOPE' #, fuzzy @@ -1312,12 +1342,14 @@ msgstr "Quadro" #: bpy.types.Filter2DActuator.motion_blur_factor #: bpy.types.PropertyActuator.value bpy.types.RandomActuator.int_value #: bpy.types.RandomActuator.float_value -#: bpy.types.ColorMapping.blend_type:'VALUE' bpy.types.EnumPropertyItem.value +#: bpy.types.ColorMapping.blend_type:'VALUE' +#: bpy.types.EnumPropertyItem.value #: bpy.types.GameBooleanProperty.value bpy.types.GameFloatProperty.value #: bpy.types.GameIntProperty.value bpy.types.GameStringProperty.value #: bpy.types.GameTimerProperty.value #: bpy.types.Material.diffuse_ramp_blend:'VALUE' -#: bpy.types.Material.specular_ramp_blend:'VALUE' bpy.types.KeyMapItem.value +#: bpy.types.Material.specular_ramp_blend:'VALUE' +#: bpy.types.KeyMapItem.value #: bpy.types.LampSkySettings.sky_blend_type:'VALUE' #: bpy.types.MeshFloatProperty.value bpy.types.MeshIntProperty.value #: bpy.types.MeshStringProperty.value @@ -1328,9 +1360,11 @@ msgstr "Quadro" #: bpy.types.CompositorNodeHueSat.color_value #: bpy.types.CompositorNodeMixRGB.blend_type:'VALUE' #: bpy.types.CompositorNodeValue bpy.types.ShaderNode.type:'VALUE' -#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' bpy.types.ShaderNodeValue +#: bpy.types.ShaderNodeMixRGB.blend_type:'VALUE' +#: bpy.types.ShaderNodeValue #: bpy.types.TextureNodeMixRGB.blend_type:'VALUE' -#: bpy.types.NodeSocket.type:'VALUE' bpy.types.GRAPH_OT_click_insert.value +#: bpy.types.NodeSocket.type:'VALUE' +#: bpy.types.GRAPH_OT_click_insert.value #: bpy.types.GRAPH_OT_cursor_set.value #: bpy.types.NODE_OT_group_socket_add.type:'VALUE' #: bpy.types.PropertySensor.value bpy.types.ShapeKey.value @@ -1380,7 +1414,8 @@ msgstr "Propriedade" #: bpy.types.SCRIPT_OT_execute_preset.filepath #: bpy.types.SCRIPT_OT_python_file_run.filepath #: bpy.types.VIEW3D_OT_select_lasso.path -#: bpy.types.ParticleEdit.select_mode:'PATH' bpy.types.SequenceProxy.filepath +#: bpy.types.ParticleEdit.select_mode:'PATH' +#: bpy.types.SequenceProxy.filepath #: release/scripts/startup/bl_ui/space_clip.py:593 #: release/scripts/startup/bl_ui/space_info.py:224 msgid "Path" @@ -1709,7 +1744,8 @@ msgstr "Início" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/editors/animation/fmodifier_ui.c:740 #: bpy.types.ParticleSettings.frame_end -#: bpy.types.KeyMapItem.key_modifier:'END' bpy.types.KeyMapItem.type:'END' +#: bpy.types.KeyMapItem.key_modifier:'END' +#: bpy.types.KeyMapItem.type:'END' #: bpy.types.PointCache.frame_end bpy.types.SceneGameData.exit_key:'END' #: bpy.types.KeyboardSensor.key:'END' #: bpy.types.KeyboardSensor.modifier_key_1:'END' @@ -1752,12 +1788,17 @@ msgstr "Saida" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/texture/node_texture_tree.c:76 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/composite/node_composite_tree.c:83 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/shader/node_shader_tree.c:94 -#: bpy.types.DriverTarget.id_type:'GROUP' bpy.types.FCurve.group -#: bpy.types.Action.id_root:'GROUP' bpy.types.Object.dupli_type:'GROUP' +#: bpy.types.DriverTarget.id_type:'GROUP' +#: bpy.types.FCurve.group +#: bpy.types.Action.id_root:'GROUP' +#: bpy.types.Object.dupli_type:'GROUP' #: bpy.types.ParticleSettings.render_type:'GROUP' -#: bpy.types.KeyingSetPath.id_type:'GROUP' bpy.types.VIEW3D_MT_object_group -#: bpy.types.CompositorNode.type:'GROUP' bpy.types.NodeGroup -#: bpy.types.ShaderNode.type:'GROUP' bpy.types.TextureNode.type:'GROUP' +#: bpy.types.KeyingSetPath.id_type:'GROUP' +#: bpy.types.VIEW3D_MT_object_group +#: bpy.types.CompositorNode.type:'GROUP' +#: bpy.types.NodeGroup +#: bpy.types.ShaderNode.type:'GROUP' +#: bpy.types.TextureNode.type:'GROUP' #: bpy.types.EXPORT_SCENE_OT_fbx.batch_mode:'GROUP' #: bpy.types.IMPORT_SCENE_OT_obj.use_split_groups #: bpy.types.OBJECT_OT_group_instance_add.group @@ -1765,7 +1806,8 @@ msgstr "Saida" #: bpy.types.OBJECT_OT_select_grouped.type:'GROUP' #: bpy.types.OBJECT_OT_select_same_group.group #: bpy.types.OBJECT_OT_vertex_group_set_active.group -#: bpy.types.POSE_OT_select_grouped.type:'GROUP' bpy.types.TextMarker.group +#: bpy.types.POSE_OT_select_grouped.type:'GROUP' +#: bpy.types.TextMarker.group #: release/scripts/startup/bl_ui/properties_object.py:257 msgid "Group" msgstr "Grupo" @@ -2022,8 +2064,10 @@ msgstr "Entrada" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/texture/node_texture_tree.c:70 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/composite/node_composite_tree.c:76 #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/shader/node_shader_tree.c:84 -#: bpy.types.ShaderNode.type:'OUTPUT' bpy.types.ShaderNodeOutput -#: bpy.types.TextureNode.type:'OUTPUT' bpy.types.TextureNodeOutput +#: bpy.types.ShaderNode.type:'OUTPUT' +#: bpy.types.ShaderNodeOutput +#: bpy.types.TextureNode.type:'OUTPUT' +#: bpy.types.TextureNodeOutput #: bpy.types.OceanTexData.output #: bpy.types.CONSOLE_OT_scrollback_append.type:'OUTPUT' #: bpy.types.NODE_OT_group_socket_add.in_out:'SOCK_OUT' @@ -2043,7 +2087,8 @@ msgstr "Saida" #: bpy.types.DynamicPaintSurface.init_color_type:'COLOR' #: bpy.types.FCurve.color bpy.types.GPencilLayer.color bpy.types.Brush.color #: bpy.types.Lamp.color bpy.types.Material.diffuse_ramp_blend:'COLOR' -#: bpy.types.Material.specular_ramp_blend:'COLOR' bpy.types.Object.color +#: bpy.types.Material.specular_ramp_blend:'COLOR' +#: bpy.types.Object.color #: bpy.types.CloudsTexture.cloud_type #: bpy.types.CloudsTexture.cloud_type:'COLOR' #: bpy.types.LampSkySettings.sky_blend_type:'COLOR' @@ -2053,14 +2098,17 @@ msgstr "Saida" #: bpy.types.ShaderNodeMixRGB.blend_type:'COLOR' #: bpy.types.ShaderNodeTexEnvironment.color_space:'COLOR' #: bpy.types.ShaderNodeTexImage.color_space:'COLOR' -#: bpy.types.TextureNodeMixRGB.blend_type:'COLOR' bpy.types.IMAGE_OT_new.color +#: bpy.types.TextureNodeMixRGB.blend_type:'COLOR' +#: bpy.types.IMAGE_OT_new.color #: bpy.types.OBJECT_OT_select_grouped.type:'COLOR' #: bpy.types.SEQUENCER_OT_change_effect_type.type:'COLOR' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'COLOR' #: bpy.types.SEQUENCER_OT_effect_strip_add.color #: bpy.types.CyclesTexture_PT_colors bpy.types.RenderLayer.use_pass_color -#: bpy.types.RenderPass.type:'COLOR' bpy.types.SceneRenderLayer.use_pass_color -#: bpy.types.Sequence.type:'COLOR' bpy.types.ColorSequence.color +#: bpy.types.RenderPass.type:'COLOR' +#: bpy.types.SceneRenderLayer.use_pass_color +#: bpy.types.Sequence.type:'COLOR' +#: bpy.types.ColorSequence.color #: bpy.types.SpaceImageEditor.draw_channels:'COLOR' #: bpy.types.SpaceNodeEditor.backdrop_channels:'COLOR' #: bpy.types.TextMarker.color bpy.types.TextureSlot.blend_type:'COLOR' @@ -2122,12 +2170,14 @@ msgstr "Vetor" #: bpy.types.ImageTexture.filter_type #: bpy.types.MaterialRaytraceTransparency.filter #: bpy.types.MovieTrackingStabilization.filter_type -#: bpy.types.CompositorNode.type:'FILTER' bpy.types.CompositorNodeFilter +#: bpy.types.CompositorNode.type:'FILTER' +#: bpy.types.CompositorNodeFilter #: bpy.types.CompositorNodeRotate.filter_type #: bpy.types.CompositorNodeStabilize.filter_type #: bpy.types.CompositorNodeTransform.filter_type #: bpy.types.GRAPH_OT_fmodifier_add.type:'FILTER' -#: bpy.types.NLA_OT_fmodifier_add.type:'FILTER' bpy.types.SEQUENCER_PT_filter +#: bpy.types.NLA_OT_fmodifier_add.type:'FILTER' +#: bpy.types.SEQUENCER_PT_filter #: bpy.types.SpaceUserPreferences.filter_text msgid "Filter" msgstr "Filtrar" @@ -2157,7 +2207,8 @@ msgstr "" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/nodes/shader/node_shader_tree.c:87 #: bpy.types.Material.diffuse_ramp_input:'SHADER' #: bpy.types.Material.specular_ramp_input:'SHADER' -#: bpy.types.NodeTree.type:'SHADER' bpy.types.NodeSocket.type:'SHADER' +#: bpy.types.NodeTree.type:'SHADER' +#: bpy.types.NodeSocket.type:'SHADER' #: bpy.types.NODE_OT_group_socket_add.type:'SHADER' #: bpy.types.NODE_OT_new_node_tree.type:'SHADER' #: bpy.types.SpaceNodeEditor.tree_type:'SHADER' @@ -2195,7 +2246,8 @@ msgid "Cycles" msgstr "Cíclico:" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/blenkernel/intern/fmodifier.c:753 -#: bpy.types.FModifier.type:'NOISE' bpy.types.FieldSettings.noise +#: bpy.types.FModifier.type:'NOISE' +#: bpy.types.FieldSettings.noise #: bpy.types.Texture.type:'NOISE' #: bpy.types.GRAPH_OT_fmodifier_add.type:'NOISE' #: bpy.types.NLA_OT_fmodifier_add.type:'NOISE' @@ -2210,7 +2262,8 @@ msgid "Python" msgstr "Console Python" #: /home/i7deb64/blender-2.5-svn/__work__/blender_msgs/source/blender/blenkernel/intern/fmodifier.c:870 -#: bpy.types.FModifier.type:'LIMITS' bpy.types.SimpleDeformModifier.limits +#: bpy.types.FModifier.type:'LIMITS' +#: bpy.types.SimpleDeformModifier.limits #: bpy.types.GRAPH_OT_fmodifier_add.type:'LIMITS' #: bpy.types.NLA_OT_fmodifier_add.type:'LIMITS' #: release/scripts/startup/bl_ui/properties_data_camera.py:170 @@ -2308,7 +2361,8 @@ msgid "Name" msgstr "Nome" #: bpy.types.ActionGroup.channels bpy.types.KeyMap.region_type:'CHANNELS' -#: bpy.types.Region.type:'CHANNELS' bpy.types.ThemeDopeSheet.channels +#: bpy.types.Region.type:'CHANNELS' +#: bpy.types.ThemeDopeSheet.channels #: release/scripts/startup/bl_ui/space_userpref.py:401 msgid "Channels" msgstr "Canais" @@ -2516,10 +2570,13 @@ msgstr "" msgid "Type" msgstr "Tipo" -#: bpy.types.Actuator.type:'ACTION' bpy.types.ActionActuator.action +#: bpy.types.Actuator.type:'ACTION' +#: bpy.types.ActionActuator.action #: bpy.types.ShapeActionActuator.action bpy.types.AnimData.action -#: bpy.types.Constraint.type:'ACTION' bpy.types.ActionConstraint.action -#: bpy.types.DriverTarget.id_type:'ACTION' bpy.types.Action.id_root:'ACTION' +#: bpy.types.Constraint.type:'ACTION' +#: bpy.types.ActionConstraint.action +#: bpy.types.DriverTarget.id_type:'ACTION' +#: bpy.types.Action.id_root:'ACTION' #: bpy.types.KeyingSetPath.id_type:'ACTION' #: bpy.types.MovieTrackingSettings.clean_action bpy.types.NlaStrip.action #: bpy.types.ARMATURE_OT_select_all.action @@ -2553,17 +2610,21 @@ msgstr "Ação" #: bpy.types.Actuator.type:'ARMATURE' #: bpy.types.DriverTarget.id_type:'ARMATURE' -#: bpy.types.Action.id_root:'ARMATURE' bpy.types.Object.parent_type:'ARMATURE' -#: bpy.types.Object.type:'ARMATURE' bpy.types.KeyingSetPath.id_type:'ARMATURE' +#: bpy.types.Action.id_root:'ARMATURE' +#: bpy.types.Object.parent_type:'ARMATURE' +#: bpy.types.Object.type:'ARMATURE' +#: bpy.types.KeyingSetPath.id_type:'ARMATURE' #: bpy.types.INFO_MT_armature_add bpy.types.VIEW3D_MT_edit_armature -#: bpy.types.Modifier.type:'ARMATURE' bpy.types.MaskModifier.armature +#: bpy.types.Modifier.type:'ARMATURE' +#: bpy.types.MaskModifier.armature #: bpy.types.MaskModifier.mode:'ARMATURE' #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'ARMATURE' #: bpy.types.IMPORT_ANIM_OT_bvh.target:'ARMATURE' #: bpy.types.OBJECT_OT_add.type:'ARMATURE' #: bpy.types.OBJECT_OT_modifier_add.type:'ARMATURE' #: bpy.types.OBJECT_OT_select_by_type.type:'ARMATURE' -#: bpy.types.Sensor.type:'ARMATURE' KM_HIERARCHY.VIEW_3D.EMPTY +#: bpy.types.Sensor.type:'ARMATURE' +#: KM_HIERARCHY.VIEW_3D.EMPTY #: release/scripts/startup/bl_ui/space_userpref.py:355 msgid "Armature" msgstr "Armadura" @@ -2572,15 +2633,18 @@ msgstr "Armadura" #: bpy.types.BackgroundImage.view_axis:'CAMERA' #: bpy.types.FollowTrackConstraint.camera #: bpy.types.ObjectSolverConstraint.camera -#: bpy.types.DriverTarget.id_type:'CAMERA' bpy.types.Action.id_root:'CAMERA' -#: bpy.types.Object.type:'CAMERA' bpy.types.Scene.camera +#: bpy.types.DriverTarget.id_type:'CAMERA' +#: bpy.types.Action.id_root:'CAMERA' +#: bpy.types.Object.type:'CAMERA' +#: bpy.types.Scene.camera #: bpy.types.KeyingSetPath.id_type:'CAMERA' #: bpy.types.MovieTrackingObject.is_camera #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'CAMERA' #: bpy.types.MARKER_OT_select.camera bpy.types.OBJECT_OT_add.type:'CAMERA' #: bpy.types.OBJECT_OT_select_by_type.type:'CAMERA' #: bpy.types.SEQUENCER_OT_cut_multicam.camera -#: bpy.types.VIEW3D_OT_viewnumpad.type:'CAMERA' bpy.types.DATA_PT_camera +#: bpy.types.VIEW3D_OT_viewnumpad.type:'CAMERA' +#: bpy.types.DATA_PT_camera #: bpy.types.CyclesVisibilitySettings.camera #: bpy.types.RegionView3D.view_perspective:'CAMERA' #: bpy.types.RenderSettings.bake_normal_space:'CAMERA' @@ -2593,7 +2657,8 @@ msgstr "Armadura" msgid "Camera" msgstr "Camera" -#: bpy.types.Actuator.type:'CONSTRAINT' bpy.types.ArmatureActuator.constraint +#: bpy.types.Actuator.type:'CONSTRAINT' +#: bpy.types.ArmatureActuator.constraint #: bpy.types.CONSTRAINT_OT_childof_clear_inverse.constraint #: bpy.types.CONSTRAINT_OT_childof_set_inverse.constraint #: bpy.types.CONSTRAINT_OT_limitdistance_reset.constraint @@ -2606,7 +2671,8 @@ msgstr "Camera" msgid "Constraint" msgstr "Adicionar tira" -#: bpy.types.Actuator.type:'EDIT_OBJECT' bpy.types.EditObjectActuator.mode +#: bpy.types.Actuator.type:'EDIT_OBJECT' +#: bpy.types.EditObjectActuator.mode #, fuzzy msgid "Edit Object" msgstr "Objeto Emissor:" @@ -2616,12 +2682,14 @@ msgstr "Objeto Emissor:" msgid "Filter 2D" msgstr "Filtrar" -#: bpy.types.Actuator.type:'GAME' bpy.types.GameActuator.mode +#: bpy.types.Actuator.type:'GAME' +#: bpy.types.GameActuator.mode #: bpy.types.INFO_MT_game bpy.types.VIEW3D_MT_object_game msgid "Game" msgstr "Jogo" -#: bpy.types.Actuator.type:'MESSAGE' bpy.types.Sensor.type:'MESSAGE' +#: bpy.types.Actuator.type:'MESSAGE' +#: bpy.types.Sensor.type:'MESSAGE' msgid "Message" msgstr "" @@ -2630,7 +2698,8 @@ msgstr "" msgid "Motion" msgstr "Moção:" -#: bpy.types.Actuator.type:'PARENT' bpy.types.Bone.parent +#: bpy.types.Actuator.type:'PARENT' +#: bpy.types.Bone.parent #: bpy.types.EditBone.parent bpy.types.Library.parent bpy.types.Object.parent #: bpy.types.VIEW3D_MT_edit_armature_parent bpy.types.VIEW3D_MT_object_parent #: bpy.types.Node.parent @@ -2651,14 +2720,16 @@ msgstr "Parente" #: bpy.types.ShapeActionActuator.mode:'PROPERTY' #: bpy.types.ShapeActionActuator.property #: bpy.types.OBJECT_OT_game_property_copy.property -#: bpy.types.Sensor.type:'PROPERTY' bpy.types.CollisionSensor.property +#: bpy.types.Sensor.type:'PROPERTY' +#: bpy.types.CollisionSensor.property #: bpy.types.NearSensor.property bpy.types.PropertySensor.property #: bpy.types.RadarSensor.property bpy.types.RaySensor.property #: bpy.types.RaySensor.ray_type:'PROPERTY' msgid "Property" msgstr "Propriedade" -#: bpy.types.Actuator.type:'RANDOM' bpy.types.BoidState.ruleset_type:'RANDOM' +#: bpy.types.Actuator.type:'RANDOM' +#: bpy.types.BoidState.ruleset_type:'RANDOM' #: bpy.types.Brush.texture_angle_source_random:'RANDOM' #: bpy.types.ParticleSettings.angular_velocity_mode:'RAND' #: bpy.types.ParticleSettings.billboard_offset_split:'RANDOM' @@ -2698,17 +2769,21 @@ msgstr "Propriedade" msgid "Random" msgstr "Randomizar" -#: bpy.types.Actuator.type:'SOUND' bpy.types.SoundActuator -#: bpy.types.DriverTarget.id_type:'SOUND' bpy.types.Action.id_root:'SOUND' +#: bpy.types.Actuator.type:'SOUND' +#: bpy.types.SoundActuator +#: bpy.types.DriverTarget.id_type:'SOUND' +#: bpy.types.Action.id_root:'SOUND' #: bpy.types.Speaker.sound bpy.types.KeyingSetPath.id_type:'SOUND' #: bpy.types.SEQUENCER_OT_movie_strip_add.sound bpy.types.DATA_PT_speaker #: bpy.types.RENDER_PT_game_sound bpy.types.SEQUENCER_PT_sound -#: bpy.types.Sequence.type:'SOUND' bpy.types.SoundSequence.sound +#: bpy.types.Sequence.type:'SOUND' +#: bpy.types.SoundSequence.sound #: release/scripts/startup/bl_ui/space_sequencer.py:190 msgid "Sound" msgstr "Som" -#: bpy.types.Actuator.type:'STATE' bpy.types.StateActuator.states +#: bpy.types.Actuator.type:'STATE' +#: bpy.types.StateActuator.states #: bpy.types.GameObjectSettings.states_visible #, fuzzy msgid "State" @@ -3026,7 +3101,8 @@ msgstr "Armadura" msgid "Enable" msgstr "Habilitar" -#: bpy.types.ArmatureActuator.mode:'DISABLE' bpy.types.Constraint.mute +#: bpy.types.ArmatureActuator.mode:'DISABLE' +#: bpy.types.Constraint.mute #: bpy.types.ANIM_OT_channels_editable_toggle.mode:'DISABLE' #: bpy.types.ANIM_OT_channels_setting_disable.mode:'DISABLE' #: bpy.types.ANIM_OT_channels_setting_enable.mode:'DISABLE' @@ -3134,7 +3210,8 @@ msgstr "Configurar o Osso ativo como o Parente dos Ossos Selecionados" #: bpy.types.KinematicConstraint.weight #: bpy.types.BevelModifier.limit_method:'WEIGHT' #: bpy.types.CURVE_OT_spline_weight_set.weight -#: bpy.types.ParticleEdit.tool:'WEIGHT' bpy.types.ParticleHairKey.weight +#: bpy.types.ParticleEdit.tool:'WEIGHT' +#: bpy.types.ParticleHairKey.weight #: bpy.types.SplinePoint.weight bpy.types.SplinePoint.weight_softbody #: bpy.types.VertexGroupElement.weight #: release/scripts/startup/bl_ui/properties_data_bone.py:341 @@ -3169,7 +3246,8 @@ msgstr "Atuador" #: bpy.types.MESH_OT_select_axis.axis bpy.types.MESH_OT_spin.axis #: bpy.types.POSE_OT_autoside_names.axis bpy.types.TRANSFORM_OT_rotate.axis #: bpy.types.TRANSFORM_OT_transform.axis bpy.types.UV_OT_align.axis -#: bpy.types.JoystickSensor.event_type:'AXIS' bpy.types.RadarSensor.axis +#: bpy.types.JoystickSensor.event_type:'AXIS' +#: bpy.types.RadarSensor.axis #: bpy.types.RaySensor.axis #: release/scripts/startup/bl_ui/properties_object.py:213 #: release/scripts/startup/bl_ui/properties_object.py:273 @@ -3336,8 +3414,10 @@ msgstr "Definir localização do cursor 3D" #: bpy.types.StretchToConstraint.volume:'NO_VOLUME' #: bpy.types.DynamicPaintSurface.init_color_type:'NONE' #: bpy.types.FFmpegSettings.audio_codec:'NONE' -#: bpy.types.FFmpegSettings.codec:'NONE' bpy.types.FieldSettings.type:'NONE' -#: bpy.types.FluidSettings.type:'NONE' bpy.types.Object.dupli_type:'NONE' +#: bpy.types.FFmpegSettings.codec:'NONE' +#: bpy.types.FieldSettings.type:'NONE' +#: bpy.types.FluidSettings.type:'NONE' +#: bpy.types.Object.dupli_type:'NONE' #: bpy.types.ParticleSettings.angular_velocity_mode:'NONE' #: bpy.types.ParticleSettings.billboard_animation:'NONE' #: bpy.types.ParticleSettings.child_type:'NONE' @@ -3347,7 +3427,8 @@ msgstr "Definir localização do cursor 3D" #: bpy.types.ParticleSettings.draw_method:'NONE' #: bpy.types.ParticleSettings.render_type:'NONE' #: bpy.types.ParticleSettings.rotation_mode:'NONE' -#: bpy.types.Scene.audio_distance_model:'NONE' bpy.types.Texture.type:'NONE' +#: bpy.types.Scene.audio_distance_model:'NONE' +#: bpy.types.Texture.type:'NONE' #: bpy.types.ImageFormatSettings.exr_codec:'NONE' #: bpy.types.KeyingSetPath.group_method:'NONE' #: bpy.types.BevelModifier.limit_method:'NONE' @@ -3406,7 +3487,8 @@ msgstr "Definir localização do cursor 3D" #: bpy.types.SceneGameData.physics_engine:'NONE' #: bpy.types.SceneGameData.stereo:'NONE' #: bpy.types.TransformSequence.interpolation:'NONE' -#: bpy.types.TexMapping.mapping_x:'NONE' bpy.types.TexMapping.mapping_y:'NONE' +#: bpy.types.TexMapping.mapping_x:'NONE' +#: bpy.types.TexMapping.mapping_y:'NONE' #: bpy.types.TexMapping.mapping_z:'NONE' #: bpy.types.MaterialTextureSlot.mapping_x:'NONE' #: bpy.types.MaterialTextureSlot.mapping_y:'NONE' @@ -3441,19 +3523,22 @@ msgstr "" #: bpy.types.ConstraintActuator.direction:'DIRNX' #: bpy.types.ConstraintActuator.direction_axis:'DIRNX' -#: bpy.types.RadarSensor.axis:'NEGXAXIS' bpy.types.RaySensor.axis:'NEGXAXIS' +#: bpy.types.RadarSensor.axis:'NEGXAXIS' +#: bpy.types.RaySensor.axis:'NEGXAXIS' msgid "-X axis" msgstr "" #: bpy.types.ConstraintActuator.direction:'DIRNY' #: bpy.types.ConstraintActuator.direction_axis:'DIRNY' -#: bpy.types.RadarSensor.axis:'NEGYAXIS' bpy.types.RaySensor.axis:'NEGYAXIS' +#: bpy.types.RadarSensor.axis:'NEGYAXIS' +#: bpy.types.RaySensor.axis:'NEGYAXIS' msgid "-Y axis" msgstr "" #: bpy.types.ConstraintActuator.direction:'DIRNZ' #: bpy.types.ConstraintActuator.direction_axis:'DIRNZ' -#: bpy.types.RadarSensor.axis:'NEGZAXIS' bpy.types.RaySensor.axis:'NEGZAXIS' +#: bpy.types.RadarSensor.axis:'NEGZAXIS' +#: bpy.types.RaySensor.axis:'NEGZAXIS' msgid "-Z axis" msgstr "" @@ -3470,13 +3555,15 @@ msgstr "Selecionar o Eixo para comparar com cada Vértice" #: bpy.types.KinematicConstraint.ik_type:'DISTANCE' #: bpy.types.LimitDistanceConstraint.distance #: bpy.types.ShrinkwrapConstraint.distance -#: bpy.types.DriverVariable.type:'LOC_DIFF' bpy.types.Lamp.distance +#: bpy.types.DriverVariable.type:'LOC_DIFF' +#: bpy.types.Lamp.distance #: bpy.types.MaterialPhysics.fh_distance #: bpy.types.MovieTrackingSettings.distance #: bpy.types.MovieTrackingSettings.object_distance #: bpy.types.CompositorNodeDBlur.distance #: bpy.types.CompositorNodeDilateErode.distance -#: bpy.types.TextureNode.type:'DISTANCE' bpy.types.TextureNodeDistance +#: bpy.types.TextureNode.type:'DISTANCE' +#: bpy.types.TextureNodeDistance #: bpy.types.NodeSocketFloatAngle.subtype:'FLOAT_DISTANCE' #: bpy.types.NodeSocketFloatDistance.subtype:'FLOAT_DISTANCE' #: bpy.types.NodeSocketFloatFactor.subtype:'FLOAT_DISTANCE' @@ -3833,8 +3920,10 @@ msgid "The mass of the object" msgstr "Duplicar" #: bpy.types.EditObjectActuator.mesh bpy.types.DriverTarget.id_type:'MESH' -#: bpy.types.Action.id_root:'MESH' bpy.types.Object.type:'MESH' -#: bpy.types.KeyingSetPath.id_type:'MESH' bpy.types.INFO_MT_mesh_add +#: bpy.types.Action.id_root:'MESH' +#: bpy.types.Object.type:'MESH' +#: bpy.types.KeyingSetPath.id_type:'MESH' +#: bpy.types.INFO_MT_mesh_add #: bpy.types.VIEW3D_MT_edit_mesh bpy.types.NodeSocket.type:'MESH' #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'MESH' #: bpy.types.NODE_OT_group_socket_add.type:'MESH' @@ -3912,8 +4001,10 @@ msgstr "Remover Propriedade" msgid "Motion Blur" msgstr "Apagar rotacao" -#: bpy.types.Filter2DActuator.mode:'BLUR' bpy.types.Brush.vertex_tool:'BLUR' -#: bpy.types.CompositorNode.type:'BLUR' bpy.types.CompositorNodeBlur +#: bpy.types.Filter2DActuator.mode:'BLUR' +#: bpy.types.Brush.vertex_tool:'BLUR' +#: bpy.types.CompositorNode.type:'BLUR' +#: bpy.types.CompositorNodeBlur #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'BLUR' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'BLUR' msgid "Blur" @@ -3959,13 +4050,17 @@ msgstr "Desfazer pai" msgid "Sepia" msgstr "" -#: bpy.types.Filter2DActuator.mode:'INVERT' bpy.types.IMAGE_MT_image_invert +#: bpy.types.Filter2DActuator.mode:'INVERT' +#: bpy.types.IMAGE_MT_image_invert #: bpy.types.ArmatureModifier.invert_vertex_group #: bpy.types.MaskModifier.invert_vertex_group #: bpy.types.MeshDeformModifier.invert_vertex_group -#: bpy.types.CompositorNode.type:'INVERT' bpy.types.CompositorNodeInvert -#: bpy.types.ShaderNode.type:'INVERT' bpy.types.ShaderNodeInvert -#: bpy.types.TextureNode.type:'INVERT' bpy.types.TextureNodeInvert +#: bpy.types.CompositorNode.type:'INVERT' +#: bpy.types.CompositorNodeInvert +#: bpy.types.ShaderNode.type:'INVERT' +#: bpy.types.ShaderNodeInvert +#: bpy.types.TextureNode.type:'INVERT' +#: bpy.types.TextureNodeInvert #: bpy.types.ACTION_OT_select_all_toggle.invert #: bpy.types.ANIM_OT_channels_editable_toggle.mode:'INVERT' #: bpy.types.ANIM_OT_channels_select_all_toggle.invert @@ -4023,7 +4118,8 @@ msgstr "Modo objeto" #: bpy.types.Filter2DActuator.glsl_shader bpy.types.Constraint.type:'SCRIPT' #: bpy.types.PythonConstraint.text bpy.types.PythonController.mode:'SCRIPT' -#: bpy.types.CompositorNode.type:'SCRIPT' bpy.types.ShaderNode.type:'SCRIPT' +#: bpy.types.CompositorNode.type:'SCRIPT' +#: bpy.types.ShaderNode.type:'SCRIPT' #: bpy.types.TextureNode.type:'SCRIPT' #: bpy.types.OBJECT_OT_constraint_add.type:'SCRIPT' #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'SCRIPT' @@ -4091,9 +4187,12 @@ msgstr "Corpo Macio" msgid "Toggle message type: either Text or a PropertyName" msgstr "" -#: bpy.types.MessageActuator.body_type:'TEXT' bpy.types.PythonController.text -#: bpy.types.DriverTarget.id_type:'TEXT' bpy.types.Action.id_root:'TEXT' -#: bpy.types.KeyingSetPath.id_type:'TEXT' bpy.types.MaterialGameSettings.text +#: bpy.types.MessageActuator.body_type:'TEXT' +#: bpy.types.PythonController.text +#: bpy.types.DriverTarget.id_type:'TEXT' +#: bpy.types.Action.id_root:'TEXT' +#: bpy.types.KeyingSetPath.id_type:'TEXT' +#: bpy.types.MaterialGameSettings.text #: bpy.types.TEXT_MT_text bpy.types.VIEW3D_MT_edit_font #: bpy.types.CONSOLE_OT_history_append.text bpy.types.CONSOLE_OT_insert.text #: bpy.types.CONSOLE_OT_scrollback_append.text @@ -4834,8 +4933,10 @@ msgstr "" #: bpy.types.InflowFluidSettings.volume_initialization:'VOLUME' #: bpy.types.ObstacleFluidSettings.volume_initialization:'VOLUME' #: bpy.types.OutflowFluidSettings.volume_initialization:'VOLUME' -#: bpy.types.Material.type:'VOLUME' bpy.types.Material.volume -#: bpy.types.ParticleSettings.emit_from:'VOLUME' bpy.types.Scene.audio_volume +#: bpy.types.Material.type:'VOLUME' +#: bpy.types.Material.volume +#: bpy.types.ParticleSettings.emit_from:'VOLUME' +#: bpy.types.Scene.audio_volume #: bpy.types.Speaker.volume bpy.types.TRANSFORM_OT_snap_type.type:'VOLUME' #: bpy.types.CyclesMaterial_PT_volume bpy.types.CyclesWorld_PT_volume #: bpy.types.SoundSequence.volume bpy.types.ToolSettings.snap_element:'VOLUME' @@ -5166,7 +5267,8 @@ msgstr "" #: bpy.types.AnimData.action_blend_type:'REPLACE' #: bpy.types.FModifierNoise.blend_type:'REPLACE' #: bpy.types.VertexWeightMixModifier.mix_mode:'SET' -#: bpy.types.NlaStrip.blend_type:'REPLACE' bpy.types.NODE_OT_link_make.replace +#: bpy.types.NlaStrip.blend_type:'REPLACE' +#: bpy.types.NODE_OT_link_make.replace #: bpy.types.Sequence.blend_type:'REPLACE' #: bpy.types.ToolSettings.auto_keying_mode:'REPLACE_KEYS' #: bpy.types.UserPreferencesEdit.auto_keying_mode:'REPLACE_KEYS' @@ -5185,8 +5287,10 @@ msgstr "" #: bpy.types.AnimData.action_blend_type:'SUBTRACT' #: bpy.types.ColorMapping.blend_type:'SUBTRACT' -#: bpy.types.FModifierNoise.blend_type:'SUBTRACT' bpy.types.Brush.blend:'SUB' -#: bpy.types.Brush.direction:'SUBTRACT' bpy.types.Brush.vertex_tool:'SUB' +#: bpy.types.FModifierNoise.blend_type:'SUBTRACT' +#: bpy.types.Brush.blend:'SUB' +#: bpy.types.Brush.direction:'SUBTRACT' +#: bpy.types.Brush.vertex_tool:'SUB' #: bpy.types.Material.diffuse_ramp_blend:'SUBTRACT' #: bpy.types.Material.specular_ramp_blend:'SUBTRACT' #: bpy.types.LampSkySettings.sky_blend_type:'SUBTRACT' @@ -5203,7 +5307,8 @@ msgstr "" #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'SUB' #: bpy.types.SEQUENCER_OT_change_effect_type.type:'SUBTRACT' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'SUBTRACT' -#: bpy.types.Sequence.blend_type:'SUBTRACT' bpy.types.Sequence.type:'SUBTRACT' +#: bpy.types.Sequence.blend_type:'SUBTRACT' +#: bpy.types.Sequence.type:'SUBTRACT' #: bpy.types.TextureSlot.blend_type:'SUBTRACT' #: release/scripts/startup/bl_ui/space_sequencer.py:203 msgid "Subtract" @@ -5216,7 +5321,8 @@ msgstr "" #: bpy.types.AnimData.action_blend_type:'MULITPLY' #: bpy.types.ColorMapping.blend_type:'MULTIPLY' -#: bpy.types.FModifierNoise.blend_type:'MULTIPLY' bpy.types.Brush.blend:'MUL' +#: bpy.types.FModifierNoise.blend_type:'MULTIPLY' +#: bpy.types.Brush.blend:'MUL' #: bpy.types.Brush.vertex_tool:'MUL' #: bpy.types.Material.diffuse_ramp_blend:'MULTIPLY' #: bpy.types.Material.specular_ramp_blend:'MULTIPLY' @@ -5233,7 +5339,8 @@ msgstr "" #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MUL' #: bpy.types.SEQUENCER_OT_change_effect_type.type:'MULTIPLY' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'MULTIPLY' -#: bpy.types.Sequence.blend_type:'MULTIPLY' bpy.types.Sequence.type:'MULTIPLY' +#: bpy.types.Sequence.blend_type:'MULTIPLY' +#: bpy.types.Sequence.type:'MULTIPLY' #: bpy.types.TextureSlot.blend_type:'MULTIPLY' #: bpy.types.WorldLighting.ao_blend_type:'MULTIPLY' #: release/scripts/startup/bl_ui/properties_data_bone.py:342 @@ -5258,7 +5365,8 @@ msgstr "" #: bpy.types.AnimData.action_extrapolation:'NOTHING' #: bpy.types.FieldSettings.guide_kink_type:'NONE' -#: bpy.types.ParticleSettings.kink:'NO' bpy.types.KeyMapItem.value:'NOTHING' +#: bpy.types.ParticleSettings.kink:'NO' +#: bpy.types.KeyMapItem.value:'NOTHING' #: bpy.types.MovieTrackingSettings.refine_intrinsics:'NONE' #: bpy.types.NlaStrip.extrapolation:'NOTHING' #: bpy.types.MESH_OT_primitive_circle_add.fill_type:'NOTHING' @@ -5619,39 +5727,49 @@ msgstr "" msgid "Space type" msgstr "Selec tudo por tipo" -#: bpy.types.Area.type:'EMPTY' bpy.types.Object.type:'EMPTY' +#: bpy.types.Area.type:'EMPTY' +#: bpy.types.Object.type:'EMPTY' #: bpy.types.KeyMap.space_type:'EMPTY' #: bpy.types.EXPORT_SCENE_OT_fbx.object_types:'EMPTY' #: bpy.types.OBJECT_OT_add.type:'EMPTY' -#: bpy.types.OBJECT_OT_select_by_type.type:'EMPTY' bpy.types.DATA_PT_empty +#: bpy.types.OBJECT_OT_select_by_type.type:'EMPTY' +#: bpy.types.DATA_PT_empty #: bpy.types.Space.type:'EMPTY' #: release/scripts/startup/bl_ui/space_info.py:294 msgid "Empty" msgstr "Vazio" -#: bpy.types.Area.type:'VIEW_3D' bpy.types.KeyMap.space_type:'VIEW_3D' -#: bpy.types.Space.type:'VIEW_3D' bpy.types.Theme.view_3d -#: bpy.types.Theme.theme_area:'VIEW_3D' KM_HIERARCHY.VIEW_3D +#: bpy.types.Area.type:'VIEW_3D' +#: bpy.types.KeyMap.space_type:'VIEW_3D' +#: bpy.types.Space.type:'VIEW_3D' +#: bpy.types.Theme.view_3d +#: bpy.types.Theme.theme_area:'VIEW_3D' +#: KM_HIERARCHY.VIEW_3D msgid "3D View" msgstr "Visão 3D" #: bpy.types.Area.type:'GRAPH_EDITOR' #: bpy.types.KeyMap.space_type:'GRAPH_EDITOR' #: bpy.types.Space.type:'GRAPH_EDITOR' -#: bpy.types.Theme.theme_area:'GRAPH_EDITOR' bpy.types.Theme.graph_editor +#: bpy.types.Theme.theme_area:'GRAPH_EDITOR' +#: bpy.types.Theme.graph_editor #: KM_HIERARCHY.GRAPH_EDITOR #, fuzzy msgid "Graph Editor" msgstr "Image Displist" -#: bpy.types.Area.type:'OUTLINER' bpy.types.KeyMap.space_type:'OUTLINER' -#: bpy.types.Space.type:'OUTLINER' bpy.types.Theme.theme_area:'OUTLINER' +#: bpy.types.Area.type:'OUTLINER' +#: bpy.types.KeyMap.space_type:'OUTLINER' +#: bpy.types.Space.type:'OUTLINER' +#: bpy.types.Theme.theme_area:'OUTLINER' #: bpy.types.Theme.outliner KM_HIERARCHY.OUTLINER msgid "Outliner" msgstr "Delineador" -#: bpy.types.Area.type:'PROPERTIES' bpy.types.GameObjectSettings.properties -#: bpy.types.KeyMap.space_type:'PROPERTIES' bpy.types.KeyMapItem.properties +#: bpy.types.Area.type:'PROPERTIES' +#: bpy.types.GameObjectSettings.properties +#: bpy.types.KeyMap.space_type:'PROPERTIES' +#: bpy.types.KeyMapItem.properties #: bpy.types.OBJECT_OT_select_grouped.type:'PROPERTIES' #: bpy.types.LOGIC_PT_properties bpy.types.TEXT_PT_properties #: bpy.types.VIEW3D_PT_context_properties bpy.types.Space.type:'PROPERTIES' @@ -5663,7 +5781,8 @@ msgstr "Propriedades" #: bpy.types.Area.type:'FILE_BROWSER' #: bpy.types.KeyMap.space_type:'FILE_BROWSER' #: bpy.types.Space.type:'FILE_BROWSER' -#: bpy.types.Theme.theme_area:'FILE_BROWSER' bpy.types.Theme.file_browser +#: bpy.types.Theme.theme_area:'FILE_BROWSER' +#: bpy.types.Theme.file_browser #: KM_HIERARCHY.FILE_BROWSER msgid "File Browser" msgstr "Navegador de Arquivos" @@ -5671,26 +5790,35 @@ msgstr "Navegador de Arquivos" #: bpy.types.Area.type:'IMAGE_EDITOR' #: bpy.types.KeyMap.space_type:'IMAGE_EDITOR' #: bpy.types.RenderSettings.display_mode:'AREA' -#: bpy.types.Space.type:'IMAGE_EDITOR' bpy.types.Theme.image_editor +#: bpy.types.Space.type:'IMAGE_EDITOR' +#: bpy.types.Theme.image_editor #: bpy.types.UserPreferencesFilePaths.image_editor #, fuzzy msgid "Image Editor" msgstr "Image Displist" -#: bpy.types.Area.type:'INFO' bpy.types.GPencilLayer.info -#: bpy.types.KeyMap.space_type:'INFO' bpy.types.Space.type:'INFO' -#: bpy.types.Theme.theme_area:'INFO' bpy.types.Theme.info +#: bpy.types.Area.type:'INFO' +#: bpy.types.GPencilLayer.info +#: bpy.types.KeyMap.space_type:'INFO' +#: bpy.types.Space.type:'INFO' +#: bpy.types.Theme.theme_area:'INFO' +#: bpy.types.Theme.info msgid "Info" msgstr "Informações" -#: bpy.types.Area.type:'SEQUENCE_EDITOR' bpy.types.Scene.sequence_editor -#: bpy.types.KeyMap.space_type:'SEQUENCE_EDITOR' bpy.types.SequenceEditor -#: bpy.types.Space.type:'SEQUENCE_EDITOR' bpy.types.Theme.sequence_editor +#: bpy.types.Area.type:'SEQUENCE_EDITOR' +#: bpy.types.Scene.sequence_editor +#: bpy.types.KeyMap.space_type:'SEQUENCE_EDITOR' +#: bpy.types.SequenceEditor +#: bpy.types.Space.type:'SEQUENCE_EDITOR' +#: bpy.types.Theme.sequence_editor msgid "Sequence Editor" msgstr "Editor de Sequência" -#: bpy.types.Area.type:'TEXT_EDITOR' bpy.types.KeyMap.space_type:'TEXT_EDITOR' -#: bpy.types.Space.type:'TEXT_EDITOR' bpy.types.Theme.theme_area:'TEXT_EDITOR' +#: bpy.types.Area.type:'TEXT_EDITOR' +#: bpy.types.KeyMap.space_type:'TEXT_EDITOR' +#: bpy.types.Space.type:'TEXT_EDITOR' +#: bpy.types.Theme.theme_area:'TEXT_EDITOR' #: bpy.types.Theme.text_editor #, fuzzy msgid "Text Editor" @@ -5703,21 +5831,27 @@ msgstr "Image Displist" msgid "DopeSheet Editor" msgstr "" -#: bpy.types.Area.type:'NLA_EDITOR' bpy.types.KeyMap.space_type:'NLA_EDITOR' -#: bpy.types.Space.type:'NLA_EDITOR' bpy.types.Theme.theme_area:'NLA_EDITOR' +#: bpy.types.Area.type:'NLA_EDITOR' +#: bpy.types.KeyMap.space_type:'NLA_EDITOR' +#: bpy.types.Space.type:'NLA_EDITOR' +#: bpy.types.Theme.theme_area:'NLA_EDITOR' #: bpy.types.Theme.nla_editor KM_HIERARCHY.NLA_EDITOR #, fuzzy msgid "NLA Editor" msgstr "Image Displist" -#: bpy.types.Area.type:'TIMELINE' bpy.types.KeyMap.space_type:'TIMELINE' -#: bpy.types.Space.type:'TIMELINE' bpy.types.Theme.theme_area:'TIMELINE' +#: bpy.types.Area.type:'TIMELINE' +#: bpy.types.KeyMap.space_type:'TIMELINE' +#: bpy.types.Space.type:'TIMELINE' +#: bpy.types.Theme.theme_area:'TIMELINE' #: bpy.types.Theme.timeline KM_HIERARCHY.TIMELINE msgid "Timeline" msgstr "Linha do Tempo" -#: bpy.types.Area.type:'NODE_EDITOR' bpy.types.KeyMap.space_type:'NODE_EDITOR' -#: bpy.types.Space.type:'NODE_EDITOR' bpy.types.Theme.theme_area:'NODE_EDITOR' +#: bpy.types.Area.type:'NODE_EDITOR' +#: bpy.types.KeyMap.space_type:'NODE_EDITOR' +#: bpy.types.Space.type:'NODE_EDITOR' +#: bpy.types.Theme.theme_area:'NODE_EDITOR' #: bpy.types.Theme.node_editor KM_HIERARCHY.NODE_EDITOR #, fuzzy msgid "Node Editor" @@ -5726,14 +5860,17 @@ msgstr "Image Displist" #: bpy.types.Area.type:'LOGIC_EDITOR' #: bpy.types.KeyMap.space_type:'LOGIC_EDITOR' #: bpy.types.Space.type:'LOGIC_EDITOR' -#: bpy.types.Theme.theme_area:'LOGIC_EDITOR' bpy.types.Theme.logic_editor +#: bpy.types.Theme.theme_area:'LOGIC_EDITOR' +#: bpy.types.Theme.logic_editor #: KM_HIERARCHY.LOGIC_EDITOR #, fuzzy msgid "Logic Editor" msgstr "Image Displist" -#: bpy.types.Area.type:'CONSOLE' bpy.types.KeyMap.space_type:'CONSOLE' -#: bpy.types.Space.type:'CONSOLE' bpy.types.Theme.theme_area:'CONSOLE' +#: bpy.types.Area.type:'CONSOLE' +#: bpy.types.KeyMap.space_type:'CONSOLE' +#: bpy.types.Space.type:'CONSOLE' +#: bpy.types.Theme.theme_area:'CONSOLE' msgid "Python Console" msgstr "Console Python" @@ -5747,8 +5884,10 @@ msgstr "Console Python" msgid "User Preferences" msgstr "Gravar preferencias" -#: bpy.types.Area.type:'CLIP_EDITOR' bpy.types.KeyMap.space_type:'CLIP_EDITOR' -#: bpy.types.Space.type:'CLIP_EDITOR' bpy.types.Theme.clip_editor +#: bpy.types.Area.type:'CLIP_EDITOR' +#: bpy.types.KeyMap.space_type:'CLIP_EDITOR' +#: bpy.types.Space.type:'CLIP_EDITOR' +#: bpy.types.Theme.clip_editor #: KM_HIERARCHY.CLIP_EDITOR.CLIP_EDITOR #, fuzzy msgid "Clip Editor" @@ -5786,20 +5925,26 @@ msgstr "Imagem de fundo" msgid "Data source used for background" msgstr "" -#: bpy.types.BackgroundImage.source:'IMAGE' bpy.types.BackgroundImage.image -#: bpy.types.DriverTarget.id_type:'IMAGE' bpy.types.Action.id_root:'IMAGE' -#: bpy.types.Image.type:'IMAGE' bpy.types.Object.empty_draw_type:'IMAGE' +#: bpy.types.BackgroundImage.source:'IMAGE' +#: bpy.types.BackgroundImage.image +#: bpy.types.DriverTarget.id_type:'IMAGE' +#: bpy.types.Action.id_root:'IMAGE' +#: bpy.types.Image.type:'IMAGE' +#: bpy.types.Object.empty_draw_type:'IMAGE' #: bpy.types.EnvironmentMapTexture.image bpy.types.ImageTexture.image #: bpy.types.VoxelDataTexture.image bpy.types.KeyingSetPath.id_type:'IMAGE' #: bpy.types.IMAGE_MT_image bpy.types.MeshTextureFace.image #: bpy.types.MeshTexturePoly.image bpy.types.UVProjectModifier.image -#: bpy.types.CompositorNode.type:'IMAGE' bpy.types.CompositorNodeImage +#: bpy.types.CompositorNode.type:'IMAGE' +#: bpy.types.CompositorNodeImage #: bpy.types.CompositorNodeImage.image #: bpy.types.ShaderNodeTexEnvironment.image bpy.types.ShaderNodeTexImage.image -#: bpy.types.TextureNode.type:'IMAGE' bpy.types.TextureNodeImage +#: bpy.types.TextureNode.type:'IMAGE' +#: bpy.types.TextureNodeImage #: bpy.types.TextureNodeImage.image bpy.types.PAINT_OT_project_image.image #: bpy.types.IMAGE_PT_image_properties bpy.types.TEXTURE_PT_image -#: bpy.types.Sequence.type:'IMAGE' bpy.types.SpaceImageEditor.image +#: bpy.types.Sequence.type:'IMAGE' +#: bpy.types.SpaceImageEditor.image #: KM_HIERARCHY.IMAGE_EDITOR #: release/scripts/startup/bl_ui/properties_render.py:67 #: release/scripts/startup/bl_ui/space_image.py:375 @@ -5850,13 +5995,15 @@ msgstr "Image Displist" msgid "The axis to display the image on" msgstr "O eixo do qual mostrar a imagem" -#: bpy.types.BackgroundImage.view_axis:'LEFT' bpy.types.TextCurve.align:'LEFT' +#: bpy.types.BackgroundImage.view_axis:'LEFT' +#: bpy.types.TextCurve.align:'LEFT' #: bpy.types.SEQUENCER_OT_cut.side:'LEFT' #: bpy.types.SEQUENCER_OT_select_active_side.side:'LEFT' #: bpy.types.SEQUENCER_OT_select_handles.side:'LEFT' #: bpy.types.SEQUENCER_OT_swap.side:'LEFT' #: bpy.types.VIEW3D_OT_viewnumpad.type:'LEFT' -#: bpy.types.JoystickSensor.hat_direction:'LEFT' bpy.types.SequenceCrop.min_x +#: bpy.types.JoystickSensor.hat_direction:'LEFT' +#: bpy.types.SequenceCrop.min_x #: bpy.types.UserPreferencesInput.select_mouse:'LEFT' #: release/scripts/startup/bl_ui/space_view3d.py:402 #: release/scripts/startup/bl_ui/space_view3d.py:300 @@ -5868,12 +6015,14 @@ msgid "Show background image while looking to the left" msgstr "Mostrar imagem de fundo enquanto olhar para a esquerda" #: bpy.types.BackgroundImage.view_axis:'RIGHT' -#: bpy.types.TextCurve.align:'RIGHT' bpy.types.SEQUENCER_OT_cut.side:'RIGHT' +#: bpy.types.TextCurve.align:'RIGHT' +#: bpy.types.SEQUENCER_OT_cut.side:'RIGHT' #: bpy.types.SEQUENCER_OT_select_active_side.side:'RIGHT' #: bpy.types.SEQUENCER_OT_select_handles.side:'RIGHT' #: bpy.types.SEQUENCER_OT_swap.side:'RIGHT' #: bpy.types.VIEW3D_OT_viewnumpad.type:'RIGHT' -#: bpy.types.JoystickSensor.hat_direction:'RIGHT' bpy.types.SequenceCrop.max_x +#: bpy.types.JoystickSensor.hat_direction:'RIGHT' +#: bpy.types.SequenceCrop.max_x #: bpy.types.UserPreferencesInput.select_mouse:'RIGHT' #: release/scripts/startup/bl_ui/space_view3d.py:399 #: release/scripts/startup/bl_ui/space_view3d.py:299 @@ -5885,7 +6034,8 @@ msgstr "Direita" msgid "Show background image while looking to the right" msgstr "Mostrar imagem de fundo enquanto olhar para a direita" -#: bpy.types.BackgroundImage.view_axis:'BACK' bpy.types.Curve.fill_mode:'BACK' +#: bpy.types.BackgroundImage.view_axis:'BACK' +#: bpy.types.Curve.fill_mode:'BACK' #: bpy.types.ParticleSettings.line_length_tail #: bpy.types.MaterialSubsurfaceScattering.back #: bpy.types.ShrinkwrapModifier.cull_face:'BACK' @@ -5916,7 +6066,8 @@ msgid "Show background image in front view" msgstr "Imagem de fundo" #: bpy.types.BackgroundImage.view_axis:'BOTTOM' -#: bpy.types.VIEW3D_OT_viewnumpad.type:'BOTTOM' bpy.types.SequenceCrop.min_y +#: bpy.types.VIEW3D_OT_viewnumpad.type:'BOTTOM' +#: bpy.types.SequenceCrop.min_y #: release/scripts/startup/bl_ui/space_view3d.py:390 #: release/scripts/startup/bl_ui/space_view3d.py:296 msgid "Bottom" @@ -5928,7 +6079,8 @@ msgid "Show background image in bottom view" msgstr "Imagem de fundo" #: bpy.types.BackgroundImage.view_axis:'TOP' -#: bpy.types.VIEW3D_OT_viewnumpad.type:'TOP' bpy.types.SequenceCrop.max_y +#: bpy.types.VIEW3D_OT_viewnumpad.type:'TOP' +#: bpy.types.SequenceCrop.max_y #: release/scripts/startup/bl_ui/space_view3d.py:387 #: release/scripts/startup/bl_ui/space_view3d.py:295 msgid "Top" @@ -6221,7 +6373,8 @@ msgstr "Esconder selecionados" #: bpy.types.MeshVertex.hide bpy.types.MetaElement.hide #: bpy.types.MovieTrackingTrack.hide #: bpy.types.OUTLINER_OT_data_operation.type:'HIDE' -#: bpy.types.PAINT_OT_hide_show.action:'HIDE' bpy.types.Spline.hide +#: bpy.types.PAINT_OT_hide_show.action:'HIDE' +#: bpy.types.Spline.hide #: bpy.types.SplinePoint.hide #: release/scripts/startup/bl_ui/properties_data_bone.py:210 #: release/scripts/startup/bl_ui/properties_data_metaball.py:113 @@ -6298,25 +6451,30 @@ msgstr "" msgid "Use rule when boid is on land" msgstr "" -#: bpy.types.BoidRule.type:'GOAL' bpy.types.BoidRuleGoal +#: bpy.types.BoidRule.type:'GOAL' +#: bpy.types.BoidRuleGoal #: bpy.types.BOID_OT_rule_add.type:'GOAL' msgid "Goal" msgstr "" -#: bpy.types.BoidRule.type:'GOAL' bpy.types.BOID_OT_rule_add.type:'GOAL' +#: bpy.types.BoidRule.type:'GOAL' +#: bpy.types.BOID_OT_rule_add.type:'GOAL' msgid "Go to assigned object or loudest assigned signal source" msgstr "" -#: bpy.types.BoidRule.type:'AVOID' bpy.types.BoidRuleAvoid +#: bpy.types.BoidRule.type:'AVOID' +#: bpy.types.BoidRuleAvoid #: bpy.types.BOID_OT_rule_add.type:'AVOID' msgid "Avoid" msgstr "" -#: bpy.types.BoidRule.type:'AVOID' bpy.types.BOID_OT_rule_add.type:'AVOID' +#: bpy.types.BoidRule.type:'AVOID' +#: bpy.types.BOID_OT_rule_add.type:'AVOID' msgid "Get away from assigned object or loudest assigned signal source" msgstr "" -#: bpy.types.BoidRule.type:'AVOID_COLLISION' bpy.types.BoidRuleAvoidCollision +#: bpy.types.BoidRule.type:'AVOID_COLLISION' +#: bpy.types.BoidRuleAvoidCollision #: bpy.types.BOID_OT_rule_add.type:'AVOID_COLLISION' #, fuzzy msgid "Avoid Collision" @@ -6337,15 +6495,18 @@ msgstr "Separar" msgid "Keep from going through other boids" msgstr "" -#: bpy.types.BoidRule.type:'FLOCK' bpy.types.BOID_OT_rule_add.type:'FLOCK' +#: bpy.types.BoidRule.type:'FLOCK' +#: bpy.types.BOID_OT_rule_add.type:'FLOCK' msgid "Flock" msgstr "" -#: bpy.types.BoidRule.type:'FLOCK' bpy.types.BOID_OT_rule_add.type:'FLOCK' +#: bpy.types.BoidRule.type:'FLOCK' +#: bpy.types.BOID_OT_rule_add.type:'FLOCK' msgid "Move to center of neighbors and match their velocity" msgstr "" -#: bpy.types.BoidRule.type:'FOLLOW_LEADER' bpy.types.BoidRuleFollowLeader +#: bpy.types.BoidRule.type:'FOLLOW_LEADER' +#: bpy.types.BoidRuleFollowLeader #: bpy.types.BOID_OT_rule_add.type:'FOLLOW_LEADER' #, fuzzy msgid "Follow Leader" @@ -6356,7 +6517,8 @@ msgstr "Seguir caminho" msgid "Follow a boid or assigned object" msgstr "" -#: bpy.types.BoidRule.type:'AVERAGE_SPEED' bpy.types.BoidRuleAverageSpeed +#: bpy.types.BoidRule.type:'AVERAGE_SPEED' +#: bpy.types.BoidRuleAverageSpeed #: bpy.types.BOID_OT_rule_add.type:'AVERAGE_SPEED' msgid "Average Speed" msgstr "" @@ -6366,13 +6528,15 @@ msgstr "" msgid "Maintain speed, flight level or wander" msgstr "" -#: bpy.types.BoidRule.type:'FIGHT' bpy.types.BoidRuleFight +#: bpy.types.BoidRule.type:'FIGHT' +#: bpy.types.BoidRuleFight #: bpy.types.BOID_OT_rule_add.type:'FIGHT' #, fuzzy msgid "Fight" msgstr "Luz" -#: bpy.types.BoidRule.type:'FIGHT' bpy.types.BOID_OT_rule_add.type:'FIGHT' +#: bpy.types.BoidRule.type:'FIGHT' +#: bpy.types.BOID_OT_rule_add.type:'FIGHT' msgid "Go to closest enemy and attack when in range" msgstr "" @@ -6391,7 +6555,8 @@ msgstr "" #: bpy.types.MovieTrackingSettings.speed #: bpy.types.SEQUENCER_OT_change_effect_type.type:'SPEED' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'SPEED' -#: bpy.types.Sequence.type:'SPEED' bpy.types.SoftBodySettings.speed +#: bpy.types.Sequence.type:'SPEED' +#: bpy.types.SoftBodySettings.speed #: release/scripts/startup/bl_ui/properties_game.py:499 #: release/scripts/startup/bl_ui/properties_object.py:245 #: release/scripts/startup/bl_ui/properties_physics_fluid.py:82 @@ -6493,7 +6658,8 @@ msgstr "" #: bpy.types.BoidRuleFollowLeader.use_line bpy.types.ConsoleLine.body #: bpy.types.ParticleSettings.render_type:'LINE' -#: bpy.types.BRUSH_OT_curve_preset.shape:'LINE' bpy.types.TEXT_OT_jump.line +#: bpy.types.BRUSH_OT_curve_preset.shape:'LINE' +#: bpy.types.TEXT_OT_jump.line #: bpy.types.TextLine.body bpy.types.TextMarker.line #: release/scripts/startup/bl_ui/properties_data_curve.py:362 #: release/scripts/startup/bl_ui/space_clip.py:372 @@ -6785,7 +6951,8 @@ msgstr "Relações" msgid "How the rules in the list are evaluated" msgstr "" -#: bpy.types.BoidState.ruleset_type:'FUZZY' bpy.types.SoftBodySettings.fuzzy +#: bpy.types.BoidState.ruleset_type:'FUZZY' +#: bpy.types.SoftBodySettings.fuzzy msgid "Fuzzy" msgstr "" @@ -7788,7 +7955,8 @@ msgstr "Diretorios" msgid "Mode used to mix with texture output color" msgstr "O modo para aplicar a textura" -#: bpy.types.ColorMapping.blend_type:'MIX' bpy.types.Brush.blend:'MIX' +#: bpy.types.ColorMapping.blend_type:'MIX' +#: bpy.types.Brush.blend:'MIX' #: bpy.types.Brush.vertex_tool:'MIX' #: bpy.types.Material.diffuse_ramp_blend:'MIX' #: bpy.types.Material.specular_ramp_blend:'MIX' @@ -7797,7 +7965,8 @@ msgstr "O modo para aplicar a textura" #: bpy.types.CompositorNodeMixRGB.blend_type:'MIX' #: bpy.types.ShaderNodeMixRGB.blend_type:'MIX' #: bpy.types.TextureNodeMixRGB.blend_type:'MIX' -#: bpy.types.ACTION_OT_paste.merge:'MIX' bpy.types.GRAPH_OT_paste.merge:'MIX' +#: bpy.types.ACTION_OT_paste.merge:'MIX' +#: bpy.types.GRAPH_OT_paste.merge:'MIX' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MIX' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MIX' #: bpy.types.TextureSlot.blend_type:'MIX' @@ -7805,7 +7974,8 @@ msgid "Mix" msgstr "Misturar" #: bpy.types.ColorMapping.blend_type:'SCREEN' -#: bpy.types.DriverTarget.id_type:'SCREEN' bpy.types.Action.id_root:'SCREEN' +#: bpy.types.DriverTarget.id_type:'SCREEN' +#: bpy.types.Action.id_root:'SCREEN' #: bpy.types.Material.diffuse_ramp_blend:'SCREEN' #: bpy.types.Material.specular_ramp_blend:'SCREEN' #: bpy.types.KeyingSetPath.id_type:'SCREEN' @@ -7813,7 +7983,8 @@ msgstr "Misturar" #: bpy.types.CompositorNodeMixRGB.blend_type:'SCREEN' #: bpy.types.ShaderNodeMixRGB.blend_type:'SCREEN' #: bpy.types.TextureNodeMixRGB.blend_type:'SCREEN' -#: bpy.types.TextureSlot.blend_type:'SCREEN' KM_HIERARCHY.EMPTY +#: bpy.types.TextureSlot.blend_type:'SCREEN' +#: KM_HIERARCHY.EMPTY msgid "Screen" msgstr "Tela" @@ -7856,7 +8027,8 @@ msgstr "Diferença" msgid "Divide" msgstr "Dividir" -#: bpy.types.ColorMapping.blend_type:'DARKEN' bpy.types.Brush.blend:'DARKEN' +#: bpy.types.ColorMapping.blend_type:'DARKEN' +#: bpy.types.Brush.blend:'DARKEN' #: bpy.types.Brush.vertex_tool:'DARKEN' #: bpy.types.Material.diffuse_ramp_blend:'DARKEN' #: bpy.types.Material.specular_ramp_blend:'DARKEN' @@ -7870,7 +8042,8 @@ msgstr "Dividir" msgid "Darken" msgstr "Escurecer" -#: bpy.types.ColorMapping.blend_type:'LIGHTEN' bpy.types.Brush.blend:'LIGHTEN' +#: bpy.types.ColorMapping.blend_type:'LIGHTEN' +#: bpy.types.Brush.blend:'LIGHTEN' #: bpy.types.Brush.vertex_tool:'LIGHTEN' #: bpy.types.Material.diffuse_ramp_blend:'LIGHTEN' #: bpy.types.Material.specular_ramp_blend:'LIGHTEN' @@ -8014,7 +8187,8 @@ msgstr "Interpolação" #: bpy.types.ColorRamp.interpolation:'EASE' #: bpy.types.Spline.radius_interpolation:'EASE' -#: bpy.types.Spline.tilt_interpolation:'EASE' bpy.types.Spline.type:'NURBS' +#: bpy.types.Spline.tilt_interpolation:'EASE' +#: bpy.types.Spline.type:'NURBS' #, fuzzy msgid "Ease" msgstr "Facilitação " @@ -8443,7 +8617,8 @@ msgstr "Criar trilha" msgid "Tracking by taking the shortest path" msgstr "" -#: bpy.types.Constraint.type:'IK' bpy.types.KinematicConstraint +#: bpy.types.Constraint.type:'IK' +#: bpy.types.KinematicConstraint #: bpy.types.VIEW3D_MT_pose_ik bpy.types.OBJECT_OT_constraint_add.type:'IK' #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'IK' #: bpy.types.POSE_OT_constraint_add.type:'IK' @@ -8512,7 +8687,8 @@ msgstr "" msgid "Child Of" msgstr "" -#: bpy.types.Constraint.type:'FLOOR' bpy.types.CLIP_OT_set_plane.plane:'FLOOR' +#: bpy.types.Constraint.type:'FLOOR' +#: bpy.types.CLIP_OT_set_plane.plane:'FLOOR' #: bpy.types.OBJECT_OT_constraint_add.type:'FLOOR' #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'FLOOR' #: bpy.types.POSE_OT_constraint_add.type:'FLOOR' @@ -8548,7 +8724,8 @@ msgstr "Pivô" msgid "Rigid Body Joint" msgstr "Junta de Corpo Rígido" -#: bpy.types.Constraint.type:'SHRINKWRAP' bpy.types.Modifier.type:'SHRINKWRAP' +#: bpy.types.Constraint.type:'SHRINKWRAP' +#: bpy.types.Modifier.type:'SHRINKWRAP' #: bpy.types.OBJECT_OT_constraint_add.type:'SHRINKWRAP' #: bpy.types.OBJECT_OT_constraint_add_with_targets.type:'SHRINKWRAP' #: bpy.types.OBJECT_OT_modifier_add.type:'SHRINKWRAP' @@ -8590,7 +8767,8 @@ msgstr "Nome da restrição para Editar" #: bpy.types.CompositorNodeMath.operation:'MAXIMUM' #: bpy.types.ShaderNodeMapping.max #: bpy.types.ShaderNodeMath.operation:'MAXIMUM' -#: bpy.types.TextureNodeMath.operation:'MAXIMUM' bpy.types.TexMapping.max +#: bpy.types.TextureNodeMath.operation:'MAXIMUM' +#: bpy.types.TexMapping.max #: release/scripts/startup/bl_ui/properties_data_speaker.py:89 #: release/scripts/startup/bl_ui/properties_data_speaker.py:94 #: release/scripts/startup/bl_ui/properties_game.py:88 @@ -8610,7 +8788,8 @@ msgstr "Valor de semeadura para o Gerador Randômico" #: bpy.types.CompositorNodeMath.operation:'MINIMUM' #: bpy.types.ShaderNodeMapping.min #: bpy.types.ShaderNodeMath.operation:'MINIMUM' -#: bpy.types.TextureNodeMath.operation:'MINIMUM' bpy.types.TexMapping.min +#: bpy.types.TextureNodeMath.operation:'MINIMUM' +#: bpy.types.TexMapping.min #: bpy.types.WorldMistSettings.intensity #: release/scripts/startup/bl_ui/properties_data_speaker.py:88 #: release/scripts/startup/bl_ui/properties_game.py:87 @@ -9795,7 +9974,8 @@ msgstr "" #: bpy.types.PivotConstraint.rotation_range:'ALWAYS_ACTIVE' #: bpy.types.MetaBall.update_method:'UPDATE_ALWAYS' -#: bpy.types.Itasc.reiteration_method:'ALWAYS' bpy.types.Sensor.type:'ALWAYS' +#: bpy.types.Itasc.reiteration_method:'ALWAYS' +#: bpy.types.Sensor.type:'ALWAYS' #, fuzzy msgid "Always" msgstr "Sempre utilizar saltos" @@ -10499,12 +10679,14 @@ msgid "The transformation type to use from the target" msgstr "Criar orientação de transformação a partir da seleção" #: bpy.types.TransformConstraint.map_from:'SCALE' -#: bpy.types.TransformConstraint.map_to:'SCALE' bpy.types.FModifierNoise.scale +#: bpy.types.TransformConstraint.map_to:'SCALE' +#: bpy.types.FModifierNoise.scale #: bpy.types.Object.scale bpy.types.MaterialSubsurfaceScattering.scale #: bpy.types.RemeshModifier.scale bpy.types.MovieTrackingObject.scale #: bpy.types.NlaStrip.scale bpy.types.CompositorNode.type:'SCALE' #: bpy.types.CompositorNodeScale bpy.types.ShaderNodeMapping.scale -#: bpy.types.TextureNode.type:'SCALE' bpy.types.TextureNodeScale +#: bpy.types.TextureNode.type:'SCALE' +#: bpy.types.TextureNodeScale #: bpy.types.EXPORT_ANIM_OT_bvh.global_scale #: bpy.types.EXPORT_SCENE_OT_fbx.global_scale #: bpy.types.EXPORT_SCENE_OT_obj.global_scale @@ -10514,7 +10696,8 @@ msgstr "Criar orientação de transformação a partir da seleção" #: bpy.types.OBJECT_OT_scatter.scale bpy.types.OBJECT_OT_transform_apply.scale #: bpy.types.VIEW3D_OT_enable_manipulator.scale #: bpy.types.PointDensity.speed_scale bpy.types.PoseBone.scale -#: bpy.types.SceneGameData.frame_type:'SCALE' bpy.types.TexMapping.scale +#: bpy.types.SceneGameData.frame_type:'SCALE' +#: bpy.types.TexMapping.scale #: bpy.types.UserPreferencesInput.view_zoom_method:'SCALE' #: release/scripts/startup/bl_ui/properties_data_modifier.py:452 #: release/scripts/startup/bl_ui/properties_object.py:121 @@ -10953,7 +11136,8 @@ msgstr "" #: bpy.types.CurveMapping.use_clip bpy.types.ImageTexture.extension:'CLIP' #: bpy.types.CLIP_MT_clip bpy.types.MirrorModifier.use_clip #: bpy.types.CLIP_PT_tools_clip bpy.types.RegionView3D.use_box_clip -#: bpy.types.SpaceClipEditor.view:'CLIP' bpy.types.VoxelData.extension:'CLIP' +#: bpy.types.SpaceClipEditor.view:'CLIP' +#: bpy.types.VoxelData.extension:'CLIP' #: KM_HIERARCHY.CLIP_EDITOR msgid "Clip" msgstr "" @@ -11278,13 +11462,15 @@ msgstr "Valores" msgid "Scripted Expression" msgstr "" -#: bpy.types.Driver.type:'MIN' bpy.types.FModifierEnvelopeControlPoint.min +#: bpy.types.Driver.type:'MIN' +#: bpy.types.FModifierEnvelopeControlPoint.min #: bpy.types.PropertySensor.value_min #, fuzzy msgid "Minimum Value" msgstr "Tamanho Mínimo" -#: bpy.types.Driver.type:'MAX' bpy.types.FModifierEnvelopeControlPoint.max +#: bpy.types.Driver.type:'MAX' +#: bpy.types.FModifierEnvelopeControlPoint.max #: bpy.types.PropertySensor.value_max #, fuzzy msgid "Maximum Value" @@ -11344,20 +11530,26 @@ msgstr "Tipo de Domo" msgid "Type of ID-block that can be used" msgstr "" -#: bpy.types.DriverTarget.id_type:'BRUSH' bpy.types.Action.id_root:'BRUSH' -#: bpy.types.KeyingSetPath.id_type:'BRUSH' bpy.types.VIEW3D_MT_brush +#: bpy.types.DriverTarget.id_type:'BRUSH' +#: bpy.types.Action.id_root:'BRUSH' +#: bpy.types.KeyingSetPath.id_type:'BRUSH' +#: bpy.types.VIEW3D_MT_brush #: bpy.types.DynamicPaintModifier.ui_type:'BRUSH' -#: bpy.types.DPAINT_OT_type_toggle.type:'BRUSH' bpy.types.Paint.brush +#: bpy.types.DPAINT_OT_type_toggle.type:'BRUSH' +#: bpy.types.Paint.brush #: bpy.types.VIEW3D_PT_tools_brush bpy.types.ParticleEdit.brush #: bpy.types.SpaceNodeEditor.texture_type:'BRUSH' msgid "Brush" msgstr "Pincel" -#: bpy.types.DriverTarget.id_type:'CURVE' bpy.types.Action.id_root:'CURVE' +#: bpy.types.DriverTarget.id_type:'CURVE' +#: bpy.types.Action.id_root:'CURVE' #: bpy.types.Brush.curve bpy.types.Object.parent_type:'CURVE' -#: bpy.types.Object.type:'CURVE' bpy.types.KeyingSetPath.id_type:'CURVE' +#: bpy.types.Object.type:'CURVE' +#: bpy.types.KeyingSetPath.id_type:'CURVE' #: bpy.types.INFO_MT_curve_add bpy.types.VIEW3D_MT_edit_curve -#: bpy.types.Modifier.type:'CURVE' bpy.types.ArrayModifier.curve +#: bpy.types.Modifier.type:'CURVE' +#: bpy.types.ArrayModifier.curve #: bpy.types.WarpModifier.falloff_type:'CURVE' #: bpy.types.CompositorNodeTime.curve bpy.types.TextureNodeCurveTime.curve #: bpy.types.OBJECT_OT_add.type:'CURVE' @@ -11369,16 +11561,20 @@ msgstr "Pincel" msgid "Curve" msgstr "Curva" -#: bpy.types.DriverTarget.id_type:'FONT' bpy.types.Action.id_root:'FONT' +#: bpy.types.DriverTarget.id_type:'FONT' +#: bpy.types.Action.id_root:'FONT' #: bpy.types.TextCurve.font bpy.types.Object.type:'FONT' -#: bpy.types.KeyingSetPath.id_type:'FONT' bpy.types.OBJECT_OT_add.type:'FONT' -#: bpy.types.OBJECT_OT_select_by_type.type:'FONT' bpy.types.DATA_PT_font +#: bpy.types.KeyingSetPath.id_type:'FONT' +#: bpy.types.OBJECT_OT_add.type:'FONT' +#: bpy.types.OBJECT_OT_select_by_type.type:'FONT' +#: bpy.types.DATA_PT_font #: KM_HIERARCHY.VIEW_3D.EMPTY msgid "Font" msgstr "Fonte" #: bpy.types.DriverTarget.id_type:'GREASEPENCIL' -#: bpy.types.Action.id_root:'GREASEPENCIL' bpy.types.GreasePencil +#: bpy.types.Action.id_root:'GREASEPENCIL' +#: bpy.types.GreasePencil #: bpy.types.MovieClip.grease_pencil #: bpy.types.KeyingSetPath.id_type:'GREASEPENCIL' #: bpy.types.CLIP_PT_tools_grease_pencil @@ -11388,32 +11584,41 @@ msgstr "Fonte" msgid "Grease Pencil" msgstr "Giz de Cera" -#: bpy.types.DriverTarget.id_type:'KEY' bpy.types.Action.id_root:'KEY' -#: bpy.types.Object.parent_type:'KEY' bpy.types.KeyingSetPath.id_type:'KEY' +#: bpy.types.DriverTarget.id_type:'KEY' +#: bpy.types.Action.id_root:'KEY' +#: bpy.types.Object.parent_type:'KEY' +#: bpy.types.KeyingSetPath.id_type:'KEY' #: bpy.types.DOPESHEET_MT_key bpy.types.GRAPH_MT_key #: bpy.types.CompositorNodeTonemap.key bpy.types.PARTICLE_OT_delete.type:'KEY' #: bpy.types.KeyboardSensor.key msgid "Key" msgstr "Chave" -#: bpy.types.DriverTarget.id_type:'LIBRARY' bpy.types.ID.library +#: bpy.types.DriverTarget.id_type:'LIBRARY' +#: bpy.types.ID.library #: bpy.types.Action.id_root:'LIBRARY' #: bpy.types.KeyingSetPath.id_type:'LIBRARY' #: bpy.types.OBJECT_OT_select_linked.type:'LIBRARY' msgid "Library" msgstr "Biblioteca" -#: bpy.types.DriverTarget.id_type:'LATTICE' bpy.types.Action.id_root:'LATTICE' -#: bpy.types.Object.parent_type:'LATTICE' bpy.types.Object.type:'LATTICE' -#: bpy.types.KeyingSetPath.id_type:'LATTICE' bpy.types.VIEW3D_MT_edit_lattice -#: bpy.types.Modifier.type:'LATTICE' bpy.types.OBJECT_OT_add.type:'LATTICE' +#: bpy.types.DriverTarget.id_type:'LATTICE' +#: bpy.types.Action.id_root:'LATTICE' +#: bpy.types.Object.parent_type:'LATTICE' +#: bpy.types.Object.type:'LATTICE' +#: bpy.types.KeyingSetPath.id_type:'LATTICE' +#: bpy.types.VIEW3D_MT_edit_lattice +#: bpy.types.Modifier.type:'LATTICE' +#: bpy.types.OBJECT_OT_add.type:'LATTICE' #: bpy.types.OBJECT_OT_modifier_add.type:'LATTICE' -#: bpy.types.OBJECT_OT_select_by_type.type:'LATTICE' bpy.types.DATA_PT_lattice +#: bpy.types.OBJECT_OT_select_by_type.type:'LATTICE' +#: bpy.types.DATA_PT_lattice #: KM_HIERARCHY.VIEW_3D.EMPTY release/scripts/startup/bl_ui/space_info.py:293 msgid "Lattice" msgstr "Jaula Lattice" -#: bpy.types.DriverTarget.id_type:'META' bpy.types.Action.id_root:'META' +#: bpy.types.DriverTarget.id_type:'META' +#: bpy.types.Action.id_root:'META' #: bpy.types.KeyingSetPath.id_type:'META' msgid "MetaBall" msgstr "MetaBall" @@ -11426,17 +11631,22 @@ msgid "NodeTree" msgstr "Image Displist" #: bpy.types.DriverTarget.id_type:'PARTICLE' -#: bpy.types.FluidSettings.type:'PARTICLE' bpy.types.Action.id_root:'PARTICLE' +#: bpy.types.FluidSettings.type:'PARTICLE' +#: bpy.types.Action.id_root:'PARTICLE' #: bpy.types.ParticleSettings.particle_factor -#: bpy.types.KeyingSetPath.id_type:'PARTICLE' bpy.types.VIEW3D_MT_particle +#: bpy.types.KeyingSetPath.id_type:'PARTICLE' +#: bpy.types.VIEW3D_MT_particle #: bpy.types.PARTICLE_OT_delete.type:'PARTICLE' -#: bpy.types.SpaceProperties.context:'PARTICLES' KM_HIERARCHY.VIEW_3D.EMPTY +#: bpy.types.SpaceProperties.context:'PARTICLES' +#: KM_HIERARCHY.VIEW_3D.EMPTY #: release/scripts/startup/bl_ui/space_userpref.py:361 msgid "Particle" msgstr "Partícula" -#: bpy.types.DriverTarget.id_type:'SPEAKER' bpy.types.Action.id_root:'SPEAKER' -#: bpy.types.Object.type:'SPEAKER' bpy.types.KeyingSetPath.id_type:'SPEAKER' +#: bpy.types.DriverTarget.id_type:'SPEAKER' +#: bpy.types.Action.id_root:'SPEAKER' +#: bpy.types.Object.type:'SPEAKER' +#: bpy.types.KeyingSetPath.id_type:'SPEAKER' #: bpy.types.OBJECT_OT_add.type:'SPEAKER' #: bpy.types.OBJECT_OT_select_by_type.type:'SPEAKER' #: bpy.types.ThemeView3D.speaker @@ -11445,7 +11655,8 @@ msgid "Speaker" msgstr "" #: bpy.types.DriverTarget.id_type:'WINDOWMANAGER' -#: bpy.types.Action.id_root:'WINDOWMANAGER' bpy.types.WindowManager +#: bpy.types.Action.id_root:'WINDOWMANAGER' +#: bpy.types.WindowManager #: bpy.types.KeyingSetPath.id_type:'WINDOWMANAGER' msgid "Window Manager" msgstr "Gerenciador de Janelas" @@ -11656,7 +11867,8 @@ msgid "Proximity falloff type" msgstr "" #: bpy.types.DynamicPaintBrushSettings.proximity_falloff:'SMOOTH' -#: bpy.types.Brush.sculpt_tool:'SMOOTH' bpy.types.MeshFace.use_smooth +#: bpy.types.Brush.sculpt_tool:'SMOOTH' +#: bpy.types.MeshFace.use_smooth #: bpy.types.MeshPolygon.use_smooth bpy.types.Modifier.type:'SMOOTH' #: bpy.types.RemeshModifier.mode:'SMOOTH' #: bpy.types.VertexWeightEditModifier.falloff_type:'SMOOTH' @@ -11680,7 +11892,8 @@ msgstr "" #: bpy.types.TRANSFORM_OT_translate.proportional_edit_falloff:'SMOOTH' #: bpy.types.TRANSFORM_OT_warp.proportional_edit_falloff:'SMOOTH' #: bpy.types.ParticleEdit.tool:'SMOOTH' -#: bpy.types.PointDensity.falloff:'SMOOTH' bpy.types.Spline.use_smooth +#: bpy.types.PointDensity.falloff:'SMOOTH' +#: bpy.types.Spline.use_smooth #: bpy.types.ToolSettings.proportional_edit_falloff:'SMOOTH' #: release/scripts/startup/bl_ui/properties_data_curve.py:95 #: release/scripts/startup/bl_ui/properties_material.py:244 @@ -11791,7 +12004,8 @@ msgstr "Rodar Fonte" #: bpy.types.Modifier.type:'PARTICLE_SYSTEM' #: bpy.types.ParticleSystemModifier.particle_system #: bpy.types.OBJECT_OT_modifier_add.type:'PARTICLE_SYSTEM' -#: bpy.types.OBJECT_OT_select_linked.type:'PARTICLE' bpy.types.ParticleSystem +#: bpy.types.OBJECT_OT_select_linked.type:'PARTICLE' +#: bpy.types.ParticleSystem #: bpy.types.PointDensity.particle_system #: bpy.types.PointDensity.point_source:'PARTICLE_SYSTEM' #: release/scripts/startup/bl_ui/properties_data_modifier.py:502 @@ -12183,7 +12397,8 @@ msgid "Surface Format" msgstr "Formato de Amostragem" #: bpy.types.DynamicPaintSurface.surface_format:'VERTEX' -#: bpy.types.Object.parent_type:'VERTEX' bpy.types.MeshLoop.vertex_index +#: bpy.types.Object.parent_type:'VERTEX' +#: bpy.types.MeshLoop.vertex_index #: bpy.types.VertexWeightProximityModifier.proximity_geometry:'VERTEX' #: bpy.types.OBJECT_OT_parent_set.type:'VERTEX' #: bpy.types.OUTLINER_OT_parent_drop.type:'VERTEX' @@ -12199,7 +12414,8 @@ msgid "Vertex" msgstr "Vértice" #: bpy.types.DynamicPaintSurface.surface_format:'IMAGE' -#: bpy.types.Image.source:'SEQUENCE' bpy.types.MovieClip.source:'SEQUENCE' +#: bpy.types.Image.source:'SEQUENCE' +#: bpy.types.MovieClip.source:'SEQUENCE' #: bpy.types.ImageSequence bpy.types.VoxelData.file_format:'IMAGE_SEQUENCE' #, fuzzy msgid "Image Sequence" @@ -12591,7 +12807,8 @@ msgstr "Renderizar uma sequencia" #: bpy.types.ANIM_OT_keyframe_delete_button.all #: bpy.types.ANIM_OT_keyframe_insert_button.all #: bpy.types.ANIM_OT_keyingset_button_add.all -#: bpy.types.CURVE_OT_delete.type:'ALL' bpy.types.FONT_OT_delete.type:'ALL' +#: bpy.types.CURVE_OT_delete.type:'ALL' +#: bpy.types.FONT_OT_delete.type:'ALL' #: bpy.types.OBJECT_OT_make_local.type:'ALL' #: bpy.types.OBJECT_OT_make_single_user.type:'ALL' #: bpy.types.OBJECT_OT_vertex_group_remove.all @@ -12701,7 +12918,8 @@ msgid "Texture effector weight" msgstr "Fator Textura" #: bpy.types.EffectorWeights.turbulence -#: bpy.types.FieldSettings.type:'TURBULENCE' bpy.types.MagicTexture.turbulence +#: bpy.types.FieldSettings.type:'TURBULENCE' +#: bpy.types.MagicTexture.turbulence #: bpy.types.MarbleTexture.turbulence bpy.types.StucciTexture.turbulence #: bpy.types.WoodTexture.turbulence #: bpy.types.OBJECT_OT_effector_add.type:'TURBULENCE' @@ -12821,7 +13039,8 @@ msgstr "" #: bpy.types.CompositorNodeCurveVec.mapping #: bpy.types.CompositorNodeHueCorrect.mapping #: bpy.types.CompositorNodePremulKey.mapping -#: bpy.types.ShaderNode.type:'MAPPING' bpy.types.ShaderNodeMapping +#: bpy.types.ShaderNode.type:'MAPPING' +#: bpy.types.ShaderNodeMapping #: bpy.types.ShaderNodeRGBCurve.mapping #: bpy.types.ShaderNodeVectorCurve.mapping #: bpy.types.TextureNodeCurveRGB.mapping bpy.types.CyclesTexture_PT_mapping @@ -12833,7 +13052,8 @@ msgstr "mapeamento" #: bpy.types.EnvironmentMap.mapping:'CUBE' #: bpy.types.Material.preview_render_type:'CUBE' -#: bpy.types.Object.empty_draw_type:'CUBE' bpy.types.MetaElement.type:'CUBE' +#: bpy.types.Object.empty_draw_type:'CUBE' +#: bpy.types.MetaElement.type:'CUBE' #: bpy.types.OBJECT_OT_metaball_add.type:'CUBE' #: bpy.types.SpaceView3D.tracks_draw_type:'CUBE' #: bpy.types.TexMapping.mapping:'CUBE' @@ -12848,7 +13068,8 @@ msgid "Use environment map with six cube sides" msgstr "" #: bpy.types.EnvironmentMap.mapping:'PLANE' -#: bpy.types.FieldSettings.shape:'PLANE' bpy.types.MetaElement.type:'PLANE' +#: bpy.types.FieldSettings.shape:'PLANE' +#: bpy.types.MetaElement.type:'PLANE' #: bpy.types.CLIP_OT_set_plane.plane #: bpy.types.OBJECT_OT_metaball_add.type:'PLANE' #: release/scripts/startup/bl_ui/space_info.py:199 @@ -12874,7 +13095,8 @@ msgstr "Estático(a)" msgid "Calculate environment map only once" msgstr "Limpar Mapa Ambiente" -#: bpy.types.EnvironmentMap.source:'ANIMATED' bpy.types.Image.use_animation +#: bpy.types.EnvironmentMap.source:'ANIMATED' +#: bpy.types.Image.use_animation #: bpy.types.ThemeWidgetStateColors.inner_anim #, fuzzy msgid "Animated" @@ -12951,7 +13173,8 @@ msgstr "Ajuste de Raio Automático" msgid "Auto XYZ to RGB" msgstr "XYZ para RGB" -#: bpy.types.FCurve.color_mode:'CUSTOM' bpy.types.KeyConfig.is_user_defined +#: bpy.types.FCurve.color_mode:'CUSTOM' +#: bpy.types.KeyConfig.is_user_defined #: bpy.types.KeyMap.is_user_modified bpy.types.KeyMapItem.is_user_defined #, fuzzy msgid "User Defined" @@ -13048,7 +13271,8 @@ msgid "Sample point for F-Curve" msgstr "Borrão de Movimento por amostras" #: bpy.types.FCurveSample.co bpy.types.FieldSettings.shape:'POINT' -#: bpy.types.Lamp.type:'POINT' bpy.types.ParticleSettings.distribution:'DOT' +#: bpy.types.Lamp.type:'POINT' +#: bpy.types.ParticleSettings.distribution:'DOT' #: bpy.types.ParticleSettings.draw_method:'DOT' #: bpy.types.IMAGE_OT_curves_point_set.point #: bpy.types.OBJECT_OT_lamp_add.type:'POINT' @@ -13102,7 +13326,8 @@ msgstr "Canais de Áudio" msgid "Audio channel count" msgstr "Canais de Áudio" -#: bpy.types.FFmpegSettings.audio_channels:'MONO' bpy.types.Sound.use_mono +#: bpy.types.FFmpegSettings.audio_channels:'MONO' +#: bpy.types.Sound.use_mono #: bpy.types.SOUND_OT_open.mono bpy.types.SOUND_OT_open_mono.mono #: bpy.types.UserPreferencesSystem.audio_channels:'MONO' msgid "Mono" @@ -13231,7 +13456,8 @@ msgid "HuffYUV" msgstr "" #: bpy.types.FFmpegSettings.codec:'H264' -#: bpy.types.FFmpegSettings.format:'H264' bpy.types.Image.file_format:'H264' +#: bpy.types.FFmpegSettings.format:'H264' +#: bpy.types.Image.file_format:'H264' #: bpy.types.ImageFormatSettings.file_format:'H264' msgid "H.264" msgstr "" @@ -13260,7 +13486,8 @@ msgstr "" msgid "Quicktime" msgstr "" -#: bpy.types.FFmpegSettings.format:'XVID' bpy.types.Image.file_format:'XVID' +#: bpy.types.FFmpegSettings.format:'XVID' +#: bpy.types.Image.file_format:'XVID' #: bpy.types.ImageFormatSettings.file_format:'XVID' msgid "Xvid" msgstr "" @@ -13956,7 +14183,8 @@ msgstr "Tubo" #: bpy.types.FieldSettings.falloff_type:'CONE' #: bpy.types.GameObjectSettings.collision_bounds_type:'CONE' #: bpy.types.Object.draw_bounds_type:'CONE' -#: bpy.types.Object.empty_draw_type:'CONE' bpy.types.DATA_PT_cone +#: bpy.types.Object.empty_draw_type:'CONE' +#: bpy.types.DATA_PT_cone #: bpy.types.SpaceView3D.tracks_draw_type:'CONE' #: release/scripts/startup/bl_ui/space_info.py:205 msgid "Cone" @@ -14038,7 +14266,8 @@ msgid "Radial" msgstr "Radial:" #: bpy.types.FieldSettings.guide_kink_type:'WAVE' -#: bpy.types.ParticleSettings.kink:'WAVE' bpy.types.Modifier.type:'WAVE' +#: bpy.types.ParticleSettings.kink:'WAVE' +#: bpy.types.Modifier.type:'WAVE' #: bpy.types.OBJECT_OT_modifier_add.type:'WAVE' msgid "Wave" msgstr "Onda" @@ -14180,9 +14409,11 @@ msgstr "" #: bpy.types.FieldSettings.shape:'SURFACE' #: bpy.types.GreasePencil.draw_mode:'SURFACE' -#: bpy.types.Material.type:'SURFACE' bpy.types.Object.type:'SURFACE' +#: bpy.types.Material.type:'SURFACE' +#: bpy.types.Object.type:'SURFACE' #: bpy.types.INFO_MT_surface_add bpy.types.VIEW3D_MT_edit_surface -#: bpy.types.Modifier.type:'SURFACE' bpy.types.OBJECT_OT_add.type:'SURFACE' +#: bpy.types.Modifier.type:'SURFACE' +#: bpy.types.OBJECT_OT_add.type:'SURFACE' #: bpy.types.OBJECT_OT_modifier_add.type:'SURFACE' #: bpy.types.OBJECT_OT_select_by_type.type:'SURFACE' #: bpy.types.CyclesMaterial_PT_surface bpy.types.CyclesWorld_PT_surface @@ -14785,8 +15016,10 @@ msgstr "Ambiente de Domínio" msgid "Bounding box of this object represents the computational domain of the fluid simulation" msgstr "" -#: bpy.types.FluidSettings.type:'FLUID' bpy.types.ParticleSettings.is_fluid -#: bpy.types.ParticleSettings.physics_type:'FLUID' bpy.types.PHYSICS_PT_fluid +#: bpy.types.FluidSettings.type:'FLUID' +#: bpy.types.ParticleSettings.is_fluid +#: bpy.types.ParticleSettings.physics_type:'FLUID' +#: bpy.types.PHYSICS_PT_fluid msgid "Fluid" msgstr "Fluído" @@ -14817,7 +15050,8 @@ msgstr "Selecionar conectores" msgid "Object is made a particle system to display particles generated by a fluidsim domain object" msgstr "" -#: bpy.types.FluidSettings.type:'CONTROL' bpy.types.wm.demo_mode_control +#: bpy.types.FluidSettings.type:'CONTROL' +#: bpy.types.wm.demo_mode_control #, fuzzy msgid "Control" msgstr "Controlador" @@ -15056,7 +15290,8 @@ msgstr "Engine a ser usada para renderizar" #: bpy.types.DomainFluidSettings.render_display_mode:'GEOMETRY' #: bpy.types.DomainFluidSettings.viewport_display_mode:'GEOMETRY' #: bpy.types.OceanModifier.geometry_mode bpy.types.ShaderNode.type:'GEOMETRY' -#: bpy.types.ShaderNode.type:'NEW_GEOMETRY' bpy.types.ShaderNodeGeometry +#: bpy.types.ShaderNode.type:'NEW_GEOMETRY' +#: bpy.types.ShaderNodeGeometry #: bpy.types.ShaderNodeNewGeometry bpy.types.CLIP_PT_tools_geometry #: bpy.types.DATA_PT_geometry_curve #, fuzzy @@ -15612,7 +15847,8 @@ msgid "Data point for freehand stroke curve" msgstr "" #: bpy.types.GPencilStrokePoint.co bpy.types.MotionPathVert.co -#: bpy.types.TextureNode.type:'COORD' bpy.types.TextureNodeCoordinates +#: bpy.types.TextureNode.type:'COORD' +#: bpy.types.TextureNodeCoordinates #, fuzzy msgid "Coordinates" msgstr "Coordenadas:" @@ -16104,7 +16340,8 @@ msgstr "" msgid "Print debug information for this property" msgstr "" -#: bpy.types.GameProperty.type:'BOOL' bpy.types.Modifier.type:'BOOLEAN' +#: bpy.types.GameProperty.type:'BOOL' +#: bpy.types.Modifier.type:'BOOLEAN' #: bpy.types.NodeSocket.type:'BOOLEAN' #: bpy.types.NODE_OT_group_socket_add.type:'BOOLEAN' #: bpy.types.OBJECT_OT_game_property_new.type:'BOOL' @@ -16155,7 +16392,8 @@ msgstr "Move para camada" #: bpy.types.GameProperty.type:'TIMER' #: bpy.types.KeyMapItem.key_modifier:'TIMER' -#: bpy.types.KeyMapItem.map_type:'TIMER' bpy.types.KeyMapItem.type:'TIMER' +#: bpy.types.KeyMapItem.map_type:'TIMER' +#: bpy.types.KeyMapItem.type:'TIMER' #: bpy.types.OBJECT_OT_game_property_new.type:'TIMER' #: bpy.types.SceneGameData.exit_key:'TIMER' #: bpy.types.KeyboardSensor.key:'TIMER' @@ -16358,11 +16596,13 @@ msgstr "" msgid "Channels to display when drawing the histogram" msgstr "" -#: bpy.types.Histogram.mode:'LUMA' bpy.types.Scopes.waveform_mode:'LUMA' +#: bpy.types.Histogram.mode:'LUMA' +#: bpy.types.Scopes.waveform_mode:'LUMA' msgid "Luma" msgstr "" -#: bpy.types.Histogram.mode:'RGB' bpy.types.Scopes.waveform_mode:'RGB' +#: bpy.types.Histogram.mode:'RGB' +#: bpy.types.Scopes.waveform_mode:'RGB' msgid "Red Green Blue" msgstr "" @@ -16636,8 +16876,10 @@ msgstr "" msgid "Display bones as extruded spheres, showing deformation influence volume" msgstr "" -#: bpy.types.Armature.draw_type:'WIRE' bpy.types.Material.type:'WIRE' -#: bpy.types.Object.draw_type:'WIRE' bpy.types.ThemeView3D.wire +#: bpy.types.Armature.draw_type:'WIRE' +#: bpy.types.Material.type:'WIRE' +#: bpy.types.Object.draw_type:'WIRE' +#: bpy.types.ThemeView3D.wire #: release/scripts/startup/bl_ui/properties_object.py:214 msgid "Wire" msgstr "Arame" @@ -16891,37 +17133,43 @@ msgstr "Modo objeto" msgid "Brush blending mode" msgstr "Modo objeto" -#: bpy.types.Brush.blend:'MIX' bpy.types.Brush.vertex_tool:'MIX' +#: bpy.types.Brush.blend:'MIX' +#: bpy.types.Brush.vertex_tool:'MIX' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MIX' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MIX' msgid "Use mix blending mode while painting" msgstr "" -#: bpy.types.Brush.blend:'ADD' bpy.types.Brush.vertex_tool:'ADD' +#: bpy.types.Brush.blend:'ADD' +#: bpy.types.Brush.vertex_tool:'ADD' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'ADD' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'ADD' msgid "Use add blending mode while painting" msgstr "" -#: bpy.types.Brush.blend:'SUB' bpy.types.Brush.vertex_tool:'SUB' +#: bpy.types.Brush.blend:'SUB' +#: bpy.types.Brush.vertex_tool:'SUB' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'SUB' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'SUB' msgid "Use subtract blending mode while painting" msgstr "" -#: bpy.types.Brush.blend:'MUL' bpy.types.Brush.vertex_tool:'MUL' +#: bpy.types.Brush.blend:'MUL' +#: bpy.types.Brush.vertex_tool:'MUL' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'MUL' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'MUL' msgid "Use multiply blending mode while painting" msgstr "" -#: bpy.types.Brush.blend:'LIGHTEN' bpy.types.Brush.vertex_tool:'LIGHTEN' +#: bpy.types.Brush.blend:'LIGHTEN' +#: bpy.types.Brush.vertex_tool:'LIGHTEN' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'LIGHTEN' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'LIGHTEN' msgid "Use lighten blending mode while painting" msgstr "" -#: bpy.types.Brush.blend:'DARKEN' bpy.types.Brush.vertex_tool:'DARKEN' +#: bpy.types.Brush.blend:'DARKEN' +#: bpy.types.Brush.vertex_tool:'DARKEN' #: bpy.types.PAINT_OT_brush_select.vertex_paint_tool:'DARKEN' #: bpy.types.PAINT_OT_brush_select.weight_paint_tool:'DARKEN' msgid "Use darken blending mode while painting" @@ -17042,7 +17290,8 @@ msgstr "" msgid "Image Paint Tool" msgstr "Image Displist" -#: bpy.types.Brush.image_tool:'DRAW' bpy.types.Brush.sculpt_tool:'DRAW' +#: bpy.types.Brush.image_tool:'DRAW' +#: bpy.types.Brush.sculpt_tool:'DRAW' #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'DRAW' #: bpy.types.PAINT_OT_brush_select.texture_paint_tool:'DRAW' #: release/scripts/startup/bl_ui/space_clip.py:371 @@ -17258,7 +17507,8 @@ msgstr "" msgid "Clay Strips" msgstr "Adicionar tira" -#: bpy.types.Brush.sculpt_tool:'CREASE' bpy.types.MeshEdge.crease +#: bpy.types.Brush.sculpt_tool:'CREASE' +#: bpy.types.MeshEdge.crease #: bpy.types.CURVE_OT_extrude.mode:'CREASE' #: bpy.types.GRAPH_OT_duplicate.mode:'CREASE' #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'CREASE' @@ -17270,7 +17520,8 @@ msgstr "Adicionar tira" msgid "Crease" msgstr "Vinco" -#: bpy.types.Brush.sculpt_tool:'FILL' bpy.types.FILE_OT_select.fill +#: bpy.types.Brush.sculpt_tool:'FILL' +#: bpy.types.FILE_OT_select.fill #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'FILL' msgid "Fill" msgstr "Preencher" @@ -17308,7 +17559,8 @@ msgstr "" msgid "Pinch" msgstr "" -#: bpy.types.Brush.sculpt_tool:'ROTATE' bpy.types.CompositorNode.type:'ROTATE' +#: bpy.types.Brush.sculpt_tool:'ROTATE' +#: bpy.types.CompositorNode.type:'ROTATE' #: bpy.types.CompositorNodeRotate bpy.types.TextureNode.type:'ROTATE' #: bpy.types.TextureNodeRotate #: bpy.types.PAINT_OT_brush_select.sculpt_tool:'ROTATE' @@ -17451,7 +17703,8 @@ msgid "Texture Angle Source" msgstr "Textura" #: bpy.types.Brush.texture_angle_source_random:'USER' -#: bpy.types.Brush.texture_angle_source_no_random:'USER' bpy.types.Key.user +#: bpy.types.Brush.texture_angle_source_no_random:'USER' +#: bpy.types.Key.user #, fuzzy msgid "User" msgstr "Usuários" @@ -17620,7 +17873,8 @@ msgstr "Compondo" msgid "Draw overlay" msgstr "Propr transformacao" -#: bpy.types.Camera.show_guide:'CENTER' bpy.types.TextCurve.align:'CENTER' +#: bpy.types.Camera.show_guide:'CENTER' +#: bpy.types.TextCurve.align:'CENTER' #: bpy.types.CURVE_OT_spin.center bpy.types.MESH_OT_screw.center #: bpy.types.MESH_OT_spin.center bpy.types.OBJECT_OT_origin_set.center #: bpy.types.TRANSFORM_OT_edge_crease.snap_target:'CENTER' @@ -17911,7 +18165,8 @@ msgstr "Mostrar o expandido na interface de usuário" msgid "Camera types" msgstr "Câmeras" -#: bpy.types.Camera.type:'PERSP' bpy.types.RegionView3D.view_perspective +#: bpy.types.Camera.type:'PERSP' +#: bpy.types.RegionView3D.view_perspective #: bpy.types.RegionView3D.view_perspective:'PERSP' #, fuzzy msgid "Perspective" @@ -18084,7 +18339,8 @@ msgstr "" msgid "Full" msgstr "Cheio" -#: bpy.types.Curve.fill_mode:'HALF' bpy.types.MetaBall.update_method:'HALFRES' +#: bpy.types.Curve.fill_mode:'HALF' +#: bpy.types.MetaBall.update_method:'HALFRES' #: bpy.types.MovieTrackingSettings.speed:'HALF' msgid "Half" msgstr "Metade" @@ -18516,7 +18772,8 @@ msgstr "Duplicar" #: bpy.types.CONSOLE_OT_history_append.current_character #: bpy.types.IMAGE_OT_sample_line.cursor bpy.types.LOGIC_OT_links_cut.cursor #: bpy.types.NODE_OT_links_cut.cursor -#: bpy.types.UV_OT_snap_selected.target:'CURSOR' bpy.types.ThemeConsole.cursor +#: bpy.types.UV_OT_snap_selected.target:'CURSOR' +#: bpy.types.ThemeConsole.cursor #: bpy.types.ThemeTextEditor.cursor msgid "Cursor" msgstr "Cursor" @@ -18527,7 +18784,8 @@ msgid "Draw stroke at the 3D cursor" msgstr "Definir localização do cursor 3D" #: bpy.types.GreasePencil.draw_mode:'VIEW' -#: bpy.types.ParticleSettings.billboard_align:'VIEW' bpy.types.CLIP_MT_view +#: bpy.types.ParticleSettings.billboard_align:'VIEW' +#: bpy.types.CLIP_MT_view #: bpy.types.DOPESHEET_MT_view bpy.types.GRAPH_MT_view bpy.types.IMAGE_MT_view #: bpy.types.LOGIC_MT_view bpy.types.NLA_MT_view bpy.types.NODE_MT_view #: bpy.types.OUTLINER_MT_view bpy.types.SEQUENCER_MT_view @@ -18561,7 +18819,8 @@ msgstr "Rolar a visão para cima" msgid "Stick stroke to surfaces" msgstr "" -#: bpy.types.GreasePencil.draw_mode:'STROKE' bpy.types.GPENCIL_OT_draw.stroke +#: bpy.types.GreasePencil.draw_mode:'STROKE' +#: bpy.types.GPENCIL_OT_draw.stroke #: bpy.types.PAINT_OT_image_paint.stroke #: bpy.types.PAINT_OT_vertex_paint.stroke #: bpy.types.PAINT_OT_weight_paint.stroke @@ -19028,7 +19287,8 @@ msgstr "Coordenadas:" msgid "Use UV coordinates for mapping the image" msgstr "Coordenadas de Textura" -#: bpy.types.Image.mapping:'REFLECTION' bpy.types.MaterialVolume.reflection +#: bpy.types.Image.mapping:'REFLECTION' +#: bpy.types.MaterialVolume.reflection #: bpy.types.RenderLayer.use_pass_reflection #: bpy.types.RenderPass.type:'REFLECTION' #: bpy.types.SceneRenderLayer.use_pass_reflection @@ -19104,16 +19364,19 @@ msgstr "Move para camada" msgid "Single image file" msgstr "Filtrar por arquivos de Imagem" -#: bpy.types.Image.source:'SEQUENCE' bpy.types.MovieClip.source:'SEQUENCE' +#: bpy.types.Image.source:'SEQUENCE' +#: bpy.types.MovieClip.source:'SEQUENCE' msgid "Multiple image files, as a sequence" msgstr "" -#: bpy.types.Image.source:'MOVIE' bpy.types.Sequence.type:'MOVIE' +#: bpy.types.Image.source:'MOVIE' +#: bpy.types.Sequence.type:'MOVIE' #: release/scripts/startup/bl_ui/space_sequencer.py:188 msgid "Movie" msgstr "Filme" -#: bpy.types.Image.source:'MOVIE' bpy.types.MovieClip.source:'MOVIE' +#: bpy.types.Image.source:'MOVIE' +#: bpy.types.MovieClip.source:'MOVIE' #, fuzzy msgid "Movie file" msgstr "Adicionar tira" @@ -19130,7 +19393,8 @@ msgstr "Gerar" msgid "Generated image" msgstr "Separar" -#: bpy.types.Image.source:'VIEWER' bpy.types.CompositorNode.type:'VIEWER' +#: bpy.types.Image.source:'VIEWER' +#: bpy.types.CompositorNode.type:'VIEWER' #: bpy.types.CompositorNodeViewer bpy.types.TextureNode.type:'VIEWER' #: bpy.types.TextureNodeViewer #, fuzzy @@ -19184,12 +19448,14 @@ msgstr "Multiplicador" msgid "UV Test" msgstr "Adicionar Textura UV" -#: bpy.types.Image.type:'RENDER_RESULT' bpy.types.RenderResult +#: bpy.types.Image.type:'RENDER_RESULT' +#: bpy.types.RenderResult #, fuzzy msgid "Render Result" msgstr "Renderizar" -#: bpy.types.Image.type:'COMPOSITING' bpy.types.NodeTree.type:'COMPOSITING' +#: bpy.types.Image.type:'COMPOSITING' +#: bpy.types.NodeTree.type:'COMPOSITING' #: bpy.types.NODE_OT_new_node_tree.type:'COMPOSITING' #: bpy.types.RenderSettings.use_compositing #: bpy.types.SpaceNodeEditor.tree_type:'COMPOSITING' @@ -19363,44 +19629,53 @@ msgstr "" msgid "Type of Lamp" msgstr "Tipo de Evento" -#: bpy.types.Lamp.type:'POINT' bpy.types.OBJECT_OT_lamp_add.type:'POINT' +#: bpy.types.Lamp.type:'POINT' +#: bpy.types.OBJECT_OT_lamp_add.type:'POINT' msgid "Omnidirectional point light source" msgstr "Fonte de Luz Omnidirecional" -#: bpy.types.Lamp.type:'SUN' bpy.types.OBJECT_OT_lamp_add.type:'SUN' +#: bpy.types.Lamp.type:'SUN' +#: bpy.types.OBJECT_OT_lamp_add.type:'SUN' #: release/scripts/startup/bl_ui/properties_data_lamp.py:180 msgid "Sun" msgstr "Sol" -#: bpy.types.Lamp.type:'SUN' bpy.types.OBJECT_OT_lamp_add.type:'SUN' +#: bpy.types.Lamp.type:'SUN' +#: bpy.types.OBJECT_OT_lamp_add.type:'SUN' msgid "Constant direction parallel ray light source" msgstr "Fonte de Luz com direção constante paralela de raios" -#: bpy.types.Lamp.type:'SPOT' bpy.types.OBJECT_OT_lamp_add.type:'SPOT' +#: bpy.types.Lamp.type:'SPOT' +#: bpy.types.OBJECT_OT_lamp_add.type:'SPOT' msgid "Spot" msgstr "Spot" -#: bpy.types.Lamp.type:'SPOT' bpy.types.OBJECT_OT_lamp_add.type:'SPOT' +#: bpy.types.Lamp.type:'SPOT' +#: bpy.types.OBJECT_OT_lamp_add.type:'SPOT' msgid "Directional cone light source" msgstr "Cone de Fonte de Luz direcional" -#: bpy.types.Lamp.type:'HEMI' bpy.types.OBJECT_OT_lamp_add.type:'HEMI' +#: bpy.types.Lamp.type:'HEMI' +#: bpy.types.OBJECT_OT_lamp_add.type:'HEMI' msgid "Hemi" msgstr "Hemi" -#: bpy.types.Lamp.type:'HEMI' bpy.types.OBJECT_OT_lamp_add.type:'HEMI' +#: bpy.types.Lamp.type:'HEMI' +#: bpy.types.OBJECT_OT_lamp_add.type:'HEMI' msgid "180 degree constant light source" msgstr "Fonte de Luz com 180 Graus constantes" #: bpy.types.Lamp.type:'AREA' #: bpy.types.EnvironmentMapTexture.filter_type:'AREA' #: bpy.types.ImageTexture.filter_type:'AREA' -#: bpy.types.OBJECT_OT_lamp_add.type:'AREA' bpy.types.PAINT_OT_hide_show.area +#: bpy.types.OBJECT_OT_lamp_add.type:'AREA' +#: bpy.types.PAINT_OT_hide_show.area #: bpy.types.SpaceUVEditor.draw_stretch_type:'AREA' msgid "Area" msgstr "Area" -#: bpy.types.Lamp.type:'AREA' bpy.types.OBJECT_OT_lamp_add.type:'AREA' +#: bpy.types.Lamp.type:'AREA' +#: bpy.types.OBJECT_OT_lamp_add.type:'AREA' msgid "Directional area light source" msgstr "Fonte de Luz com Área direcional" @@ -19620,7 +19895,8 @@ msgstr "Método para gerar exemplos de sombra (para o RayTrace)" msgid "Shape of the area lamp" msgstr "ID do item" -#: bpy.types.AreaLamp.shape:'SQUARE' bpy.types.SpotLamp.use_square +#: bpy.types.AreaLamp.shape:'SQUARE' +#: bpy.types.SpotLamp.use_square #: bpy.types.CompositorNodeDefocus.bokeh:'SQUARE' #: bpy.types.GRAPH_OT_sound_bake.square msgid "Square" @@ -20372,8 +20648,10 @@ msgstr "Mostrar o expandido na interface de usuário" #: bpy.types.MaterialGameSettings.face_orientation:'NORMAL' #: bpy.types.MeshVertex.normal bpy.types.DisplaceModifier.direction:'NORMAL' #: bpy.types.ParticleInstanceModifier.use_normal -#: bpy.types.CompositorNode.type:'NORMAL' bpy.types.CompositorNodeNormal -#: bpy.types.ShaderNode.type:'NORMAL' bpy.types.ShaderNodeNormal +#: bpy.types.CompositorNode.type:'NORMAL' +#: bpy.types.CompositorNodeNormal +#: bpy.types.ShaderNode.type:'NORMAL' +#: bpy.types.ShaderNodeNormal #: bpy.types.SCULPT_OT_brush_stroke.mode:'NORMAL' #: bpy.types.SCULPT_OT_uv_sculpt_stroke.mode:'NORMAL' #: bpy.types.TRANSFORM_OT_edge_crease.snap_normal @@ -20458,7 +20736,8 @@ msgstr "" #: bpy.types.Material.diffuse_shader:'FRESNEL' #: bpy.types.MaterialRaytraceMirror.fresnel #: bpy.types.MaterialRaytraceTransparency.fresnel -#: bpy.types.ShaderNode.type:'FRESNEL' bpy.types.ShaderNodeFresnel +#: bpy.types.ShaderNode.type:'FRESNEL' +#: bpy.types.ShaderNodeFresnel #: release/scripts/startup/bl_ui/properties_material.py:247 msgid "Fresnel" msgstr "Fresnel" @@ -20487,7 +20766,8 @@ msgid "Smoothness of diffuse toon area" msgstr "Fator de suavidade:" #: bpy.types.Material.emit bpy.types.RenderLayer.use_pass_emit -#: bpy.types.RenderPass.type:'EMIT' bpy.types.SceneRenderLayer.use_pass_emit +#: bpy.types.RenderPass.type:'EMIT' +#: bpy.types.SceneRenderLayer.use_pass_emit #: bpy.types.MaterialTextureSlot.use_map_emit msgid "Emit" msgstr "Emitir" @@ -20648,7 +20928,8 @@ msgid "Monkey" msgstr "Macaco" #: bpy.types.Material.preview_render_type:'HAIR' -#: bpy.types.ParticleSettings.type:'HAIR' bpy.types.Particle.hair_keys +#: bpy.types.ParticleSettings.type:'HAIR' +#: bpy.types.Particle.hair_keys #: bpy.types.ParticleEdit.is_hair #, fuzzy msgid "Hair" @@ -21020,7 +21301,8 @@ msgid "Method to use for rendering transparency" msgstr "Método para computar distância" #: bpy.types.Material.transparency_method:'MASK' -#: bpy.types.Modifier.type:'MASK' bpy.types.OBJECT_OT_modifier_add.type:'MASK' +#: bpy.types.Modifier.type:'MASK' +#: bpy.types.OBJECT_OT_modifier_add.type:'MASK' msgid "Mask" msgstr "Máscara" @@ -21902,7 +22184,8 @@ msgstr "Mover a geometria do Objeto para a origem do Objeto" #: bpy.types.MeshIntPropertyLayer.data bpy.types.MeshLoopColorLayer.data #: bpy.types.MeshStringPropertyLayer.data bpy.types.MeshTextureFaceLayer.data #: bpy.types.MeshTexturePolyLayer.data -#: bpy.types.SEQUENCER_OT_select_grouped.type:'DATA' bpy.types.ShapeKey.data +#: bpy.types.SEQUENCER_OT_select_grouped.type:'DATA' +#: bpy.types.ShapeKey.data #: bpy.types.SpaceProperties.context:'DATA' msgid "Data" msgstr "Dados" @@ -22351,7 +22634,8 @@ msgstr "Grupo de vértices a definir como ativo." msgid "Draw the object as a wireframe" msgstr "Duplicar" -#: bpy.types.Object.draw_type:'SOLID' bpy.types.RenderLayer.use_solid +#: bpy.types.Object.draw_type:'SOLID' +#: bpy.types.RenderLayer.use_solid #: bpy.types.RenderSettings.sequencer_gl_preview:'SOLID' #: bpy.types.RenderSettings.sequencer_gl_render:'SOLID' #: bpy.types.SceneRenderLayer.use_solid @@ -22376,13 +22660,16 @@ msgstr "" msgid "Object interaction mode" msgstr "Configurar o Modo de interação do Objeto" -#: bpy.types.Object.mode:'EDIT' bpy.types.NLA_MT_edit +#: bpy.types.Object.mode:'EDIT' +#: bpy.types.NLA_MT_edit #: bpy.types.OUTLINER_MT_edit_datablocks bpy.types.TEXT_MT_edit -#: bpy.types.OBJECT_OT_mode_set.mode:'EDIT' bpy.types.USERPREF_PT_edit +#: bpy.types.OBJECT_OT_mode_set.mode:'EDIT' +#: bpy.types.USERPREF_PT_edit msgid "Edit" msgstr "Editar" -#: bpy.types.Object.mode:'SCULPT' bpy.types.VIEW3D_MT_sculpt +#: bpy.types.Object.mode:'SCULPT' +#: bpy.types.VIEW3D_MT_sculpt #: bpy.types.OBJECT_OT_mode_set.mode:'SCULPT' #: bpy.types.PAINT_OT_brush_select.paint_mode:'SCULPT' #: bpy.types.ToolSettings.sculpt KM_HIERARCHY.VIEW_3D.EMPTY @@ -22392,12 +22679,14 @@ msgid "Sculpt" msgstr "Escultura" #: bpy.types.Object.mode:'PARTICLE_EDIT' -#: bpy.types.OBJECT_OT_mode_set.mode:'PARTICLE_EDIT' bpy.types.ParticleEdit +#: bpy.types.OBJECT_OT_mode_set.mode:'PARTICLE_EDIT' +#: bpy.types.ParticleEdit #: bpy.types.ToolSettings.particle_edit msgid "Particle Edit" msgstr "Edição de Partículas" -#: bpy.types.Object.mode:'POSE' bpy.types.Object.pose bpy.types.VIEW3D_MT_pose +#: bpy.types.Object.mode:'POSE' +#: bpy.types.Object.pose bpy.types.VIEW3D_MT_pose #: bpy.types.NLA_OT_bake.bake_types:'POSE' #: bpy.types.OBJECT_OT_mode_set.mode:'POSE' #: bpy.types.POSELIB_OT_apply_pose.pose_index @@ -22726,7 +23015,8 @@ msgstr "" msgid "Type of Object" msgstr "Tipo de Evento" -#: bpy.types.Object.type:'META' bpy.types.NlaStrip.type:'META' +#: bpy.types.Object.type:'META' +#: bpy.types.NlaStrip.type:'META' #: bpy.types.OBJECT_OT_add.type:'META' #: bpy.types.OBJECT_OT_select_by_type.type:'META' #: bpy.types.Sequence.type:'META' @@ -22884,7 +23174,8 @@ msgstr "Ângulo" #: bpy.types.ParticleSettings.billboard_animation:'ANGLE' #: bpy.types.BevelModifier.angle_limit -#: bpy.types.BevelModifier.limit_method:'ANGLE' bpy.types.ScrewModifier.angle +#: bpy.types.BevelModifier.limit_method:'ANGLE' +#: bpy.types.ScrewModifier.angle #: bpy.types.CompositorNodeDBlur.angle bpy.types.CompositorNodeDefocus.angle #: bpy.types.NodeSocketFloatAngle.subtype:'FLOAT_ANGLE' #: bpy.types.NodeSocketFloatDistance.subtype:'FLOAT_ANGLE' @@ -23146,7 +23437,8 @@ msgstr "Renderizar" #: bpy.types.ParticleSettings.distribution:'CROSS' #: bpy.types.ParticleSettings.draw_method:'CROSS' -#: bpy.types.Sequence.blend_type:'CROSS' bpy.types.Sequence.type:'CROSS' +#: bpy.types.Sequence.blend_type:'CROSS' +#: bpy.types.Sequence.type:'CROSS' #: release/scripts/startup/bl_ui/space_sequencer.py:206 msgid "Cross" msgstr "Cruzar" @@ -23733,7 +24025,8 @@ msgstr "Dobra/Franzido" msgid "Collision" msgstr "Colisão" -#: bpy.types.ParticleSettings.react_event:'NEAR' bpy.types.Sensor.type:'NEAR' +#: bpy.types.ParticleSettings.react_event:'NEAR' +#: bpy.types.Sensor.type:'NEAR' msgid "Near" msgstr "" @@ -24223,7 +24516,8 @@ msgid "Active camera, used for rendering the scene" msgstr "Caminho de Arquivo para escrever " #: bpy.types.Scene.frame_current bpy.types.MovieClipUser.current_frame -#: bpy.types.GRAPH_OT_snap.type:'CFRA' bpy.types.ThemeClipEditor.frame_current +#: bpy.types.GRAPH_OT_snap.type:'CFRA' +#: bpy.types.ThemeClipEditor.frame_current #: bpy.types.ThemeDopeSheet.frame_current #: bpy.types.ThemeGraphEditor.frame_current #: bpy.types.ThemeNLAEditor.frame_current @@ -24869,7 +25163,8 @@ msgstr "Direita" msgid "Show Alpha in Preview Render" msgstr "Definir Gama de Visualização" -#: bpy.types.Texture.type:'BLEND' bpy.types.MESH_OT_blend_from_shape.blend +#: bpy.types.Texture.type:'BLEND' +#: bpy.types.MESH_OT_blend_from_shape.blend #: bpy.types.OBJECT_OT_quick_explode.style:'BLEND' #: bpy.types.UV_OT_minimize_stretch.blend bpy.types.TEXTURE_PT_blend #: bpy.types.WorldTextureSlot.use_map_blend @@ -24889,7 +25184,8 @@ msgstr "Mesclar" msgid "Procedural - create a ramp texture" msgstr "" -#: bpy.types.Texture.type:'CLOUDS' bpy.types.TEXTURE_PT_clouds +#: bpy.types.Texture.type:'CLOUDS' +#: bpy.types.TEXTURE_PT_clouds msgid "Clouds" msgstr "" @@ -24897,7 +25193,8 @@ msgstr "" msgid "Procedural - create a cloud-like fractal noise texture" msgstr "" -#: bpy.types.Texture.type:'DISTORTED_NOISE' bpy.types.DistortedNoiseTexture +#: bpy.types.Texture.type:'DISTORTED_NOISE' +#: bpy.types.DistortedNoiseTexture #: bpy.types.TEXTURE_PT_distortednoise #, fuzzy msgid "Distorted Noise" @@ -24907,7 +25204,8 @@ msgstr "Distorção" msgid "Procedural - noise texture distorted by two noise algorithms" msgstr "" -#: bpy.types.Texture.type:'ENVIRONMENT_MAP' bpy.types.EnvironmentMapTexture +#: bpy.types.Texture.type:'ENVIRONMENT_MAP' +#: bpy.types.EnvironmentMapTexture #: bpy.types.EnvironmentMapTexture.environment_map bpy.types.TEXTURE_PT_envmap #: release/scripts/startup/bl_ui/properties_render.py:314 msgid "Environment Map" @@ -24927,7 +25225,8 @@ msgstr "Previsão da imagem" msgid "Allow for images or movies to be used as textures" msgstr "Permitir que imagens ou vídeos sejam usados como texturas" -#: bpy.types.Texture.type:'MAGIC' bpy.types.TEXTURE_PT_magic +#: bpy.types.Texture.type:'MAGIC' +#: bpy.types.TEXTURE_PT_magic msgid "Magic" msgstr "" @@ -24935,7 +25234,8 @@ msgstr "" msgid "Procedural - color texture based on trigonometric functions" msgstr "" -#: bpy.types.Texture.type:'MARBLE' bpy.types.TEXTURE_PT_marble +#: bpy.types.Texture.type:'MARBLE' +#: bpy.types.TEXTURE_PT_marble msgid "Marble" msgstr "" @@ -24943,7 +25243,8 @@ msgstr "" msgid "Procedural - marble-like noise texture with wave generated bands" msgstr "" -#: bpy.types.Texture.type:'MUSGRAVE' bpy.types.MusgraveTexture +#: bpy.types.Texture.type:'MUSGRAVE' +#: bpy.types.MusgraveTexture #: bpy.types.TEXTURE_PT_musgrave msgid "Musgrave" msgstr "" @@ -24957,14 +25258,16 @@ msgstr "Adicionar nova textura" msgid "Procedural - random noise, gives a different result every time, for every frame, for every pixel" msgstr "" -#: bpy.types.Texture.type:'POINT_DENSITY' bpy.types.PointDensityTexture +#: bpy.types.Texture.type:'POINT_DENSITY' +#: bpy.types.PointDensityTexture #: bpy.types.PointDensityTexture.point_density #: bpy.types.TEXTURE_PT_pointdensity #, fuzzy msgid "Point Density" msgstr "Intensidade" -#: bpy.types.Texture.type:'STUCCI' bpy.types.TEXTURE_PT_stucci +#: bpy.types.Texture.type:'STUCCI' +#: bpy.types.TEXTURE_PT_stucci msgid "Stucci" msgstr "" @@ -24973,7 +25276,8 @@ msgstr "" msgid "Procedural - create a fractal noise texture" msgstr "Adicionar nova textura" -#: bpy.types.Texture.type:'VORONOI' bpy.types.VoronoiTexture +#: bpy.types.Texture.type:'VORONOI' +#: bpy.types.VoronoiTexture #: bpy.types.TEXTURE_PT_voronoi #, fuzzy msgid "Voronoi" @@ -24983,7 +25287,8 @@ msgstr "Voronoi" msgid "Procedural - create cell-like patterns based on Worley noise" msgstr "" -#: bpy.types.Texture.type:'VOXEL_DATA' bpy.types.VoxelDataTexture +#: bpy.types.Texture.type:'VOXEL_DATA' +#: bpy.types.VoxelDataTexture #: bpy.types.VoxelDataTexture.voxel_data bpy.types.TEXTURE_PT_voxeldata #, fuzzy msgid "Voxel Data" @@ -24993,7 +25298,8 @@ msgstr "Dados Externos" msgid "Create a 3d texture based on volumetric data" msgstr "" -#: bpy.types.Texture.type:'WOOD' bpy.types.TEXTURE_PT_wood +#: bpy.types.Texture.type:'WOOD' +#: bpy.types.TEXTURE_PT_wood msgid "Wood" msgstr "" @@ -25001,7 +25307,8 @@ msgstr "" msgid "Procedural - wave generated bands or rings, with optional noise" msgstr "" -#: bpy.types.Texture.type:'OCEAN' bpy.types.OceanTexture +#: bpy.types.Texture.type:'OCEAN' +#: bpy.types.OceanTexture #: bpy.types.OceanTexture.ocean bpy.types.Modifier.type:'OCEAN' #: bpy.types.OceanTexData bpy.types.OBJECT_OT_modifier_add.type:'OCEAN' #: bpy.types.TEXTURE_PT_ocean @@ -25706,7 +26013,8 @@ msgid "Cause the image to repeat horizontally and vertically" msgstr "" #: bpy.types.ImageTexture.extension:'CHECKER' -#: bpy.types.TextureNode.type:'CHECKER' bpy.types.TextureNodeChecker +#: bpy.types.TextureNode.type:'CHECKER' +#: bpy.types.TextureNodeChecker msgid "Checker" msgstr "" @@ -26285,7 +26593,8 @@ msgstr "" msgid "Use standard wood texture in bands" msgstr "Opções somente suportadas na Máquina de Jogos" -#: bpy.types.WoodTexture.wood_type:'RINGS' bpy.types.MaterialHalo.ring_count +#: bpy.types.WoodTexture.wood_type:'RINGS' +#: bpy.types.MaterialHalo.ring_count #: bpy.types.MaterialHalo.use_ring #: bpy.types.ShaderNodeTexWave.wave_type:'RINGS' #: bpy.types.MESH_OT_primitive_uv_sphere_add.ring_count @@ -26475,7 +26784,8 @@ msgstr "Dicas" #: bpy.types.World.mist_settings bpy.types.WORLD_PT_game_mist #: bpy.types.WORLD_PT_mist bpy.types.RenderLayer.use_pass_mist -#: bpy.types.RenderPass.type:'MIST' bpy.types.SceneRenderLayer.use_pass_mist +#: bpy.types.RenderPass.type:'MIST' +#: bpy.types.SceneRenderLayer.use_pass_mist #: release/scripts/startup/bl_ui/properties_data_camera.py:171 msgid "Mist" msgstr "Névoa" @@ -26557,20 +26867,24 @@ msgstr "" msgid "IK solver for which these parameters are defined, 0 for Legacy, 1 for iTaSC" msgstr "" -#: bpy.types.IKParam.ik_solver:'LEGACY' bpy.types.Pose.ik_solver:'LEGACY' +#: bpy.types.IKParam.ik_solver:'LEGACY' +#: bpy.types.Pose.ik_solver:'LEGACY' msgid "Legacy" msgstr "" -#: bpy.types.IKParam.ik_solver:'LEGACY' bpy.types.Pose.ik_solver:'LEGACY' +#: bpy.types.IKParam.ik_solver:'LEGACY' +#: bpy.types.Pose.ik_solver:'LEGACY' #, fuzzy msgid "Original IK solver" msgstr "Original" -#: bpy.types.IKParam.ik_solver:'ITASC' bpy.types.Pose.ik_solver:'ITASC' +#: bpy.types.IKParam.ik_solver:'ITASC' +#: bpy.types.Pose.ik_solver:'ITASC' msgid "iTaSC" msgstr "" -#: bpy.types.IKParam.ik_solver:'ITASC' bpy.types.Pose.ik_solver:'ITASC' +#: bpy.types.IKParam.ik_solver:'ITASC' +#: bpy.types.Pose.ik_solver:'ITASC' msgid "Multi constraint, stateful IK solver" msgstr "" @@ -26637,7 +26951,8 @@ msgstr "Rodar" msgid "Lower bound for timestep in second in case of automatic substeps" msgstr "" -#: bpy.types.Itasc.mode:'ANIMATION' bpy.types.VIEW3D_MT_object_animation +#: bpy.types.Itasc.mode:'ANIMATION' +#: bpy.types.VIEW3D_MT_object_animation #: bpy.types.EXPORT_SCENE_OT_obj.use_animation #: bpy.types.RENDER_OT_opengl.animation bpy.types.RENDER_OT_render.animation #: KM_HIERARCHY.EMPTY release/scripts/startup/bl_ui/properties_render.py:68 @@ -27015,18 +27330,22 @@ msgstr "Selec tudo por tipo" msgid "Optional region type keymap is associated with" msgstr "" -#: bpy.types.KeyMap.region_type:'WINDOW' bpy.types.Region.type:'WINDOW' -#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW' KM_HIERARCHY.EMPTY +#: bpy.types.KeyMap.region_type:'WINDOW' +#: bpy.types.Region.type:'WINDOW' +#: bpy.types.MaterialTextureSlot.texture_coords:'WINDOW' +#: KM_HIERARCHY.EMPTY msgid "Window" msgstr "Janela" -#: bpy.types.KeyMap.region_type:'HEADER' bpy.types.Region.type:'HEADER' +#: bpy.types.KeyMap.region_type:'HEADER' +#: bpy.types.Region.type:'HEADER' #: bpy.types.ThemePanelColors.header bpy.types.ThemeSpaceGeneric.header #: KM_HIERARCHY.EMPTY msgid "Header" msgstr "Cabeçalho" -#: bpy.types.KeyMap.region_type:'TEMPORARY' bpy.types.Region.type:'TEMPORARY' +#: bpy.types.KeyMap.region_type:'TEMPORARY' +#: bpy.types.Region.type:'TEMPORARY' #: bpy.types.TextMarker.is_temporary #, fuzzy msgid "Temporary" @@ -27317,8 +27636,10 @@ msgstr "Apagar rotacao" msgid "Tweak Select" msgstr "Esconder selecionados" -#: bpy.types.KeyMapItem.key_modifier:'ZERO' bpy.types.KeyMapItem.type:'ZERO' -#: bpy.types.SceneGameData.exit_key:'ZERO' bpy.types.KeyboardSensor.key:'ZERO' +#: bpy.types.KeyMapItem.key_modifier:'ZERO' +#: bpy.types.KeyMapItem.type:'ZERO' +#: bpy.types.SceneGameData.exit_key:'ZERO' +#: bpy.types.KeyboardSensor.key:'ZERO' #: bpy.types.KeyboardSensor.modifier_key_1:'ZERO' #: bpy.types.KeyboardSensor.modifier_key_2:'ZERO' msgid "0" @@ -27382,8 +27703,10 @@ msgstr "Direita" msgid "Right Shift" msgstr "Direita" -#: bpy.types.KeyMapItem.key_modifier:'OSKEY' bpy.types.KeyMapItem.oskey -#: bpy.types.KeyMapItem.type:'OSKEY' bpy.types.SceneGameData.exit_key:'OSKEY' +#: bpy.types.KeyMapItem.key_modifier:'OSKEY' +#: bpy.types.KeyMapItem.oskey +#: bpy.types.KeyMapItem.type:'OSKEY' +#: bpy.types.SceneGameData.exit_key:'OSKEY' #: bpy.types.KeyboardSensor.key:'OSKEY' #: bpy.types.KeyboardSensor.modifier_key_1:'OSKEY' #: bpy.types.KeyboardSensor.modifier_key_2:'OSKEY' @@ -27399,28 +27722,35 @@ msgstr "" msgid "Grless" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'ESC' bpy.types.KeyMapItem.type:'ESC' -#: bpy.types.SceneGameData.exit_key:'ESC' bpy.types.KeyboardSensor.key:'ESC' +#: bpy.types.KeyMapItem.key_modifier:'ESC' +#: bpy.types.KeyMapItem.type:'ESC' +#: bpy.types.SceneGameData.exit_key:'ESC' +#: bpy.types.KeyboardSensor.key:'ESC' #: bpy.types.KeyboardSensor.modifier_key_1:'ESC' #: bpy.types.KeyboardSensor.modifier_key_2:'ESC' msgid "Esc" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'TAB' bpy.types.KeyMapItem.type:'TAB' -#: bpy.types.SceneGameData.exit_key:'TAB' bpy.types.KeyboardSensor.key:'TAB' +#: bpy.types.KeyMapItem.key_modifier:'TAB' +#: bpy.types.KeyMapItem.type:'TAB' +#: bpy.types.SceneGameData.exit_key:'TAB' +#: bpy.types.KeyboardSensor.key:'TAB' #: bpy.types.KeyboardSensor.modifier_key_1:'TAB' #: bpy.types.KeyboardSensor.modifier_key_2:'TAB' msgid "Tab" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'RET' bpy.types.KeyMapItem.type:'RET' -#: bpy.types.SceneGameData.exit_key:'RET' bpy.types.KeyboardSensor.key:'RET' +#: bpy.types.KeyMapItem.key_modifier:'RET' +#: bpy.types.KeyMapItem.type:'RET' +#: bpy.types.SceneGameData.exit_key:'RET' +#: bpy.types.KeyboardSensor.key:'RET' #: bpy.types.KeyboardSensor.modifier_key_1:'RET' #: bpy.types.KeyboardSensor.modifier_key_2:'RET' msgid "Return" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'SPACE' bpy.types.KeyMapItem.type:'SPACE' +#: bpy.types.KeyMapItem.key_modifier:'SPACE' +#: bpy.types.KeyMapItem.type:'SPACE' #: bpy.types.SceneGameData.exit_key:'SPACE' #: bpy.types.KeyboardSensor.key:'SPACE' #: bpy.types.KeyboardSensor.modifier_key_1:'SPACE' @@ -27456,7 +27786,8 @@ msgstr "Imagem de fundo" msgid ";" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'COMMA' bpy.types.KeyMapItem.type:'COMMA' +#: bpy.types.KeyMapItem.key_modifier:'COMMA' +#: bpy.types.KeyMapItem.type:'COMMA' #: bpy.types.SceneGameData.exit_key:'COMMA' #: bpy.types.KeyboardSensor.key:'COMMA' #: bpy.types.KeyboardSensor.modifier_key_1:'COMMA' @@ -27464,7 +27795,8 @@ msgstr "" msgid "," msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'QUOTE' bpy.types.KeyMapItem.type:'QUOTE' +#: bpy.types.KeyMapItem.key_modifier:'QUOTE' +#: bpy.types.KeyMapItem.type:'QUOTE' #: bpy.types.SceneGameData.exit_key:'QUOTE' #: bpy.types.KeyboardSensor.key:'QUOTE' #: bpy.types.KeyboardSensor.modifier_key_1:'QUOTE' @@ -27481,7 +27813,8 @@ msgstr "" msgid "`" msgstr "" -#: bpy.types.KeyMapItem.key_modifier:'EQUAL' bpy.types.KeyMapItem.type:'EQUAL' +#: bpy.types.KeyMapItem.key_modifier:'EQUAL' +#: bpy.types.KeyMapItem.type:'EQUAL' #: bpy.types.SceneGameData.exit_key:'EQUAL' #: bpy.types.KeyboardSensor.key:'EQUAL' #: bpy.types.KeyboardSensor.modifier_key_1:'EQUAL' @@ -27688,7 +28021,8 @@ msgstr "Numpad Enter" msgid "Numpad +" msgstr "Numpad +" -#: bpy.types.KeyMapItem.key_modifier:'PAUSE' bpy.types.KeyMapItem.type:'PAUSE' +#: bpy.types.KeyMapItem.key_modifier:'PAUSE' +#: bpy.types.KeyMapItem.type:'PAUSE' #: bpy.types.WM_OT_demo_mode_control.mode:'PAUSE' #: bpy.types.SceneGameData.exit_key:'PAUSE' #: bpy.types.KeyboardSensor.key:'PAUSE' @@ -27707,8 +28041,10 @@ msgstr "Pausar" msgid "Insert" msgstr "Inserir" -#: bpy.types.KeyMapItem.key_modifier:'HOME' bpy.types.KeyMapItem.type:'HOME' -#: bpy.types.SceneGameData.exit_key:'HOME' bpy.types.KeyboardSensor.key:'HOME' +#: bpy.types.KeyMapItem.key_modifier:'HOME' +#: bpy.types.KeyMapItem.type:'HOME' +#: bpy.types.SceneGameData.exit_key:'HOME' +#: bpy.types.KeyboardSensor.key:'HOME' #: bpy.types.KeyboardSensor.modifier_key_1:'HOME' #: bpy.types.KeyboardSensor.modifier_key_2:'HOME' msgid "Home" @@ -28198,11 +28534,13 @@ msgstr "Tipo de Mapa" msgid "Type of event mapping" msgstr "" -#: bpy.types.KeyMapItem.map_type:'KEYBOARD' bpy.types.Sensor.type:'KEYBOARD' +#: bpy.types.KeyMapItem.map_type:'KEYBOARD' +#: bpy.types.Sensor.type:'KEYBOARD' msgid "Keyboard" msgstr "Teclado" -#: bpy.types.KeyMapItem.map_type:'MOUSE' bpy.types.OperatorStrokeElement.mouse +#: bpy.types.KeyMapItem.map_type:'MOUSE' +#: bpy.types.OperatorStrokeElement.mouse #: bpy.types.Sensor.type:'MOUSE' msgid "Mouse" msgstr "Mouse" @@ -29680,13 +30018,15 @@ msgstr "Pré-configurações de Tecido" #: bpy.types.CLIP_MT_track_transform bpy.types.DOPESHEET_MT_key_transform #: bpy.types.GRAPH_MT_key_transform bpy.types.IMAGE_MT_uvs_transform #: bpy.types.NLA_MT_edit_transform bpy.types.VIEW3D_MT_transform -#: bpy.types.CompositorNode.type:'TRANSFORM' bpy.types.CompositorNodeTransform +#: bpy.types.CompositorNode.type:'TRANSFORM' +#: bpy.types.CompositorNodeTransform #: bpy.types.ACTION_OT_duplicate_move.TRANSFORM_OT_transform #: bpy.types.GRAPH_OT_duplicate_move.TRANSFORM_OT_transform #: bpy.types.SEQUENCER_OT_change_effect_type.type:'TRANSFORM' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'TRANSFORM' #: bpy.types.BONE_PT_transform bpy.types.OBJECT_PT_transform -#: bpy.types.Sequence.type:'TRANSFORM' bpy.types.AdjustmentSequence.transform +#: bpy.types.Sequence.type:'TRANSFORM' +#: bpy.types.AdjustmentSequence.transform #: bpy.types.EffectSequence.transform bpy.types.ImageSequence.transform #: bpy.types.MetaSequence.transform bpy.types.MovieSequence.transform #: bpy.types.MulticamSequence.transform bpy.types.SceneSequence.transform @@ -29769,14 +30109,16 @@ msgid "UVs" msgstr "UVs" #: bpy.types.IMAGE_MT_uvs_mirror bpy.types.VIEW3D_MT_mirror -#: bpy.types.Modifier.type:'MIRROR' bpy.types.CURVE_OT_extrude.mode:'MIRROR' +#: bpy.types.Modifier.type:'MIRROR' +#: bpy.types.CURVE_OT_extrude.mode:'MIRROR' #: bpy.types.GRAPH_OT_duplicate.mode:'MIRROR' #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'MIRROR' #: bpy.types.NLA_OT_duplicate.mode:'MIRROR' #: bpy.types.OBJECT_OT_duplicate.mode:'MIRROR' #: bpy.types.OBJECT_OT_modifier_add.type:'MIRROR' #: bpy.types.SEQUENCER_OT_duplicate.mode:'MIRROR' -#: bpy.types.TRANSFORM_OT_transform.mode:'MIRROR' bpy.types.MATERIAL_PT_mirror +#: bpy.types.TRANSFORM_OT_transform.mode:'MIRROR' +#: bpy.types.MATERIAL_PT_mirror #: bpy.types.MaterialTextureSlot.use_map_mirror #: release/scripts/startup/bl_ui/space_dopesheet.py:268 #: release/scripts/startup/bl_ui/space_graph.py:193 @@ -30651,7 +30993,8 @@ msgstr "" msgid "Array" msgstr "" -#: bpy.types.Modifier.type:'BEVEL' bpy.types.CURVE_OT_extrude.mode:'BEVEL' +#: bpy.types.Modifier.type:'BEVEL' +#: bpy.types.CURVE_OT_extrude.mode:'BEVEL' #: bpy.types.GRAPH_OT_duplicate.mode:'BEVEL' #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'BEVEL' #: bpy.types.NLA_OT_duplicate.mode:'BEVEL' @@ -30689,7 +31032,8 @@ msgstr "Multiresolução" msgid "Remesh" msgstr "Temas" -#: bpy.types.Modifier.type:'SCREW' bpy.types.ScrewModifier.screw_offset +#: bpy.types.Modifier.type:'SCREW' +#: bpy.types.ScrewModifier.screw_offset #: bpy.types.OBJECT_OT_modifier_add.type:'SCREW' #, fuzzy msgid "Screw" @@ -30705,18 +31049,21 @@ msgstr "Solidificar" msgid "Subdivision Surface" msgstr "Superfície de Subdivisão" -#: bpy.types.Modifier.type:'CAST' bpy.types.OBJECT_OT_modifier_add.type:'CAST' +#: bpy.types.Modifier.type:'CAST' +#: bpy.types.OBJECT_OT_modifier_add.type:'CAST' msgid "Cast" msgstr "Lançar" #: bpy.types.Modifier.type:'DISPLACE' #: bpy.types.OceanModifier.geometry_mode:'DISPLACE' -#: bpy.types.CompositorNode.type:'DISPLACE' bpy.types.CompositorNodeDisplace +#: bpy.types.CompositorNode.type:'DISPLACE' +#: bpy.types.CompositorNodeDisplace #: bpy.types.OBJECT_OT_modifier_add.type:'DISPLACE' msgid "Displace" msgstr "Deslocar" -#: bpy.types.Modifier.type:'HOOK' bpy.types.OBJECT_OT_modifier_add.type:'HOOK' +#: bpy.types.Modifier.type:'HOOK' +#: bpy.types.OBJECT_OT_modifier_add.type:'HOOK' #: bpy.types.OBJECT_OT_select_grouped.type:'HOOK' msgid "Hook" msgstr "Gancho" @@ -30731,7 +31078,8 @@ msgstr "Deformador de Malha" msgid "Simple Deform" msgstr "Simples Deformação" -#: bpy.types.Modifier.type:'WARP' bpy.types.CURVE_OT_extrude.mode:'WARP' +#: bpy.types.Modifier.type:'WARP' +#: bpy.types.CURVE_OT_extrude.mode:'WARP' #: bpy.types.GRAPH_OT_duplicate.mode:'WARP' #: bpy.types.MBALL_OT_duplicate_metaelems.mode:'WARP' #: bpy.types.NLA_OT_duplicate.mode:'WARP' @@ -30746,8 +31094,10 @@ msgid "Warp" msgstr "Perturbar/Curvar" #: bpy.types.Modifier.type:'CLOTH' -#: bpy.types.OBJECT_OT_modifier_add.type:'CLOTH' bpy.types.PHYSICS_PT_cloth -#: bpy.types.ParticleEdit.type:'CLOTH' bpy.types.ParticleSystem.cloth +#: bpy.types.OBJECT_OT_modifier_add.type:'CLOTH' +#: bpy.types.PHYSICS_PT_cloth +#: bpy.types.ParticleEdit.type:'CLOTH' +#: bpy.types.ParticleSystem.cloth #: bpy.types.SpaceTimeline.cache_cloth msgid "Cloth" msgstr "Tecido" @@ -30777,7 +31127,8 @@ msgid "Particle Instance" msgstr "Instância de Partículas" #: bpy.types.Modifier.type:'SMOKE' -#: bpy.types.OBJECT_OT_modifier_add.type:'SMOKE' bpy.types.PHYSICS_PT_smoke +#: bpy.types.OBJECT_OT_modifier_add.type:'SMOKE' +#: bpy.types.PHYSICS_PT_smoke #: bpy.types.SpaceTimeline.cache_smoke bpy.types.VoxelData.file_format:'SMOKE' msgid "Smoke" msgstr "Fumaça" @@ -31729,7 +32080,8 @@ msgid "Path to external displacements file" msgstr "Caminho para Arquivo de Imagem" #: bpy.types.MultiresModifier.levels bpy.types.SubsurfModifier.levels -#: bpy.types.CompositorNode.type:'LEVELS' bpy.types.CompositorNodeLevels +#: bpy.types.CompositorNode.type:'LEVELS' +#: bpy.types.CompositorNodeLevels #: release/scripts/startup/bl_ui/space_view3d.py:1189 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:979 msgid "Levels" @@ -32183,7 +32535,8 @@ msgid "Calculate the order of edges (needed for meshes, but not curves)" msgstr "" #: bpy.types.ScrewModifier.use_normal_flip -#: bpy.types.CompositorNode.type:'FLIP' bpy.types.CompositorNodeFlip +#: bpy.types.CompositorNode.type:'FLIP' +#: bpy.types.CompositorNodeFlip #: bpy.types.OperatorStrokeElement.pen_flip #, fuzzy msgid "Flip" @@ -34622,38 +34975,52 @@ msgstr "" msgid "Compositor Node" msgstr "Operador" -#: bpy.types.CompositorNode.type:'MIX_RGB' bpy.types.CompositorNodeMixRGB -#: bpy.types.TextureNode.type:'MIX_RGB' bpy.types.TextureNodeMixRGB +#: bpy.types.CompositorNode.type:'MIX_RGB' +#: bpy.types.CompositorNodeMixRGB +#: bpy.types.TextureNode.type:'MIX_RGB' +#: bpy.types.TextureNodeMixRGB msgid "Mix RGB" msgstr "" -#: bpy.types.CompositorNode.type:'VALTORGB' bpy.types.CompositorNodeValToRGB -#: bpy.types.ShaderNode.type:'VALTORGB' bpy.types.ShaderNodeValToRGB -#: bpy.types.TextureNode.type:'VALTORGB' bpy.types.TextureNodeValToRGB +#: bpy.types.CompositorNode.type:'VALTORGB' +#: bpy.types.CompositorNodeValToRGB +#: bpy.types.ShaderNode.type:'VALTORGB' +#: bpy.types.ShaderNodeValToRGB +#: bpy.types.TextureNode.type:'VALTORGB' +#: bpy.types.TextureNodeValToRGB #, fuzzy msgid "Value to RGB" msgstr "XYZ para RGB" -#: bpy.types.CompositorNode.type:'RGBTOBW' bpy.types.CompositorNodeRGBToBW -#: bpy.types.ShaderNode.type:'RGBTOBW' bpy.types.ShaderNodeRGBToBW -#: bpy.types.TextureNode.type:'RGBTOBW' bpy.types.TextureNodeRGBToBW +#: bpy.types.CompositorNode.type:'RGBTOBW' +#: bpy.types.CompositorNodeRGBToBW +#: bpy.types.ShaderNode.type:'RGBTOBW' +#: bpy.types.ShaderNodeRGBToBW +#: bpy.types.TextureNode.type:'RGBTOBW' +#: bpy.types.TextureNodeRGBToBW msgid "RGB to BW" msgstr "" -#: bpy.types.CompositorNode.type:'CURVE_VEC' bpy.types.CompositorNodeCurveVec -#: bpy.types.ShaderNode.type:'CURVE_VEC' bpy.types.ShaderNodeVectorCurve +#: bpy.types.CompositorNode.type:'CURVE_VEC' +#: bpy.types.CompositorNodeCurveVec +#: bpy.types.ShaderNode.type:'CURVE_VEC' +#: bpy.types.ShaderNodeVectorCurve #, fuzzy msgid "Vector Curve" msgstr "Redefinir Curva" -#: bpy.types.CompositorNode.type:'CURVE_RGB' bpy.types.CompositorNodeCurveRGB -#: bpy.types.ShaderNode.type:'CURVE_RGB' bpy.types.ShaderNodeRGBCurve -#: bpy.types.TextureNode.type:'CURVE_RGB' bpy.types.TextureNodeCurveRGB +#: bpy.types.CompositorNode.type:'CURVE_RGB' +#: bpy.types.CompositorNodeCurveRGB +#: bpy.types.ShaderNode.type:'CURVE_RGB' +#: bpy.types.ShaderNodeRGBCurve +#: bpy.types.TextureNode.type:'CURVE_RGB' +#: bpy.types.TextureNodeCurveRGB #, fuzzy msgid "RGB Curve" msgstr "Curva NURBS" -#: bpy.types.CompositorNode.type:'ALPHAOVER' bpy.types.CompositorNodeAlphaOver +#: bpy.types.CompositorNode.type:'ALPHAOVER' +#: bpy.types.CompositorNodeAlphaOver #: bpy.types.SEQUENCER_OT_change_effect_type.type:'ALPHA_OVER' #: bpy.types.SEQUENCER_OT_effect_strip_add.type:'ALPHA_OVER' #: bpy.types.Sequence.blend_type:'ALPHA_OVER' @@ -34663,45 +35030,55 @@ msgstr "Curva NURBS" msgid "Alpha Over" msgstr "Modo de edicao" -#: bpy.types.CompositorNode.type:'MAP_VALUE' bpy.types.CompositorNodeMapValue +#: bpy.types.CompositorNode.type:'MAP_VALUE' +#: bpy.types.CompositorNodeMapValue #, fuzzy msgid "Map Value" msgstr "Máximo" -#: bpy.types.CompositorNode.type:'VECBLUR' bpy.types.CompositorNodeVecBlur +#: bpy.types.CompositorNode.type:'VECBLUR' +#: bpy.types.CompositorNodeVecBlur #, fuzzy msgid "Vector Blur" msgstr "Vetor" -#: bpy.types.CompositorNode.type:'SEPRGBA' bpy.types.CompositorNodeSepRGBA +#: bpy.types.CompositorNode.type:'SEPRGBA' +#: bpy.types.CompositorNodeSepRGBA #, fuzzy msgid "Separate RGBA" msgstr "Separar" -#: bpy.types.CompositorNode.type:'SEPHSVA' bpy.types.CompositorNodeSepHSVA +#: bpy.types.CompositorNode.type:'SEPHSVA' +#: bpy.types.CompositorNodeSepHSVA #, fuzzy msgid "Separate HSVA" msgstr "Separar" -#: bpy.types.CompositorNode.type:'SETALPHA' bpy.types.CompositorNodeSetAlpha +#: bpy.types.CompositorNode.type:'SETALPHA' +#: bpy.types.CompositorNodeSetAlpha #, fuzzy msgid "Set Alpha" msgstr "Alfa" -#: bpy.types.CompositorNode.type:'HUE_SAT' bpy.types.CompositorNodeHueSat -#: bpy.types.ShaderNode.type:'HUE_SAT' bpy.types.ShaderNodeHueSaturation -#: bpy.types.TextureNode.type:'HUE_SAT' bpy.types.TextureNodeHueSaturation +#: bpy.types.CompositorNode.type:'HUE_SAT' +#: bpy.types.CompositorNodeHueSat +#: bpy.types.ShaderNode.type:'HUE_SAT' +#: bpy.types.ShaderNodeHueSaturation +#: bpy.types.TextureNode.type:'HUE_SAT' +#: bpy.types.TextureNodeHueSaturation #, fuzzy msgid "Hue/Saturation" msgstr "Saturação" -#: bpy.types.CompositorNode.type:'R_LAYERS' bpy.types.CompositorNodeRLayers +#: bpy.types.CompositorNode.type:'R_LAYERS' +#: bpy.types.CompositorNodeRLayers #: bpy.types.RenderSettings.layers #, fuzzy msgid "Render Layers" msgstr "Renderizar" -#: bpy.types.CompositorNode.type:'COMPOSITE' bpy.types.CompositorNodeComposite +#: bpy.types.CompositorNode.type:'COMPOSITE' +#: bpy.types.CompositorNodeComposite #, fuzzy msgid "Composite" msgstr "Compondo" @@ -34712,8 +35089,10 @@ msgstr "Compondo" msgid "Output File" msgstr "Saida" -#: bpy.types.CompositorNode.type:'TRANSLATE' bpy.types.CompositorNodeTranslate -#: bpy.types.TextureNode.type:'TRANSLATE' bpy.types.TextureNodeTranslate +#: bpy.types.CompositorNode.type:'TRANSLATE' +#: bpy.types.CompositorNodeTranslate +#: bpy.types.TextureNode.type:'TRANSLATE' +#: bpy.types.TextureNodeTranslate #: bpy.types.ARMATURE_OT_duplicate_move.TRANSFORM_OT_translate #: bpy.types.ARMATURE_OT_extrude_forked.TRANSFORM_OT_translate #: bpy.types.ARMATURE_OT_extrude_move.TRANSFORM_OT_translate @@ -34735,12 +35114,14 @@ msgstr "Saida" msgid "Translate" msgstr "Traduzir" -#: bpy.types.CompositorNode.type:'ZCOMBINE' bpy.types.CompositorNodeZcombine +#: bpy.types.CompositorNode.type:'ZCOMBINE' +#: bpy.types.CompositorNodeZcombine #, fuzzy msgid "Z Combine" msgstr "Combinado" -#: bpy.types.CompositorNode.type:'COMBRGBA' bpy.types.CompositorNodeCombRGBA +#: bpy.types.CompositorNode.type:'COMBRGBA' +#: bpy.types.CompositorNodeCombRGBA #, fuzzy msgid "Combine RGBA" msgstr "Combinado" @@ -34750,22 +35131,26 @@ msgstr "Combinado" msgid "Dilate/Erode" msgstr "" -#: bpy.types.CompositorNode.type:'SEPYCCA' bpy.types.CompositorNodeSepYCCA +#: bpy.types.CompositorNode.type:'SEPYCCA' +#: bpy.types.CompositorNodeSepYCCA #, fuzzy msgid "Separate YCCA" msgstr "Separar" -#: bpy.types.CompositorNode.type:'COMBYCCA' bpy.types.CompositorNodeCombYCCA +#: bpy.types.CompositorNode.type:'COMBYCCA' +#: bpy.types.CompositorNodeCombYCCA #, fuzzy msgid "Combine YCCA" msgstr "Combinado" -#: bpy.types.CompositorNode.type:'SEPYUVA' bpy.types.CompositorNodeSepYUVA +#: bpy.types.CompositorNode.type:'SEPYUVA' +#: bpy.types.CompositorNodeSepYUVA #, fuzzy msgid "Separate YUVA" msgstr "Separar" -#: bpy.types.CompositorNode.type:'COMBYUVA' bpy.types.CompositorNodeCombYUVA +#: bpy.types.CompositorNode.type:'COMBYUVA' +#: bpy.types.CompositorNodeCombYUVA #, fuzzy msgid "Combine YUVA" msgstr "Combinado" @@ -34800,28 +35185,35 @@ msgstr "Canal" msgid "Split Viewer" msgstr "Alinha visao ao selec" -#: bpy.types.CompositorNode.type:'MAP_UV' bpy.types.CompositorNodeMapUV +#: bpy.types.CompositorNode.type:'MAP_UV' +#: bpy.types.CompositorNodeMapUV msgid "Map UV" msgstr "" -#: bpy.types.CompositorNode.type:'ID_MASK' bpy.types.CompositorNodeIDMask +#: bpy.types.CompositorNode.type:'ID_MASK' +#: bpy.types.CompositorNodeIDMask #, fuzzy msgid "ID Mask" msgstr "Máscara" -#: bpy.types.CompositorNode.type:'DEFOCUS' bpy.types.CompositorNodeDefocus +#: bpy.types.CompositorNode.type:'DEFOCUS' +#: bpy.types.CompositorNodeDefocus #, fuzzy msgid "Defocus" msgstr "Deformar" -#: bpy.types.CompositorNode.type:'COMBHSVA' bpy.types.CompositorNodeCombHSVA +#: bpy.types.CompositorNode.type:'COMBHSVA' +#: bpy.types.CompositorNodeCombHSVA #, fuzzy msgid "Combine HSVA" msgstr "Combinado" -#: bpy.types.CompositorNode.type:'MATH' bpy.types.CompositorNodeMath -#: bpy.types.ShaderNode.type:'MATH' bpy.types.ShaderNodeMath -#: bpy.types.TextureNode.type:'MATH' bpy.types.TextureNodeMath +#: bpy.types.CompositorNode.type:'MATH' +#: bpy.types.CompositorNodeMath +#: bpy.types.ShaderNode.type:'MATH' +#: bpy.types.ShaderNodeMath +#: bpy.types.TextureNode.type:'MATH' +#: bpy.types.TextureNodeMath #, fuzzy msgid "Math" msgstr "Alinha visao ao selec" @@ -34840,7 +35232,8 @@ msgstr "Propr transformacao" msgid "Bright Contrast" msgstr "Controlador" -#: bpy.types.CompositorNode.type:'CROP' bpy.types.CompositorNodeCrop +#: bpy.types.CompositorNode.type:'CROP' +#: bpy.types.CompositorNodeCrop #: bpy.types.AdjustmentSequence.crop bpy.types.EffectSequence.crop #: bpy.types.ImageSequence.crop bpy.types.MetaSequence.crop #: bpy.types.MovieSequence.crop bpy.types.MulticamSequence.crop @@ -34849,7 +35242,8 @@ msgstr "Controlador" msgid "Crop" msgstr "Surgimento" -#: bpy.types.CompositorNode.type:'DBLUR' bpy.types.CompositorNodeDBlur +#: bpy.types.CompositorNode.type:'DBLUR' +#: bpy.types.CompositorNodeDBlur #, fuzzy msgid "Directional Blur" msgstr "Direção" @@ -34860,7 +35254,8 @@ msgstr "Direção" msgid "Bilateral Blur" msgstr "Volume Material" -#: bpy.types.CompositorNode.type:'PREMULKEY' bpy.types.CompositorNodePremulKey +#: bpy.types.CompositorNode.type:'PREMULKEY' +#: bpy.types.CompositorNodePremulKey #, fuzzy msgid "Premul Key" msgstr "Modo Partícula" @@ -34913,16 +35308,19 @@ msgstr "Distorção" msgid "Double Edge Mask" msgstr "Ciclico" -#: bpy.types.CompositorNode.type:'GLARE' bpy.types.CompositorNodeGlare +#: bpy.types.CompositorNode.type:'GLARE' +#: bpy.types.CompositorNodeGlare #, fuzzy msgid "Glare" msgstr "Clarão" -#: bpy.types.CompositorNode.type:'TONEMAP' bpy.types.CompositorNodeTonemap +#: bpy.types.CompositorNode.type:'TONEMAP' +#: bpy.types.CompositorNodeTonemap msgid "Tonemap" msgstr "" -#: bpy.types.CompositorNode.type:'LENSDIST' bpy.types.CompositorNodeLensdist +#: bpy.types.CompositorNode.type:'LENSDIST' +#: bpy.types.CompositorNodeLensdist #, fuzzy msgid "Lensdist" msgstr "Lentes" @@ -35987,22 +36385,26 @@ msgstr "Sombreadores" msgid "Material shader node" msgstr "Gravar como..." -#: bpy.types.ShaderNode.type:'MIX_RGB' bpy.types.ShaderNodeMixRGB +#: bpy.types.ShaderNode.type:'MIX_RGB' +#: bpy.types.ShaderNodeMixRGB msgid "MixRGB" msgstr "" -#: bpy.types.ShaderNode.type:'CAMERA' bpy.types.ShaderNodeCameraData +#: bpy.types.ShaderNode.type:'CAMERA' +#: bpy.types.ShaderNodeCameraData #: bpy.types.CLIP_PT_tracking_camera #, fuzzy msgid "Camera Data" msgstr "Comprimir Dados" -#: bpy.types.ShaderNode.type:'VECT_MATH' bpy.types.ShaderNodeVectorMath +#: bpy.types.ShaderNode.type:'VECT_MATH' +#: bpy.types.ShaderNodeVectorMath #, fuzzy msgid "Vector Math" msgstr "Vetor" -#: bpy.types.ShaderNode.type:'SQUEEZE' bpy.types.ShaderNodeSqueeze +#: bpy.types.ShaderNode.type:'SQUEEZE' +#: bpy.types.ShaderNodeSqueeze msgid "Squeeze" msgstr "" @@ -36012,12 +36414,14 @@ msgstr "" msgid "Extended Material" msgstr "Colar Material" -#: bpy.types.ShaderNode.type:'SEPRGB' bpy.types.ShaderNodeSeparateRGB +#: bpy.types.ShaderNode.type:'SEPRGB' +#: bpy.types.ShaderNodeSeparateRGB #, fuzzy msgid "Separate RGB" msgstr "Separar" -#: bpy.types.ShaderNode.type:'COMBRGB' bpy.types.ShaderNodeCombineRGB +#: bpy.types.ShaderNode.type:'COMBRGB' +#: bpy.types.ShaderNodeCombineRGB #, fuzzy msgid "Combine RGB" msgstr "Combinado" @@ -36028,44 +36432,52 @@ msgstr "Combinado" msgid "Material Output" msgstr "Gravar como..." -#: bpy.types.ShaderNode.type:'OUTPUT_WORLD' bpy.types.ShaderNodeOutputWorld +#: bpy.types.ShaderNode.type:'OUTPUT_WORLD' +#: bpy.types.ShaderNodeOutputWorld #, fuzzy msgid "World Output" msgstr "Entrada ou Saída" -#: bpy.types.ShaderNode.type:'OUTPUT_LAMP' bpy.types.ShaderNodeOutputLamp +#: bpy.types.ShaderNode.type:'OUTPUT_LAMP' +#: bpy.types.ShaderNodeOutputLamp #, fuzzy msgid "Lamp Output" msgstr "Saída de Renderização:" -#: bpy.types.ShaderNode.type:'MIX_SHADER' bpy.types.ShaderNodeMixShader +#: bpy.types.ShaderNode.type:'MIX_SHADER' +#: bpy.types.ShaderNodeMixShader #, fuzzy msgid "Mix Shader" msgstr "Sombreadores" -#: bpy.types.ShaderNode.type:'ATTRIBUTE' bpy.types.ShaderNodeAttribute +#: bpy.types.ShaderNode.type:'ATTRIBUTE' +#: bpy.types.ShaderNodeAttribute #, fuzzy msgid "Attribute" msgstr "Atributos:" -#: bpy.types.ShaderNode.type:'BACKGROUND' bpy.types.ShaderNodeBackground +#: bpy.types.ShaderNode.type:'BACKGROUND' +#: bpy.types.ShaderNodeBackground #: bpy.types.RenderSettings.stamp_background #: release/scripts/startup/bl_ui/properties_scene.py:45 #, fuzzy msgid "Background" msgstr "Imagem de fundo" -#: bpy.types.ShaderNode.type:'BSDF_DIFFUSE' bpy.types.ShaderNodeBsdfDiffuse +#: bpy.types.ShaderNode.type:'BSDF_DIFFUSE' +#: bpy.types.ShaderNodeBsdfDiffuse #, fuzzy msgid "Diffuse Bsdf" msgstr "Difusão" -#: bpy.types.ShaderNode.type:'BSDF_GLOSSY' bpy.types.ShaderNodeBsdfGlossy +#: bpy.types.ShaderNode.type:'BSDF_GLOSSY' +#: bpy.types.ShaderNodeBsdfGlossy #, fuzzy msgid "Glossy Bsdf" msgstr "Centralizar" -#: bpy.types.ShaderNode.type:'BSDF_GLASS' bpy.types.ShaderNodeBsdfGlass +#: bpy.types.ShaderNode.type:'BSDF_GLASS' +#: bpy.types.ShaderNodeBsdfGlass msgid "Glass Bsdf" msgstr "" @@ -36080,47 +36492,56 @@ msgstr "" msgid "Transparent Bsdf" msgstr "Transparência" -#: bpy.types.ShaderNode.type:'BSDF_VELVET' bpy.types.ShaderNodeBsdfVelvet +#: bpy.types.ShaderNode.type:'BSDF_VELVET' +#: bpy.types.ShaderNodeBsdfVelvet msgid "Velvet Bsdf" msgstr "" -#: bpy.types.ShaderNode.type:'LIGHT_PATH' bpy.types.ShaderNodeLight_path +#: bpy.types.ShaderNode.type:'LIGHT_PATH' +#: bpy.types.ShaderNodeLight_path #, fuzzy msgid "Light Path" msgstr "Perspectiva" -#: bpy.types.ShaderNode.type:'TEX_SKY' bpy.types.ShaderNodeTexSky +#: bpy.types.ShaderNode.type:'TEX_SKY' +#: bpy.types.ShaderNodeTexSky #: bpy.types.WorldLighting.environment_color:'SKY_TEXTURE' #, fuzzy msgid "Sky Texture" msgstr "Textura" -#: bpy.types.ShaderNode.type:'TEX_GRADIENT' bpy.types.ShaderNodeTexGradient +#: bpy.types.ShaderNode.type:'TEX_GRADIENT' +#: bpy.types.ShaderNodeTexGradient #, fuzzy msgid "Gradient Texture" msgstr "Nova Textura" -#: bpy.types.ShaderNode.type:'TEX_VORONOI' bpy.types.ShaderNodeTexVoronoi +#: bpy.types.ShaderNode.type:'TEX_VORONOI' +#: bpy.types.ShaderNodeTexVoronoi #, fuzzy msgid "Voronoi Texture" msgstr "Adicionar Textura UV" -#: bpy.types.ShaderNode.type:'TEX_WAVE' bpy.types.ShaderNodeTexWave +#: bpy.types.ShaderNode.type:'TEX_WAVE' +#: bpy.types.ShaderNodeTexWave #, fuzzy msgid "Wave Texture" msgstr "Nova Textura" -#: bpy.types.ShaderNode.type:'TEX_MUSGRAVE' bpy.types.ShaderNodeTexMusgrave +#: bpy.types.ShaderNode.type:'TEX_MUSGRAVE' +#: bpy.types.ShaderNodeTexMusgrave #, fuzzy msgid "Musgrave Texture" msgstr "Textura" -#: bpy.types.ShaderNode.type:'TEX_COORD' bpy.types.ShaderNodeTexCoord +#: bpy.types.ShaderNode.type:'TEX_COORD' +#: bpy.types.ShaderNodeTexCoord #, fuzzy msgid "Texture Coordinate" msgstr "Coordenadas de Textura" -#: bpy.types.ShaderNode.type:'ADD_SHADER' bpy.types.ShaderNodeAddShader +#: bpy.types.ShaderNode.type:'ADD_SHADER' +#: bpy.types.ShaderNodeAddShader #, fuzzy msgid "Add Shader" msgstr "Adicionar Marcador" @@ -36131,11 +36552,13 @@ msgstr "Adicionar Marcador" msgid "Environment Texture" msgstr "Desfazer pai" -#: bpy.types.ShaderNode.type:'HOLDOUT' bpy.types.ShaderNodeHoldout +#: bpy.types.ShaderNode.type:'HOLDOUT' +#: bpy.types.ShaderNodeHoldout msgid "Holdout" msgstr "" -#: bpy.types.ShaderNode.type:'LAYER_WEIGHT' bpy.types.ShaderNodeLayerWeight +#: bpy.types.ShaderNode.type:'LAYER_WEIGHT' +#: bpy.types.ShaderNodeLayerWeight #, fuzzy msgid "LayerWeight" msgstr "Peso" @@ -36152,7 +36575,8 @@ msgstr "Transparência" msgid "Isotropic Volume" msgstr "Exibir propriedades das arestas" -#: bpy.types.ShaderNode.type:'TEX_CHECKER' bpy.types.ShaderNodeTexChecker +#: bpy.types.ShaderNode.type:'TEX_CHECKER' +#: bpy.types.ShaderNodeTexChecker #, fuzzy msgid "Checker Texture" msgstr "Curva NURBS" @@ -36352,25 +36776,30 @@ msgstr "" msgid "Texture Node" msgstr "Textura" -#: bpy.types.TextureNode.type:'BRICKS' bpy.types.TextureNodeBricks +#: bpy.types.TextureNode.type:'BRICKS' +#: bpy.types.TextureNodeBricks msgid "Bricks" msgstr "" -#: bpy.types.TextureNode.type:'CURVE_TIME' bpy.types.TextureNodeCurveTime +#: bpy.types.TextureNode.type:'CURVE_TIME' +#: bpy.types.TextureNodeCurveTime #, fuzzy msgid "Curve Time" msgstr "Guia de Curva" -#: bpy.types.TextureNode.type:'COMPOSE' bpy.types.TextureNodeCompose +#: bpy.types.TextureNode.type:'COMPOSE' +#: bpy.types.TextureNodeCompose #, fuzzy msgid "Compose" msgstr "Compondo" -#: bpy.types.TextureNode.type:'DECOMPOSE' bpy.types.TextureNodeDecompose +#: bpy.types.TextureNode.type:'DECOMPOSE' +#: bpy.types.TextureNodeDecompose msgid "Decompose" msgstr "" -#: bpy.types.TextureNode.type:'VALTONOR' bpy.types.TextureNodeValToNor +#: bpy.types.TextureNode.type:'VALTONOR' +#: bpy.types.TextureNodeValToNor #, fuzzy msgid "Value to Normal" msgstr "Calcular Normals" @@ -37709,7 +38138,8 @@ msgstr "Colar conteúdo de Arquivo" msgid "Method of merging pasted keys and existing" msgstr "" -#: bpy.types.ACTION_OT_paste.merge:'MIX' bpy.types.GRAPH_OT_paste.merge:'MIX' +#: bpy.types.ACTION_OT_paste.merge:'MIX' +#: bpy.types.GRAPH_OT_paste.merge:'MIX' msgid "Overlay existing with new keys" msgstr "" @@ -38027,7 +38457,8 @@ msgstr "Selec tudo por tipo" msgid "Snap selected keyframes to the times specified" msgstr "Selecionar conectores" -#: bpy.types.ACTION_OT_snap.type:'CFRA' bpy.types.NLA_OT_snap.type:'CFRA' +#: bpy.types.ACTION_OT_snap.type:'CFRA' +#: bpy.types.NLA_OT_snap.type:'CFRA' msgid "Current frame" msgstr "Quadro atual" @@ -42084,7 +42515,8 @@ msgstr "Selec tudo por tipo" msgid "Set type of active spline" msgstr "Renderizar animacao" -#: bpy.types.CURVE_OT_spline_type_set.type:'POLY' bpy.types.Spline.type:'POLY' +#: bpy.types.CURVE_OT_spline_type_set.type:'POLY' +#: bpy.types.Spline.type:'POLY' #: release/scripts/startup/bl_ui/space_clip.py:375 #: release/scripts/startup/bl_ui/space_view3d_toolbar.py:60 msgid "Poly" @@ -44818,7 +45250,8 @@ msgstr "Atuador" #: bpy.types.LOGIC_OT_actuator_move.actuator #: bpy.types.LOGIC_OT_actuator_remove.actuator -#: bpy.types.Sensor.type:'ACTUATOR' bpy.types.ActuatorSensor.actuator +#: bpy.types.Sensor.type:'ACTUATOR' +#: bpy.types.ActuatorSensor.actuator #: release/scripts/startup/bl_ui/space_logic.py:85 msgid "Actuator" msgstr "Atuador" @@ -62280,7 +62713,8 @@ msgstr "Dica" msgid "Trigger controllers only for an instant, even while the sensor remains true" msgstr "" -#: bpy.types.Sensor.type:'DELAY' bpy.types.DelaySensor.delay +#: bpy.types.Sensor.type:'DELAY' +#: bpy.types.DelaySensor.delay msgid "Delay" msgstr "" @@ -62777,15 +63211,18 @@ msgstr "" msgid "Along which axis the radar cone is cast" msgstr "" -#: bpy.types.RadarSensor.axis:'XAXIS' bpy.types.RaySensor.axis:'XAXIS' +#: bpy.types.RadarSensor.axis:'XAXIS' +#: bpy.types.RaySensor.axis:'XAXIS' msgid "+X axis" msgstr "" -#: bpy.types.RadarSensor.axis:'YAXIS' bpy.types.RaySensor.axis:'YAXIS' +#: bpy.types.RadarSensor.axis:'YAXIS' +#: bpy.types.RaySensor.axis:'YAXIS' msgid "+Y axis" msgstr "" -#: bpy.types.RadarSensor.axis:'ZAXIS' bpy.types.RaySensor.axis:'ZAXIS' +#: bpy.types.RadarSensor.axis:'ZAXIS' +#: bpy.types.RaySensor.axis:'ZAXIS' msgid "+Z axis" msgstr "" @@ -64715,7 +65152,8 @@ msgstr "" #: bpy.types.SpaceDopeSheetEditor.auto_snap:'STEP' #: bpy.types.SpaceGraphEditor.auto_snap:'STEP' -#: bpy.types.SpaceNLA.auto_snap:'STEP' bpy.types.Timer.time_step +#: bpy.types.SpaceNLA.auto_snap:'STEP' +#: bpy.types.Timer.time_step #, fuzzy msgid "Time Step" msgstr "Renderizar animacao" @@ -66686,7 +67124,8 @@ msgstr "" msgid "Map using the normal vector" msgstr "" -#: bpy.types.TexMapping.mapping:'TUBE' bpy.types.TexMapping.mapping:'SPHERE' +#: bpy.types.TexMapping.mapping:'TUBE' +#: bpy.types.TexMapping.mapping:'SPHERE' #: bpy.types.MaterialTextureSlot.mapping:'TUBE' #: bpy.types.MaterialTextureSlot.mapping:'SPHERE' #: bpy.types.ParticleSettingsTextureSlot.mapping:'TUBE' @@ -67733,7 +68172,8 @@ msgstr "Nome do tema" msgid "Active Theme Area" msgstr "Move para camada" -#: bpy.types.Theme.theme_area:'USER_INTERFACE' bpy.types.Theme.user_interface +#: bpy.types.Theme.theme_area:'USER_INTERFACE' +#: bpy.types.Theme.user_interface #, fuzzy msgid "User Interface" msgstr "Superficie" -- 1.7.9.4