Win32 Error# (126): The specified module could not be found. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF8B39AAD7F Module : python310.dll Thread : 00003b60 Switching to fully guarded memory allocator. Blender 3.4.0 Build: 2022-12-07 02:06:25 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.4\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-gpu-force-workarounds argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\CHRIST~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Christian\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend GL: Forcing workaround usage and disabling extensions. OpenGL identification strings vendor: NVIDIA Corporation renderer: Quadro RTX 4000/PCIe/SSE2 version: 4.5.0 NVIDIA 462.96 Writing: C:\Users\CHRIST~1\AppData\Local\Temp\blender.crash.txt