============================================ = Blender 2.60 (sub 0) System Information = ============================================ Blender: ============================================ version 2.60 (sub 0), revision 41226. Release build date: 2011-10-24, 10:54:39 platform: Windows:64bit binary path: C:\Program Files\Blender Foundation\Blender_260\blender.exe build cflags: /nologo /Ob1 /J /W0 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013 /openmp -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -O2 -DNDEBUG -O2 -DNDEBUG -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE /openmp -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE build cxxflags: /nologo /Ob1 /J /W0 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013 /openmp -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE /EHsc -O2 -DNDEBUG -O2 -DNDEBUG -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE /openmp -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE build linkflags: /SUBSYSTEM:CONSOLE /MACHINE:IX86 /STACK:2097152 /INCREMENTAL:NO /LARGEADDRESSAWARE /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib build system: SCons Python: ============================================ version: 3.2 (r32:88445, Mar 4 2011, 02:13:51) [MSC v.1500 32 bit (Intel)] paths: E:\USER\Mes Documents\Mes Travaux\Python\Blender\2.60\scripts\addons C:\Program Files\Blender Foundation\Blender_260\2.60\scripts\addons E:\USER\Mes Documents\Mes Travaux\Python\Blender\2.60\scripts\modules E:\USER\Mes Documents\Mes Travaux\Python\Blender\2.60\scripts\startup C:\Program Files\Blender Foundation\Blender_260\2.60\scripts\startup C:\Program Files\Blender Foundation\Blender_260\2.60\scripts\modules C:\Program Files\Blender Foundation\Blender_260\2.60\python C:\Program Files\Blender Foundation\Blender_260\python32.zip C:\Program Files\Blender Foundation\Blender_260\2.60\python\DLLs C:\Program Files\Blender Foundation\Blender_260\2.60\python\lib C:\Program Files\Blender Foundation\Blender_260 C:\Program Files\Blender Foundation\Blender_260\2.60\scripts\addons\modules Directories: ============================================ scripts: ['C:\\Program Files\\Blender Foundation\\Blender_260\\2.60\\scripts', 'E:\\USER\\Mes Documents\\Mes Travaux\\Python\\Blender\\2.60\\scripts'] user scripts: E:\USER\Mes Documents\Mes Travaux\Python\Blender\2.60\scripts datafiles: C:\Documents and Settings\Vicomte\Application Data\Blender Foundation\Blender\2.60\datafiles\ config: C:\Documents and Settings\Vicomte\Application Data\Blender Foundation\Blender\2.60\config\ scripts : C:\Documents and Settings\Vicomte\Application Data\Blender Foundation\Blender\2.60\scripts\ autosave: C:\Documents and Settings\Vicomte\Application Data\Blender Foundation\Blender\2.60\autosave\ tempdir: D:\WORK\Temp\ OpenGL ============================================ renderer: GeForce FX 5500/AGP/SSE2 vendor: NVIDIA Corporation version: 2.0.1 extensions: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control