Index: source/blender/editors/space_view3d/view3d_edit.c =================================================================== --- source/blender/editors/space_view3d/view3d_edit.c (revision 25000) +++ source/blender/editors/space_view3d/view3d_edit.c (working copy) @@ -1632,36 +1632,43 @@ RegionView3D *rv3d= CTX_wm_region_view3d(C); Scene *scene= CTX_data_scene(C); static int perspo=RV3D_PERSP; - int viewnum, align_active; + int viewnum, align_active, nextperspo; viewnum = RNA_enum_get(op->ptr, "type"); align_active = RNA_boolean_get(op->ptr, "align_active"); + /* Use this to test if we started out with a camera */ + if (rv3d->persp == RV3D_CAMOB) { + nextperspo= rv3d->lpersp; + } else { + nextperspo= perspo; + } + switch (viewnum) { case RV3D_VIEW_BOTTOM : - axis_set_view(C, 0.0, -1.0, 0.0, 0.0, viewnum, perspo, align_active); + axis_set_view(C, 0.0, -1.0, 0.0, 0.0, viewnum, nextperspo, align_active); break; case RV3D_VIEW_BACK: - axis_set_view(C, 0.0, 0.0, (float)-cos(M_PI/4.0), (float)-cos(M_PI/4.0), viewnum, perspo, align_active); + axis_set_view(C, 0.0, 0.0, (float)-cos(M_PI/4.0), (float)-cos(M_PI/4.0), viewnum, nextperspo, align_active); break; case RV3D_VIEW_LEFT: - axis_set_view(C, 0.5, -0.5, 0.5, 0.5, viewnum, perspo, align_active); + axis_set_view(C, 0.5, -0.5, 0.5, 0.5, viewnum, nextperspo, align_active); break; case RV3D_VIEW_TOP: - axis_set_view(C, 1.0, 0.0, 0.0, 0.0, viewnum, perspo, align_active); + axis_set_view(C, 1.0, 0.0, 0.0, 0.0, viewnum, nextperspo, align_active); break; case RV3D_VIEW_FRONT: - axis_set_view(C, (float)cos(M_PI/4.0), (float)-sin(M_PI/4.0), 0.0, 0.0, viewnum, perspo, align_active); + axis_set_view(C, (float)cos(M_PI/4.0), (float)-sin(M_PI/4.0), 0.0, 0.0, viewnum, nextperspo, align_active); break; case RV3D_VIEW_RIGHT: - axis_set_view(C, 0.5, -0.5, -0.5, -0.5, viewnum, perspo, align_active); + axis_set_view(C, 0.5, -0.5, -0.5, -0.5, viewnum, nextperspo, align_active); break; case RV3D_VIEW_CAMERA: