mgr@farm01:~/Desktop/blender/blender-2.79b-linux-glibc219-x86_64$ ./blender --debug-cycles -b -E CYCLES -f 1 Read prefs: /home/mgr/.config/blender/2.79/config/userpref.blend found bundled python: /media/storage/data_l/g_cat/soft/3d/blender/blender-2.79b-linux-glibc219-x86_64/2.79/python I1022 12:31:38.542233 5460 blender_python.cpp:186] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True QBVH : True Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : False Single program : True Memory limit : 0 I1022 12:31:38.555016 5460 device_opencl.cpp:59] CLEW initialization succeeded. I1022 12:31:38.586820 5460 opencl_util.cpp:778] Enumerating devices for platform AMD Accelerated Parallel Processing. I1022 12:31:38.586865 5460 opencl_util.cpp:827] Using more readable device name: Radeon RX Vega I1022 12:31:38.586872 5460 opencl_util.cpp:830] Adding new device Radeon RX Vega. I1022 12:31:38.586885 5460 opencl_util.cpp:827] Using more readable device name: Radeon RX Vega I1022 12:31:38.586890 5460 opencl_util.cpp:830] Adding new device Radeon RX Vega. I1022 12:31:38.587018 5460 device_cuda.cpp:2113] CUEW initialization failed: Error opening the library I1022 12:31:38.587126 5460 util_system.cpp:77] Detected 1 CPU groups. I1022 12:31:38.587136 5460 util_system.cpp:80] Group 0 has 4 threads. I1022 12:31:38.587144 5460 util_task.cpp:203] Creating pool of 4 threads. Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Cube Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Lamp Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Synchronizing object | Camera Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Initializing Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Loading render kernels (may take a few minutes the first time) I1022 12:31:38.588054 5478 session.cpp:744] Requested features: Experimental features: Off Max closure count: 1 Max nodes group: 0 Nodes features: 0 Use Hair: False Use Object Motion: False Use Camera Motion: False Use Baking: False Use Subsurface: False Use Volume: False Use Branched Integrator: False Use Patch Evaluation: False Use Transparent Shadows: False Use Principled BSDF: False Use Denoising: False I1022 12:31:38.588135 5478 session.cpp:757] Total time spent loading kernels: 0.000108957 Fra:1 Mem:16.01M (0.00M, Peak 16.01M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Waiting for render to start Fra:1 Mem:16.02M (0.00M, Peak 16.02M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene Fra:1 Mem:16.02M (0.00M, Peak 16.02M) | Time:00:00.03 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Shaders I1022 12:31:38.588268 5478 svm.cpp:98] Total 6 shaders. I1022 12:31:38.588593 5475 constant_fold.cpp:127] Discarding closure emission. I1022 12:31:38.588650 5475 svm.cpp:66] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000104 Bump finalize: 0.000000 Finalize: 0.000104 Surface: 0.000002 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000001 Generate: 0.000008 Total: 0.000114 I1022 12:31:38.588666 5474 svm.cpp:66] Compilation summary: Shader name: shader Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000033 Bump finalize: 0.000000 Finalize: 0.000033 Surface: 0.000003 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000001 Generate: 0.000009 Total: 0.000043 I1022 12:31:38.588748 5475 svm.cpp:66] Compilation summary: Shader name: Material Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000002 Bump finalize: 0.000000 Finalize: 0.000002 Surface: 0.000011 Bump: 0.000000 Volume: 0.000004 Displacement: 0.000001 Generate: 0.000016 Total: 0.000019 I1022 12:31:38.588563 5477 svm.cpp:66] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000104 Bump finalize: 0.000000 Finalize: 0.000104 Surface: 0.000001 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000000 Generate: 0.000006 Total: 0.000111 I1022 12:31:38.588609 5476 svm.cpp:66] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000054 Bump finalize: 0.000000 Finalize: 0.000054 Surface: 0.000020 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.000024 Total: 0.000078 I1022 12:31:38.588410 5478 svm.cpp:66] Compilation summary: Shader name: default_background Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000029 Bump finalize: 0.000000 Finalize: 0.000029 Surface: 0.000023 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000000 Generate: 0.000024 Total: 0.000055 I1022 12:31:38.588977 5478 device_cpu.cpp:332] Texture allocate: __svm_nodes, 704 bytes. (704) I1022 12:31:38.589006 5478 device_cpu.cpp:332] Texture allocate: __shader_flag, 120 bytes. (120) I1022 12:31:38.638150 5478 svm.cpp:144] Shader manager updated 6 shaders in 0.049886 seconds. Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Background Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Camera Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes Flags Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects I1022 12:31:38.638348 5478 object.cpp:541] Total 1 objects. Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Copying Transformations to device I1022 12:31:38.638399 5478 device_cpu.cpp:332] Texture allocate: __objects, 192 bytes. (192) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects | Applying Static Transformations Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Meshes I1022 12:31:38.638473 5478 mesh.cpp:1972] Total 1 meshes. Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Computing attributes I1022 12:31:38.638525 5478 device_cpu.cpp:332] Texture allocate: __attributes_map, 48 bytes. (48) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Copying Attributes to device I1022 12:31:38.638578 5478 mesh.cpp:2116] Objects BVH build pool statistics: Total time: 0.000004 Tasks handled: 1 Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Building I1022 12:31:38.638613 5478 mesh.cpp:1824] Using QBVH optimization structure Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Building BVH I1022 12:31:38.638710 5478 bvh_build.cpp:519] BVH build statistics: Build time: 2.81334e-05 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Packing BVH triangles and strands Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Packing BVH nodes Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Scene BVH | Copying BVH to device I1022 12:31:38.638825 5478 device_cpu.cpp:332] Texture allocate: __bvh_nodes, 128 bytes. (128) I1022 12:31:38.638849 5478 device_cpu.cpp:332] Texture allocate: __bvh_leaf_nodes, 48 bytes. (48) I1022 12:31:38.638870 5478 device_cpu.cpp:332] Texture allocate: __object_node, 4 bytes. (4) I1022 12:31:38.638891 5478 device_cpu.cpp:332] Texture allocate: __prim_tri_index, 48 bytes. (48) I1022 12:31:38.638911 5478 device_cpu.cpp:332] Texture allocate: __prim_tri_verts, 576 bytes. (576) I1022 12:31:38.638932 5478 device_cpu.cpp:332] Texture allocate: __prim_type, 48 bytes. (48) I1022 12:31:38.638953 5478 device_cpu.cpp:332] Texture allocate: __prim_visibility, 48 bytes. (48) I1022 12:31:38.638974 5478 device_cpu.cpp:332] Texture allocate: __prim_index, 48 bytes. (48) I1022 12:31:38.638994 5478 device_cpu.cpp:332] Texture allocate: __prim_object, 48 bytes. (48) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Computing normals Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Mesh | Copying Mesh to device I1022 12:31:38.639065 5478 device_cpu.cpp:332] Texture allocate: __tri_shader, 48 bytes. (48) I1022 12:31:38.639087 5478 device_cpu.cpp:332] Texture allocate: __tri_vnormal, 128 bytes. (128) I1022 12:31:38.639108 5478 device_cpu.cpp:332] Texture allocate: __tri_vindex, 192 bytes. (192) I1022 12:31:38.639129 5478 device_cpu.cpp:332] Texture allocate: __tri_patch, 48 bytes. (48) I1022 12:31:38.639151 5478 device_cpu.cpp:332] Texture allocate: __tri_patch_uv, 64 bytes. (64) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Objects Flags I1022 12:31:38.639211 5478 device_cpu.cpp:332] Texture allocate: __object_flag, 4 bytes. (4) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Images Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Camera Volume Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Hair Systems Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Hair settings | Copying Hair settings to device Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.00M, Peak:0.00M | Scene, RenderLayer | Updating Lookup Tables I1022 12:31:38.639354 5478 tables.cpp:43] Total 1 lookup tables. I1022 12:31:38.639360 5478 device_cpu.cpp:332] Texture allocate: __lookup_table, 262,144 bytes. (256.00K) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.25M, Peak:0.25M | Scene, RenderLayer | Updating Lights I1022 12:31:38.639422 5478 light.cpp:827] Total 2 lights. I1022 12:31:38.639430 5478 light.cpp:215] Background MIS has been disabled. I1022 12:31:38.639468 5478 light.cpp:814] Number of lights sent to the device: 1 I1022 12:31:38.639474 5478 light.cpp:816] Number of lights without contribution: 1 I1022 12:31:38.639495 5478 device_cpu.cpp:332] Texture allocate: __light_data, 176 bytes. (176) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.25M, Peak:0.25M | Scene, RenderLayer | Updating Lights | Computing distribution I1022 12:31:38.639542 5478 light.cpp:295] Total 1 of light distribution primitives. I1022 12:31:38.639565 5478 device_cpu.cpp:332] Texture allocate: __light_distribution, 32 bytes. (32) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.25M, Peak:0.25M | Scene, RenderLayer | Updating Particle Systems I1022 12:31:38.639631 5478 particles.cpp:102] Total 0 particle systems. Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.25M, Peak:0.25M | Scene, RenderLayer | Updating Particle Systems | Copying Particles to device I1022 12:31:38.639662 5478 device_cpu.cpp:332] Texture allocate: __particles, 80 bytes. (80) Fra:1 Mem:16.52M (0.00M, Peak 16.52M) | Time:00:00.08 | Mem:0.25M, Peak:0.25M | Scene, RenderLayer | Updating Integrator I1022 12:31:38.639813 5478 device_cpu.cpp:332] Texture allocate: __sobol_directions, 42,496 bytes. (41.50K) Fra:1 Mem:16.56M (0.00M, Peak 16.56M) | Time:00:00.08 | Mem:0.29M, Peak:0.29M | Scene, RenderLayer | Updating Film Fra:1 Mem:16.56M (0.00M, Peak 16.82M) | Time:00:00.08 | Mem:0.29M, Peak:0.29M | Scene, RenderLayer | Updating Lookup Tables I1022 12:31:38.640033 5478 tables.cpp:43] Total 2 lookup tables. I1022 12:31:38.640058 5478 device_cpu.cpp:332] Texture allocate: __lookup_table, 266,240 bytes. (260.00K) Fra:1 Mem:16.56M (0.00M, Peak 16.82M) | Time:00:00.08 | Mem:0.30M, Peak:0.30M | Scene, RenderLayer | Updating Baking Fra:1 Mem:16.56M (0.00M, Peak 16.82M) | Time:00:00.08 | Mem:0.30M, Peak:0.30M | Scene, RenderLayer | Updating Device | Writing constant memory I1022 12:31:38.640143 5478 scene.cpp:248] System memory statistics after full device sync: Usage: 586,900 (573.14K) Peak: 853,140 (833.14K) Fra:1 Mem:16.56M (0.00M, Peak 16.82M) | Time:00:00.08 | Mem:0.30M, Peak:0.30M | Scene, RenderLayer | Path Tracing Tile 0/135 I1022 12:31:38.640205 5476 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) I1022 12:31:38.640214 5478 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) I1022 12:31:38.640231 5475 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) I1022 12:31:38.640264 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.640236 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.640231 5474 device_cpu.cpp:273] Buffer allocate: kernel_globals, 2,528 bytes. (2.47K) I1022 12:31:38.640291 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.640337 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.640341 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) I1022 12:31:38.640370 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) I1022 12:31:38.640381 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) I1022 12:31:38.640408 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.17 | Remaining:00:03.05 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 1/135 I1022 12:31:38.732214 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.732275 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.18 | Remaining:00:03.02 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 2/135 I1022 12:31:38.738440 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.738504 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.18 | Remaining:00:03.01 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 3/135 I1022 12:31:38.739270 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.739323 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.19 | Remaining:00:03.01 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 4/135 I1022 12:31:38.746060 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.746255 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.26 | Remaining:00:02.82 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 5/135 I1022 12:31:38.820128 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.820166 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.27 | Remaining:00:02.80 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 6/135 I1022 12:31:38.827950 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.827994 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.27 | Remaining:00:02.80 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 7/135 I1022 12:31:38.830986 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.831393 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.28 | Remaining:00:02.80 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 8/135 I1022 12:31:38.840381 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.840418 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.35 | Remaining:00:02.68 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 9/135 I1022 12:31:38.908073 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.908099 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.36 | Remaining:00:02.67 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 10/135 I1022 12:31:38.916357 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.916378 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.37 | Remaining:00:02.67 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 11/135 I1022 12:31:38.925197 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.925252 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.38 | Remaining:00:02.66 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 12/135 I1022 12:31:38.933959 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.933979 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.44 | Remaining:00:02.59 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 13/135 I1022 12:31:38.996237 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:38.996263 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.45 | Remaining:00:02.59 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 14/135 I1022 12:31:39.004600 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.004634 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.46 | Remaining:00:02.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 15/135 I1022 12:31:39.021621 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.021661 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.47 | Remaining:00:02.55 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 16/135 I1022 12:31:39.029464 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.029477 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.53 | Remaining:00:02.48 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 17/135 I1022 12:31:39.084100 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.084127 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.53 | Remaining:00:02.47 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 18/135 I1022 12:31:39.092308 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.092327 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.56 | Remaining:00:02.48 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 19/135 I1022 12:31:39.116328 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.116361 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.57 | Remaining:00:02.49 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 20/135 I1022 12:31:39.124673 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.124692 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.62 | Remaining:00:02.54 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 21/135 I1022 12:31:39.182148 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.182176 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.67 | Remaining:00:02.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 22/135 I1022 12:31:39.224006 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.224027 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.71 | Remaining:00:02.57 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 23/135 I1022 12:31:39.269919 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.269943 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.76 | Remaining:00:02.57 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 24/135 I1022 12:31:39.316772 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.316792 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.78 | Remaining:00:02.58 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 25/135 I1022 12:31:39.342661 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.342682 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.79 | Remaining:00:02.57 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 26/135 I1022 12:31:39.345664 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.345706 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.80 | Remaining:00:02.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 27/135 I1022 12:31:39.357080 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.357100 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.85 | Remaining:00:02.47 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 28/135 I1022 12:31:39.412125 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.412145 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.87 | Remaining:00:02.44 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 29/135 I1022 12:31:39.430418 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.430439 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.88 | Remaining:00:02.43 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 30/135 I1022 12:31:39.440904 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.440948 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.89 | Remaining:00:02.42 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 31/135 I1022 12:31:39.444532 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.444562 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.95 | Remaining:00:02.33 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 32/135 I1022 12:31:39.507812 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.507836 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.96 | Remaining:00:02.33 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 33/135 I1022 12:31:39.517855 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.517868 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.98 | Remaining:00:02.33 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 34/135 I1022 12:31:39.537433 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.538543 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:00.98 | Remaining:00:02.34 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 35/135 I1022 12:31:39.540544 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.540562 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.29 | Remaining:00:02.76 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 36/135 I1022 12:31:39.847667 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.847692 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.33 | Remaining:00:02.78 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 37/135 I1022 12:31:39.892765 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.892788 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.34 | Remaining:00:02.78 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 38/135 I1022 12:31:39.903296 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.903386 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.38 | Remaining:00:02.72 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 39/135 I1022 12:31:39.943594 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.943619 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.41 | Remaining:00:02.69 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 40/135 I1022 12:31:39.968410 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.968435 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.42 | Remaining:00:02.66 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 41/135 I1022 12:31:39.980401 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.980429 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.44 | Remaining:00:02.63 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 42/135 I1022 12:31:39.994186 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:39.994240 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.48 | Remaining:00:02.54 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 43/135 I1022 12:31:40.039705 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.039731 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.50 | Remaining:00:02.50 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 44/135 I1022 12:31:40.061064 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.061086 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.51 | Remaining:00:02.49 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 45/135 I1022 12:31:40.068106 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.068120 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.53 | Remaining:00:02.44 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 46/135 I1022 12:31:40.093092 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.093132 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.58 | Remaining:00:02.37 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 47/135 I1022 12:31:40.136657 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.136682 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.59 | Remaining:00:02.35 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 48/135 I1022 12:31:40.153662 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.153693 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.60 | Remaining:00:02.35 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 49/135 I1022 12:31:40.155489 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.155508 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.66 | Remaining:00:02.37 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 50/135 I1022 12:31:40.217655 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.217694 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.96 | Remaining:00:02.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 51/135 I1022 12:31:40.520901 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.520927 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:01.99 | Remaining:00:02.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 52/135 I1022 12:31:40.546557 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.546581 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.01 | Remaining:00:02.54 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 53/135 I1022 12:31:40.572597 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.572640 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.06 | Remaining:00:02.47 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 54/135 I1022 12:31:40.617455 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.617480 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.07 | Remaining:00:02.45 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 55/135 I1022 12:31:40.628711 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.628726 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.08 | Remaining:00:02.43 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 56/135 I1022 12:31:40.638803 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.638824 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.10 | Remaining:00:02.38 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 57/135 I1022 12:31:40.663616 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.663673 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.15 | Remaining:00:02.28 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 58/135 I1022 12:31:40.713542 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.713563 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.16 | Remaining:00:02.27 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 59/135 I1022 12:31:40.716552 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.716563 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.17 | Remaining:00:02.24 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 60/135 I1022 12:31:40.732327 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.732352 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.20 | Remaining:00:02.18 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 61/135 I1022 12:31:40.760645 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.760700 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.25 | Remaining:00:02.11 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 62/135 I1022 12:31:40.803920 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.803941 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.25 | Remaining:00:02.11 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 63/135 I1022 12:31:40.811728 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.811754 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.27 | Remaining:00:02.10 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 64/135 I1022 12:31:40.825263 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.825284 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.35 | Remaining:00:02.10 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 65/135 I1022 12:31:40.909751 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:40.909795 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.63 | Remaining:00:02.16 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 66/135 I1022 12:31:41.192548 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.192569 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.67 | Remaining:00:02.15 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 67/135 I1022 12:31:41.232725 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.232755 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.69 | Remaining:00:02.13 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 68/135 I1022 12:31:41.250094 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.250116 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.73 | Remaining:00:02.07 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 69/135 I1022 12:31:41.289924 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.289948 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.77 | Remaining:00:02.01 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 70/135 I1022 12:31:41.328215 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.328235 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.77 | Remaining:00:02.01 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 71/135 I1022 12:31:41.331218 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.331271 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.78 | Remaining:00:01.99 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 72/135 I1022 12:31:41.341353 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.341367 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.82 | Remaining:00:01.91 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 73/135 I1022 12:31:41.377321 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.377346 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.86 | Remaining:00:01.82 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 74/135 I1022 12:31:41.420753 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.420797 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.86 | Remaining:00:01.82 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 75/135 I1022 12:31:41.421456 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.421479 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.87 | Remaining:00:01.80 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 76/135 I1022 12:31:41.433440 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.433459 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.91 | Remaining:00:01.74 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 77/135 I1022 12:31:41.464835 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.464855 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.95 | Remaining:00:01.67 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 78/135 I1022 12:31:41.510850 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.510893 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.96 | Remaining:00:01.66 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 79/135 I1022 12:31:41.519865 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.519893 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:02.97 | Remaining:00:01.65 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 80/135 I1022 12:31:41.532793 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.532820 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.09 | Remaining:00:01.59 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 81/135 I1022 12:31:41.643970 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.643990 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.13 | Remaining:00:01.56 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 82/135 I1022 12:31:41.692184 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.692212 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.18 | Remaining:00:01.51 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 83/135 I1022 12:31:41.737951 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.737970 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.22 | Remaining:00:01.46 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 84/135 I1022 12:31:41.783533 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.783560 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.25 | Remaining:00:01.44 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 85/135 I1022 12:31:41.805651 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.805707 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.25 | Remaining:00:01.44 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 86/135 I1022 12:31:41.808094 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.808115 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.28 | Remaining:00:01.39 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 87/135 I1022 12:31:41.835160 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.835193 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.32 | Remaining:00:01.31 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 88/135 I1022 12:31:41.876370 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.876396 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.34 | Remaining:00:01.27 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 89/135 I1022 12:31:41.895944 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.895972 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.34 | Remaining:00:01.27 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 90/135 I1022 12:31:41.896587 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.896625 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.37 | Remaining:00:01.22 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 91/135 I1022 12:31:41.928668 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.928694 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.41 | Remaining:00:01.15 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 92/135 I1022 12:31:41.969162 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.969189 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.42 | Remaining:00:01.12 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 93/135 I1022 12:31:41.983834 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.983852 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.43 | Remaining:00:01.11 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 94/135 I1022 12:31:41.986641 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:41.986675 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.46 | Remaining:00:01.05 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 95/135 I1022 12:31:42.022493 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.022521 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.50 | Remaining:00:00.99 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 96/135 I1022 12:31:42.060560 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.060583 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.51 | Remaining:00:00.97 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 97/135 I1022 12:31:42.071768 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.071787 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.52 | Remaining:00:00.96 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 98/135 I1022 12:31:42.077376 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.077419 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.56 | Remaining:00:00.89 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 99/135 I1022 12:31:42.117761 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.117786 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.59 | Remaining:00:00.84 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 100/135 I1022 12:31:42.152875 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.152899 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.60 | Remaining:00:00.82 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 101/135 I1022 12:31:42.159610 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.159627 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.61 | Remaining:00:00.81 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 102/135 I1022 12:31:42.167670 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.167691 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.65 | Remaining:00:00.74 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 103/135 I1022 12:31:42.213204 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.213228 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.69 | Remaining:00:00.69 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 104/135 I1022 12:31:42.246104 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.246135 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.69 | Remaining:00:00.69 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 105/135 I1022 12:31:42.247577 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.247596 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.70 | Remaining:00:00.67 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 106/135 I1022 12:31:42.257798 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.257833 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.75 | Remaining:00:00.59 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 107/135 I1022 12:31:42.308676 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.308701 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.78 | Remaining:00:00.55 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 108/135 I1022 12:31:42.335394 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.335412 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.78 | Remaining:00:00.54 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 109/135 I1022 12:31:42.337271 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.337293 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.79 | Remaining:00:00.53 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 110/135 I1022 12:31:42.347448 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.347501 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.85 | Remaining:00:00.44 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 111/135 I1022 12:31:42.404145 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.404170 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.86 | Remaining:00:00.41 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 112/135 I1022 12:31:42.423158 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.423182 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.87 | Remaining:00:00.40 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 113/135 I1022 12:31:42.429427 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.429451 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.88 | Remaining:00:00.39 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 114/135 I1022 12:31:42.437769 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.437793 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.94 | Remaining:00:00.30 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 115/135 I1022 12:31:42.499591 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.499615 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.95 | Remaining:00:00.28 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 116/135 I1022 12:31:42.511019 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 131,072 bytes. (128.00K) I1022 12:31:42.511035 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 16,384 bytes. (16.00K) Fra:1 Mem:16.99M (0.00M, Peak 17.27M) | Time:00:03.96 | Remaining:00:00.27 | Mem:0.73M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 117/135 I1022 12:31:42.522480 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.522512 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.91M (0.00M, Peak 17.27M) | Time:00:03.97 | Remaining:00:00.26 | Mem:0.65M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 118/135 I1022 12:31:42.528091 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.528110 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.91M (0.00M, Peak 17.27M) | Time:00:04.01 | Remaining:00:00.21 | Mem:0.65M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 119/135 I1022 12:31:42.564792 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.564827 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.91M (0.00M, Peak 17.27M) | Time:00:04.01 | Remaining:00:00.20 | Mem:0.65M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 120/135 I1022 12:31:42.567796 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.567854 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.83M (0.00M, Peak 17.27M) | Time:00:04.04 | Remaining:00:00.16 | Mem:0.57M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 121/135 I1022 12:31:42.597529 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.597563 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.04 | Remaining:00:00.16 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 122/135 I1022 12:31:42.598901 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.598922 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.05 | Remaining:00:00.15 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 123/135 I1022 12:31:42.605254 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.605274 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.05 | Remaining:00:00.14 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 124/135 I1022 12:31:42.607352 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.607386 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.08 | Remaining:00:00.10 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 125/135 I1022 12:31:42.637413 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.637432 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.08 | Remaining:00:00.10 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 126/135 I1022 12:31:42.638828 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.638847 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.09 | Remaining:00:00.09 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 127/135 I1022 12:31:42.645537 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.645557 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.09 | Remaining:00:00.09 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 128/135 I1022 12:31:42.646878 5476 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.646890 5476 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.12 | Remaining:00:00.05 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 129/135 I1022 12:31:42.675819 5475 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.675835 5475 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.12 | Remaining:00:00.04 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 130/135 I1022 12:31:42.679553 5474 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.679570 5474 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.13 | Remaining:00:00.03 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 131/135 I1022 12:31:42.685232 5478 device_cpu.cpp:273] Buffer allocate: render_buffer, 57,344 bytes. (56.00K) I1022 12:31:42.685251 5478 device_cpu.cpp:273] Buffer allocate: rng_state, 7,168 bytes. (7.00K) Fra:1 Mem:16.75M (0.00M, Peak 17.27M) | Time:00:04.13 | Remaining:00:00.03 | Mem:0.49M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 132/135 Fra:1 Mem:16.69M (0.00M, Peak 17.27M) | Time:00:04.16 | Remaining:00:00.00 | Mem:0.43M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 133/135 Fra:1 Mem:16.63M (0.00M, Peak 17.27M) | Time:00:04.16 | Remaining:00:00.00 | Mem:0.36M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 134/135, Sample 128/128 Fra:1 Mem:16.56M (0.00M, Peak 17.27M) | Time:00:04.17 | Mem:0.30M, Peak:0.87M | Scene, RenderLayer | Path Tracing Tile 135/135 Fra:1 Mem:16.56M (0.00M, Peak 17.27M) | Time:00:04.17 | Mem:0.30M, Peak:0.87M | Scene, RenderLayer | Finished I1022 12:31:42.724860 5460 blender_session.cpp:488] Total render time: 4.13763 I1022 12:31:42.724895 5460 blender_session.cpp:489] Render time (without synchronization): 4.08475 Fra:1 Mem:16.23M (0.00M, Peak 17.27M) | Time:00:04.17 | Sce: Scene Ve:0 Fa:0 La:0 Saved: '/tmp/0001.png' Time: 00:04.24 (Saving: 00:00.07) Blender quit mgr@farm01:~/Desktop/blender/blender-2.79b-linux-glibc219-x86_64$