# Blender 2.81 (sub 13), Commit date: 2019-10-05 15:18, Hash 0bdf4e2f2d1c Saved "ANI-EP02-02-Pooldæk_sh02.blend" # Info bpy.data.screens["Layout"].shading.type = 'RENDERED' # Property bpy.ops.transform.translate(value=(0, -0.468972, -0.191769), orient_type='GLOBAL', orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='GLOBAL', constraint_axis=(False, True, True), mirror=True, use_proportional_edit=False, proportional_edit_falloff='SMOOTH', proportional_size=0.179859, use_proportional_connected=False, use_proportional_projected=False, release_confirm=True) # Operator # backtrace 0 Blender 0x0000000101e59e27 BLI_system_backtrace + 55 1 Blender 0x0000000101b80da9 sig_handle_crash + 361 2 libsystem_platform.dylib 0x00007fff5c1ffb5d _sigtramp + 29 3 ??? 0x0000000000000000 0x0 + 0 4 GLEngine 0x00007fff39db029c glDrawElementsInstancedBaseVertex_GL3Exec + 681 5 libGL.dylib 0x00007fff39160d02 glDrawElementsInstancedBaseVertex + 45 6 Blender 0x000000010592c380 draw_call_single_do + 672 7 Blender 0x000000010592b76b drw_draw_pass_ex + 1371 8 Blender 0x000000010594fa82 EEVEE_materials_draw_opaque + 34 9 Blender 0x0000000105944e33 eevee_draw_background + 899 10 Blender 0x0000000105921fd6 DRW_draw_render_loop_ex + 1494 11 Blender 0x0000000105c068ed view3d_main_region_draw + 125 12 Blender 0x0000000105c77e9e ED_region_do_draw + 366 13 Blender 0x000000010208384b wm_draw_update + 1899 14 Blender 0x0000000102081470 WM_main + 48 15 Blender 0x0000000101b7d616 main + 934 16 libdyld.dylib 0x00007fff5c0143d5 start + 1