Switching to fully guarded memory allocator. Blender 2.82 (sub 7) Build: 2020-02-13 01:56:46 Windows Release argv[0] = blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Dell\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Dell\AppData\Roaming\Blender Foundation\Blender\2.82\config\userpref.blend read file C:\Users\Dell\AppData\Roaming\Blender Foundation\Blender\2.82\config\startup.blend Version 282 sub 7 date 2020-02-12 16:20 hash 77d23b0bd76f found bundled python: C:\Program Files\Blender Foundation\Blender 2.82\2.82\python I0226 15:58:13.937063 3356 blender_python.cpp:184] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 I0226 15:58:14.136979 3356 device_opencl.cpp:48] CLEW initialization succeeded. I0226 15:58:14.156272 3356 device_cuda.cpp:2582] CUEW initialization succeeded I0226 15:58:14.156272 3356 device_cuda.cpp:2584] Found precompiled kernels Saved session recovery to 'C:\Users\Dell\AppData\Local\Temp\quit.blend' Blender quit Press any key to exit . . .