Switching to fully guarded memory allocator. Blender 2.80 (sub 75) Build: 2019-07-29 09:44 AM Windows argv[0] = blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\FEOFAN~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') read file Version 280 sub 39 date unknown hash unknown AL lib: (EE) UpdateDeviceParams: Failed to set 48000hz, got 44100hz instead Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 2, h : 2, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB Failed to hook OpenGL debug callback. Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.Warning! OpenGL core profile not available. Warning! Ignoring untested OpenGL context profile mask bits.found bundled python: C:\Program Files\Blender Foundation\Blender\2.80\python GPUTexture: create : TEXTURE_2D, RGBA8, w : 961, h : 26, d : 0, comp : 4, size : 0.10 MiB GPUTexture: create : TEXTURE_2D, R8, w : 8192, h : 128, d : 0, comp : 1, size : 1.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 405, h : 26, d : 0, comp : 4, size : 0.04 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1366, h : 20, d : 0, comp : 4, size : 0.10 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 237, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 29, h : 447, d : 0, comp : 4, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 208, h : 447, d : 0, comp : 4, size : 0.35 MiB GPUTexture: create : TEXTURE_2D, R8, w : 8192, h : 256, d : 0, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 237, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 237, h : 198, d : 0, comp : 4, size : 0.18 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1128, h : 26, d : 0, comp : 4, size : 0.11 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1128, h : 27, d : 0, comp : 4, size : 0.12 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1128, h : 26, d : 0, comp : 4, size : 0.11 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 58, h : 618, d : 0, comp : 4, size : 0.14 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1128, h : 644, d : 0, comp : 4, size : 2.77 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 1128, h : 644, d : 0, comp : 1, size : 2.77 MiB GPUFrameBuffer: framebuffer status GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00000001406AB67D Module : C:\Program Files\Blender Foundation\Blender\blender.exe