# Blender 3.4.1, Commit date: 2022-12-19 17:00, Hash 55485cb379f7 bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.item_rename() # Operator bpy.ops.outliner.collection_drop() # Operator bpy.data.scenes["Scene"].(null) = False # Property bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "orient_axis_ortho":'X', "orient_type":'GLOBAL', "orient_matrix":((0, 0, 0), (0, 0, 0), (0, 0, 0)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":False, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_elements":{'INCREMENT'}, "use_snap_project":False, "snap_target":'CLOSEST', "use_snap_self":True, "use_snap_edit":True, "use_snap_nonedit":True, "use_snap_selectable":False, "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "view2d_edge_pan":False, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}) # Operator bpy.data.scenes["Scene"].(null) = True # Property bpy.context.space_data.context = 'MODIFIER' # Property bpy.context.object.modifiers["Multires"].levels = 2 # Property bpy.context.object.modifiers["Multires"].levels = 1 # Property bpy.context.object.modifiers["Multires"].levels = 0 # Property bpy.context.object.modifiers["Multires"].levels = 1 # Property bpy.ops.object.modifier_apply(modifier="Multires") # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='EDGE') # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4737) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.unwrap(method='CONFORMAL', fill_holes=True, margin=0) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.uv.average_islands_scale() # Operator bpy.ops.uv.pack_islands(rotate=True, margin=0.01475) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.zenuv_pack(display_uv=False, disable_overlay=True) # Operator bpy.ops.uv.zenuv_unwrap(action='LIVE_UWRP') # Operator bpy.ops.uv.zenuv_mark_seams() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.unwrap(method='CONFORMAL', fill_holes=True, margin=0) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.uv.average_islands_scale() # Operator bpy.ops.uv.pack_islands(rotate=True, margin=0.01475) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.zenuv_pack(display_uv=False, disable_overlay=True) # Operator bpy.ops.uv.zenuv_unwrap(action='LIVE_UWRP') # Operator bpy.ops.uv.zenuv_mark_seams() # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4116) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4185) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=2701) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4121) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.unwrap(method='CONFORMAL', fill_holes=True, margin=0) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.uv.average_islands_scale() # Operator bpy.ops.uv.pack_islands(rotate=True, margin=0.01475) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.zenuv_pack(display_uv=False, disable_overlay=True) # Operator bpy.ops.uv.zenuv_unwrap(action='LIVE_UWRP') # Operator bpy.ops.uv.zenuv_mark_seams() # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=2823) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4641) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=5071) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=4222) # Operator bpy.ops.mesh.shortest_path_pick(edge_mode='SELECT', use_fill=False, index=2887) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.unwrap(method='CONFORMAL', fill_holes=True, margin=0) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.uv.average_islands_scale() # Operator bpy.ops.uv.pack_islands(rotate=True, margin=0.01475) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.zenuv_pack(display_uv=False, disable_overlay=True) # Operator bpy.ops.uv.zenuv_unwrap(action='LIVE_UWRP') # Operator bpy.ops.uv.zenuv_mark_seams() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.unwrap(method='CONFORMAL', fill_holes=True, margin=0) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_all(action='SELECT') # Operator bpy.ops.uv.average_islands_scale() # Operator bpy.ops.uv.pack_islands(rotate=True, margin=0.01475) # Operator bpy.ops.mesh.select_all(action='DESELECT') # Operator bpy.ops.uv.zenuv_pack(display_uv=False, disable_overlay=True) # Operator bpy.ops.uv.zenuv_unwrap(action='LIVE_UWRP') # Operator bpy.ops.uv.zenuv_mark_seams() # Operator bpy.ops.uv.select_linked() # Operator bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator bpy.ops.mesh.select_linked(delimit={'SEAM'}) # Operator bpy.ops.transform.translate(value=(-0.914062, -0.460937, 0), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, snap=False, snap_elements={'INCREMENT'}, use_snap_project=False, snap_target='CLOSEST', use_snap_self=True, use_snap_edit=True, use_snap_nonedit=True, use_snap_selectable=False) # Operator bpy.ops.transform.translate(value=(-0.254232, -0.824704, 0), orient_axis_ortho='X', orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', mirror=False, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=1, use_proportional_connected=False, use_proportional_projected=False, snap=False, snap_elements={'INCREMENT'}, use_snap_project=False, snap_target='CLOSEST', use_snap_self=True, use_snap_edit=True, use_snap_nonedit=True, use_snap_selectable=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.collection_drop() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.collection_drop() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.item_rename() # Operator bpy.ops.outliner.item_activate(extend=False, deselect_all=True) # Operator bpy.ops.outliner.item_activate(extend=True, deselect_all=True) # Operator bpy.ops.outliner.item_activate(extend=True, deselect_all=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator .... # backtrace Exception Record: ExceptionCode : UNKNOWN EXCEPTION Exception Address : 0x00007FF9A5A806BC Exception Module : KERNELBASE.dll Exception Flags : 0x00000081 Exception Parameters : 0x4 Parameters[0] : 0x0000000019930520 Parameters[1] : 0x0000001BF59FD060 Parameters[2] : 0x00007FF9547B3380 Parameters[3] : 0x00007FF954750000 Stack trace: KERNELBASE.dll :0x00007FF9A5A80650 RaiseException VCRUNTIME140.dll :0x00007FF9859263F0 CxxThrowException MSVCP140.dll :0x00007FF95478AC80 std::_Xlength_error blender.exe :0x00007FF6B90A7DA0 std::vector >::_Xlength blender.exe :0x00007FF6B929A960 std::vector >::_Resize_reallocate blender.exe :0x00007FF6B92A2B20 std::vector >::resize blender.exe :0x00007FF6BAFFFC50 OpenSubdiv::v3_4_4::Far::StencilTableReal::resize blender.exe :0x00007FF6BAFFF6A0 OpenSubdiv::v3_4_4::Far::StencilTableFactoryReal::appendLocalPointStencilTable blender.exe :0x00007FF6BAFFF1C0 OpenSubdiv::v3_4_4::Far::StencilTableFactoryReal::AppendLocalPointStencilTable blender.exe :0x00007FF6BAFD6A50 openSubdiv_createEvaluatorInternal blender.exe :0x00007FF6BAFD46D0 openSubdiv_createEvaluatorFromTopologyRefiner blender.exe :0x00007FF6B9F674F0 BKE_subdiv_eval_begin_from_mesh blender.exe :0x00007FF6B9F06310 BKE_subdiv_to_mesh blender.exe :0x00007FF6BA1F91A0 modifyMesh blender.exe :0x00007FF6B9E9BE30 BKE_mesh_create_derived_for_modifier blender.exe :0x00007FF6BA877340 modifier_apply_create_mesh_for_modifier blender.exe :0x00007FF6BA877730 modifier_apply_obdata blender.exe :0x00007FF6BA87B410 ED_object_modifier_apply blender.exe :0x00007FF6BA8773D0 modifier_apply_exec_ex blender.exe :0x00007FF6B9FDEBB0 wm_operator_invoke blender.exe :0x00007FF6B9FDE260 wm_operator_call_internal blender.exe :0x00007FF6B9FE0ED0 WM_operator_call_py blender.exe :0x00007FF6BA3AF550 pyop_call python310.dll :0x00007FF953E0FDB0 PyCFunction_GetFlags python310.dll :0x00007FF953DCB6C0 PyObject_MakeTpCall python310.dll :0x00007FF953EE06B0 PyEval_GetFuncDesc python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953DCBB70 PyFunction_Vectorcall python310.dll :0x00007FF953DCB530 PyObject_FastCallDictTstate python310.dll :0x00007FF953DCBD80 PyObject_Call_Prepend python310.dll :0x00007FF953E35D00 PyType_Ready python310.dll :0x00007FF953DCB6C0 PyObject_MakeTpCall python310.dll :0x00007FF953EE06B0 PyEval_GetFuncDesc python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953DCBB70 PyFunction_Vectorcall python310.dll :0x00007FF953ED8450 PyOS_URandomNonblock python310.dll :0x00007FF953EE06B0 PyEval_GetFuncDesc python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953DCBB70 PyFunction_Vectorcall python310.dll :0x00007FF953ED8450 PyOS_URandomNonblock python310.dll :0x00007FF953EE06B0 PyEval_GetFuncDesc python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953DCBB70 PyFunction_Vectorcall python310.dll :0x00007FF953ED8450 PyOS_URandomNonblock python310.dll :0x00007FF953EE06B0 PyEval_GetFuncDesc python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953EDA000 PyEval_EvalFrameDefault python310.dll :0x00007FF953DCBB70 PyFunction_Vectorcall blender.exe :0x00007FF6BA3A7740 bpy_class_call blender.exe :0x00007FF6BA298B80 rna_operator_invoke_cb blender.exe :0x00007FF6B9FDEBB0 wm_operator_invoke blender.exe :0x00007FF6B9FDE260 wm_operator_call_internal blender.exe :0x00007FF6B9FE1190 WM_operator_name_call_ptr_with_depends_on_cursor blender.exe :0x00007FF6BAA0B1D0 ui_apply_but_funcs_after blender.exe :0x00007FF6BAA16A70 ui_handler_region_menu blender.exe :0x00007FF6B9FDD6D0 wm_handlers_do_intern blender.exe :0x00007FF6B9FDCB00 wm_handlers_do blender.exe :0x00007FF6B9FE3090 wm_event_do_handlers blender.exe :0x00007FF6B9FC8A10 WM_main blender.exe :0x00007FF6B9097FE0 main blender.exe :0x00007FF6BFBCEF70 __scrt_common_main_seh KERNEL32.DLL :0x00007FF9A6FE26A0 BaseThreadInitThunk ntdll.dll :0x00007FF9A830DF90 RtlUserThreadStart Threads: Thread : 00006f98 ntdll.dll :0x00007FF9A834EE70 NtWaitForSingleObject KERNELBASE.dll :0x00007FF9A5A29BC0 WaitForSingleObjectEx blender.exe :0x00007FF6BFFFD0B0 IlmThread_3_1::Semaphore::wait blender.exe :0x00007FF6BFFFC8C0 IlmThread_3_1::ThreadPool::numThreads blender.exe :0x00007FF6B925A910 std::thread::_Invoke